UITableViewCell going black when selected programmatically - uitableview

I was wondering why this code would give me black UITableViewCells when I set the selected property ON. If I do that, the content of the cell turns completely black, and I have no idea why.
Here's the code
//
// TableViewAdapter.m
// TableviewScanMode
//
// Created by Nick Overdijk on 8/26/10.
// Copyright 2010 Nick Overdijk. All rights reserved.
//
#import "TableViewAdapter.h"
#import "Model.h"
#implementation TableViewAdapter
#synthesize model;
- (id) initWithModel: (Model*) model {
self = [super init];
if(self != nil){
self->model = [model retain];
}
return self;
}
- (void) dealloc {
[model release];
[super dealloc];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return [[model cellData] count];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [[[model cellData] objectAtIndex: section] count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = nil;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
cell.textLabel.text = [[[model cellData] objectAtIndex: indexPath.section] objectAtIndex: indexPath.row];
if(indexPath.row == [[model currentSelected] row] && indexPath.section == [[model currentSelected] section]){
cell.selected = YES;
} else {
cell.selected = NO;
}
return cell;
}
#end
//
// RootViewController.m
// TableviewScanMode
//
// Created by Nick Overdijk on 8/24/10.
// Copyright Nick Overdijk 2010. All rights reserved.
//
#import "RootViewController.h"
#import "Model.h"
#import "TableViewAdapter.h"
#implementation RootViewController
#pragma mark -
#pragma mark View lifecycle
- (void)viewDidLoad {
model = [[Model alloc] init];
[model addObserver:self
forKeyPath:#"updatedIndexPaths"
options:NSKeyValueObservingOptionNew
context:NULL
];
[model startSelectionRotation];
adapter = [[TableViewAdapter alloc] initWithModel: model];
self.tableView.dataSource = adapter;
[super viewDidLoad];
}
- (void)dealloc {
[adapter release];
[model release];
[super dealloc];
}
#pragma mark -
#pragma mark KVO updates
- (void) observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
NSArray * reloadThese = [change objectForKey: NSKeyValueChangeNewKey];
[self.tableView reloadRowsAtIndexPaths: reloadThese withRowAnimation: UITableViewRowAnimationFade];
}
#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
}
#end
If you need more code, shout. :)
Many thanks in advance,
Nick

I was having the same problem and fixed it by moving the cell.selected = YES into tableView:willDisplayCell:forRowAtIndexPath instead.
I think it might be related to the note at the bottom of the UITableViewCell docs about changes to background color requiring use of tableView:willDisplayCell:forRowAtIndexPath (presumably selected sets the background color).

Related

How i pass Data from SlideOut TableViewController to TableView embedded in ViewController

updated my .h and .m files. As mentioned i have to get the data (plist
file) from the ViewController1 tableview once rows (multiple) have
been selected to the tableview in the second view controller. Here i struggle mostly since days :)
#import "ViewController1.h"
#interface UIViewController () <UITableViewDataSource, UITableViewDelegate> #end
#implementation ViewController1 {
NSArray *tableData; }
- (void)viewDidLoad {
[super viewDidLoad];
NSString *path = [[NSBundle mainBundle] pathForResource:#"TableData" ofType:#"plist"];
NSDictionary *dictionary = [[NSDictionary alloc] initWithContentsOfFile:path];
tableData = [dictionary objectForKey:#"Cupcakes"];}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated. }
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [tableData count]; }
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [tableData objectAtIndex:indexPath.row];
cell.detailTextLabel.text = [tableData objectAtIndex:indexPath.row];
return cell;
}
#end
import "ViewController.h"
#import "SWRevealViewController.h"
#interface ViewController ()
#end
#implementation ViewController
#synthesize count;
#synthesize countLabel;
#synthesize negative;
- (void)viewDidLoad
{
negative = TRUE;
[super viewDidLoad];
_barButton.target = self.revealViewController;
_barButton.action = #selector(revealToggle:);
[self.view addGestureRecognizer:self.revealViewController.panGestureRecognizer];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
}
#pragma mark - TableView Deletage and Datasouce methods
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 10;
}
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
return YES;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
if (editingStyle == UITableViewCellEditingStyleDelete) {
}
}
- (IBAction)plus:(UIButton*)sender{
count++;
[self displayCount];
}
- (IBAction)minus:(UIButton*)sender {
count--;
if (negative){ //This simply checks if negative mode is offsw_rear
if (count < 0){ //and if count is negative
count = 0; //sets it back to zero
}}
[self displayCount];
}
- (void)displayCount {
[self.countLabel setText:[[NSString alloc]initWithFormat:#"%ld", (long)self.count]];
}
- (UIViewAnimationOptions) closeAnimationCurve {
return UIViewAnimationOptionCurveEaseOut;
}
// Enabling Deepnes on left menu
- (BOOL)deepnessForLeftMenu
{
return YES;
}
// Enabling Deepnes on left menu
- (BOOL)deepnessForRightMenu
{
return YES;
}
// Enabling darkness while left menu is opening
- (CGFloat)maxDarknessWhileLeftMenu
{
return 0.50;
}
// Enabling darkness while right menu is opening
- (CGFloat)maxDarknessWhileRightMenu
{
return 0.5;
}
#end
Suppose, you have made multiple selections in your main Table.
Then using [mainTable indexPathsForSelectedRows]; will give the indexPaths of the selected cells.
Before you go to next View Controller, pass a array containing selected cells using :
1.) Create a new array in which you loop through these indexPath.row and get the elements from cupcakes Array.
NSMutableArray *selectedCellArray = [[NSMutableArray alloc] init];
for(NSIndexPath *index in [mainTable indexPathsForSelectedRows])
{
[selectedCellArray addObject: cupcakes[index.row]];
}
2.) Pass this to your next View Controller by creating a array property in it.
viewController.tableArray = selectedCellArray;

cellForRowAtIndexPath not called when compiled with xcode 6.1

In my app I have a popup with a [table view][1] .
When compiled with Xcode 5.1 everything works fine, but the same code compiled with Xcode 6.1 failed to call the [cellForRowAtIndexPath][3] [delegate][4] method.
The other delegate meths are called.
One intersting point is self.tableView.rowHeight; returns -1
I have tried explicitly setting the delegate and data source to self but that makes not difference
The class is called by the following code;
`-(IBAction)selectLanguage:(id)sender
{
ATLMLanguagePopoverTableViewController *pvc = [[ATLMLanguagePopoverTableViewController alloc] initWithNibName:nil bundle:nil];
pvc.target = self;
pvc.action = #selector(popoverDidSelectItem:);
pvc.items = [[[ATLMLibraryManager getManager]libraryDefaults]getAvailableLanguageNames];
_myPopoverController.contentViewController = pvc;
[_myPopoverController setPopoverContentSize:[pvc popoverContentSize]];
[_myPopoverController presentPopoverFromBarButtonItem:(UIBarButtonItem *)sender permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES];
}
`
Hear is the definition of the class
/
/ LanguagePopoverTableViewController.m
// SalesAid
//
// Created by phuang on 1/16/13.
// Copyright (c) 2013 Align Technology. All rights reserved.
//
#import "ATLMLanguagePopoverTableViewController.h"
#import "ATLMLocalizationManager.h"
#import "ATLMUtils.h"
#interface ATLMLanguagePopoverTableViewController ()
#end
#implementation ATLMLanguagePopoverTableViewController
#synthesize items, selectedItem, target, action;
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
selectedItem = -1;
target = nil;
action = NULL;
}
return self;
}
-(void) resetLocalization {
[self.tableView reloadData];
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)setItems:(NSArray *)newItems {
items = [newItems copy];
dispatch_async(dispatch_get_main_queue(), ^{
[self.tableView reloadData];
});
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)viewDidUnload
{
[super viewDidUnload];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
selectedItem=0;
NSString *curLang = (NSString *) [[ATLMLocalizationManager getManager]getCurrentLanguage] ;
for(int i = 0; i < items.count ; i++ ){
if([curLang isEqualToString:(NSString *)[items objectAtIndex:i]]){
selectedItem = i;
break;
}
}
NSIndexPath *i = [NSIndexPath indexPathForRow:selectedItem inSection:0];
[self.tableView selectRowAtIndexPath:i animated:NO scrollPosition:UITableViewScrollPositionNone];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
- (CGSize)popoverContentSize {
NSInteger rowHeight = self.tableView.rowHeight;
UITableView *tv = self.tableView;
rowHeight = 50;
return CGSizeMake(100, [items count] * rowHeight);
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [items count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.textLabel.font = [UIFont systemFontOfSize:14];
UIView *myBackView = [[UIView alloc] initWithFrame:cell.frame];
myBackView.backgroundColor = [ATLMUtils getAlignBlue];
cell.selectedBackgroundView = myBackView;
[cell setSelectedBackgroundView: myBackView ];
NSString *textLabelKey = [items objectAtIndex:[indexPath indexAtPosition:1]];
cell.textLabel.text = ATLMLocalizedString(textLabelKey, nil);
cell.textLabel.textAlignment = NSTextAlignmentCenter;
return cell;
}
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
selectedItem = indexPath.row;
if (target != nil && action != NULL) {
[target performSelector:action withObject:self];
}
}
#end
`
OK to answer my own question;
Basically the code adds the model to the view controller after the init method is called. However is seem the thread model has changed a bit and the view is created before the model is added so the row count in the model is zero
The solution is to pass the model as part of the init method.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil items:(NSArray *)itemArray
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
items = [itemArray copy];
selectedItem = -1;
target = nil;
action = nil;
}
return self;
}

How to get UISearchBar to always stay inside the NavigationBar

I need the UISearchBar to always stay inside the NavigationBar. But so far self.searchDisplayController.displaysSearchBarInNavigationBar = YES; is not doing it. When I first start the app the searchBar is inside the NavigationBar. But as soon as I click on it, it smacks itself right in the middle of my scene/screen and never leaves.
This question is a follow up to How do I add storyboard-based Header and CustomTableCell to a “Search Bar and Search Display Controller”
My .h file is
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController <UISearchDisplayDelegate, UITableViewDataSource, UITableViewDelegate>
#end
and my .m file is
#import "ViewController.h"
#interface ViewController ()
#property(nonatomic,strong)NSMutableArray *data;
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
self.searchDisplayController.displaysSearchBarInNavigationBar = YES;
self.data=[[NSMutableArray alloc]init];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)aTableView {
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger)section {
// Return the number of rows in the section.
return [_data count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"CellIdentifier";
// Dequeue or create a cell of the appropriate type.
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] ;
cell.accessoryType = UITableViewCellAccessoryNone;
}
// Configure the cell.
cell.textLabel.text = [NSString stringWithFormat:#"Row %d", indexPath.row];
cell.textLabel.text = [NSString stringWithFormat:#"Row %d: %#", indexPath.row, [_data objectAtIndex:indexPath.row]];
return cell;
}
#pragma mark - delegate
- (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString
{
[NSTimer scheduledTimerWithTimeInterval:2 target:self selector:#selector(mockSearch:) userInfo:searchString repeats:NO];
return NO;
}
- (void)mockSearch:(NSTimer*)timer
{
[_data removeAllObjects];
int count = 1 + random() % 20;
for (int i = 0; i < count; i++) {
[_data addObject:timer.userInfo];
}
[self.searchDisplayController.searchResultsTableView reloadData];
}
#end
And that’s the entire program.

iOS Novice - viewDidLoad

I'm going through the Apple Start Developing Guide and I have encountered an error in the demo app.
The code is as follows:
#import "XYZToDoListViewController.h"
#import "XYZToDoItem.h"
#interface XYZToDoListViewController ()
#property NSMutableArray *toDoItems;
-(void)viewDidLoad{
[super viewDidLoad];
self.toDoItems = [[NSMutableArray alloc]init];
[self loadInitialData];
}
#end
#implementation XYZToDoListViewController
-(void)loadInitialData{
XYZToDoItem *item1 = [[XYZToDoItem alloc]init];
item1.itemName = #"Buy Milk";
[self.toDoItems addObject:item1];
XYZToDoItem *item2 = [[XYZToDoItem alloc]init];
item2.itemName = #"Go Shopping";
[self.toDoItems addObject:item2];
XYZToDoItem *item3 = [[XYZToDoItem alloc]init];
item3.itemName = #"Wake Up";
[self.toDoItems addObject:item3];
}
- (IBAction)unwindToList:(UIStoryboardSegue *)segue
{
}
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [self.toDoItems count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"ListPrototypeCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
// Configure the cell...
XYZToDoItem *toDoItem = [self.toDoItems objectAtIndex:indexPath.row];
cell.textLabel.text = toDoItem.itemName;
return cell;
}
/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
// Return NO if you do not want the specified item to be editable.
return YES;
}
*/
/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (editingStyle == UITableViewCellEditingStyleDelete) {
// Delete the row from the data source
[tableView deleteRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
else if (editingStyle == UITableViewCellEditingStyleInsert) {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath
{
}
*/
/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath
{
// Return NO if you do not want the item to be re-orderable.
return YES;
}
*/
/*
#pragma mark - Navigation
// In a story board-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
}
#end
On building it comes up with an error saying it expected ; after viewDidLoad.
I have googled this to see if I can figure out why but can't seem to.
put this in your .h file
#interface className : Class that you inherit
#property NSMutableArray *toDoItems;
#end
of course, you'd need to replace className with your name for the class, and the 'Class that you inherit' with the super classes such as NSObject, UIViewController, UIView, or any other class.
and put this in your .m file
#implementation className
-(void)viewDidLoad{
[super viewDidLoad];
self.toDoItems = [[NSMutableArray alloc]init];
[self loadInitialData];
}
#end
that should help.
Hope it helps :)
It looks like you might either have the property:
#property NSMutableArray *toDoItems;
In the implementation file (.m) or the method:
-(void)viewDidLoad{
...
}
In the header file (.h).
In addition you'll need an #implementation or #interface. Maybe you should update your question with the full code from the file.
The below property should be in .h file. Because in .h file we need to declare the method so property will declare the method which should be in .h file
#property NSMutableArray *toDoItems;
And below will be in .m file because in .m file we need to define the method.
- (void)viewDidLoad
{
[super viewDidLoad];
self.toDoItems = [[NSMutableArray alloc] init];
[self loadInitialData];
}

How to reload tableView after dismissing a UIViewController

I use the following method to present a UIViewController named DictAddSubSecondCell:
// UIViewControler 1
- (IBAction)addWord:(id)sender{
dictAddSubSecondCellController = [[DictAddSubSecondCell alloc] initWithNibName:#"DictAddSubSecondCell" bundle:nil];
[self presentModalViewController:dictAddSubSecondCellController animated:YES];
[dictAddSubSecondCellController release];
}
and when I click the button in DictAddSubSecondCell:
- (IBAction)dismissAction:(id)sender{
[self dismissModalViewControllerAnimated:YES];
}
the tableView at UIViewControler 1 didn't reload it's data, but I added a method in viewWillApear method:
[self.table reloadData];
but it still not work. I have no idea about this. Is there any suggestions for me? thanks.
Here is the full source code of UIViewcontroller 1:
//
// DictAddSubSecond.m
//
// Created by Samuel Armstrong on 4/8/12.
// Copyright 2012 __MyCompanyName__. All rights reserved.
//
#import "DictAddSubSecond.h"
#import "DictionaryList.h"
#implementation DictAddSubSecond
#synthesize dictList, table, editButton;
#synthesize dictAddSubSecondCellController;
- (IBAction)addWord:(id)sender
{
dictAddSubSecondCellController = [[DictAddSubSecondCell alloc] initWithNibName:#"DictAddSubSecondCell" bundle:nil];
[self presentModalViewController:dictAddSubSecondCellController animated:YES];
[dictAddSubSecondCellController release];
}
- (IBAction)toggleEdit {
[self.table setEditing:!self.table.editing animated:YES];
if (self.table.editing) {
[editButton setTitle:#"Done"];
[editButton setStyle:UIBarButtonItemStyleDone];
}
else {
[editButton setTitle:#"Edit"];
[editButton setStyle:UIBarButtonItemStyleBordered];
}
}
- (IBAction)dismissAction:(id)sender
{
[self dismissModalViewControllerAnimated:NO];
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)refreshTableData
{
NSString *path = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *file = [path stringByAppendingPathComponent:#"dictWithWords.tmp"];
if (dictList == nil) {
NSMutableArray *array = [[NSMutableArray alloc] initWithContentsOfFile:file];
if ([array objectAtIndex:0] != nil) {
dictList = [[NSMutableArray alloc] initWithCapacity:1];
self.dictList = array;
[array release];
}
else
{
dictList = [[NSMutableArray alloc] initWithCapacity:1];
}
}
[self.table reloadData];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[self refreshTableData];
}
- (void)someMethodToReloadTable:(NSNotification *)notification
{
[table reloadData];
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(someMethodToReloadTable) name:#"reloadTable" object:nil];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
[[NSNotificationCenter defaultCenter] removeObserver:self name:#"reloadTable" object:nil];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#pragma mark -
#pragma mark Table View Data Source Methods
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [dictList count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *MoveMeCellIdentifier = #"MoveMeCellIdentifier";
UITableViewCell *cell = [self.table dequeueReusableCellWithIdentifier:MoveMeCellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:MoveMeCellIdentifier] autorelease];
//A Boolean value that determines whether the cell shows the reordering control.
cell.showsReorderControl = YES;
}
NSUInteger row = [indexPath row];
cell.textLabel.text = [dictList objectAtIndex:row];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
#pragma mark -
#pragma mark Table View Delegate Methods
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
NSUInteger row = [indexPath row];
[self.dictList removeObjectAtIndex:row];
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath]
withRowAnimation:UITableViewRowAnimationMiddle];
}
- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
return UITableViewCellEditingStyleDelete;
}
// Asks the data source whether a given row can be moved to another location in the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath
{
return YES;
}
//Tells the data source to move a row at a specific location in the table view to another location.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath
{
NSUInteger fromRow = [fromIndexPath row];
NSUInteger toRow = [toIndexPath row];
id object = [[dictList objectAtIndex:fromRow] retain];
[dictList removeObjectAtIndex:fromRow];
[dictList insertObject:object atIndex:toRow];
[object release];
}
#end
Try calling it in viewDidAppear: instead of viewWillAppear:.

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