Clojure binding not working - binding

I'm working through the Clojure examples in Stuart Halloway's "Programmming Clojure" and I've hit a snag when using binding:
(def foo 10)
; => '#user/foo
foo
; => 10
(binding [foo 42] foo)
; => 10
(binding [user/foo 42] foo)
; => 10
(binding [user/foo 42] (var-get #'user/foo))
; => 10
Why won't it give me 42?

Verdict: bug
This appears to be a bug in the 1.1.0-alpha-SNAPSHOT and it is reproducible on Linux, too.
If you go back now to the Clojure d/l page, that version seems to have been withdrawn and 1.0.0 is the "Featured" d/l.
And in 1.0.0 your example does bind 42.

On a related note:
its really easy to be bitten by bindings in this way when ever you run code in another thread. I have encountered problems like this when a function I call evaluates something through pmap instead of map when the code is actually executed on a thread from the thread-pool. agents will do this also i believe.

Related

Comprehension pattern and neo4j-embedded

I have a problem when using comprehension with a neo4j-embedded (version 3.5.3).
For exemple, this kind of query works perfectly fine with neo4j enterprise 3.5.3, but does not work with neo4j-embedded :
MATCH (myNode:MyNode {myId:'myid'})
MATCH path = ( (myNode) -[*0..]- (otherNode:MyNode) )
WHERE
ALL(n in nodes(path) where [ (n)<--(state:MyState) | state.isConnected ][0] = true)
RETURN myNode, otherNode
The error I get when using neo4j-embedded is difficult to understand, and looks like an internal error :
org.neo4j.driver.v1.exceptions.DatabaseException: This expression should not be added to a logical plan:
VarExpand(myNode, BOTH, OUTGOING, List(), otherNode, UNNAMED62, VarPatternLength(0,None), ExpandInto, UNNAMED62_NODES, UNNAMED62_RELS, Equals(ContainerIndex(PatternComprehension(None,RelationshipsPattern(RelationshipChain(NodePattern(Some(Variable( UNNAMED62_NODES)),List(),None,None),RelationshipPattern(Some(Variable( REL136)),List(),None,None,INCOMING,false,None),NodePattern(Some(Variable(state)),List(LabelName(MyState)),None,None))),None,Property(Variable(state),PropertyKeyName(isConnected))),Parameter( AUTOINT1,Integer)),True()), True(), List((Variable(n),Equals(ContainerIndex(PatternComprehension(None,RelationshipsPattern(RelationshipChain(NodePattern(Some(Variable(n)),List(),None,None),RelationshipPattern(Some(Variable( REL136)),List(),None,None,INCOMING,false,None),NodePattern(Some(Variable(state)),List(LabelName(MyState)),None,None))),None,Property(Variable(state),PropertyKeyName(isConnected))),Parameter( AUTOINT1,Integer)),True())))) {
LHS -> CartesianProduct() {
LHS -> Selection(Ands(Set(In(Property(Variable(myNode),PropertyKeyName(myId)),ListLiteral(List(Parameter( AUTOSTRING0,String))))))) {
LHS -> NodeByLabelScan(myNode, LabelName(MyNode), Set()) {}
}
RHS -> NodeByLabelScan(otherNode, LabelName(MyNode), Set()) {}
}
}
Any idea ?
It was quite a complicated issue but here is the full explanation.
First, I found that it was not specific to neo4j-embedded. The internal error exception was raised because of an assert in Neo4J, witch would trigger an exception only if the flag -ea (enable assertions) is set. And this flag is set only when running tests with maven or any IDE.
Drilling down Neo4J's code on github, I found also that this assert whas added because of some concerns on recursive comprehension pattern. (The commit is here : https://github.com/neo4j/neo4j/commit/dfbe8ce397f7b72cf7d9b9ff1500f24a5c4b70b0)
In my case, I do use comprehension pattern but not recursively, so I think everything should be fine, except when unit testing :)
I submitted the problem to Neo4J's support, and they will provide a fix in a future release.

Unit Testing F# Code Throws Null Reference Exception, why?

I'm using the NUnit testing technique suggested in the yet to be released book "F# Deep Dives Version 12" (Sec. 2.2 "Adding Tests")
The code below executes fine compiled or interactive with MEMOIZE defined/undefined. However, executing the unit test from the GUI NUnit works fine with MEMOIZE undefined, but it fails with a "Null Reference Exception" when MEMOIZE is defined. Notice memorize() uses a Closure. I'm suspecting the exception is happening because some initialization code generated by the compiler is not getting executed when NUnit starts up. What do you think?
open System
open System.Collections.Generic
open NUnit.Framework
open FsUnit
let memoize (f: 'T -> 'U) =
let t = new Dictionary<'T, 'U>(HashIdentity.Structural)
fun n ->
if t.ContainsKey n then t.[n]
else let res = f n
t.Add(n, res)
res
//TODO: Insure J>0 & K>0 & J<K
let isMult =
#if MEMOIZE
memoize (fun (j,k) -> k % j = 0)
#else
(fun (j,k) -> k % j = 0)
#endif
type ``Given the isMult function``() =
[<TestCase(3,1,false)>]
[<TestCase(3,2,false)>]
[<TestCase(3,3,true)>]
[<TestCase(5,10,true)>]
[<TestCase(3,15,true)>]
[<TestCase(5,13,false)>]
[<TestCase(5,15,true)>]
member t.``the result is calculated correctly``(j, k, expected) =
let actual = isMult (j,k)
actual |> should equal expected
UPDATE:
The standalone NUnit application is version 2.6.3.13283.
"FinnNk" gave me an idea! I installed Nuget package "NUnitTestAdapter". Now I can test directly within VS 2013. No surprises, though. I get all tests 'green' when MEMORIZE is undefined and all tests 'red' when it is defined.
The exception is still the same: "Null Reference Exception". However, now that it executes in the IDE, I can have the debugger stop on the exception. All I can determine so far at the breakpoint is that it needs the symbols from:
C:\WINDOWS\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.pdb
I installed the new VS 2015 Preview Edition. Nothing different happens in that environment. Now that .NET Framework is open source, maybe I can zero the debugger precisely on the problem with the source code for "mscorlib".
Are you running your NUnit tests in multiple threads? Normal dictionary is not thread-safe so weird things can happen. How about if you use ConcurrentDictionary, will it give the same result?
let memoize (f: 'T -> 'U) =
let t = System.Collections.Concurrent.ConcurrentDictionary<'T, 'U>()
fun n -> t.GetOrAdd(n, f)

How to mock objects in Erlang using Meck?

Okay, I'm using Meck and I'm lost. My first language (that I've been writing for about 7 months) is Ruby, so I can't seem to wrap my brain around Meck mocking yet. I do get Ruby mocking though. Hoping someone can help me. Also, I've only been writing Erlang for a week.
Updated Code (but mocking still isn't working)...
I have a Erlang console_io prompter module that looks like this:
-module(prompter).
-export([prompt/1, guess/0]).
prompt(Message) ->
console_io:gets(Message).
gets() ->
{_, [Input]} = io:fread("Enter: ", "~s"),
Input.
guess() ->
Guess_Input = gets(),
Guess_List = convert_guess_to_list(Guess_Input).
convert_guess_to_list(Guess_Input) ->
re:split(Guess_Input, "", [{return, list}, trim]).
My test now looks like this:
-module(prompter_test).
-include_lib("eunit/include/eunit.hrl").
guess_1_test() ->
meck:new(prompter),
meck:expect(prompter, gets, fun() -> "aaaa" end),
?assertEqual(prompter:guess(), ["a","a","a","a"]),
?assert(meck:validate(prompter)),
meck:unload(prompter).
The error I'm getting is this:
Eshell V5.9.3.1 (abort with ^G)
1> prompter_test: guess_1_test (module 'prompter_test')...*failed*
in function prompter:guess/0
called as guess()
in call from prompter_test:guess_1_test/0 (test/prompter_test.erl, line 10)
in call from prompter_test:guess_1_test/0
**error:undef
I want to mock (stub?) the gets function in my test so that gets will return "aaaa" and then when I assert on get_guess() it should equal ["a", "a", "a", "a"].
How do I do this?
There are two problems:
The prompter module has two exported functions, but you only mock one of them (gets) with meck:expect. By default, Meck creates a new module that only contains the functions that you explicitly mock. You can change that by using the passthrough option:
meck:new(prompter, [passthrough]),
When you mock the gets function, all module-prefixed calls (i.e. prompter:gets()) are intercepted, but Meck has no way (yet?) of intercepting internal calls (e.g. the gets() call in the guess function), so you would still get the unmocked version of the function. There is no completely satisfactory way to avoid this. You could change the call in guess to prompter:gets(), or you could move gets into a separate module and mock that.
The first line says to create a new mocked module, my_library_module:
meck:new(my_library_module),
Next, we mock the function fib in my_library_module to return 21 when 8 is passed in:
meck:expect(my_library_module, fib, fun(8) -> 21 end),
We have some eunit assertions to test our mocked function. The code_under_test:run call is what you want to replace with the the function using your mocked module, and the 21 is the result you are expecting from the function call:
?assertEqual(21, code_under_test:run(fib, 8)), % Uses my_library_module
?assert(meck:validate(my_library_module)),
Then we unload the mocked module:
meck:unload(my_library_module).
If you wanted to write the same test for your module, you could write:
my_test() ->
meck:new(console_io),
meck:expect(console_io, gets, fun() -> "aaaa" end),
?assertEqual(["a", "a", "a", "a"], console_io:get_guess()), % Uses console_io
?assert(meck:validate(console_io)),
meck:unload(console_io).

how to pause the console in F# language

Please tell me how I can pause the console window when running the program in F#.
open System
let myList = [0..9]
let myFunction =
for n in myList do
Console.WriteLine(n)
myFunction
I am guessing that you want the console to display the output after the program execution finishes.
You could put this line in the end of your snippet
Console.ReadKey() |> ignore
to 'pause' the console in that sense.
You may consider to wrap the pause function in compiler directives, since you probably don't want to have the same effect in release code.
(* your code here *)
#if DEBUG
System.Console.ReadKey(true) |> ignore
#endif
// When running in debug mode and using Visual Studio to run the program,
// one may miss the results as the program runs to the end and exists.
// Since running normally, i.e. Visual Studio Ctrl-F5, will add an pause
// automatically the pause is only shown when in debug mode.
let pause () =
match System.Diagnostics.Debugger.IsAttached with
| true ->
printfn "\nPress any key to continue."
System.Console.ReadKey(true) |> ignore
| false -> ()
pause ()

In Erlang, how do you invoke a function dynamically?

I want to call xyz with the name of a function to be invoked.
-module(sample).
-export([xyz/1]).
xyz(Name) -> Name().
p() -> "you called p".
g() -> "you called g".
But I get the following error:
1> c(sample.erl).
./sample.erl:6: Warning: function p/0 is unused
./sample.erl:7: Warning: function g/0 is unused
{ok,sample}
2> sample:xyz('p').
** exception error: bad function p
in function sample:xyz/1
3>
It is correct that you have to export p and g. You can then use apply/3 to call it.
erlang:apply(sample, p, []).
Only fun-values are usable with the Fun(...) syntax. You are passing in an atom-value. An atom is a 'bad function' as the error message go. You could do something similar to
xyz(p) -> fun p/0;
xyz(g) -> fun g/0.
Then go ahead and call
Fun = xyz(p),
Fun()
-module(sample).
-export([xyz/1, p/0, g/0]).
xyz(Name) -> ?MODULE:Name().
p() -> "you called p".
g() -> "you called g".
1> sample:xyz(p).
"you called p"
Pattern match is the idiom to use:
-module(sample).
-export([xyz/1]).
xyz(p) -> p();
xyz(q) -> g().
p() -> "you called p".
g() -> "you called g".
If you want to be dynamic you can use a gen_event server.
Essentially what this is is a server that holds a state which consists of key/function pair like so:
[{p, #func1},
{g, #func2},
{..., ...},
...]
You can then essentially bind events to functions. (there is, needless to say, a bit more to it than that.
The easiest way to do is to try exporting p and g along with xyz.
-export([xyz/1, p/0,g/0]).
After exporting the function p and g can be called as follows :
1> sample:xyz(fun sample:p/0).
"you called p"
2> sample:xyz(fun sample:g/0).
"you called g"
Another way to look at it is that (depending on the problem you're solving) dynamic calls to functions isn't necessarily the right approach. Given that processes and message passing are the way you organize your code in Erlang since it's a "concurrency oriented language", maybe you could just use message passing with a selective receive rather than mimicking idioms of a sequential language? Send a message for what you want and get the custom reply based on that. It's about the result of each function, not the function itself, after all. (Plus there's the flexibility and scalability of message passing, etc.)
Although processes aren't totally free compared to calling from a library module, Erlang-level processes are dirt cheap (especially if the message communication is within the same node). They're not OS-level processes. The overhead would be comparable (or better) to dynamic function calls and object instantiation in heavier scripting languages.

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