I created native air 2.0 app. (exe file) how to implement auto update for it?
you're suppose to use a native updater because of security issues, but it's pretty easy to force your native installer into using the AIR update framework, as demonstrated by Piotr Walczyszyn.
Related
We have a custom salesforce iOS application currently running on salesforcemobilesdk 5.3.1. It is a both native and hybrid mixed application. I am planning to update it to the latest but I am finding few decrepency in the library. In v6.0 sdk SFAuthenticationManager is deprecated, but Hybrid sdk still needs SFAuthenticationManager. If I use cocoapods or use forceios, it doesn't have SFAuthenticationManager. How do I overcome it and is there a document reference where can I refer for using SFUserAccountManager instead of SFAuthenticationManager? Any guidance on this is much appreciated. Thanks!
I'm new to using Facebook & ios development, so I apologize if this is a really stupid question:
Aren't libraries used in iOS development usually in the form of .framework? Why are FBSDK libraries from Cocoapods just a directory full of .h's and .m's? Is there a way for me to convert them into a framework?
I'm using something called the Intel Multi-OS-Engine to enable iOS development using Java, and for it to generate bindings to third-party libraries, they must be in the form of .framework...
Thanks so much!
You can download latest from here
For more information look at quickstart
guide https://developers.facebook.com/docs/facebook-login/ios
I create some business application on Appcelerator Studio(sdk version:6.1.0.v20161230103702).
It run iOS simulator(iPhone 7(OS 10.2)),
so sometimes popup "App May Slow Down Your iPhone.." alert.
I wanna prevent this alert.
would appreciate any comments or suggestions.
You might want to take a look at this SO Q&A, this other Q&A, and this third one. There could be something there that you could adapt to Appcelerator Studio.
This alert is supposedly shown for apps developed for the 32 bit architecture.
read here
I wonder though how the ti sdk 6.1.0 would get you this issue.
what Xcode are using ?
Update :
Where did you get that sdk version ?
For production, use one of the GA titanium sdk versions, the latest one (as of the moment of writing this) is at 6.0.2.GA
To install Ti SDKs use this command
appc ti install sdk 6.0.2.GA
If you don't have an appcelerator indie account, you can use this node package tisdk to install new titanium sdk GA releases.
You might be using the latest SDK with the compatible XCode, but are you using any external modules which may not be 64-bit comptible. Can you remove any additional modules, and see if you are getting the error or not. If not, then you need to recompile the modules with the latest SDK or atleast a minimum of 3.5.0.GA from which the 64-bit support was provided.
i need to develop an app (iOS) with videoconference, there is a lib called TokBox, but works only with xcode ( i mean, native code ), so i am wondering if hyperloop can handle it.
I will use classic development and SDK 5.2.2 GA
Thanks in advance.
Tokbox lib
I see Tokbox is available as Cocoapod, which is the easiest way to include iOS stuff in Hyperloop projects. The Hyperloop Example App also demonstrates this.
We have developed an application that uses the newest MVVMCross library and the plugins Localization, DownloadCache, File, JSON, Location, Messanger, PictureChooser, ResourceLoader and SQLite. The app supports iOS from 6.1 and up, and is updated to Xamarin Unified for 64-bit support.
Does anyone know if there is any issues between the iOS 6.1 OS and the packages listed above. Does anyone of those use iOS 7/8 API calls?
Best regards,
Kristoffer