Dynamically changing font size of UILabel - ios
I currently have a UILabel:
factLabel = [[UILabel alloc] initWithFrame:CGRectMake(20, 100, 280, 100)];
factLabel.text = #"some text some text some text some text";
factLabel.backgroundColor = [UIColor clearColor];
factLabel.lineBreakMode = UILineBreakModeWordWrap;
factLabel.numberOfLines = 10;
[self.view addSubview:factLabel];
Throughout the life of my iOS application, factLabel gets a bunch of different values. Some with multiple sentences, others with just 5 or 6 words.
How can I set up the UILabel so that the font size changes so that the text always fits in the bounds I defined?
Single line:
factLabel.numberOfLines = 1;
factLabel.minimumFontSize = 8;
factLabel.adjustsFontSizeToFitWidth = YES;
The above code will adjust your text's font size down to (for example) 8 trying to fit your text within the label.
numberOfLines = 1 is mandatory.
Multiple lines:
For numberOfLines > 1 there is a method to figure out the size of final text through NSString's sizeWithFont:... UIKit addition methods, for example:
CGSize lLabelSize = [yourText sizeWithFont:factLabel.font
forWidth:factLabel.frame.size.width
lineBreakMode:factLabel.lineBreakMode];
After that you can just resize your label using resulting lLabelSize, for example (assuming that you will change only label's height):
factLabel.frame = CGRectMake(factLabel.frame.origin.x, factLabel.frame.origin.y, factLabel.frame.size.width, lLabelSize.height);
iOS6
Single line:
Starting with iOS6, minimumFontSize has been deprecated. The line
factLabel.minimumFontSize = 8.;
can be changed to:
factLabel.minimumScaleFactor = 8./factLabel.font.pointSize;
iOS7
Multiple lines:
Starting with iOS7, sizeWithFont becomes deprecated.
Multiline case is reduced to:
factLabel.numberOfLines = 0;
factLabel.lineBreakMode = NSLineBreakByWordWrapping;
CGSize maximumLabelSize = CGSizeMake(factLabel.frame.size.width, CGFLOAT_MAX);
CGSize expectSize = [factLabel sizeThatFits:maximumLabelSize];
factLabel.frame = CGRectMake(factLabel.frame.origin.x, factLabel.frame.origin.y, expectSize.width, expectSize.height);
iOS 13 (Swift 5):
label.adjustsFontSizeToFitWidth = true
label.minimumScaleFactor = 0.5
minimumFontSize has been deprecated with iOS 6. You can use minimumScaleFactor.
yourLabel.adjustsFontSizeToFitWidth=YES;
yourLabel.minimumScaleFactor=0.5;
This will take care of your font size according width of label and text.
Single line- There are two ways, you can simply change.
1- Pragmatically (Swift 3)
Just add the following code
yourLabel.numberOfLines = 1;
yourLabel.minimumScaleFactor = 0.7;
yourLabel.adjustsFontSizeToFitWidth = true;
2 - Using UILabel Attributes inspector
i- Select your label- Set number of lines 1.
ii- Autoshrink- Select Minimum Font Scale from drop down
iii- Set Minimum Font Scale value as you wish , I have set 0.7 as in below image. (default is 0.5)
Based on #Eyal Ben Dov's answer you may want to create a category to make it flexible to use within another apps of yours.
Obs.: I've updated his code to make compatible with iOS 7
-Header file
#import <UIKit/UIKit.h>
#interface UILabel (DynamicFontSize)
-(void) adjustFontSizeToFillItsContents;
#end
-Implementation file
#import "UILabel+DynamicFontSize.h"
#implementation UILabel (DynamicFontSize)
#define CATEGORY_DYNAMIC_FONT_SIZE_MAXIMUM_VALUE 35
#define CATEGORY_DYNAMIC_FONT_SIZE_MINIMUM_VALUE 3
-(void) adjustFontSizeToFillItsContents
{
NSString* text = self.text;
for (int i = CATEGORY_DYNAMIC_FONT_SIZE_MAXIMUM_VALUE; i>CATEGORY_DYNAMIC_FONT_SIZE_MINIMUM_VALUE; i--) {
UIFont *font = [UIFont fontWithName:self.font.fontName size:(CGFloat)i];
NSAttributedString *attributedText = [[NSAttributedString alloc] initWithString:text attributes:#{NSFontAttributeName: font}];
CGRect rectSize = [attributedText boundingRectWithSize:CGSizeMake(self.frame.size.width, CGFLOAT_MAX) options:NSStringDrawingUsesLineFragmentOrigin context:nil];
if (rectSize.size.height <= self.frame.size.height) {
self.font = [UIFont fontWithName:self.font.fontName size:(CGFloat)i];
break;
}
}
}
#end
-Usage
#import "UILabel+DynamicFontSize.h"
[myUILabel adjustFontSizeToFillItsContents];
Cheers
It's 2015. I had to go to find a blog post that would explain how to do it for the latest version of iOS and XCode with Swift so that it would work with multiple lines.
set “Autoshrink” to “Minimum font size.”
set the font to the largest desirable font size (I chose 20)
Change “Line Breaks” from “Word Wrap” to “Truncate Tail.”
Source:
http://beckyhansmeyer.com/2015/04/09/autoshrinking-text-in-a-multiline-uilabel/
Swift version:
textLabel.adjustsFontSizeToFitWidth = true
textLabel.minimumScaleFactor = 0.5
Here's a Swift extension for UILabel. It runs a binary search algorithm to resize the font based off the width and height of the label's bounds. Tested to work with iOS 9 and autolayout.
USAGE: Where <label> is your pre-defined UILabel that needs font resizing
<label>.fitFontForSize()
By Default, this function searches in within the range of 5pt and 300pt font sizes and sets the font to fit its text "perfectly" within the bounds (accurate within 1.0pt). You could define the parameters so that it, for example, searches between 1pt and the label's current font size accurately within 0.1pts in the following way:
<label>.fitFontForSize(1.0, maxFontSize: <label>.font.pointSize, accuracy:0.1)
Copy/Paste the following code into your file
extension UILabel {
func fitFontForSize(var minFontSize : CGFloat = 5.0, var maxFontSize : CGFloat = 300.0, accuracy : CGFloat = 1.0) {
assert(maxFontSize > minFontSize)
layoutIfNeeded() // Can be removed at your own discretion
let constrainedSize = bounds.size
while maxFontSize - minFontSize > accuracy {
let midFontSize : CGFloat = ((minFontSize + maxFontSize) / 2)
font = font.fontWithSize(midFontSize)
sizeToFit()
let checkSize : CGSize = bounds.size
if checkSize.height < constrainedSize.height && checkSize.width < constrainedSize.width {
minFontSize = midFontSize
} else {
maxFontSize = midFontSize
}
}
font = font.fontWithSize(minFontSize)
sizeToFit()
layoutIfNeeded() // Can be removed at your own discretion
}
}
NOTE: Each of the layoutIfNeeded() calls can be removed at your own discretion
Its a little bit not sophisticated but this should work,
for example lets say you want to cap your uilabel to 120x120, with max font size of 28:
magicLabel.numberOfLines = 0;
magicLabel.lineBreakMode = NSLineBreakByWordWrapping;
...
magicLabel.text = text;
for (int i = 28; i>3; i--) {
CGSize size = [text sizeWithFont:[UIFont systemFontOfSize:(CGFloat)i] constrainedToSize:CGSizeMake(120.0f, CGFLOAT_MAX) lineBreakMode:NSLineBreakByWordWrapping];
if (size.height < 120) {
magicLabel.font = [UIFont systemFontOfSize:(CGFloat)i];
break;
}
}
Just send the sizeToFit message to the UITextView. It will adjust its own height to just fit its text. It will not change its own width or origin.
[textViewA1 sizeToFit];
Swift 2.0 Version:
private func adapteSizeLabel(label: UILabel, sizeMax: CGFloat) {
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.ByWordWrapping
let maximumLabelSize = CGSizeMake(label.frame.size.width, sizeMax);
let expectSize = label.sizeThatFits(maximumLabelSize)
label.frame = CGRectMake(label.frame.origin.x, label.frame.origin.y, expectSize.width, expectSize.height)
}
This solution works for multiline:
After following several articles, and requiring a function that would automatically scale the text and adjust the line count to best fit within the given label size, I wrote a function myself. (ie. a short string would fit nicely on one line and use a large amount of the label frame, whereas a long strong would automatically split onto 2 or 3 lines and adjust the size accordingly)
Feel free to re-use it and tweak as required. Make sure you call it after viewDidLayoutSubviews has finished so that the initial label frame has been set.
+ (void)setFontForLabel:(UILabel *)label withMaximumFontSize:(float)maxFontSize andMaximumLines:(int)maxLines {
int numLines = 1;
float fontSize = maxFontSize;
CGSize textSize; // The size of the text
CGSize frameSize; // The size of the frame of the label
CGSize unrestrictedFrameSize; // The size the text would be if it were not restricted by the label height
CGRect originalLabelFrame = label.frame;
frameSize = label.frame.size;
textSize = [label.text sizeWithAttributes:#{NSFontAttributeName:[UIFont systemFontOfSize: fontSize]}];
// Work out the number of lines that will need to fit the text in snug
while (((textSize.width / numLines) / (textSize.height * numLines) > frameSize.width / frameSize.height) && (numLines < maxLines)) {
numLines++;
}
label.numberOfLines = numLines;
// Get the current text size
label.font = [UIFont systemFontOfSize:fontSize];
textSize = [label.text boundingRectWithSize:CGSizeMake(frameSize.width, CGFLOAT_MAX)
options:(NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesFontLeading)
attributes:#{NSFontAttributeName : label.font}
context:nil].size;
// Adjust the frame size so that it can fit text on more lines
// so that we do not end up with truncated text
label.frame = CGRectMake(label.frame.origin.x, label.frame.origin.y, label.frame.size.width, label.frame.size.width);
// Get the size of the text as it would fit into the extended label size
unrestrictedFrameSize = [label textRectForBounds:CGRectMake(0, 0, label.bounds.size.width, CGFLOAT_MAX) limitedToNumberOfLines:numLines].size;
// Keep reducing the font size until it fits
while (textSize.width > unrestrictedFrameSize.width || textSize.height > frameSize.height) {
fontSize--;
label.font = [UIFont systemFontOfSize:fontSize];
textSize = [label.text boundingRectWithSize:CGSizeMake(frameSize.width, CGFLOAT_MAX)
options:(NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesFontLeading)
attributes:#{NSFontAttributeName : label.font}
context:nil].size;
unrestrictedFrameSize = [label textRectForBounds:CGRectMake(0, 0, label.bounds.size.width, CGFLOAT_MAX) limitedToNumberOfLines:numLines].size;
}
// Set the label frame size back to original
label.frame = originalLabelFrame;
}
Here is the fill code of a UILabel subclass that implements animated font size change:
#interface SNTextLayer : CATextLayer
#end
#implementation SNTextLayer
- (void)drawInContext:(CGContextRef)ctx {
// We override this to make text appear at the same vertical positon as in UILabel
// (otherwise it's shifted tdown)
CGFloat height = self.bounds.size.height;
float fontSize = self.fontSize;
// May need to adjust this somewhat if it's not aligned perfectly in your implementation
float yDiff = (height-fontSize)/2 - fontSize/10;
CGContextSaveGState(ctx);
CGContextTranslateCTM(ctx, 0.0, yDiff);
[super drawInContext:ctx];
CGContextRestoreGState(ctx);
}
#end
#interface SNAnimatableLabel ()
#property CATextLayer* textLayer;
#end
#interface SNAnimatableLabel : UILabel
- (void)animateFontToSize:(CGFloat)fontSize withDuration:(double)duration;
#end
#implementation SNAnimatableLabel
- (void)awakeFromNib {
[super awakeFromNib];
_textLayer = [SNTextLayer new];
_textLayer.backgroundColor = self.backgroundColor.CGColor;
_textLayer.foregroundColor = self.textColor.CGColor;
_textLayer.font = CGFontCreateWithFontName((CFStringRef)self.font.fontName);
_textLayer.frame = self.bounds;
_textLayer.string = self.text;
_textLayer.fontSize = self.font.pointSize;
_textLayer.contentsScale = [UIScreen mainScreen].scale;
[_textLayer setPosition: CGPointMake(CGRectGetMidX(_textLayer.frame), CGRectGetMidY(_textLayer.frame))];
[_textLayer setAnchorPoint: CGPointMake(0.5, 0.5)];
[_textLayer setAlignmentMode: kCAAlignmentCenter];
self.textColor = self.backgroundColor;
// Blend text with background, so that it doens't interfere with textlayer text
[self.layer addSublayer:_textLayer];
self.layer.masksToBounds = NO;
}
- (void)setText:(NSString *)text {
_textLayer.string = text;
super.text = text;
}
- (void)layoutSubviews {
[super layoutSubviews];
// Need to enlarge the frame, otherwise the text may get clipped for bigger font sizes
_textLayer.frame = CGRectInset(self.bounds, -5, -5);
}
- (void)animateFontToSize:(CGFloat)fontSize withDuration:(double)duration {
[CATransaction begin];
[CATransaction setAnimationDuration:duration];
_textLayer.fontSize = fontSize;
[CATransaction commit];
}
Related
how to do truncation of text in UILabel
I have problem with truncation of text in UILabel even I have set lineBreakMode = NSLineBreakByWordWrapping perfectly. Here is my code snippet : lblSelectedText = [[UILabel alloc] init]; lblSelectedText.numberOfLines = 0; lblSelectedText.lineBreakMode = NSLineBreakByWordWrapping; lblSelectedText.font = [UIFont fontWithName:#"MyriadPro-Regular" size:(IS_IPAD_PRO?13.0:9.0)]; lblSelectedText.textAlignment = NSTextAlignmentCenter; lblSelectedText.textColor = [UIColor lightGrayColor]; lblSelectedText.text = strKey; // Here text will be dynamic CGFloat width = 150; CGSize strSize = [self findHeightForText:strKey havingWidth:width andFont:lblSelectedText.font]; lblSelectedText.frame = CGRectMake(12, 10, CGRectGetWidth(aContainerController.view.frame)-20, strSize.height+15); - (CGSize)findHeightForText:(NSString *)text havingWidth:(CGFloat)widthValue andFont:(UIFont *)font { CGSize size = CGSizeZero; if (text) { if (IS_ENGLISH) { CGRect frame = [text boundingRectWithSize:CGSizeMake(widthValue, CGFLOAT_MAX) options:NSStringDrawingUsesLineFragmentOrigin attributes:#{ NSFontAttributeName:font } context:nil]; size = CGSizeMake(frame.size.width, frame.size.height + 10); } else { CGRect frame = [text boundingRectWithSize:CGSizeMake(widthValue, CGFLOAT_MAX) options:NSStringDrawingUsesLineFragmentOrigin attributes:#{ NSFontAttributeName:font } context:nil]; size = CGSizeMake(frame.size.width, frame.size.height + 1); } } return size; } Please note that these labels are in collection view cell. Here are some reference images. If anyone have solution of this problem please share with me... Thanks.
As you have mentioned in comment that some characters goes in to next line that means there is not enough width to fill every letter in single line thats why it is going to second line as you set number of line to 0(i.e. multiple lines). So there is nothing is wrong in it. It is normal behavior according to your setup made in code. now if you want that it not goes to second line then set numberOfLines property to 1. Another option is you can set minimunScaleFactor from 0 to 1 to resize your font to fit in available width. You can do it something like, label.adjustsFontSizeToFitWidth = YES; label.minimumScaleFactor = 0.5f; So, It will reduce font size to half of the actual to fit it in availabel width. And once try by changing linebreakmode to NSLineBreakByTruncatingTail also instead of NSLineBreakByWordWrapping.
Check this:- label.minimumScaleFactor = 0.5f; label.lineBreakMode = NSLineBreakByTruncatingMiddle; [label sizeToFit];
Fit background color to special characters [duplicate]
I have a UILabel with space for two lines of text. Sometimes, when the text is too short, this text is displayed in the vertical center of the label. How do I vertically align the text to always be at the top of the UILabel?
There's no way to set the vertical-align on a UILabel, but you can get the same effect by changing the label's frame. I've made my labels orange so you can see clearly what's happening. Here's the quick and easy way to do this: [myLabel sizeToFit]; If you have a label with longer text that will make more than one line, set numberOfLines to 0 (zero here means an unlimited number of lines). myLabel.numberOfLines = 0; [myLabel sizeToFit]; Longer Version I'll make my label in code so that you can see what's going on. You can set up most of this in Interface Builder too. My setup is a View-Based App with a background image I made in Photoshop to show margins (20 points). The label is an attractive orange color so you can see what's going on with the dimensions. - (void)viewDidLoad { [super viewDidLoad]; // 20 point top and left margin. Sized to leave 20 pt at right. CGRect labelFrame = CGRectMake(20, 20, 280, 150); UILabel *myLabel = [[UILabel alloc] initWithFrame:labelFrame]; [myLabel setBackgroundColor:[UIColor orangeColor]]; NSString *labelText = #"I am the very model of a modern Major-General, I've information vegetable, animal, and mineral"; [myLabel setText:labelText]; // Tell the label to use an unlimited number of lines [myLabel setNumberOfLines:0]; [myLabel sizeToFit]; [self.view addSubview:myLabel]; } Some limitations of using sizeToFit come into play with center- or right-aligned text. Here's what happens: // myLabel.textAlignment = NSTextAlignmentRight; myLabel.textAlignment = NSTextAlignmentCenter; [myLabel setNumberOfLines:0]; [myLabel sizeToFit]; The label is still sized with a fixed top-left corner. You can save the original label's width in a variable and set it after sizeToFit, or give it a fixed width to counter these problems: myLabel.textAlignment = NSTextAlignmentCenter; [myLabel setNumberOfLines:0]; [myLabel sizeToFit]; CGRect myFrame = myLabel.frame; // Resize the frame's width to 280 (320 - margins) // width could also be myOriginalLabelFrame.size.width myFrame = CGRectMake(myFrame.origin.x, myFrame.origin.y, 280, myFrame.size.height); myLabel.frame = myFrame; Note that sizeToFit will respect your initial label's minimum width. If you start with a label 100 wide and call sizeToFit on it, it will give you back a (possibly very tall) label with 100 (or a little less) width. You might want to set your label to the minimum width you want before resizing. Some other things to note: Whether lineBreakMode is respected depends on how it's set. NSLineBreakByTruncatingTail (the default) is ignored after sizeToFit, as are the other two truncation modes (head and middle). NSLineBreakByClipping is also ignored. NSLineBreakByCharWrapping works as usual. The frame width is still narrowed to fit to the rightmost letter. Mark Amery gave a fix for NIBs and Storyboards using Auto Layout in the comments: If your label is included in a nib or storyboard as a subview of the view of a ViewController that uses autolayout, then putting your sizeToFit call into viewDidLoad won't work, because autolayout sizes and positions the subviews after viewDidLoad is called and will immediately undo the effects of your sizeToFit call. However, calling sizeToFit from within viewDidLayoutSubviews will work. My Original Answer (for posterity/reference): This uses the NSString method sizeWithFont:constrainedToSize:lineBreakMode: to calculate the frame height needed to fit a string, then sets the origin and width. Resize the frame for the label using the text you want to insert. That way you can accommodate any number of lines. CGSize maximumSize = CGSizeMake(300, 9999); NSString *dateString = #"The date today is January 1st, 1999"; UIFont *dateFont = [UIFont fontWithName:#"Helvetica" size:14]; CGSize dateStringSize = [dateString sizeWithFont:dateFont constrainedToSize:maximumSize lineBreakMode:self.dateLabel.lineBreakMode]; CGRect dateFrame = CGRectMake(10, 10, 300, dateStringSize.height); self.dateLabel.frame = dateFrame;
Set the new text: myLabel.text = #"Some Text" Set the maximum number of lines to 0 (automatic): myLabel.numberOfLines = 0 Set the frame of the label to the maximum size: myLabel.frame = CGRectMake(20,20,200,800) Call sizeToFit to reduce the frame size so the contents just fit: [myLabel sizeToFit] The labels frame is now just high and wide enough to fit your text. The top left should be unchanged. I have tested this only with the top left-aligned text. For other alignments, you might have to modify the frame afterward. Also, my label has word wrapping enabled.
Refering to the extension solution: for(int i=1; i< newLinesToPad; i++) self.text = [self.text stringByAppendingString:#"\n"]; should be replaced by for(int i=0; i<newLinesToPad; i++) self.text = [self.text stringByAppendingString:#"\n "]; Additional space is needed in every added newline, because iPhone UILabels' trailing carriage returns seems to be ignored :( Similarly, alignBottom should be updated too with a #" \n#%" in place of "\n#%" (for cycle initialization must be replaced by "for(int i=0..." too). The following extension works for me: // -- file: UILabel+VerticalAlign.h #pragma mark VerticalAlign #interface UILabel (VerticalAlign) - (void)alignTop; - (void)alignBottom; #end // -- file: UILabel+VerticalAlign.m #implementation UILabel (VerticalAlign) - (void)alignTop { CGSize fontSize = [self.text sizeWithFont:self.font]; double finalHeight = fontSize.height * self.numberOfLines; double finalWidth = self.frame.size.width; //expected width of label CGSize theStringSize = [self.text sizeWithFont:self.font constrainedToSize:CGSizeMake(finalWidth, finalHeight) lineBreakMode:self.lineBreakMode]; int newLinesToPad = (finalHeight - theStringSize.height) / fontSize.height; for(int i=0; i<newLinesToPad; i++) self.text = [self.text stringByAppendingString:#"\n "]; } - (void)alignBottom { CGSize fontSize = [self.text sizeWithFont:self.font]; double finalHeight = fontSize.height * self.numberOfLines; double finalWidth = self.frame.size.width; //expected width of label CGSize theStringSize = [self.text sizeWithFont:self.font constrainedToSize:CGSizeMake(finalWidth, finalHeight) lineBreakMode:self.lineBreakMode]; int newLinesToPad = (finalHeight - theStringSize.height) / fontSize.height; for(int i=0; i<newLinesToPad; i++) self.text = [NSString stringWithFormat:#" \n%#",self.text]; } #end Then call [yourLabel alignTop]; or [yourLabel alignBottom]; after each yourLabel text assignment.
Just in case it's of any help to anyone, I had the same problem but was able to solve the issue simply by switching from using UILabel to using UITextView. I appreciate this isn't for everyone because the functionality is a bit different. If you do switch to using UITextView, you can turn off all the Scroll View properties as well as User Interaction Enabled... This will force it to act more like a label.
No muss, no fuss #interface MFTopAlignedLabel : UILabel #end #implementation MFTopAlignedLabel - (void)drawTextInRect:(CGRect) rect { NSAttributedString *attributedText = [[NSAttributedString alloc] initWithString:self.text attributes:#{NSFontAttributeName:self.font}]; rect.size.height = [attributedText boundingRectWithSize:rect.size options:NSStringDrawingUsesLineFragmentOrigin context:nil].size.height; if (self.numberOfLines != 0) { rect.size.height = MIN(rect.size.height, self.numberOfLines * self.font.lineHeight); } [super drawTextInRect:rect]; } #end No muss, no Objective-c, no fuss but Swift 3: class VerticalTopAlignLabel: UILabel { override func drawText(in rect:CGRect) { guard let labelText = text else { return super.drawText(in: rect) } let attributedText = NSAttributedString(string: labelText, attributes: [NSFontAttributeName: font]) var newRect = rect newRect.size.height = attributedText.boundingRect(with: rect.size, options: .usesLineFragmentOrigin, context: nil).size.height if numberOfLines != 0 { newRect.size.height = min(newRect.size.height, CGFloat(numberOfLines) * font.lineHeight) } super.drawText(in: newRect) } } Swift 4.2 class VerticalTopAlignLabel: UILabel { override func drawText(in rect:CGRect) { guard let labelText = text else { return super.drawText(in: rect) } let attributedText = NSAttributedString(string: labelText, attributes: [NSAttributedString.Key.font: font]) var newRect = rect newRect.size.height = attributedText.boundingRect(with: rect.size, options: .usesLineFragmentOrigin, context: nil).size.height if numberOfLines != 0 { newRect.size.height = min(newRect.size.height, CGFloat(numberOfLines) * font.lineHeight) } super.drawText(in: newRect) } }
Easiest approach using Storyboard: Embed Label in a StackView and set the following two attributes of StackView in the Attribute Inspector: 1- Axis to Horizontal, 2- Alignment to Top
Like the answer above, but it wasn't quite right, or easy to slap into code so I cleaned it up a bit. Add this extension either to it's own .h and .m file or just paste right above the implementation you intend to use it: #pragma mark VerticalAlign #interface UILabel (VerticalAlign) - (void)alignTop; - (void)alignBottom; #end #implementation UILabel (VerticalAlign) - (void)alignTop { CGSize fontSize = [self.text sizeWithFont:self.font]; double finalHeight = fontSize.height * self.numberOfLines; double finalWidth = self.frame.size.width; //expected width of label CGSize theStringSize = [self.text sizeWithFont:self.font constrainedToSize:CGSizeMake(finalWidth, finalHeight) lineBreakMode:self.lineBreakMode]; int newLinesToPad = (finalHeight - theStringSize.height) / fontSize.height; for(int i=0; i<= newLinesToPad; i++) { self.text = [self.text stringByAppendingString:#" \n"]; } } - (void)alignBottom { CGSize fontSize = [self.text sizeWithFont:self.font]; double finalHeight = fontSize.height * self.numberOfLines; double finalWidth = self.frame.size.width; //expected width of label CGSize theStringSize = [self.text sizeWithFont:self.font constrainedToSize:CGSizeMake(finalWidth, finalHeight) lineBreakMode:self.lineBreakMode]; int newLinesToPad = (finalHeight - theStringSize.height) / fontSize.height; for(int i=0; i< newLinesToPad; i++) { self.text = [NSString stringWithFormat:#" \n%#",self.text]; } } #end And then to use, put your text into the label, and then call the appropriate method to align it: [myLabel alignTop]; or [myLabel alignBottom];
An even quicker (and dirtier) way to accomplish this is by setting the UILabel's line break mode to "Clip" and adding a fixed amount of newlines. myLabel.lineBreakMode = UILineBreakModeClip; myLabel.text = [displayString stringByAppendingString:"\n\n\n\n"]; This solution won't work for everyone -- in particular, if you still want to show "..." at the end of your string if it exceeds the number of lines you're showing, you'll need to use one of the longer bits of code -- but for a lot of cases this'll get you what you need.
Instead of UILabel you may use UITextField which has vertical alignment option: textField.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter; textField.userInteractionEnabled = NO; // Don't allow interaction
I've struggled with this one for a long time and I wanted to share my solution. This will give you a UILabel that will autoshrink text down to 0.5 scales and vertically center the text. These options are also available in Storyboard/IB. [labelObject setMinimumScaleFactor:0.5]; [labelObject setBaselineAdjustment:UIBaselineAdjustmentAlignCenters];
Create a new class LabelTopAlign .h file #import <UIKit/UIKit.h> #interface KwLabelTopAlign : UILabel { } #end .m file #import "KwLabelTopAlign.h" #implementation KwLabelTopAlign - (void)drawTextInRect:(CGRect)rect { int lineHeight = [#"IglL" sizeWithFont:self.font constrainedToSize:CGSizeMake(rect.size.width, 9999.0f)].height; if(rect.size.height >= lineHeight) { int textHeight = [self.text sizeWithFont:self.font constrainedToSize:CGSizeMake(rect.size.width, rect.size.height)].height; int yMax = textHeight; if (self.numberOfLines > 0) { yMax = MIN(lineHeight*self.numberOfLines, yMax); } [super drawTextInRect:CGRectMake(rect.origin.x, rect.origin.y, rect.size.width, yMax)]; } } #end Edit Here's a simpler implementation that does the same: #import "KwLabelTopAlign.h" #implementation KwLabelTopAlign - (void)drawTextInRect:(CGRect)rect { CGFloat height = [self.text sizeWithFont:self.font constrainedToSize:rect.size lineBreakMode:self.lineBreakMode].height; if (self.numberOfLines != 0) { height = MIN(height, self.font.lineHeight * self.numberOfLines); } rect.size.height = MIN(rect.size.height, height); [super drawTextInRect:rect]; } #end
In Interface Builder Set UILabel to size of biggest possible Text Set Lines to '0' in Attributes Inspector In your code Set the text of the label Call sizeToFit on your label Code Snippet: self.myLabel.text = #"Short Title"; [self.myLabel sizeToFit];
For Adaptive UI(iOS8 or after) , Vertical Alignment of UILabel is to be set from StoryBoard by Changing the properties noOfLines=0` and Constraints Adjusting UILabel LefMargin, RightMargin and Top Margin Constraints. Change Content Compression Resistance Priority For Vertical=1000` So that Vertical>Horizontal . Edited: noOfLines=0 and the following constraints are enough to achieve the desired results.
Create a subclass of UILabel. Works like a charm: // TopLeftLabel.h #import <Foundation/Foundation.h> #interface TopLeftLabel : UILabel { } #end // TopLeftLabel.m #import "TopLeftLabel.h" #implementation TopLeftLabel - (id)initWithFrame:(CGRect)frame { return [super initWithFrame:frame]; } - (CGRect)textRectForBounds:(CGRect)bounds limitedToNumberOfLines:(NSInteger)numberOfLines { CGRect textRect = [super textRectForBounds:bounds limitedToNumberOfLines:numberOfLines]; textRect.origin.y = bounds.origin.y; return textRect; } -(void)drawTextInRect:(CGRect)requestedRect { CGRect actualRect = [self textRectForBounds:requestedRect limitedToNumberOfLines:self.numberOfLines]; [super drawTextInRect:actualRect]; } #end As discussed here.
What I did in my app was to set the UILabel's line property to 0 as well as to create a bottom constraint of the UILabel and make sure it is being set to >= 0 as shown in the image below.
Use textRect(forBounds:limitedToNumberOfLines:). class TopAlignedLabel: UILabel { override func drawText(in rect: CGRect) { let textRect = super.textRect(forBounds: bounds, limitedToNumberOfLines: numberOfLines) super.drawText(in: textRect) } }
I wrote a util function to achieve this purpose. You can take a look: // adjust the height of a multi-line label to make it align vertical with top + (void) alignLabelWithTop:(UILabel *)label { CGSize maxSize = CGSizeMake(label.frame.size.width, 999); label.adjustsFontSizeToFitWidth = NO; // get actual height CGSize actualSize = [label.text sizeWithFont:label.font constrainedToSize:maxSize lineBreakMode:label.lineBreakMode]; CGRect rect = label.frame; rect.size.height = actualSize.height; label.frame = rect; } .How to use? (If lblHello is created by Interface builder, so I skip some UILabel attributes detail) lblHello.text = #"Hello World! Hello World! Hello World! Hello World! Hello World! Hello World! Hello World! Hello World!"; lblHello.numberOfLines = 5; [Utils alignLabelWithTop:lblHello]; I also wrote it on my blog as an article: http://fstoke.me/blog/?p=2819
I took a while to read the code, as well as the code in the introduced page, and found that they all try to modify the frame size of label, so that the default center vertical alignment would not appear. However, in some cases we do want the label to occupy all those spaces, even if the label does have so much text (e.g. multiple rows with equal height). Here, I used an alternative way to solve it, by simply pad newlines to the end of label (pls note that I actually inherited the UILabel, but it is not necessary): CGSize fontSize = [self.text sizeWithFont:self.font]; finalHeight = fontSize.height * self.numberOfLines; finalWidth = size.width; //expected width of label CGSize theStringSize = [self.text sizeWithFont:self.font constrainedToSize:CGSizeMake(finalWidth, finalHeight) lineBreakMode:self.lineBreakMode]; int newLinesToPad = (finalHeight - theStringSize.height) / fontSize.height; for(int i = 0; i < newLinesToPad; i++) { self.text = [self.text stringByAppendingString:#"\n "]; }
I took the suggestions here and created a view which can wrap a UILabel and will size it and set the number of lines so that it is top aligned. Simply put a UILabel as a subview: #interface TopAlignedLabelContainer : UIView { } #end #implementation TopAlignedLabelContainer - (void)layoutSubviews { CGRect bounds = self.bounds; for (UILabel *label in [self subviews]) { if ([label isKindOfClass:[UILabel class]]) { CGSize fontSize = [label.text sizeWithFont:label.font]; CGSize textSize = [label.text sizeWithFont:label.font constrainedToSize:bounds.size lineBreakMode:label.lineBreakMode]; label.numberOfLines = textSize.height / fontSize.height; label.frame = CGRectMake(0, 0, textSize.width, fontSize.height * label.numberOfLines); } } } #end
You can use TTTAttributedLabel, it supports vertical alignment. #property (nonatomic) TTTAttributedLabel* label; <...> //view's or viewController's init method _label.verticalAlignment = TTTAttributedLabelVerticalAlignmentTop;
I've found the answers on this question are now a bit out-of-date, so adding this for the auto layout fans out there. Auto layout makes this issue pretty trivial. Assuming we're adding the label to UIView *view, the following code will accomplish this: UILabel *label = [[UILabel alloc] initWithFrame:CGRectZero]; [label setText:#"Some text here"]; [label setTranslatesAutoresizingMaskIntoConstraints:NO]; [view addSubview:label]; [view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:#"H:|[label]|" options:0 metrics:nil views:#{#"label": label}]]; [view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:#"V:|[label]" options:0 metrics:nil views:#{#"label": label}]]; The label's height will be calculated automatically (using it's intrinsicContentSize) and the label will be positioned edge-to-edge horizontally, at the top of the view.
I've used a lot of the methods above, and just want to add a quick-and-dirty approach I've used: myLabel.text = [NSString stringWithFormat:#"%#\n\n\n\n\n\n\n\n\n",#"My label text string"]; Make sure the number of newlines in the string will cause any text to fill the available vertical space, and set the UILabel to truncate any overflowing text. Because sometimes good enough is good enough.
I wanted to have a label which was able to have multi-lines, a minimum font size, and centred both horizontally and vertically in it's parent view. I added my label programmatically to my view: - (void) customInit { // Setup label self.label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; self.label.numberOfLines = 0; self.label.lineBreakMode = UILineBreakModeWordWrap; self.label.textAlignment = UITextAlignmentCenter; // Add the label as a subview self.autoresizesSubviews = YES; [self addSubview:self.label]; } And then when I wanted to change the text of my label... - (void) updateDisplay:(NSString *)text { if (![text isEqualToString:self.label.text]) { // Calculate the font size to use (save to label's font) CGSize textConstrainedSize = CGSizeMake(self.frame.size.width, INT_MAX); self.label.font = [UIFont systemFontOfSize:TICKER_FONT_SIZE]; CGSize textSize = [text sizeWithFont:self.label.font constrainedToSize:textConstrainedSize]; while (textSize.height > self.frame.size.height && self.label.font.pointSize > TICKER_MINIMUM_FONT_SIZE) { self.label.font = [UIFont systemFontOfSize:self.label.font.pointSize-1]; textSize = [ticker.blurb sizeWithFont:self.label.font constrainedToSize:textConstrainedSize]; } // In cases where the frame is still too large (when we're exceeding minimum font size), // use the views size if (textSize.height > self.frame.size.height) { textSize = [text sizeWithFont:self.label.font constrainedToSize:self.frame.size]; } // Draw self.label.frame = CGRectMake(0, self.frame.size.height/2 - textSize.height/2, self.frame.size.width, textSize.height); self.label.text = text; } [self setNeedsDisplay]; } Hope that helps someone!
FXLabel (on github) does this out of the box by setting label.contentMode to UIViewContentModeTop. This component is not made by me, but it is a component I use frequently and has tons of features, and seems to work well.
for anyone reading this because the text inside your label is not vertically centered, keep in mind that some font types are not designed equally. for example, if you create a label with zapfino size 16, you will see the text is not perfectly centered vertically. however, working with helvetica will vertically center your text.
Subclass UILabel and constrain the drawing rectangle, like this: - (void)drawTextInRect:(CGRect)rect { CGSize sizeThatFits = [self sizeThatFits:rect.size]; rect.size.height = MIN(rect.size.height, sizeThatFits.height); [super drawTextInRect:rect]; } I tried the solution involving newline padding and ran into incorrect behavior in some cases. In my experience, it's easier to constrain the drawing rect as above than mess with numberOfLines. P.S. You can imagine easily supporting UIViewContentMode this way: - (void)drawTextInRect:(CGRect)rect { CGSize sizeThatFits = [self sizeThatFits:rect.size]; if (self.contentMode == UIViewContentModeTop) { rect.size.height = MIN(rect.size.height, sizeThatFits.height); } else if (self.contentMode == UIViewContentModeBottom) { rect.origin.y = MAX(0, rect.size.height - sizeThatFits.height); rect.size.height = MIN(rect.size.height, sizeThatFits.height); } [super drawTextInRect:rect]; }
If you are using autolayout, set the vertical contentHuggingPriority to 1000, either in code or IB. In IB you may then have to remove a height constraint by setting it's priority to 1 and then deleting it.
As long as you are not doing any complex task, you can use UITextView instead of UILabels. Disable the scroll. If you want the text to be displayed completely just user sizeToFit and sizeThatFits: methods
In swift, let myLabel : UILabel! To make your text of your Label to fit to screen and it's on the top myLabel.sizeToFit() To make your font of label to fit to the width of screen or specific width size. myLabel.adjustsFontSizeToFitWidth = YES and some textAlignment for label : myLabel.textAlignment = .center myLabel.textAlignment = .left myLabel.textAlignment = .right myLabel.textAlignment = .Natural myLabel.textAlignment = .Justified
This is an old solution, use the autolayout on iOS >= 6 My solution: Split lines by myself (ignoring label wrap settings) Draw lines by myself (ignoring label alignment) #interface UITopAlignedLabel : UILabel #end #implementation UITopAlignedLabel #pragma mark Instance methods - (NSArray*)splitTextToLines:(NSUInteger)maxLines { float width = self.frame.size.width; NSArray* words = [self.text componentsSeparatedByCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; NSMutableArray* lines = [NSMutableArray array]; NSMutableString* buffer = [NSMutableString string]; NSMutableString* currentLine = [NSMutableString string]; for (NSString* word in words) { if ([buffer length] > 0) { [buffer appendString:#" "]; } [buffer appendString:word]; if (maxLines > 0 && [lines count] == maxLines - 1) { [currentLine setString:buffer]; continue; } float bufferWidth = [buffer sizeWithFont:self.font].width; if (bufferWidth < width) { [currentLine setString:buffer]; } else { [lines addObject:[NSString stringWithString:currentLine]]; [buffer setString:word]; [currentLine setString:buffer]; } } if ([currentLine length] > 0) { [lines addObject:[NSString stringWithString:currentLine]]; } return lines; } - (void)drawRect:(CGRect)rect { if ([self.text length] == 0) { return; } CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(context, self.textColor.CGColor); CGContextSetShadowWithColor(context, self.shadowOffset, 0.0f, self.shadowColor.CGColor); NSArray* lines = [self splitTextToLines:self.numberOfLines]; NSUInteger numLines = [lines count]; CGSize size = self.frame.size; CGPoint origin = CGPointMake(0.0f, 0.0f); for (NSUInteger i = 0; i < numLines; i++) { NSString* line = [lines objectAtIndex:i]; if (i == numLines - 1) { [line drawAtPoint:origin forWidth:size.width withFont:self.font lineBreakMode:UILineBreakModeTailTruncation]; } else { [line drawAtPoint:origin forWidth:size.width withFont:self.font lineBreakMode:UILineBreakModeClip]; } origin.y += self.font.lineHeight; if (origin.y >= size.height) { return; } } } #end
Set UILabel font size according to its frame size on IOS8?
I found a lot of solution with the property “adjustsFontSizeToFitWidth" , but none of these solutions works on IOS8. I develop a responsive app and the label font size has to change according to the screen width... I have : label = [[UILabel alloc] init]; label.numberOfLines = 1; label.adjustsFontSizeToFitWidth = YES; label.font = [UIFont fontWithName:FONT_DIGITAL size:60]; [label setMinimumScaleFactor:8.0/label.font.pointSize]; label.textAlignment = NSTextAlignmentCenter; label.frame = CGRectMake(0, 0, self.width, self.height); label.text = #"TEXT"; [self addSubview:valueLabel]; Someone has a solution?
You should set your label's auto shrink property as shown in below image. Hope this helps.
Following answer is a hack (not the best solution), but it works, so if you want, you can try: - (void) sizeLabel: (UILabel *) label toRect: (CGRect) labelRect { // Set the frame of the label to the targeted rectangle label.frame = labelRect; // Try all font sizes from largest to smallest font size CGFloat fontSize = 16.0f; CGFloat minFontSize = 5.0f; // Fit label width wize CGSize constraintSize = CGSizeMake(label.frame.size.width, MAXFLOAT); do { // Set current font size label.font = [UIFont fontWithName:label.font.fontName size:fontSize]; // Find label size for current font size CGRect textRect = [[label text] boundingRectWithSize:constraintSize options:NSStringDrawingUsesLineFragmentOrigin attributes:#{NSFontAttributeName:label.font} context:nil]; CGSize labelSize = textRect.size; // Done, if created label is within target size if( labelSize.height <= label.frame.size.height ) break; // Decrease the font size and try again fontSize -= 1.0f; } while (fontSize > minFontSize); }
Single line UILabel hugging not working with autoshrink
I've a UILabel with the following properties: A very big font Fixed left margin to superview Fixed right margin to superview Centered vertically Autoshrinks to a minimum font size to avoid truncating the text as much as possible. Single line Vertical hugging priority set to Required (1000) The problem I'm having is that the label doesn't vertically hug the text, as you can see in the image bellow there's a lot of space on top and bellow the text. I uploaded the sample project here. Thanks!
Try the following code : [self.myLabel setAutoresizingMask:UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleWidth];
I was able to achieve the desired effect with a workaround. It's not the perfect solution and doesn't work on all cases but it did solve my issue at least. SUMMARY The workaround works as follows: Find the actual font (the font that is being actually used by the label). Calculate the text height with the actual font. Use UIViews's - (UIEdgeInsets)alignmentRectInsets (reference) to modify alignment rect that is used by Autolayout to position views based on the actual text height. With all this, I was able to go from this: to this: PROBLEMS Need to set baseline to center Only implemented for exceeding height (doesn't work for right and left margins) Only for single line labels CODE Declared a UILabel subclass as follows #implementation HuggingLabel - (UIEdgeInsets)alignmentRectInsets { if (self.numberOfLines != 1) { if ([super respondsToSelector:#selector(alignmentRectInsets)]) return [super alignmentRectInsets]; else return UIEdgeInsetsZero; } UIFont *fontThatFitsBounds = [self fontThatFitsBounds]; CGSize textSize = [self.text sizeWithAttributes:#{ NSFontAttributeName : fontThatFitsBounds }]; CGSize actualSize = self.bounds.size; CGFloat exceedingWidth = actualSize.width = textSize.width; CGFloat exceedingHeight = actualSize.height - textSize.height; CGFloat exceedingHeightTop = exceedingHeight / 2.0f; CGFloat exceedingHeightBottom = MAX(0.0f, exceedingHeight / 2.0f + fontThatFitsBounds.descender); UIEdgeInsets insets = UIEdgeInsetsMake( exceedingHeightTop, 0.0f, exceedingHeightBottom, 0.0f ); return insets; } - (UIFont *)fontThatFitsBounds { CGSize currentSize = CGSizeZero; CGFloat fontSizeThatFits = self.font.pointSize + 1.0f; do { fontSizeThatFits = fontSizeThatFits - 1.0f; //try with one point smaller size NSDictionary *attributes = [self stringAttributesWithFontOfSize:fontSizeThatFits]; currentSize = [self.text sizeWithAttributes:attributes]; } while (currentSize.width > self.bounds.size.width || currentSize.height > self.bounds.size.height); return [self.font fontWithSize:fontSizeThatFits]; } - (NSDictionary *)stringAttributesWithFontOfSize:(CGFloat)fontSize { NSMutableParagraphStyle * paragraphStyle = [[NSMutableParagraphStyle alloc] init]; paragraphStyle.lineBreakMode = self.lineBreakMode; paragraphStyle.alignment = self.textAlignment; NSDictionary *attributes = #{ NSFontAttributeName : [self.font fontWithSize:fontSize], NSParagraphStyleAttributeName : paragraphStyle }; return attributes; } #end Demo project can be downloaded for here
boundingRectWithSize not replicating UITextView
My requirement in a project is that the font size of the UITextView should decrease according the content of the UITextView. So i am trying to do estimate the size of the text using boundingRectWithSize. The problem is that the font size I get is a bit too big and some part of the text does get clipped. My Function : -(BOOL)updateTextViewFontSizeForText:(NSString*)text{ float fontSize = self.maximumFontSizeInPoints; self.font = [self.font fontWithSize:fontSize]; CGSize tallerSize ; CGSize stringSize ; do { if (fontSize <= self.minimumFontSizeInPoints) // it just won't fit return NO; fontSize -= 1.0; self.font = [self.font fontWithSize:fontSize]; NSMutableParagraphStyle *paragraphStyle = [[NSMutableParagraphStyle alloc] init]; [paragraphStyle setLineBreakMode:NSLineBreakByWordWrapping]; NSDictionary *attributes = #{ NSFontAttributeName: self.font, NSParagraphStyleAttributeName : paragraphStyle }; tallerSize = CGSizeMake(self.frame.size.width,self.frame.size.height-16);// the 16 is given because uitextview adds some offset stringSize = [text boundingRectWithSize:CGSizeMake(self.contentSize.width,CGFLOAT_MAX) options:NSStringDrawingUsesLineFragmentOrigin | NSStringDrawingUsesFontLeading attributes:attributes context:nil].size; }while(stringSize.height >= tallerSize.height); if ([self.onTextChangDelegate respondsToSelector:#selector(onTextChangDelegate)]) { [self.onTextChangDelegate onTextChanged:text]; } return YES; }
I ran into the same issue when trying to do the same thing. The issue is how UITextView run's its line-breaks compared to boundingRectWithSize. You can read more details here: https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/TextLayout/Concepts/CalcTextLayout.html But you can actually calculate the exact size! There are basically two properties of a UITextView that you'll need to take into account in order to get correct size estimates. The first is textContainer.lineFragmentPadding, the second is textContainerInset. First, textContainer.lineFragmentPadding: You may have noticed that your sizing is generally always off by 10px, this is because the systems default value is 5px. When you're calculating your estimated size, you'll need to subtract this value from the size you're checking against and add it back when you have your final value. Second, textContainerInset. This is a UIEdgeInset that you'll need to add back to your final calculated value to match the systems. This is code based on how I solved the issue: - (CGSize)sizeThatFits:(CGSize)size CGFloat lineFragmentPaddings = self.textContainer.lineFragmentPadding * 2; CGFloat horzPadding = self.textContainerInset.left + self.textContainerInset.right + lineFragmentPaddings; CGFloat vertPadding = self.textContainerInset.top + self.textContainerInset.bottom; size.width -= horzPadding; CGRect boundingRect = [attributedText boundingRectWithSize:size options:NSStringDrawingUsesLineFragmentOrigin context:nil]; size = boundingRect.size; // I found through debugging that adding 0.25 rounded // matches sizeThatFits: identically. Not sure why… size.width += horzPadding + 0.25; size.height += vertPadding + 0.25; size = CGSizeRound(size); return size; } Note, CGSizeRound is just a custom function I wrote that rounds the width and height of the CGSize to the nearest 0.5. For comparison, if you create a second UITextView, and make sure the textContainer.lineFragmentPadding and textContainerInset are the same, you should see the values almost identical to the nearest 0.5. And to your question about calculating a proper pointSize, this is some pseudo code for that: CGFloat pointSize = 64; CGFloat minPointSize = 32; CGFloat decrementor = 4; CGFloat padding = self.textContainerInset.left + self.textContainerInset.right + lineFragmentPaddings; CGFloat actualWidth = self.maxTextViewSize.width - padding * 2; CGRect boundingRect = CGRectZero; BOOL isValidPointSize = NO; do { if (pointSize < minPointSize) { pointSize = minPointSize; boundingRect.size.height = self.maxTextViewSize.height; isValidPointSize = YES; } else { NSDictionary *defaultAttributes = [self.customTextStorage defaultAttributesForPointSize:pointSize]; NSAttributedString *attrString = [[NSAttributedString alloc] initWithString:string attributes:defaultAttributes]; boundingRect = [attrString boundingRectWithSize:CGSizeMake(actualWidth, 1024) options:NSStringDrawingUsesLineFragmentOrigin context:nil]; // is the height to big? if (boundingRect.size.height > self.maxTextViewSize.height) { // reduce the point size for next iteration of loop pointSize -= decrementor; } // passes height test else { isValidPointSize = YES; } } } while (!isValidPointSize); return pointSize; Again, the above is pseudo code based on my implementation (not meant for just drop in replacement for what you have). Hope this helps!
try like this UITextView *textViewObj;//initialise textview. textViewObj.autoresizesSubviews = NO; textViewObj.autoresizingMask = UIViewAutoresizingNone;
This is really working in swift,get original height of textview.. try this let size = cellQueue.contentLbl.sizeThatFits(CGSizeMake(cellQueue.contentLbl.frame.size.width,CGFloat(MAXFLOAT))) cellQueue.heightConstraintContentLbl.constant = size.height