does anybody know what is the equivalent of the TFSReg.exe command-line tool in 2010 Beta 2? I cannot find it anywhere, I searched the entire Program Files tree. Was it renamed? Moved? Replaced by something else? Thanks...
It's actually been removed from TFS 2010 (since you'll be able to set a lot of those details using the TFS Administration Console UI.) If you're needed to configure a custom service, then you can use the details that Jim Lamb provides in this MSDN Forum Post: http://social.msdn.microsoft.com/Forums/en-IE/tfsprerelease/thread/fcec76a1-a772-4ecf-84f3-ad48d67762dc
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I want to port a Compact Framework/Windows CE app to Xamarin to create Android and IOS (and possibly Windows Phone) "versions." I reckon I need Windows 8 for Windows Phone (8) but for now I thought I could get started with Android and IOS in moving this prehistoric app into the 21st century.
According to this article, I first need "Project linker" and can NuGet it, but searching for it via Tools > Extensions and Updates in VS 2013 returns no search results.
That article says you need VS 2012 or better; the direct link to "Project Linker," though, says it supports VS 2010.
Where do I go from here?
UPDATE
I went here, and am in the processing of downloading.
UPDATE 2
Here, it says, "Modern Integrated Development Environment (IDE) – Xamarin uses Xamarin Studio on Mac OS X, and also Xamarin Studio or Visual Studio 2010 on Windows."
Yet in VS 2013, I do have project types now for Android and IOS*, so I reckon that's just a typo (hasn't been updated)?
although I don't have a Mac, so that is not possible for me right now; also, since I'm still on Windows 7 at work, Windows 8 Phone apps are not yet a possibility, either. So at present, Xamarin within Visual Studio is simply a replacement for Eclipse/Java in the creation of Android apps.
UPDATE 3
I've been waiting for something better than PhoneGap, and I think maybe I've found it. If MS were to buy this company and bake Xamarin into Visual Studio -- voila!/yowza/wow! The cats in Cupertino will have to reach for the Pepto-Bismol!
That's a bit outdated and there's a much better approach available today.
You can use Portable Class Libraries (PCL) to share code across project spanning iOS, Android, Windows (Phones) and even OSX.
See this article (and where it leads) for more details.
I certainly agree with #poupou that PCL's are the way to go (if possible). I would recommend James Montemagno's app on github. He just created this for channel9 using VS 2013. I just created a cross-platform app based off of this and it worked out well. I would only use the file-linking for the platform specific implementations with compiler directives. This can be seen in his ServiceRegistrar class in said app.
This SO answer actually explains how to get the 2012 Project Linker to work with 2013 if you still want to go that route and gives a link to the extension.
Also, you may want to check out MvvmCross. It is open-source, has a large user-base and following, and really helps with maximum code re-use. Best part, it uses PCLs and all of it's features (plugins) are available via nuget.
I would recommend reading the article #poupou posted, watching James' channel9 videos on his github page, and (if you want to check out mvvmcross) watch #slodge's N+1 videos on mvvmcross.
Is there an easy way to integrate TFS for version control into MonoDevelop? I have a new MacBook Pro and an trying to determine which things I can do with Mac native apps and which I will need to run using Parallels.
I downloaded the Microsoft Visual Studio Team Explorer Everywhere 2010 command-line client, and was able to create a workspace, map a working folder and get the latest code. However, it would be nice to perform a get latest from inside MonoDevelop. In the Options there are External Tools I can try and setup, but I thought someone might have already done this. Has anybody done this?
Also, I see the the opentf project lists an alpha-quality MonoDevelop addin in the Feb 4, 2008 Release Notes, but that is two years ago. Has anybody used this?
You can always use Svn Bridge. In order to use it you will need to install it on the TFS server itself. It will then allow your TFS server to communicate via SVN protocol.
I retry to post an answer (sorry for my english i'm french). I has the same problem than you, i make some software for WP7 from visual studio and i use TFS in my compagny and want to make iphone applications with monotouch.
I Try openTF but i need direct integration in monodevelop, i find nothing in the internet and i decide to make my addin.
I release a test version (free of course) than you can try, it's integrate directly in monodevelop with TFS, and work for me on my mac.
You can see my blog at teamaddins.com i think it's can help.
Bruno
The least-bad solution I've come up with for Xamarin + TFS is to set up TFS through a Windows machine as normal, mount the TFS workspace as a SMB fileshare on the Mac, and manage checkouts manually in Visual Studio.
It's klugey, but there doesn't seem to be any reliable TFS tooling available for Mac.
We will be doing a database driven logistics system for our Software Analysis and Design course. What we want to do is to work on the project simultaneously so that we can finish the project earlier. Is TFS the right tool for this? If yes, how do we start? What are the steps to set up the TFS? We use VS 2010.
Thanks.
This is a very broad question. TFS is an excellent code repository that does allow for multiple developers to have a centralised code base (which sounds like what you are after).
The first thing you will need of course is the TFS 2010 installation disk and ideally a separate box to install it on. Although the installation and set up can differ slightly on differing OS, i would recommend following the installation guide here and posting any specific and more detailed questions as you come across issues.
Is TFS the right tool for this: Maybe. It may be a bit much overhead to use for a course.
How do you start: If you have Visual Studio 2010 Ultimate, TFS should be included. Everything is installation wizard based, and the install (can) give you everything you need. For what you want, a stand-alone installation using SQL Server Express should be fine.
If you're looking for something lightweight that you all could use for source control, you might want to consider some of the git/svn hosting services (e.g. http://unfuddle.com). There's no direct integration with Visual Studio without a third-party tool, but it will give you the basics of being able to share source code among your team.
Does anyone know where I can find any process guidance templates for TFS 2010 other than the two provided by default?
The Project creation wizard also has a link to download more Microsoft certified process templates, link which points to this page: http://msdn.microsoft.com/en-us/vstudio/aa718795.aspx. Make sure you keep an eye on that site as new templates will be posted there.
Thanks, Ladislau
Version 3 of the Scrum for Team System template (currenlty a release candidate at time of writing) is available. Info and download locations are available at http://scrumforteamsystem.com/cs/forums/14/ShowForum.aspx
I'm not sure where some of the older 2008 templates on codeplex are up to in terms of providing 2010 versions. I'd suggest going to codeplex and searching for TFS and template and seeing what you find.
We have a ton of code written in Dexterity, whose only Source Control integration option is SourceSafe. Are there any products out there that could act as a bridge so that Dexterity would believe it was talking to a SourceSafe server, but all the commands were actually translated to TFS (2010) actions?
Yes - that's exactly what the TFS MSSCCI Provider (2010 Beta 2 version) does.
Dexterity doesn't appear in the list of supported apps so it's probably not very well tested, if at all. On the bright side, Michal is very receptive to bug reports; hopefully he'd be able to fix any issues you encounter before the final 2010 power tools are released.