Creating custom controls with VGScene? - delphi

Is it possible to create custom controls for use with VGScene? If so how is it done?

Firstly, When referencing a 3rd party library or product (especially a relatively obscure one) it can be helpful to provide a link to it so that people know precisely what you are talking about.
To answer your question, Delphi has a very open runtime library and framework architecture. If someone provides a library of control or component classes, then as long as you have access to the base class library on which they are built then you can create additional controls and components in the same framework just as easily as they themselves did.
If you have the VGScene library then I am sure you have either the documentation or the source code, or both. If there is no specific guide to implementing your own controls as part of the VGScene framework then simply refer to the source code of a simple control that they themselves provide, e.g. start with their equivalent of a TLabel, then look at more complex controls like buttons and grids etc.

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Usage for LiveBinding

I don't understand LiveBinding's purpose. I would like to know which are the cases in which LiveBinding is most valuable. Embarcadero's manual describes it: "LiveBindings is a data-binding feature supported by both the VCL and FireMonkey frameworks in RAD Studio. LiveBindings is an expression-based framework, which means it uses binding expressions to bind objects to other objects or to dataset fields".
Thanks but I still don't know more than before.
I have seen some video in which a guy spends 12 minutes and hundredths of clicks to connect the caption of a TLabel to a TListBox control. When the user clicks an item in ListBox the name of the item is shown in Label. I could have done that with a single line of code (few keystrokes and no mouse clicks).
I am not criticizing LiveBinding. I am saying that I don't understand where it is helpful. I am missing something. Since it is not doing something that cannot be done from code, it means it's doing something that can be done from code, but visually and much much faster. I admit I haven't invested a lot of time in this topic but everywhere I look I see a terribly convoluted way (come on, you really need 5 extra controls to make LiveBinding works?) to do a simple task.
Also, it seems that LiveBinding was mostly designed for DB. All examples will include some kind of DB connectivity. But I am expressly interested only about the cases where I can use LiveBindings and there is no data set/DB involved. I am not using DB that much.
I doubt v. much that anyone would use live bindings if they could use traditional db-aware VCL components. However, that's not an option for non-VCL projects (Android, Apple, etc) and live bindings is the only Emba-supplied option for delivering data to those from TDataSet descendants.
An advantage of live bindings is that in addition to the Android and Apple targets, you can use them in Windows apps, so conceivably you could write the same (FMX-based) application for all three.
Libe-binding can also be used in VCL applications, but tbh, I can't imagine why anyone would use live bindings if they were only targeting a Windows DB application, as they are much slower than the traditional db-aware controls, especially multi-row ones such as grids.
I have not tried myself, but because the implementation of live bindings is interface-based, its potential use extends far beyond DB applications, but you would have to implement the interfaces yourself. It seems to be based around a fairly abstract expression-evaluation engine.
Setting up a l.b. project in the IDE does seem to require quite a bit more clicking around than you'd be used to from a traditional VCL app, but that's mostly because there is an additional step involved where you tell the IDE how to bind the gui objects to the data source(s). However, it is quite straightforward to "wire up" live bindings entirely in code if you want to.

What exactly does the Open XML SDK v2 take care of that you would have to do manually when coding by hand with an XML library?

This is closely related to another question I asked: Is there functionality that is NOT exposed in the Open XML SDK v2?
I am currently working with Open XML files manually. I recently had a look at the SDK and was surprised to find that it looked pretty low level, quite similar in fact to the helper classes I have created myself. My question is what exactly does the SDK v2 take care of that you would have to do manually when coding by hand with an XML library?
For example, would it automatically patch the _rels files when deleting a PowerPoint slide?
In addition to Otaku's links, this shows an example (near the bottom) of navigating an OpenXML document using the IO.Packaging namespace versus the SDK.
Just like Microsoft states on the download page for the SDK:
The Open XML SDK 2.0 for Microsoft
Office is built on top of the
System.IO.Packaging API and provides
strongly typed part classes to
manipulate Open XML documents. The SDK
also uses the .NET Framework
Language-Integrated Query (LINQ)
technology to provide strongly typed
object access to the XML content
inside the parts of Open XML
documents.
The Open XML SDK 2.0 simplifies the
task of manipulating Open XML packages
and the underlying Open XML schema
elements within a package. The Open
XML Application Programming Interface
(API) encapsulates many common tasks
that developers perform on Open XML
packages, so you can perform complex
operations with just a few lines of
code.
I've worked pretty much only with the SDK, but for example, it's nice to be able to grab a table out of a Word document by just using:
Table table = wordprocessingDocument.MainDocumentPart.Document.Body.Elements<Table>().First();
(I mean, assuming it's the first table)
I'd say the SDK does exactly what it seeks to do by providing a sort of intuitive object-based way to work with documents.
As far as automatically patching the relationships -- no, it doesn't do that. And looking back at how you actually state the question, I guess I might even say that (and I'm fairly new to Open XML so this isn't gospel by means) the SDK2.0 doesn't necessarily offer any extra functionality, so much as it offers a more convenient way to achieve the same functionality. For example, you still need to know about those relationships when you delete an element, but it's a lot easier to deal with them.
Also, there's been some efforts on top of the SDK to add even more abstraction -- see, for example, ExtremeML (Excel library only. I've never used it but I think it does get into things like patching relationships).
So I'm sorry if I've rambled a bit too much here. But I guess my short answer is: there's probably not extra functionality, but there's a nice level of abstraction that makes achieving certain functionality a lot easier to handle -- and if you've been doing it by hand up until now, you'll certainly have the understanding of the OPC to understand what exactly is being abstracted.
As a starting point, read this from the Brian Jones & Zeyad Rajabi blog.
I don't know of a side-by-side comparison, but the following articles/videos do discuss the two:
Using the Open XML SDK 2.0 Classes
Versus Using .NET XML Services is
a good place to start comparing the
two.
Open XML and the Open XML SDK is
a deep dive video which discusses both.
Finally, this is a What's New for 2.0 - it can be assumed that neither 1.0 or hand-coding have these benefits.

Why should I care about RTTI in Delphi?

I've heard a lot about the new/improved RTTI capabilities of Delphi 2010, but I must admit my ignorance...I don't understand it. I know every version of Delphi has supported RTTI...and I know that RTTI (Runtime Type Information) allows me to access type information while my application is running.
But what exactly does that mean? Is Delphi 2010's RTTI support the same thing as reflection in .NET?
Could someone please explain why RTTI is useful? Pretend I'm your pointy haired boss and help me understand why RTTI is cool. How might I use it in a real-world application?
RTTI in Delphi is still not quite as full-featured as Reflection in .NET or other managed languages, because it is operating on compiled code, not an Intermediate Language (bytecode). However, it is a very similar concept, and the new RTTI system in Delphi 2010 brings it a lot closer to reflection, exposing an entire object-oriented API.
Pre-D2010, the RTTI was pretty limited. About the only thing I ever remember doing with it was converting an enumerated type to a string (or vice versa) for use in drop-down lists. I may have used it at one point for control persistence.
With the new RTTI in D2010 you can do a lot more things:
XML Serialization
Attribute-based metadata (TCustomAttribute). Typical use cases would be automatic validation of properties and automated permission checks, two things that you normally have to write a lot of code for.
Adding Active Scripting support (i.e. using the Windows script control)
Building a plug-in system; you could do this before, but there were a lot of headaches. I wasn't able to find a really good example of someone doing this from top to bottom, but all of the necessary functions are available now.
It looks like someone's even trying to implement Spring (DI framework) for Delphi 2010.
So it's definitely very useful, although I'm not sure how well you'd be able to explain it to a PHB; most of its usefulness is probably going to be realized through 3rd-party libraries and frameworks, much the same way it works in the .NET community today - it's rare to see reflection code sitting in the business logic, but a typical app will make use of several reflection-based components like an Object-Relational Mapper or IoC Container.
Have I answered the question?
D2010's extended RTTI is a lot like C#'s reflection. It gives you the ability to get at any field of an object, or inspect its methods. This has all sorts of potential uses. For example, if you can read any field of an object, you can write serialization code that can work with any object. And the ability to inspect methods and obtain their name and signature makes a class much easier to register with a scripting engine.
To me, that's the primary advantage of extended RTTI: The ability to write code that works with any class by examining its members, instead of writing different versions of the same code over and over, tailored to each individual class.
Most people probably won't use it in a real world application.
The people who will use it are the framework builders. Frameworks such as DUnit make extensive use of RTTI.
With the new RTTI capabilities we should expect to start seeing more advanced frameworks and tools appearing, similar to what is available for .NET. These frameworks will revolutionise your development moreso than RTTI will on it's own.
RTTI in Delphi has always been important since version 1.0. Classic RTTI features include the "published" properties section of Classes, which allowed the Object Inspector and the component designtime features to work. For my purposes, I would often use Published class properties to allow for enumeration of those properties at runtime. To store things from my objects to disk, for persistence.
The Delphi 2010 RTTI extends this classic RTTI massively, so much so that you could be forgiven for thinking Delphi did not even have RTTI until delphi 2010.
I would say the #1 most useful applications of "The New RTTI" are (as several other answers already state) going to be in Frameworks written by the gurus, that:
Handle persistence to files or databases. Database and configuration or document saving/loading frameworks and components would use this under the hood.
Handle pickling/marshalling/encoding/decoding to and from various
over-the-wire formats, like JSON, XML, EDI, and other things.
Unit testing was mentioned by someone else (JUnit), but I think perhaps the same frameworks could be really handy for debug and error reporting tools. Given an object passed as a parameter, on the stack, why not have bug reports that can dump all the data that was passed along to a function that failed, and not just a list of functions?
As you can see, some creative people are likely to think of even more uses for this. You could say, that though it does not bring parity to .NET reflection (which another answer speaks more about), it does bring a lot of "dynamic language" features (Think of Perl, Python, JavaScript) to an otherwise strongly typed static-type systems world of Delphi.
For me, personally, extended RTTI gave a possibility to retrieve calling convention from the method pointer. However, currently, that code is under conditional directive, because i am not satisfied with it.
(Critics and suggestions on workarond with basic RTTI are welcome, tho)
Look for TMS Aurelius and you will see that RTTI Attributes are very useful in terms of creating an ORM DataBase Framework and XML Serialization into pure objects and the opposite too.
You are supposed to care because they put it on the box. Clearly they think that some people will care.
Whether you actually have a use for it is entirely dependent on the nature of your projects. Since you didn't have it before and don't understand why having it now is a benefit, this would suggest to me that you don't have a use for it. It's then up to you whether to spend the time researching the subject further in order to discover whether you might be able to find a use for it.
Whether that is the most productive use of your time in relation to your projects, again is something only you can know.

TCustomDataSet C++ Builder

I'm looking for an example of a TCustomDataSet implementation in C++ beyond the TTextDataset example that ships as an example project within C++ Builder.
The TTextDataset is hard to learn from because the code is not documented very well and it only shows a single field example.
I've created my own class that descends TDataSet and it mostly works however, the GUI controls (grids mostly) don't work 100% for certain use cases.
Anyone have some good links on this topic...
Here is a link to the example code I used to study from:
http://195.19.138.139:3000/p/SOFTWARE/temp/CBuilder5/Examples/DBTasks/TextData/textdataset.cpp
I have a couple of examples. but unfortunately they are in Delphi, but you should get the idea:
Example 1
Example 2
The second one goes into a bit more explanation and is one I used to base a custom dataset on that did binding to UI (In delphi).

AOP support in Delphi

Is it possible to do Aspect Oriented Programming in Delphi? I would be interested in native support as well as third party solutions.
I don't have a specific problem I want to solve with AOP, but am simply interested in studying AOP.
AOP depends on two things:
The ability to inject additional code into an existing unit of code
A mechanism to place conditions on where code should be injected.
This is commonly referred to as code weaving. It is a specialization within the larger study of program transformation.
JIT compiled languages have more options for implementing code weaving than statically compiled programs because more information is retained in the bytecode/IL. They also support reflection, which offers the ability to manipulate code at runtime.
Delphi.NET and Prism have the same access to these capabilities as any other .NET language.
There are two AOP frameworks for Delphi Win32 that I'm aware of. The first is MeAOP, which has already been mentioned. The second is Infra. Both projects take a similar approach to AOP. They use a combination of RTTI and clever pointer manipulation to intercept method calls so you can run additional code before or after the method call. You define your cross-cutting feature as a subclass of the framework's AOP class. You register the methods you want intercepted by passing the method name as a string argument to the AOP framework.
Both frameworks are still actively developed and are actually larger in scope than just AOP. Unfortunately documentation is somewhat sparse (and in Infra's case mostly in Portuguese)
Another project attempted AOP through source code weaving back in 2004 with some success. Basically they built an aspect weaver on top of a general purpose program transformation tool called DMS and used it to inject code into delphi source files prior to compilation. Their aspect oriented language was primarily influenced by AspectJ.
http://www.gray-area.org/Research/GenAWeave/ has links to the original paper and presentation as well as some videos of the transformation process.
It may also be possible to use runtime code instrumentation to accomplish this as well. Its a technique used by some profilers to inject counters and stack traces into running code without modifying the original source. A similar technique could be used to inject crosscutting concerns into a statically compiled executable. The PinTool project is a good example of this.
ClassHelpers in the later versions of Delphi allow some very limited level of AOP type behavior. You can use ClassHelpers to inject behavior into other classes without descending from them. It allows overriding existing methods and then optionally calling that existing method.
The limitation is you must declare a ClassHelper for a specific class and it descendants. Additionally a class can only have one ClassHelper.
These are similar to Extension methods in C#.
The DSharp library features AOP:
https://bitbucket.org/sglienke/dsharp
More info can be found at: https://bitbucket.org/sglienke/dsharp
Also have a look at TVirtualMethodInterceptor.
It's in the RTL since Delphi 2010 and allows you to do OnBefore, OnAfter, etc. calls on all virtual methods on a class.
This call alone should cover must of what you need using Rtti, not weaving which is much faster than run-time weaving.

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