How Delphi 2009 converts Delphi 7 projects re build configurations - delphi

I'm moving frequently between D7 and D2009 with library code that works with both.
For ease of going both ways, I'm routinely deleting all the D2009 additional files that get created, eg: *.dproj etc, such that on entry to D2009 I'm only ever taking D7 files.
This is nice because D2009 automatically makes a *.dproj, *.dgroup etc and apart from a notification on entry to D2009 that each project has been upgraded you can build immediately.
I have two identical machines, each with D2009 on them.
The 'good' one does what I've listed above, creating an upgraded project with the default build configurations 'base', 'debug' and 'release'. Looking in these, I can see my options copied from the Delphi 7 *.dof file (eg compilier options and output directory etc).
On the 'bad' machine with identical D7 projects supplied to it, although it 'upgrades' the projects it does not import the compiler options and output directory settings.
I've not fiddled with build configurations at all.
I can manually import a set of options saved on the good machine, but this is tedious and I'd like to find out why the 'bad' machine behaves in a different way.
Is there a 'master' build configuration that might now have a time/date that makes D2009 think I want that instead on a default upgrade?

I've just come across this exact problem.
In my Drag/Drop components, although I support Delphi 5 through Delphi 2010, I only distribute the dof files. I do this to avoid having to keep the dof and dproj files in sync. Now all of a sudden the search path setting from the dof files are not being exported to the dproj files.
The solution I've found is to strip the dof file of everything I don't need:
[FileVersion]
Version=7.0
[Directories]
OutputDir=.
UnitOutputDir=.
SearchPath=..\..\Source
With this change the dof file is imported correctly.
I haven't had time (nor reason or motivation) to investigate precisely which entry in the dof file that is preventing the SearchPath from being exported.

Ok, just a few questions, you have two machines the good the bad (and not the ugly). The good creates a valid 2009 project from the 7 project. But the bad one misses the compiler options and the directory settings.
At first, are you sure you have provided the .cfg file? This one is needed for this information.
Next, which order are the delphi versions installed. If the newest version is installed before the oldest, there can be some problems. Installing them in correct order gives no problems. (I have had 6, 7, 8, 2006, 2007, 2009 on the same machine without problems).
You said that the problems happened "suddenly". Can you recall what has been changed on the bad machine just before the problems started?
If you have the time, you can try to reïnstall anything.
Hope this helps.

Do you have relative paths in your projects? It seems that D2009 (or the BDS ide in general) reacts slightly different with respect to the work-directory used to resolve partial paths.
Sometimes when you file->open a file, all relative paths are suddenly relative to the path of that opened file. This state also seems to be more persistent.
To exclude such problem, open a file from the respective .dpr/.bdsproj/.dproj dir for each project of your projectgroup and do a build.

Related

Same code, missing qtintf70.dll

Compiling some old code, my application will no longer run. Newly compiled exe-file won't start "because qtintf70.dll is missing from your computer".
Strange thing: an older exe file compiled from exact same code runs just fine. Both exe files tested on same system, but compiled on different Delphi installations (both Delphi 7 running on VirtualBox).
Googling, someone suggested "You have pulled in Clx somehow. Clx apps require the QT library. Look for units in your uses clauses that start with Q." but again: this is the exact same code. I've checked and can't find anything.
Suggestions?
In D7, the only source code units which reference qtintf70.dll are QForms.Pas and Qt.Pas.
So, what you need to do is to
Move all instances of these two files and their corresponding .DCU files to somewhere not on your project's search paths. Use a utility like SwiftSearch to make sure you find all of them.
Do a full build of the project.
The build should grind to a halt somewhere with a complaint that the compiler can't find one or other of these units. The source unit that is being compiled at the time is the one which contains a reference to one or other of them.

What could cause a mismatched DCU file?

When I open my project and I double click on a specific pas file in the Project Manager, bds.exe freezes and continues using 25% of the cpu. I have to kill the process through the Windows Task Manager. (1)
When I open my project and I press F12 on that exact same file, I see what I would have expected to see earlier, the contents of the pas file.
When I open my project and I compile it first, then double click on the file, everything is fine.
I'm trying to figure out how, what I assume to be a mismatched DCU file, snuck into my project and what the best way is to prevent a similar issue in the future. Can I force all DCU files to be rebuilt? Can I simply delete all dcu files and recompile or is that a dangerous thing to do? My DCU files are currently also stored in the same directory where I keep the pas and dfm files, that is a bit messy.
(1) our application also shows behaviour in production where it sometimes crashes while it continues to use a steady cpu usage or simply continues to work as expected but shows a steady cpu usage in the background. We have been unable to trigger it in a compiled version but see it popping up from time to time. We assume the dcu mismatch is at the source of this problem.
There are numerous issues in your question, some entirely unrelated, but the assumption that the problem is a "mismatched" DCU is unlikely to be correct (by which I presume you mean an "old" or otherwise incorrect DCU compiled in the past or with different source).
First your problems.
IDE Behaviour
The problem with the IDE locking up when double-clicking a unit in the Project Manager is unlikely to be anything to do with a "mismatched" DCU.
Do you have source files located on a network drive ? Is this unit such a file ? Is that network location available/valid ? i.e. is the path to the file using a network drive letter that is no longer mapped or otherwise not available ?
If there is no explicit path in the unit reference in the DPR, do you have network locations listed in your system, IDE or project PATH ?
Difficulty accessing file locations is the most likely explanation for the IDE appearing to lock up when trying to simply open a file.
As to why it should behave differently when using F12 rather than the Project Manager, unfortunately the Delphi IDE is notorious for using different mechanisms to achieve the same thing in different places so it isn't surprising that sometimes when one of these mechanisms breaks the others still work (and can give different results even when both work).
Runtime Behaviour of your App
If we work on the basis that you do indeed have a "mismatched" DCU then performing a full build of your project will resolve that mismatch, as long as you have the source for all the required DCU's and that the correct and appropriate source for each DCU is available.
However, even though the mismatch may be resolved, rebuilding may or may not fix the issue, depending on whether that issue remains in the source code for that unit itself when recompiled.
The simple fact of the DCU being "mismatched" cannot cause aberrant application behaviour. With the exception of OS or RTL bugs etc, if there are errors in the behaviour of an application then those errors will be the result of errors in the source code as compiled.
Simply recompiling source code containing an error will not remove that error.
As such, if there is such an error then far more information will be needed if anyone is to be able to give any assistance on that score (and this should be a separate question, once you have done some initial debugging and diagnostics yourself).
Runtime Packages
If you are using runtime packages then things get more complicated because with a runtime package, the DCU employed for any particular unit could be part of a package file. In that case, the DCU file on disk is produced when you compile the package itself but any project that uses that package will not use the DCU on disk but will instead use the version that has been compiled into the package.
So if you are using runtime packages then as well as rebuilding your project you need to also rebuild any and all runtime packages that may have changed.
Now, for your actual questions.
Q1: Can I Rebuild all The DCU's ?
Yes, of course. But see above w.r.t Runtime Packages, if your project uses them.
I would strongly recommend that you change your project settings to output DCU files to a specific location, separate from the source files.
For example, you could have a project specific DCU folder using a relative path. i.e. set your DCU output folder to something like ".\dcu" and create a dcu folder within the folder where your DPR is located.
For Delphi versions supporting multiple platforms and configurations it is best to include the environment variables for the platform and configuration in that path, so that you don't end up using units compiled for DEBUG in a RELEASE build.
e.g.
.\dcu\$(Platform)\$(Config)
or
.\$(Platform)\$(Config)\dcu
What Is Compiled in a Build ?
When you do a Build on a project (as distinct from a "Compile"), all units referenced by that project will be recompiled, with the exception of any VCL/RTL units (i.e. those provided with Delphi). Those get special treatment.
At a minimum, rebuilding a project will forcibly recompile all units explicitly listed in the DPR, but will also recompile all other units that are used by those units (or units that they use etc etc).
NOTE: DCU's With Missing Source
A unit will only be recompiled if the source can be located.
If you have a DCU and the source file is missing or cannot be located on the project, IDE or system path, then the compiler will simply assume that you want to use the existing DCU.
This is the case even with a full "Build".
3rd Party DCU's
It may seem obvious but you should also be careful that you don't delete DCU's that may be your only copy of any 3rd party libraries you may be using for which you do not have the source.
This is highly inadvisable, but I guess we mustn't rule out the possibility that you may be in this situation.
Q2: Should I Delete all the DCU's ?
In general, yes. As noted above, even a full build will be successful if you are missing the source code for a unit that is referenced, as long as there is a DCU (or required package, if using runtime packages) that can be found.
So the only way to be sure that you have the current source for all DCU's is to first delete the DCU's that any previous builds may have used.
This is of course much easier when you have a specific, explicit location in which all your project DCU's are output.
It's slightly more involved if you are using Runtime Packages, though if you are organising your DCU's sensibly then the only real complication is that you need to repeat the same exercise for all the projects involved, working through starting each of the runtime packages that are used and finishing with the projects that in turn use them.
Yes, you can rebuild all DCU files in your project;
In the project group window, right click on the project and select Build.
It is OK to delete all DCUs in your project, but not necessary (or desirable in case you make a mistake...).
Note that this only builds DCUs explicitly in you project (as shown in your project tree) not any implicit ones imported as a result of your uses clauses.
Three things may be going on that have not been adressed in other answers.
Note that I only have experience with Delphi XE2 and Seattle 10, but they may apply to your version.
Delphi can be slow when switching from form to source view, especially if you have many components on your form. In migrating from XE2 to 10, we noticed an improvement here. We are talking seconds here, this does not seem to be your issue.
Delphi can be notoriously slow when switching between projects. After a switch the IDE can take a very long time (20-30 seconds) to respond. You cannot type anything; code completion takes a long time; initiating a project search with Alt-S-D waits a long time, then fails. In migrating from XE2 to 10, we noticed a large deterioration here.
Conditional compilation. If you have IFDEFs in your code compiling stuff for one project but not for another, your IDE can hang completely, and there's nothing else you can do then killing BDS.EXE. This happens in Delphi Seattle 10 if you switch projects and accidentally Compile instead of Build.
You may experience variations of these.

Solving Delphi BPL Package problems where BPLs won't load but you've already recompiled (Windows VirtualStore filesystem issue)

My general question is how do you troubleshoot "My BPL won't load due to a dependency that just won't go away, no matter how much I clean up and recompile". Update You may think you have a clean recompiled system, but thanks to the inverse-miracle that is Windows and its file system virtualization mis-features, you haven't.
When I try to load my designtime package (in this case named dclFsTee.bpl) into my Delphi IDE (it's the fast report 4 teechart wrapper component package), it complains:
The program can't start because tee7100.bpl is missing from your computer. Try reinstalling ...
That tee7100.bpl is not referenced on any DCP or DCU file on my system THAT I KNOW OF. But clearly, something is wrong, and I can't find the problem.
All Delphi users face a hundred "won't compile or won't load" problems with BPLs. The universal refrain when asked what to do is to clean up your computer.
However, I've now spent hours cleaning up my computer, and while everything compiles file, clearly there must be something out of date hiding somewhere, because the resulting BPL file that I'm trying to load still wants to load a version of a TeeChart BPL that I removed from this system days ago, along with every trace I could find.
The traces of TeeChart stuff in Delphi 2007 that I removed include everything in the $(BDS)\Lib and $(BDS)\Lib\debug folder, and all DCP and BPL folders on the system. Also every TeeChart-unit-named dcu file is gone.
Once you've gotten to the end of the road, what do you try next? (Format the hard drive, buy new computer.) Seriously. I think I'm a smart guy, but I have a 1 tb hard drive, a library path that runs to 80+ folders, and a source code repository that seems to be well organized, but clearly something is hiding where I can't find it.
I have TeeChart Standard 2012, with full source code, and as far as I know, my development machine no longer contains any old TeeChart BPLs or DCP files from the "tee chart tee7100.bpl" version that ships with delphi.
I have run the "recompile.exe" wizard that comes with teechart, which appears to just run MSBuild and build the packages, after writing a {$DEFINE x} declaration to the tee.inc files (there are two of them in the source distribution).
However, somehow, silently it seems like one of the implicit imports into one of the packages is drawing in some stale file which has not been rebuilt, and which therefore tries to load the tee7100.bpl. The new bpl name is tee911.bpl.
Rather than ask the pretty-specific-to-fastreport question, I'm only mentioning it as a specific instance of a general world of hurt that I have faced dozens of times while developing in Delphi.
I'm only giving the fast-report details so you can see that this is in fact a specific instance of a general problem that one faces sometimes inside Delphi IDE when dealing with a component source code or package, or set of packages, with dependencies. Cleaning up your computer so that your code even builds can be tricky.
So here is my Delphi package-to-package-dependency-resolution question:
What is the most effective way to find or trace implicit-load-of-some-no-longer-wanted BPL-problems so that my code (which builds and compiles just fine!) will actually load into the Delphi IDE. The BPL file that results from running Recompile seems to be linking properly to the right DCP files, and no old/stale DCP or DCU files are present. The new DCP file name is tee911.dcp, for instance.
Can you get somehow, any idea of what package is actually stale, and what is being read and linked and imported statically when the .bpl links? (I'm thinking maybe like a special MAP-like file for BPL files?)
Update After many hours of fighting with this, and using every trick I know, I realized I hadn't checked for some VirtualStore related issues caused by file virtualization in Windows 7. That means that Windows 7 lies to the programs that run on top of it. It gives you another version of the file, that isn't the one you want. This can be deadly in several ways; One; You recompile a BPL but that's not the one that loads. The BPL that was killing me was in the SysWow64 folder that was part of the VirtualStore. Note that the virtualstore basically makes phantom files appear that are only there if you're a certain "low privelege" program, which Delphi 2007 on Win7/64 bit, apparently is. To remove BPL files in your SysWow64 VIRTUALSTORE folder for your current user account:
del %HOMEPATH%\AppData\Local\VirtualStore\Windows\SysWow64\*.bpl
... Some days I just hate Windows architecture. Anyways, I'm not going to put the above as the answer, because I'd like to know if anyone has a better way or any tip or suggestion that might help next time.
Okay nobody else answered so I'll put this here to be helpful for future people:
-- Remember Windows VirtualStore when cleaning up broken systems which have old versions of DLLs on them including TeeChart, FastReport, Indy and so on which tend to be involved in messes because they can exist both as "out of box packages that ship with delphi" as well as frequently installed as upgraded versions if you purchased and installed them from the vendors directly, or third, you may have your own compiled copy in your company's mega-component-pack-directory.
-- When searching for duplicate or out of date BPLs, doing a file search in windows doesn't look in the virtualstores, you'll have to locate and zap the whole virtualstore area for your process or user, or program, manually.
The second level of this issue is this:
The dependency graph for FastReports is complex:
It depends on Indy and you might have your own version of Indy, and Delphi itself has one, and other things on your hard drive might have their own copy of Indy.
It supports various editions of TeeChart, including the binaries that come with Delphi, and perhaps the Standard version or other purchased version of TeeChart that you might have bought from Steema.
It uses a precompiled header include file to do the compilation and not just ONE but TWO different copies of an identically named include (.inc) file.
When you use their own compiler tool (recompile FastReport) it works pretty reliably but isn't the best for when you want to build everything in your project from a single build script, thus the source of my problem.
The key is to learn everything there is to know about the dependencies of all the components in your giant pile of packages, and to organize your system cleanly so that you don't have old stuff (like Indy and TeeChart bpls, dcp, or dcu files) lying around. Cleaning that up is quite a complex job if you don't know what you're doing.
A utility to really remove all traces of the version of Indy and TeeChart that ship with your system, and the "Embarcadero edition" of FastReports is key to getting this situation resolved. A general tip is that "if a version of X ships with Delphi and you are going to install a new version, prepare to suffer until your system is really cleaned up".
A really amazing technique to avoid all this crap is to just not install Indy, FastReport or TeeChart (uncheck them or skip them) during your initial Delphi IDE install, then install them yourself, one by one, from sources. Just because a version comes pre-installed in Delphi doesn't make that a good thing. (Update: You can no longer unselect Indy during install, it's part of the base Delphi product since at least Delphi XE8. A clean-up utility to remove the built-in Indy from Delphi's own lib dirs is necessary for anyone who builds their own.)
Another really amazing technique is to run the Installers for commercial components on a virtual machine, then just collect up the pascal source code and transfer that onto your clean development machine, and build it yourself. That way you can avoid the terrible things that happen when you've got BPLs and stuff scattered around your system, and even installed into C:\Windows\System32 (on 32 bit systems) and C:\Windows\SysWow64 (the equivalent path on 64 bit systems).
put that BPL (tee7100.bpl) under $(BDSCOMMONDIR)\Bpl
for XE: $(BDSCOMMONDIR)= "C:\Users\Public\Documents\RAD Studio\8.0"
for XE5: $(BDSCOMMONDIR)= "C:\Users\Public\Documents\RAD Studio\12.0"
The other issue that can cause this, is not having the folder where you've stored your .bpl files in your system path.
This happens because Delphi attempts to call the WinAPI function LoadLibrary with a file name, instead of an absolute path. So if Windows can't find the file, Delphi can't load it.
See this forum post for more information.
This seems to be an issue in Windows 7, though not in Windows 10.

How to remove duplicate resources (RES, DFM) while using Delphi with non specific Library paths?

I followed the advice received in a previous discussion ( Should "Library path" point to the source files of packages? ) and now my Library Path points to folders containing the compiled code (DCU) and NOT to the source code of my controls.
The problem is that I have to duplicate the RES and DFM files and copy them from the 'source code' folder to the 'compiled' folder. It is not a elegant solution at all since, every time I change something (and I do often) to my controls I have to remember to copy the new resource files to the compiled folder.
There must be an elegant way to solve the mystery of the paths! All I want is to push the compile button and to have my program compiled. It doesn't seem so complicated. Right? Well, actually it work with my previous setup (point Delphi to source code of all controls). I just changed it to do it the way the 'good people' are doing it.
Addendum
I still think this is the wrong approach since Delphi's (scarce) documentation says that Library path should point to the "source files for the package".
Using:
Delphi 7, Win 7 (32), simple Delphi setup (single developer with no versioning system installed).
You have two solution:
Use a build tool to build and copy all files where they should be properly deployed (my preferred solution) after each build
Put the .pas/.dfm/.res directory after the .dcu ones. It will find the .dcu first and won't recompile unless you build, and it will keep on looking for .res/.dfm, etc.
If you look inside a D2007 project file (*.dproj) you'll see that the search path occurs multiple time for each configuration. There is
<DCC_UnitSearchPath>,
<DCC_ResourcePath>,
<DCC_ObjPath> and
<DCC_IncludePath>.
Maybe you can point <DCC_ResourcePath> to the source directory containing the resource files while you point the other variables to the DCU directory.
NB: I haven't tried this and can't check if the situation is different in other Delphi versions.
Though answers provided here by others are definitively good and correct (everybody receives a vote up), after experimenting a bit I decided to keep my previous (KISS) set up. It worked for years and it will work for many more. I know, it trades speed (recompiling the source code) for stability but it keeps the "paths, libraries, source, browsing and output folders" madness at bay. I just don't have to worry about settings paths anymore (except first time when I install Delphi but this can be automated) or to quit current DPR Delphi project and load a DPK library and compile it every time I add changes to it.

Delphi Compile and Build produce different binary on same project

In a fresh VCL application Compile and Build operation produce the same binary and map file (with minor differences at the end of .exe file even if "include version information in project" option is switched off - already discussed). Map file is the same byte to byte. But wen I add any third-party component the binary and map(!) file produced by Build and Compile are significantly different!
Tested on two versions of Delphi:
- Version 7.0 (Build 8.1)
- CodeGear™ RAD Studio 2007 Version 11.0.2902.10471 (+December 2007 Update)
Step to reproduce:
Create New VCL Application. Possibly add any native Delphi component (I try all components from Standart, Additional, Win32 and System tab).
Turn on Detailed Map file on Linker tab of the Project Options.
Build project.
Rename output .exe and .map file (for example: project1.exe to project1b.exe and project1.map to project1b.map).
Compile project.
Rename output .exe and .map file (for example: project1.exe to project1c.exe and project1.map to project1c.map).
Compare files from step 4 and 6. (I use WinMerge
2.12.4.0).
We have little different .exe files and fully identical .map files. Then if we repeat all steps again but use in the project third-party component (I try ODAC, DOA, DevExpress and selfmade) we get more different .exe and different .map files.
Why? Any suggestions?
UPDATE
Some information about how I found this and why it's interests me:
Project is build from simple script with MSBuild. When in the project was added translation thru ITE (dll with resources) I found that when project was Build (from script or from IDE) - translated version work wrong - some text on button, labels etc. got from wrong place (literally from another button, labels). When project Compiled from IDE - everything is ok. So I start compare Build and Compile output...
What you're seeing is simply an artifact of the built-in make logic of the compiler. When you do a build, it tells the compiler to build all available sources. So Delphi processes each source file and for each unit in the uses lists for which it finds source, it will then build that file. It does this recursively. When you do a compile, only the existing .dcu files are loaded and if they're found to be up-to-date, nothing is done. This can actually lead to a different order in which the units are discovered since each .dcu will effectively "flatten" the uses list. Since the units are discovered and loaded in a different order, they are in-turn, linked in a different order. This is why your map files look so different. Given the same sources, the map file should be the same if you do two builds in a row or two compiles in a row.
Other causes for differences are more mundane and include things like the PE header time stamp, and other bits of padding and alignments.
There is two parts to this answer I believe.
Part of the problem your seeing, IIRC, is that the compiler doesn't zero out memory before doing a compile/build. Thus anything left in uninitialized memory becomes filler in the output for alignment purposes.
I also seem to recall that there is a date time stamp included in the pe header information for the application. that will cause a difference every time.
I'm not the best person to confirm this but this is what I seem to recall from past discussions.
People like Allen Bauer or Barry Kelly would probably be able to give better/more accurate information on this.
If you use compiler defines in your project and just changed those, if you do a compile, you won't see any changes to the dcu's and the resulting module (exe or dll). If you do a full rebuild the compiler defines are used in the newly created dcu's and modules.
I have seen this in a large project group where we use modules in different projects with different defines and all dcu's are stored in the same directory.
Ergo: The compiler does not enforce the dependancies on the defines in this case.
Perhaps you did see the same issue.

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