iPad Mapkit - Change title of "Current Location" - ipad

In map view, i'm showing current user location. On click on the pin its showing "Current Location". I want to change it to "My Current Location". How can I change it.
Also I want to change the current user location pin color in a timer. Some thing like every one second it should change its color between green, purple and red. Possible to do it?
I'm using map kit's show default location and then manipulating the annotation pin color as below:
- (MKAnnotationView *)mapView:(MKMapView *)map viewForAnnotation:(id <MKAnnotation>)annotation{
static NSString *AnnotationViewID = #"annotationViewID";
SolarAnnotationView* annotationView = (SolarAnnotationView*)[map dequeueReusableAnnotationViewWithIdentifier:AnnotationViewID];
if(annotationView == nil)
{
if([self CLLocationCoordinate2DEquals:mapView.userLocation.location.coordinate withSecondCoordinate:[annotation coordinate]]) //Show current location with green pin
{
annotationView = [[SolarAnnotationView alloc] initWithAnnotation:annotation];
annotationView.delegate = self;
[annotationView setPinColor:MKPinAnnotationColorGreen];
}
else
{
annotationView = [[SolarAnnotationView alloc] initWithAnnotation:annotation];
annotationView.delegate = self;
}
}
return annotationView;
}
- (BOOL) CLLocationCoordinate2DEquals:(const CLLocationCoordinate2D)lhs withSecondCoordinate:(const CLLocationCoordinate2D) rhs{
const CLLocationDegrees DELTA = 0.001;
return fabs(lhs.latitude - rhs.latitude) <= DELTA && fabs(lhs.longitude - rhs.longitude) <= DELTA;
}

If you let the map view show the default annotation view for the user location (blue dot), this is simpler to implement (and you get a nice blue dot with cool animated zooming circle).
If you must show the user location using a pin image instead of a blue dot, then some more work is needed.
First, the simple way using the blue dot:
- (MKAnnotationView *)mapView:(MKMapView *)map viewForAnnotation:(id <MKAnnotation>)annotation{
if ([annotation isKindOfClass:[MKUserLocation class]])
{
((MKUserLocation *)annotation).title = #"My Current Location";
return nil; //return nil to use default blue dot view
}
//Your existing code for viewForAnnotation here (with some corrections)...
static NSString *AnnotationViewID = #"annotationViewID";
SolarAnnotationView* annotationView = (SolarAnnotationView*)[map dequeueReusableAnnotationViewWithIdentifier:AnnotationViewID];
if(annotationView == nil)
{
{
annotationView = [[[SolarAnnotationView alloc] initWithAnnotation:annotation] autorelease];
//added autorelease above to avoid memory leak
annotationView.delegate = self;
}
}
//update annotation in view in case we are re-using a view
annotationView.annotation = annotation;
return annotationView;
}
If you want to use your custom annotation view for the user location instead, you should put the pin color changing code in the custom view. One way to periodically change the color is using performSelector:withObject:afterDelay:. In the SolarAnnotationView.m, add these two methods:
-(void)startChangingPinColor
{
switch (self.pinColor) {
case MKPinAnnotationColorRed:
self.pinColor = MKPinAnnotationColorGreen;
break;
case MKPinAnnotationColorGreen:
self.pinColor = MKPinAnnotationColorPurple;
break;
default:
self.pinColor = MKPinAnnotationColorRed;
break;
}
[self performSelector:#selector(startChangingPinColor) withObject:nil afterDelay:1.0];
}
-(void)stopChangingPinColor
{
[NSObject cancelPreviousPerformRequestsWithTarget:self];
}
Also add the method headers to the SolarAnnotationView.h file.
Then change the viewForAnnotation method like this:
- (MKAnnotationView *)mapView:(MKMapView *)map viewForAnnotation:(id <MKAnnotation>)annotation{
static NSString *AnnotationViewID = #"annotationViewID";
SolarAnnotationView* annotationView = (SolarAnnotationView*)[map dequeueReusableAnnotationViewWithIdentifier:AnnotationViewID];
if(annotationView == nil)
{
{
annotationView = [[[SolarAnnotationView alloc] initWithAnnotation:annotation] autorelease];
annotationView.delegate = self;
}
}
//Update annotation in view in case we are re-using a view...
annotationView.annotation = annotation;
//Stop pin color changing in case we are re-using a view that has it on
//and this annotation is not user location...
[annotationView stopChangingPinColor];
if([self CLLocationCoordinate2DEquals:mapView.userLocation.location.coordinate withSecondCoordinate:[annotation coordinate]]) //Show current location with green pin
{
[annotationView setPinColor:MKPinAnnotationColorGreen];
annotationView.canShowCallout = YES;
((MKPointAnnotation *)annotation).title = #"My Current Location";
[annotationView startChangingPinColor];
}
return annotationView;
}

Related

How to change UILabel value in CustomAnnotation by clicking button in iOS

I have added a custom annotation and a percentage label on it.
By pressing the button in red circle, I want to change value of label from percentage to business name.
My Code:
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation {
static NSString *identifier = #"MyLocation";
if ([annotation isKindOfClass:[BusinessCustomAnnotation class]]) {
MKAnnotationView *annotationView = (MKAnnotationView *) [mapViewOffers dequeueReusableAnnotationViewWithIdentifier:identifier];
if (annotationView == nil) {
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
UILabel* category = [[UILabel alloc] initWithFrame:CGRectMake(annotationView.frame.size.width / 2, 15, 55, 20)];
BusinessCustomAnnotation *myAnnotationView = (BusinessCustomAnnotation *)annotation;
NSLog(#"Type One Offer! = %i", mapTypes);
[category setAdjustsFontSizeToFitWidth:YES];
if (mapTypes == 1) {
category.text = [NSString stringWithFormat:#"%#%#", myAnnotationView.offerPercentage, #"%"];
}else if (mapTypes == 2){
category.text = myAnnotationView.businessName;
}else if (mapTypes == 3){
category.text = myAnnotationView.businessName;
}
[category setMinimumScaleFactor:1.0];
category.font = [UIFont systemFontOfSize:15.0 weight:5.0];
category.textAlignment = NSTextAlignmentCenter;
[annotationView addSubview:category];
annotationView.enabled = YES;
annotationView.canShowCallout = NO;
annotationView.image = [UIImage imageNamed:#"iconMapMarker"];//here we use a nice image instead of the default pins
} else {
annotationView.annotation = annotation;
}
return annotationView; }return nil; }
Above mapview delegate is calling for one time only.
Waiting for the solution.
Thanks in advance for helping me.
There are two ways of detecting user interaction with your annotation view. The common technique is to define a callout (that standard little popover bubble that you see when you tap on a pin in a typical maps app) for your MKAnnotationView. And you create the annotation view for your annotation in the standard viewForAnnotation method:
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
if ([annotation isKindOfClass:[MKUserLocation class]])
return nil;
MKAnnotationView *annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"loc"];
annotationView.canShowCallout = YES;
annotationView.rightCalloutAccessoryView = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
return annotationView;
}
By doing this, you get a callout, but you're adding an right accessory, which is, in my example above, a disclosure indicator. That way, they tap on your annotation view (in my example above, a pin on the map), they see the callout, and when they tap on that callout's right accessory (the little disclosure indicator in this example), your calloutAccessoryControlTapped is called.
- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control
{
//first check your view class here
// here your code for change text on view
}
- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
{
//first check your view class here
// here your code for change text on view
}
You need to refresh the annotations. In Action of button try this :
mapTypes = 2
for (id<MKAnnotation> annotation in mapView.annotations)
{
[mapView removeAnnotation:annotation];
[mapView addAnnotation:annotation];
}
You can't make any changes to already added annotation pin.To make any changes to the annotation pin you need to remove all the pin and add it back.
Annotations don't refresh.
You have to remove all existing annotations with
[self.mapView removeAnnotations:self.mapView.annotations];
and update your "mapTypes" variable value to "2" or "3" in order to show business name.
Then you can can add your annotations again with [MKMapView addAnnotation:].

map view custom annotation view images not loading properly in device

i am using multiple annotation views with different images in my map view. Images are loading properly in simulator but not in device.i am not able to figure out the reason for this issue..following is my code
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation
{
if ([annotation isKindOfClass:[MKUserLocation class]])
return nil;
static NSString * const annotationIdentifier = #"CustomAnnotation";
annotationView1 = [mapUrCommView dequeueReusableAnnotationViewWithIdentifier:annotationIdentifier];
MKAnnotationView *annotationView2 = nil;
if (annotationView1)
{
annotationView1.annotation = annotation;
if(mapUrCommView.userInteractionEnabled)
annotationView1.image = [UIImage imageNamed:#"MapPinDarkBlue75#2x.png"];// map-pin-black.png
else
{
//if(annotationView1.annotation == self.currentAnnotation|| annotation == self.previousAnnotation)
NSLog(#"in annotation view 1");
annotationView1.image = [UIImage imageNamed:#"mapDrawPoint#2x.png"];// Bluedot.png
}
annotationView1.tag=111;
return annotationView1;
}
else
{
annotationView2 = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:annotationIdentifier];
annotationView2.image = [UIImage imageNamed:#"MapPinDarkBlue75#2x.png"];// map-pin-black.png
annotationView2.canShowCallout = YES;
return annotationView2;
}
return nil;
}
here i am drawing physical boundaries for a location in my app...so annotation view 1 is view which i am drawing presently & annoation view 2 will be having all annotations custom view images(all annotations will be having same images) which i already drawn in past..custom annotaion images are loading fine in simulator but not in device
It's worked me for using custom class for annotation.. Please refer this sample Apple documentation.
1.) Allocate MapAnnotation
mapAnnotation = [[MapAnnotation alloc]init];
2.) Set Coordinate for your lat and long
CLLocationCoordinate2D coord = CLLocationCoordinate2DMake([[NBCGPSLocation sharedInstance].gpsLatitude doubleValue], [[NBCGPSLocation sharedInstance].gpsLongitude doubleValue]);
[mapAnnotation setCoordinate:coord];
[self.mapSDKView addAnnotation:mapAnnotation];
3.) Now this delegate method will call once you go that lat and long location
-(MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation {
if ([annotation isKindOfClass:[CustomAnnotation class]])
{
if(!customAnnotationView)
customAnnotationView = [[MKAnnotationView alloc]init];
customAnnotationView.image = [UIImage imageNamed:#"locationCustom"];
customAnnotationView.annotation = annotation;
return customAnnotationView;
}
else
{
if(!annotationView)
annotationView = [[MKAnnotationView alloc]init];
annotationView.image = [UIImage imageNamed:#"locationIcon"];
annotationView.annotation = annotation;
return annotationView;
}
}

Displaying custom multiple pins shows wrong pins for locations

This problem has been bugging me for a couple of weeks already!
I have a tab bar application. On one tab I am entering points, and on another tab, the points are displayed on a map. Pins should be different dependent on the types of points.
The problem that I face is that every time I switch from one tab to another, the pin images change from what they should be to other images. For example, if I have four points on the map, three displayed as a circle and one as a triangle, the triangle will be moving around from one point to another. Images seem to change quite randomly.
So, this is the code:
ViewController.m
-(void) viewWillAppear:(BOOL)animated
{
// Select the type of map
if (isMapSelected == NO) {
self.mapView.mapType = MKMapTypeSatellite;
}
else {
self.mapView.mapType = MKMapTypeStandard;
}
// Add region to the map (center and span)
[self addRegion];
// Removing old annotation
[self.mapView removeAnnotations:mapLocations];
// Initializing arrays for the annotations
mapLocations = [[NSMutableArray alloc]init];
[self addAnnotation];
}
-(void) addAnnotation
{
CLLocationCoordinate2D mapLocation;
IGAMapAnnotation *mapAnnotation;
// Calculate how many points are included
NSInteger numberOfPoints = [coordinatesTempArray count];
// Annotations will be added only of the flight plan includes at least one point
if (numberOfPoints > 0)
{
// Trying to add coordinates from the array of coordinates
for (NSInteger i=0; i < ([coordinatesTempArray count]); i++) {
mapAnnotation = [[IGAMapAnnotation alloc]init];
// Taking a point in the array and getting its coordinates
self.mapCoordinates = [coordinatesTempArray objectAtIndex:i];
// Getting a point in the array and getting its lattitude and longitude
self.mapLatitude = [[self.mapCoordinates objectAtIndex:0]doubleValue];
self.mapLongitude = [[self.mapCoordinates objectAtIndex:1]doubleValue];
// Assigning the point coordinates to the coordinates to be displayed on the map
mapLocation.latitude = self.mapLatitude;
mapLocation.longitude = self.mapLongitude;
// Adding coordinates and title to the map annotation
mapAnnotation.coordinate = mapLocation;
mapAnnotation.title = [navaidNamesTempArray objectAtIndex:i];
mapAnnotation.subtitle = nil;
mapAnnotation.navaidType = [navaidTypesTempArray objectAtIndex:i];
// Adding the annotation to the array that will be added to the map
[mapLocations addObject:mapAnnotation];
}
// Adding annotations to the map
[self.mapView addAnnotations:mapLocations];
}
}
-(MKAnnotationView *) mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation
{
if([annotation isKindOfClass:[IGAMapAnnotation class]])
{
IGAMapAnnotation *myLocation = (IGAMapAnnotation *) annotation;
MKAnnotationView *annotationView = [mapView dequeueReusableAnnotationViewWithIdentifier:#"IGAMapAnnotation"];
if (annotationView == nil)
annotationView = myLocation.annotationView;
else
annotationView.annotation = annotation;
return annotationView;
}
else
return nil;
}
IGAMapAnnotation.m
#synthesize coordinate = _coordinate;
#synthesize title = _title;
#synthesize subtitle = _subtitle;
#synthesize type = _type;
// Tried to have this init method but was never able to make it work. Without it, the program crashes too!!!!
-(id)initWithTitle:(NSString *)newTitle Type:(NSString *)type Location:(CLLocationCoordinate2D) newCoordinate
{
self = [super init];
if (self) {
_title = newTitle;
_coordinate = newCoordinate;
_type = type;
}
return self;
}
-(MKAnnotationView *) annotationView {
MKAnnotationView *annotationView = [[MKAnnotationView alloc]initWithAnnotation:self reuseIdentifier:#"IGAMapAnnotation"];
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
annotationView.rightCalloutAccessoryView = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
if ([self.type isEqual: #"A"] || [self.type isEqual: #"B"] || [self.type isEqual: #"C"])
{
annotationView.image = [UIImage imageNamed:#"circle.png"];
}
else if ([self.type isEqual: #"D"])
{
annotationView.image = [UIImage imageNamed:#"triangle.png"];
}
else if ([self.type isEqual: #"E"])
{
annotationView.image = [UIImage imageNamed:#"square.png"];
}
else
{
annotationView.image = [UIImage imageNamed:#"oval.png"];
}
return annotationView;
}
#end
This is it. So far, the behaviour makes no sense to me.
Thanks for your help!
It sounds like an annotation view re-use issue.
When the annotations are re-displayed, they are re-using views with the images of previous annotations. The image property in the view is not being updated as it should be when it is re-used for another annotation.
In the viewForAnnotation delegate method, this code looks wrong:
MKAnnotationView *annotationView = [mapView dequeue...
if (annotationView == nil)
annotationView = myLocation.annotationView;
else
annotationView.annotation = annotation;
If the dequeue returns a view (ie. a previously-created view that may have been created for an annotation of a different type), its annotation property is updated but its image property is not updated.
The existing code only sets the image property when creating a new annotation view (when dequeue returns nil).
Right now, the annotation view creation and image-setting code is in the annotation model class IGAMapAnnotation. It would be better to create a custom MKAnnotationView class that automatically updates the image property whenever its annotation property is updated.
However, another alternative is to put all the logic in the viewForAnnotation delegate method itself (and remove the annotationView method from the IGAMapAnnotation class).
Example of the updated viewForAnnotation delegate method:
-(MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation
{
if (! [annotation isKindOfClass:[IGAMapAnnotation class]])
{
//return default view if annotation is NOT of type IGAMapAnnotation...
return nil;
}
MKAnnotationView *annotationView = [mapView dequeueReusableAnnotationViewWithIdentifier:#"IGAMapAnnotation"];
if (annotationView == nil)
{
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"IGAMapAnnotation"];
//these properties don't change per annotation
//so they can be set only when creating a new view...
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
annotationView.rightCalloutAccessoryView = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
}
else
{
annotationView.annotation = annotation;
}
//whether we are using a completely new view or a re-used view,
//set the view's image based on the current annotation...
IGAMapAnnotation *myLocation = (IGAMapAnnotation *) annotation;
if ([myLocation.type isEqual: #"A"] || [myLocation.type isEqual: #"B"] || [myLocation.type isEqual: #"C"])
{
annotationView.image = [UIImage imageNamed:#"circle.png"];
}
else if ([myLocation.type isEqual: #"D"])
{
annotationView.image = [UIImage imageNamed:#"triangle.png"];
}
else if ([myLocation.type isEqual: #"E"])
{
annotationView.image = [UIImage imageNamed:#"square.png"];
}
else
{
annotationView.image = [UIImage imageNamed:#"oval.png"];
}
return annotationView;
}

Pin Color not Changing

I created an if-then statement to show a purple pin if the title of the pin is "HQ". The green pins show up correctly. Does anyone know why my pin color for the purple pin is still red?
-(MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation
{
if([annotation isKindOfClass:[MyAnnotation class]])
{
static NSString *annotationIdentifier=#"annotationIdentifier";
MKPinAnnotationView *annotationView = (MKPinAnnotationView *) [self.mapView dequeueReusableAnnotationViewWithIdentifier:annotationIdentifier];
if(annotationView)
{
annotationView.annotation = annotation;
}
else
{
annotationView = [[MKPinAnnotationView alloc]initWithAnnotation:annotation reuseIdentifier:annotationIdentifier];
if([[annotationView.annotation title] isEqualToString:#"HQ"])
{
//The pin for the HQ should be purple
annotationView.pinColor = MKPinAnnotationColorPurple;
[annotationView setAnimatesDrop:YES];
}
else
{
//All other new pins should be "green" by default
annotationView.pinColor = MKPinAnnotationColorGreen;
annotationView.canShowCallout = YES;
annotationView.rightCalloutAccessoryView = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[annotationView setAnimatesDrop:YES];
}
}
return annotationView;
}
return nil;
}
the map reuses annotation view (or offers to do so)
same as a tableView does cell reusing.
now upon init you set the pin color, but on reusing you don't. so one pin is always the same color.
use different reuse identifiers for the different cases!
static NSString *annotationIdentifier= ([annotation.title isEqualToString:#"HQ"]) ? #"HQ" : "OTHER";

standard map annotation for iOS

I want to display my custom annotations in the map and my current location as the standard pin in the map view with the blue color.
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation {
static NSString *identifier = #"MapPin";
if ([annotation isKindOfClass:[MyAnnotations class]]) {
MyAnnotations *ann= annotation;
MKAnnotationView *annotationView = (MKAnnotationView *) [self.map dequeueReusableAnnotationViewWithIdentifier:identifier];
if (annotationView == nil) {
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
if (ann.custom){
annotationView.image = [UIImage imageNamed:#"custom.png"];
}else{
//?? annotationView.image = [UIImage imageNamed:#"bluePin.png?"];
}
} else {
annotationView.annotation = annotation;
}
if(ann.custom){
UIButton *nextButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[nextButton addTarget:self action:#selector(annotationPicked) forControlEvents:UIControlEventTouchUpInside];
annotationView.rightCalloutAccessoryView=nextButton;
}
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
annotationView.multipleTouchEnabled = NO;
return annotationView;
}
return nil;
}
If the custom property is to distinguish between your annotations and the map view's user location, that case is already handled by the first if which checks the annotation's class and the custom property would be unnecessary.
The map view's user location annotation is of type MKUserLocation so the code will return nil in that case and the map view will show the standard blue dot (assuming showsUserLocation is YES).
However, if the custom property is to distinguish between two types of your own annotations, then one problem is that it doesn't handled re-used annotation views properly (when annotationView != nil).
When an annotation view is re-used, its image and rightCalloutAccessoryView may not be right for the current annotation so those properties need to be set (or cleared) whether a view is being re-used or not. For example:
if ([annotation isKindOfClass:[MyAnnotations class]]) {
MyAnnotations *ann= annotation;
MKAnnotationView *annotationView = (MKAnnotationView *) [self.map dequeueReusableAnnotationViewWithIdentifier:identifier];
if (annotationView == nil) {
annotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
annotationView.multipleTouchEnabled = NO;
} else {
annotationView.annotation = annotation;
}
//set view properties that depend on annotation-specific properties
//regardless of whether view is new or re-used...
if (ann.custom)
{
annotationView.image = [UIImage imageNamed:#"custom.png"];
UIButton *nextButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[nextButton addTarget:self action:#selector(annotationPicked) forControlEvents:UIControlEventTouchUpInside];
annotationView.rightCalloutAccessoryView=nextButton;
}
else
{
annotationView.image = [UIImage imageNamed:#"bluePin.png"];
annotationView.rightCalloutAccessoryView = nil;
}
return annotationView;
}
Though if the custom property is just to separate all your annotations from the map view's user location, it's unnecessary in the first place (as long as you check the annotation's class and set showsUserLocation to YES).
may be you put custom code in this event .because when you click on current location annotation this method calls and may be bacause of that code application crashes.
- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
{
}
Thanks.

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