Hi guys i am trying to submit my application to the app store but xcode 4 won't finish submitting the application . i get to the point where i select the app details that i made in itunes connect. then when i hit submit the loading bar appears then disappears. i'v checked my code Signing identities and they all seam to be right anyone now whats going on or another way besides xcode to archive my app for App Loader?
Since XCode 4 is only in Beta stadium, you cannot submit any apps to the app store yet (as stated on the download page at http://developer.apple.com/devcenter/ios/).
In order to submit your app to the app store, the submission process has to be started using XCode 3.2. Since the code is built on the same framework, there should not be any problems opening it in XCode 3.2 (never tried it myself though).
Related
I downloaded Xcode 7.1 from the App Store today after working from 7.1 beta downloads from developer.apple.com and have a new iOS app build to upload. So I did:
Product > Archive
Upload to App Store (or Validate)
But the response was:
You are not authorised to use this service
Intriguingly, when I 'Export' the build to the Desktop and then use Application Loader 3, it uploads without error.
Is this an iTunes Connect bug? Or is there a new Xcode checkbox I've missed?
Note: I've also tried removing and re-adding my AppleID as suggested here, and restarted my Mac for good measure (which actually allowed the validation to work once), but still no luck uploading directly from Xcode > Organiser.
I met the same issue today and I think it is a bug of Xcode 7.1
Finally I managed to submit my app via Application Loader. There were warnings but it did work.
Here are the basic steps:
Archive
Export
Xcode menu --> Xcode --> Open Developer Tool -->
Application Loader
Double click "Deliver Your App" and choose the
file exported in step #2
click next and follow the instructions until
the end
Here's the quick solution:
Don't use Xcode beta versions to submit apps for release — it's beta for a reason and shouldn't be used with production code.
Submitting Apps
Apps that are created using beta versions of Xcode or that are built
for beta versions of operating systems will not be accepted on the App
Store and Mac App Store. Apps that you submit should be developed
using the latest version of Xcode from the Mac App Store and should be
built for publicly available versions of iOS, OS X, and watchOS —
except when GM seeds are available. When a GM Seed of Xcode becomes
available, use it to develop your app for submission. When GM seeds of
iOS, OS X, or watchOS become available, build your app for these
versions.
↳ https://developer.apple.com/support/pre-release-software/
Having the same problems as all of you, just thought I'd share that I found a way to Validate successfully, you have to disable the "Include bitcode" checkbox before moving forward. As for the actual upload to App Store, no work around for that one other than use the Application Loader...
Also I've been seeing this too since XCode 6.4, but it seems once the current version has a couple of months after it's originally released it starts working again... fingers crossed that it starts working again soon, because uploading straight from Organizer is so much better. (I saw the Beta Version post, when I say after a couple of months for current version I'm not talking about Beta versions, just in case ;) )
Same problem here.
Downloaded Xcode 7.1 from the App Store and it refuses to upload a new version.
Happily Application Loader worked ;)
Hopefully this gets fixed quickly.
One possible reason for the issue could be multiple development accounts under one name (personal and company). I've read elsewhere (apple radar) that that caused earlier problems of this kind.
Happens here if the dev account is only admin. I had to use the central account for uploading our apps. I think this problem startet sometime with XCode 6. Didnt investigate further though since Application Loader works in cases when I dont have access to the central account.
I also have the same problem today.
Finally, I used the application loader to upload successfully,too.
Theres a few solutions I have come across to solve this issue.
Most common being to remove and re-add your developer account.
This won't work on its own though, you need to also 'view details' on your account and have Xcode download your provisioning profiles again.
The other alternative is to upload your build using application loader. The disadvantage to using this solution is that should you be trying to upload using a beta build of Xcode or OSX you won't be able to change your apps .plist in the archive folder to trick iTunes connect into accepting it. In this instance all you have access to is your ipa.
Disable the "Include bitcode" checkbox worked for me.
I currently have an app with version 1.0 that just got approved for the ios store.
The approval time was a little more then two weeks and during that time I fixed a major issue on my app. to test this version out on TestFlight with my testers I gave it a version 1.1 . Now I wanted to submit my 1.1 version app to the app store. In order to do that I clicked the add version but on my app and added the version 1.1. Now when I attempt to upload my project using XCODE I get the following error
Any suggestions on how I can fix this ?
If you have already posted the correct 1.1 build to TestFlight then you don't need to upload it again. You can submit it using iTunes Connect without uploading again.
If you want to submit a revised 1.1 build to the App Store, then you need to change the build number.
I am trying to submit an app update for an iOS app to support devices running iOS 9, and in the process of uploading to the App Store via XCode, I'm getting the following error:
No version found for 'adamId - platform' (936823648-Mac OS X App). If this problem persists for more than 24 hours, please contact your Apple representative.
This is an iOS app, not an OS X App, so I don't know why I am getting this error. I have already submitted several versions of the app to the App Store previously.
Anyone know how to resolve this issue?
I solved the problem by submitting the app using Application Loader instead of uploading via XCode. Seems like it might be an issue with XCode 7?
https://itunesconnect.apple.com/apploader/ApplicationLoader_3.0.dmg
As #scientiffic says in his answer. You should use Application Loader to upload your app. I thought using ANY version of Application Loader would solve this problem but no.
You need Application Loader 3.0 version. It doesn't work if you use Application Loader 3.2.
I realize this is an old question, but I have had this problem for about a year with no resolution from Apple. I had been using an old version of Application Loader as a solution to this problem, like many others, until I ran into a complication (I have one Apple ID that is attached to multiple iTunes Connect accounts and older versions of Application Loader do not support this). Essentially, I had to find a solution that allows me to use newer versions of Application Loader/Xcode to submit binaries or I was dead in the water.
It turns out I had a key in my Info.plist that was Mac OS X specific. LSMinimumSystemVersion or “Minimum system version”. Removing that key from the Info.plist solved the adamid - platform error.
Just for the record - this error message also comes if you are trying to upload an app for a wrong platform - e.g. uploading an iOS app with a bundle id that is registered as a tvOS app on iTunes Connect.
You can use tvOS/iOS with identical app ids (for e.g. universal in-app purchases), but both platforms must be enabled manually on iTunes Connect, or you will get this cryptic error (at least true in XCode 8).
Saw this when the tvOS version did not exist on the App Store.
I fix that by adding a 1.0 version to tvOS APP as the screenshot.
Same problem with Application Loader 3.5.
Downloaded 3.0 as mentioned and it worked.
You might get this error if you haven't set up iTunes Correctly to accept an app upload. I.e. its possible you haven't created an app with the matching bundle id within iTunes Connect.
NOTE: This will look like a dupe of this question, but none of the solutions in that question have solved it. I am almost certain this is an elcap beta 5 issue, as it was not happening on beta 4.
The problem: When I attempt to upload a fresh build to iTunes connect from the organizer window, xCode crashes.
Details: It is xCode 6.4, the App Store version, not beta. The 'Submit to App Store', 'Validate', and 'Export' buttons all cause crashes. When I click each of these, the dialog for choosing a development team appears, and when I click 'choose', xCode crashes. The build number is higher than the last submission, and there are no build errors, etc.
I have attempted closing all windows except the organizer, I have tried a reboot, and I have tried the beta version of 6.4 from the dev portal; none of these things work. I have not tried xCode 7 beta, but that would be useless to me as I need to submit the build to Test Flight.
My app's release is time-sensitive, so if anyone could help me find a workaround, that would be very helpful :)
Archive it with Xcode 6 and then open up Xcode 7 and submit the archive from there.
Works for me
It appears to be an Xcode bug, lots of people reporting it here: https://forums.developer.apple.com/thread/12602
UPDATE: Apple have now disabled submission to the App Store from builds later than Beta 6.
I've had intermittent crashes in the past when uploading from a developer account set up for me by the client. In desperation they sent me the main account details and that worked (ridiculous I know)
Upload it with Application Loader:
from top bar menu > Xcode > Open Developer Tool > Application Loader
I'm updating my existing app to include support for Apple Watch (at this stage just handling of notifications), however when I archive my app and try to submit it to the app store for review I continually get this error.
I've tried playing around with the build settings and I've also tried googling the error, however I can't figure out what the issue is.
Does anyone have any ideas or has anyone come across this issue too?
You cannot submit an app for review using a beta version of Xcode.
Following today's Apple Watch official release, Apple updated Xcode to version 6.2 which in theory should allow submitting apps that contain Watch extensions. However I just tried to submit my app that includes support for Watch using the new Xcode, and got the same error. I hope this will be fixed sometime soon on the ItunesConnect site.