I'm not too familiar with mac and iOS but I need to downgrade xcode on a mac host for CI stuff (current app build is failing on xcode 12). I have access to the host via jumphost and I'm not sure if I can connect via VNC (I also don't like this since it's terribly slow) and most of the guides need a UI to download xcode. Any ideas on how to do this completely via terminal?
First of all download older version of Xcode, you will be need sign in to open the Downloads page.
Here is the Xcode releases page with downloads and release notes.
And install it.
After installing you can switch to the version you currently desire (for example 11.2 below) via terminal using a command like this:
sudo xcode-select -switch /Applications/Xcodex.11.2.app
I'm trying to build a blank cordova application into my iPad Air 2 with Visual Studio 2015 Enterprise edition as i've already done it with success with the release candidate version.
I've got node.js v 4.2.2 on both machines since version 5.2.0 was hanging the build indefinitely, i've also got latest version of iTunes (12.3.1) as well as iOS 9.2 on the mobile device.
I've got the remote MAC set up and everything works fine for the building part, infact i've checked and the .ipa file is there at the end of the build into the folder ...\Documents\Visual Studio 2015\Projects\BlankCordovaApp1\BlankCordovaApp1\bin\iOS\Debug and if i launch that it will correctly install into iTunes and the iPad itself.
The problem is that the build action with Configuration "iOS" and "Local Device" with the iPad connected to the windows 7 PC will hang indefinitely after copying back said .ipa file after writing this line into the Build Output:
2>------ Deploy started: Project: BlankCordovaApp1, Configuration: Debug iOS ------
No matter how much time i wait it wont start the debug session even if i authorized the pc onto the iPad and have my web Inspector turned on onto the safari options. At this point i have to interrupt the build to be able to work again.
What really gets me is that if i connect the iPad to the MAC machine and build with "Remote Device" option the build works fine and i can debug remotely from my windows pc, unfortunately working like that isn't an option since the Apple machine isn't in the same room of my developing machine.
Any insight about this issue would be really appreciate, thanks in advance.
You are using a recent version of node and thus will also need to use a recent version of Cordova.
Specifically, you need to use Cordova 5.3.3 to be able to use Node.js 4.x.x+. The hang you are experiencing is exactly why. It's an incompatibility with a down stream node module and Node 4.x.x. You can downgrade to Node 0.12.x or upgrade your Cordova project to 5.3.3.
http://cordova.apache.org/news/2015/09/22/tools-release.html
Note that Node 5.x.x is only supported in Cordova 5.4.1.
This should be addressed in the latest VS Tools for Cordova Update 6. Deploying to local device is now available.
Take a look at http://microsoft.github.io/vstacoblog/2016/02/04/announcing-update-6.html.
We Really need some help on this one:
We've Struggled with all the Apple Mumbo-Jumbo for the Last two months and can't seem to get our APP on the APPStore...
Right now my problem is after Validating the ARCHIVE compilation and sharing it.. in the Submit Process I Get -
"An error occurred uploading to the iTunes Store"
I Really don't Know what I'm doing wrong and don't seem to find ANYTHING on the Internet that solves the problem...
I've been stugling with this for over a week now... I've tried:
Creating a new Distribution Profile for Code Signing.
Checking All the Target Settings over and over.
Changing the FTP mode from Passive to non-Passive
Connecting from different networks
Reinstalling Xcode4
some other Work Arounds like Downloading the application Loader (Haven't installed it yet, but I Don't Know if I Should)
Please help us, what do you think could be the problem?
Thanks
Hernan
If you are unable to upload Apps to Apple and installed the JavaOSX update (April 3, 2012) this may help you regain your ability to upload Apps:
You can work around this issue by re-creating the old Java 1.5 symlinks:
cd /System/Library/Frameworks/JavaVM.framework/Versions
sudo ln -s CurrentJDK /System/Library/Frameworks/JavaVM.framework/Versions/1.5
sudo ln -s CurrentJDK /System/Library/Frameworks/JavaVM.framework/Versions/1.5.0
Edit Oct 5, 2012 Oracle's Java 7
Elaborating on Hackmonford's comment below.
This exact error message also occurs with Oracle's Java SE 7 1.7.0_10 package installed. To resolve, open "Java Preferences" and either change the order to have Apple's Java SE 6 first, or untick Oracle's Java 7 while submitting to the app store. Verify your change by opening the Terminal:
prince$ java -version
java version "1.6.0_35"
I was having this problem this week, and installed the Java for OS X Lion 2012-002 update, and the problem cleared up. Resetting disk permissions had no effect.
This just happened again.
For OSX 10.8.2 users (does not have Java preference), the only way to fix this is to uninstall oracle jdk.
cd /Library/Java/JavaVirtualMachines
sudo rm -rf jdk1.7.0_09.jdk/
I had also a JavaVM / JRE issue. I have installed the JDK 7 preview from Oracle and that mixed up the upload process which told me the known "An error occurred uploading to the iTunes Store".
A quick check of /var/log/system.log (e.g. using tail in a terminal: tail -n 100 /var/log/system.log) brought up the following error message:
Java 1.5, 1.6, or 1.7 is required. Currently, java is the default java version. Please upgrade.
I had installed the MacOS Preview of JDK 7 directly from Oracle. To fix this issue, simply launch the Java Settings app in Utilities and uncheck JDK 7 from Oracle. Of course you should have an alternate JRE from Apple. See the screenshot how my configuration looks. The upload works for me now.
The odd thing is that the Oracle JDK isn't recognized as Java 1.7 by Apple. This seems like a bug.
UPDATE:
The GUI tool was removed from MacOS. Now, the only solution I know of is to remove the JDK 1.7 folder manually. See the JDK 7 docs how to do this:
Navigate to /Library/Java/JavaVirtualMachines and remove the directory whose name matches the following format:
/Library/Java/JavaVirtualMachines/jdk<major>.<minor>.<macro[_update]>.jdk
For example, to uninstall 7u6:
% rm -rf jdk1.7.0_06.jdk
A bit late, I know - but for anyone still having this problem - Look in your /var/log/system.log log file. In my case the problem was that the iTMSTransporter script (used by the Organizer when uploading the file) used 'awk', and I had to replace it with '/usr/bin/awk'.
Completely solved my problem.
Y.
Just in case this is useful for anyone else - for me it was that the Java JRE was not up-to-date. I checked the console and Application Loader was complaining
I had this problem today after installing latest XCode.
I fixed it by running software update and installing latest Java Update.
I tried the same thing as Hernan, but even with application loader 1.3 I wasn't able to upload.
I noticed that this has happened after installing OSx Lion and upgrading XCode to 4.1!
I followed Joe's tip and I found out that JAVA wasn't even installed.
Follow this blog entry:
Unable to Upload App to App Store
My mbp now run Xcode4.2(4D199) on Lion, I installed the latest java for Lion. And finally I sovled this issue.
Many guys said, he can used the old Application Loader app to upload the apps. so I guess the problem is the latest Application Loader app(2.4.1 (190)), and the fact told me I am right
Okie, in short words:
Here is the solution:
1.I hope you guys do not delete the old Xcode(4.1). We Should pick up the old version Application Loader app.
cd <Install Xcode app>/Contents/Resources/Packages
cp ApplicationLoader.pkg ~/Desktop/
Now, you get the ApplicationLoader package.
2.Install the old one.
Tips: you can remove the latest Application Loader app in path: /Developer/Applications/Utilities/ or just remane it.
That's All.
Hope this way can help you and enjoy the new Xcode4.2. Also hope apple developer can saw this problem and test the latest Application Loader app more.
No Problems submitting to AppStore on April 1st. Issue occured on April 9th. Installing the Java for OS X Lion 2012-002 update via Mac-OS software updater and rebooting the machine fixed it.
Just update to the latest JAVA at your Mac Software Update.
Here is the steps to resolve this issue:
To start with I had installed Oracles Java 1.7 JDK, which was really messing things up.
Went to Finder>Applications and entered in Search box - JavaAppletPlugin.plugin
Right clicked and removed to trash.
A check in Terminal for Java version still showed Java 1.7
my-imac:~ my$ java -version
java version "1.7.0_07"
Java(TM) SE Runtime Environment (build 1.7.0_07-b10)
Java HotSpot(TM) 64-Bit Server VM (build 23.3-b01, mixed mode)
1. Finder>Library>Java>JavaVirtualMachines showed the 1.7 SDK (make note of exact name of the Directory name)
Just in case anything went wrong I copied the 1.7 SDK folder to my desktop before doing the next item
2. In terminal type
cd /Library/Java/JavaVirtualMachines
3. You should now be in that directory
sudo rm -rf jdk1.7.0_06.jdk (or whatever the exact name of the directory is in step 1.)
You may have to enter your administrator password
The directory should now be deleted and you can verify in Terminal by
java -version
Mine now showed "Java 1.6_xxx"
Went into Xcode Organizer and distributed my app to the iTunes store without a problem. Whoo,hoo!
I am new in BlackBerry application development. I have installed "BlackBerry Plug-ins for Eclipse version 7.1" successfully. Now I am trying to import one existing project into Eclipse, it is showing the following error:
Build path entry is missing: org.eclipse.jdt.lau...de.BlackBerryVMInstallType/BlackBerry JRE 4.7.0
what is the reason for this?
If you have only installed the OS 7.1 plugin, then you won't be able to target OS 4.7.
You'll need to also install the SDK for OS 4.7. To do that, in Eclipse, go to the Help menu, then Install New Software..., then select the Work With: pull-down menu, and pick the BlackBerry Eclipse Plugin site.
Then, in the center of the window, you'll select the SDKs (OS Versions) you want to directly target:
As you see, I'm using the Mac Eclipse Plugin, and it doesn't even show OS 4.7 ... I can't remember if the Windows versions still supports 4.7 (I think it might offer a 4.5 plugin). Basically, all the 4.7 devices out there should be eligible for free upgrades to 5.0, so I don't know that it's worth it to support 4.7 anymore. Just support OS 5.0+.
Once you're sure that you have the correct SDK, then in the window you show in your screenshot, try removing that OS 4.7 library. Then, use the Add Library.. button, select JRE System Library and pick the BlackBerry JRE 5.0.0 (it may be in the Alternate JRE menu):
After you do that, try cleaning and rebuilding your project.
I just started Xamarin and trying to explore it. I made an app and trying to install it on Motorola ET1 device but i am getting following error:
Detecting installed packages
Removing old runtime
Installing shared runtime
Removing old runtimes
Installing shared runtime
Installing platform framework
Removing previous version of application
Installing application on device
Synchronizing assemblies
Deployment failed because the FastDev assembly directory could not be created.
Deployment failed. FastDev directory creation failed.
I installed the same app on my Galaxy S3 and it worked fine there. I am using mac for development. I googled and found that disabling fast development helps but i could not find where to disable that in Xamarin Studio on mac. Why can not i install this app on Motorola ET1. And how can i do it? Thanks in advance.
Disabling Fast assembly deployment in Build/Android Build/Packaging solved my problem.
Just simply follows these steps for Xamarin Studio:-
Go to Project option in menu bar and select last option i.e. YourProjectName.AndroidOption
Select Android Build Option in Build Catagory
Select Package tab and uncheck the 'Fast Assembly Option' and click on Ok
Now, you can Deploye your project successfully.
Have you enabled the Development USB Debugging (Settings -> Application Settings-> USB Debugging) and also to be able to use Unknown Sources?
Hope this helps,James