How is Spring.Net making my life easier? - spring.net

"Spring.NET is an open source application framework that makes building enterprise .NET applications easier."
Springframework
They say that Spring makes .Net development easier. Then I see the manual which is long as anything.
Chapter 5. The IoC container
And then I see some mysterious stack trace errors when I run a project that has Spring. How is Spring making my life easier, when everything is so hard?
Edit: The errors come when I run the project, not when I compile like I first wrote. I understand that Enterprise applications need more complex frameworks than normal applications. But they shouldn't be complicated even in that case. I mean, if I want to write some logic, I shouldn't need to go through lots of other stuff.
Edit: I don't have a choice but use Spring, if I start using an existing project that has it.

Note that it says it makes enterprise .net applications easier. Enterprise applications are not really the same as normal applications. They are very large scale applications, requiring designing around massive scalability, portability and extremely flexible configuration. Frameworks that simplify this process are still going to be difficult to use, but are less difficult and more reliable than doing all of that work from scratch.
I would be dubious of using an enterprise framework in a 'normal' project though, as it is most likely extremely overengineered for non-enterprise requirements and could end up being more difficult than coding from scratch in that circumstance.

It provides an IoC container. Yes, using that to its full requires reading quite a lot. The same is true of almost any powerful tool. If you're going to use LINQ, that needs some study too - does that make LINQ useless in your view?
It provides useful utility classes for various things. Often these are things you might roll yourself in other circumstances.
Now, as for why you're getting mysterious stack trace errors when compiling a project which uses Spring.NET... that sounds very odd. We'd need to hear more about the errors to know what's going on.

If you don't understand, you might ought not use spring.....
But Spring.NET is a good framework. It is more than IoC, alot more....
If you don't understand dependency injection/IOC or Aspect Oriented Concepts, spring may not do too much for you and you might as well stick to service locator type things and explicit try/catch blocks all over your code....

I agree with you that it has some learning curve, but that alone should not discourage anybody from learning this really awesome tool.

Related

website development workflow for Rails

I am building a second Rails web-app from scratch. I am wonder what would be the best practice in terms of workflow:
start coding basic functionalities, then add GUI design and repeat,
or
create full set of wireframes for basic functionalities, then
design data and models, then code it up, then repeat
It seems to me that laying out wireframes forces me to think harder about how users will use the app, but choosing work-flow kinda depends on framework (support agile development or not).
What is your approach and what're pros and cons?
Thank you.
There's no "best"; it depends on what's actually happening.
You may know some basic functionality before beginning workflow design, but it's unlikely you'll know all of it. Either way, high-level behavioral tests are a good place to start defining functionality at both the UX and lower levels.
I'm not sure what you mean by "support agile development or not", that doesn't have anything to do with the framework. The framework shouldn't have an impact on workflow, either, only on how the workflow is implemented.

EventMachine vs Node.js

I'm going to develop a collaborative site, and one of the features will be collaborative editing with realtime changes. i.e. when two or more users are editing the same doc, they can see each other changes as soon as they happen.
I have some experience with Ruby on Rails, so I was thinking about using EventMachine, but with all this hype around Node.js, I am know considering using it instead. So, what would be the main benefits of using Node.js instead of EventMachine?
tl;dr
What are the main differences between EventMachine and Node.js (besides the language)?
EventMachine has nothing to do with Rails apart from them both being written in the same language. You can get EventMachine as bare as Node.js; all you have to do is not add libraries to your project. In my experience the EventMachine libraries (like em-http) are much nicer than anything for Node. And you can use fibers instead of callbacks to avoid callback hell. Complete exception handling is pretty much impossible in Node because of all the callbacks. Plus Ruby is a nicer, more complete language than Javascript.
I tend towards the "use what you know" (even if it's a heavier architecture). Because of that, I don't see it being quite as simple as "EventMachine vs NodeJS." Mainly, the difference can be summarized as this:
NodeJS is a framework/language that was written to handle event based programming in JavaScript. That is its driving force. It's not an after thought, or a third party mechanism. It's baked right in to the language. You create callbacks/events because that's how the language is built. It's not a third party plug in, and doesn't alter your workflow.
EventMachine is a gem in Ruby that gives developers access to some of the goodness of the event based programming model. It's heavily used and well tested, but not baked directly in to the language. Both are locked to one CPU, but with event programming at Nodes core, it still has a leg up. Ruby wasn't written with concurrency in mind.
That said, technical problems can be overcome. The more important questions (from my view) that should guide your decision are these:
What will your production environment look like? Do you have complete control over the server? Can you host it however you want? Or will it be on a shared system to start with, and then you have to expand on that?
Do all the developers on your team have the ability to learn a new language very fast? How fast will they be able to understand an event-based language like JavaScript for the middle tier?
Do you need all of the architecture that Rails gives you (full Testing framework, scaffolding, models, controllers, etc)? Or is that overkill?
There are quite a few technical differences between the two. One is a language, one is a framework. Really, how heavy of a stack you want to run? How much learning will your developers have to do? Do you want a full stack the gives you a lot of niceties, that you may not use, or do you want a bare bones set up that runs extremely fast and concurrent, even though you may have to write extra boiler plate code and learn a new lanugage?
While Rails is not as heavy as some web application architectures, you're still going to need more processor power than you would to handle a similar amount of throughput in NodeJS. Assuming quality code for both systems. Bad code written on either stack is going to prevent the stack from shining. It really comes down to- Do you really want to learn a whole new way of doing things, or utilize your current understanding of Ruby to get things off the ground fast?
I know it's not really a definitive answer, but I hope this helps guide you to a decision!
One thing worth mentioning is the production story. EM, like most Rack stuff, has plenty of testing and monitoring tools available that are well tested, whereas Node.js falls well short in this respect.
At the time of writing, it seems almost impossible to get clear metrics from Node to answer questions like 'Do I need to scale'. There are options starting to form out there from the likes of Joyent, and always the roll-your-own argument, but nothing anywhere near tools such as NewRelic.
Node.js is very good from a performance / configurability point of view, but personally I wouldn't host it in production just yet.
Node.js
You get far better control low level control over what's going in. You can include general libraries to build on top of node.js to tweak your level of abstraction to your own liking. For example you can use connect or express depending on whether you want a view engine written for you.
You can use socket.io or now depending on how much you want your client-server connection abstracted. You can opt to include any of numerous MVC libraries or write your own.
Event-Machine
An asynchronous IO library just like node.js
It comes down to a Ruby vs JavaScript preference, how much flexibility you want with abstractions or lack of abstractions and whether you want to use node as your actual web server.
a detailed view at confusion has already been proposed... just a personal view
[] node.js will be better, if you are ready to learn and experiment more than you think because:
it's thread mechanism is awesome (inspired from that of 'erlang')
you can build a purpose specific server (easily) which will be real productive

mono or RoR for new application run on linux?

I have little experience with ruby itself. I am going to hire somebody to write a web based application and I wanted it to be written in RoR but I was recommend mono. I guess because they like mono and because they think the RoR is slow.
The whole application would be some kind of social media meta management tool. There will be front end web based part and then back end doing the 'real stuff'.
I have no experience with mono at all and I am not experienced enough to comfortably say that RoR is the best choice.
I understood that if RoR is configured properly it could be pretty fast. I read that RoR has some troubles with scalability. I will start the application small and if it's successful I need to scale it up.
What would you recommend?
in the light of
performance
scalability
easiness to test
easiness to maintain, develop code/project
( I like ruby but I am not going to be the developer myself. I prefer to choose the 'better' option if there is such answer to that question)
please feel free to suggest anything else ...
If you are not going to write it yourself, you may want to go with what the person who will write it is most comfortable with.
Full disclosure: I have developed several sites now using Mono and I love it. I have used Ruby-on-Rails but not for anything nearly as big as what I have done in Mono. Keep that in mind.
Quick answer: In the greater scheme of things, Ruby-on-Rails and ASP.NET MVC have more in common than not. My choice would be ASP.NET MVC on Mono but I doubt you would regret choosing either.
Architecture: If you want one way of doing it out of the box, choose Ruby-on-Rails. If you want to be able to choose what you feel are the best-of-the-best technologies from a range of choices, choose .NET (Mono).
Ruby-on-Rails is more of a turn-key solution in that it provides a standard way of doing pretty much everything you need out of the box. .NET (Mono) offers a lot more power (my opinion let's say) but there are a lot of different pieces to choose from and you have to choose a technology stack yourself. As an example, RoR has a standard way of accessing databases while .NET Mono let/force you to choose from a dozen different ways to do that.
Mono and .NET generally have a little better separation of concerns so the purist in you might like that. If not, you actually find the roll-up-your sleeves and get it done attitude of Ruby more to your liking.
Performance and Scalability: This should clearly go to .NET and Mono. In fact, I believe the fastest way to run Ruby-on-Rails is to use IronRuby to run it on .NET. StackOverflow is written in ASP.NET MVC and, given the amount of traffic, it obviously performs great. Proof is in the pudding. That said, the performance bottleneck will probably not be your choice of framework.
Testing: Old style ASP.NET (now called WebForms) is considered pretty hard to test. The newer ASP.NET MVC was designed to be easy to test and is similar to RoR. One major factor is that in Mono you will probably be using a statically typed language (like C#) while Ruby is of course a dynamically typed language. You have to write more tests in a dynamic language (because the compiler/interpreter will not catch type problems) but it can also be easier to write tests if you are not fighting the compiler. I think it is a matter of taste and style (I like static) but this is a major factor in answering this question.
Of course, since .NET/Mono is a multi-language platform, you could always write your ASP.NET MVC tests in a dynamic language. You could even do it in Ruby (IronRuby). Perhaps that would be the best of both worlds (static checking on your real code and flexible dynamism in your tests). I have considered doing this myself using IronPython for tests.
Maintenance and development: This is a tough one. It depends what you are writing, what third-party libraries you might need, and what tools you are going to use. I would say that RoR is probably the more advanced MVC framework. My own thoughts are that Ruby-on-Rails is probably a shade easier to write but a little bit harder to maintain.
Community: I like the Ruby community more than the .NET one but I think I like the Mono one the best. That makes it a little confusing. The core Mono guys (like Michael Hutchinson that answered here) are simply awesome. I really like MonoDevelop as a tool (IDE) as well. It just keeps getting better and better. Michael, thank you for Git support if you had anything to do with that. :-)
Tools: If you are writing for Mono you can use the whole universe of .NET tools (VisualStudio, ReSharper, Reflector, etc) so that is pretty hard to beat. That is assuming you develop on Windows of course. On Linux or Mac the tool of choice for Mono would be MonoDevelop. It supports version control, a software debugger, and NUnit tests right in the IDE and is completely cross-platform.
It seems like a lot of Ruby folks just use a simple text editor. This may just be because an IDE just does not have as much to offer a dynamic language as it does a static one. Here is a SO question on what people like for Ruby:
What Ruby IDE do you prefer?
EDIT: Just to make things confusing...there is another MVC framework for .NET/Mono that is even more like Ruby-on-Rails; MonoRail even has an implementation of ActiveRecord. MonoRail has actually been around longer than ASP.NET MVC but I would stick with ASP.NET MVC these days as that is where the future lies. ASP.NET MVC is open source by the way and ships with Mono out of the box (the actual Microsoft code).
I can speak more to Rails than Mono. RoR is pretty scalable these days with all of the cloud hosting services available. Web applications query data and render web pages using that data, which really isn't that big of a deal. Most performance issues are caused by database and schema design issues, not the web framework. Typically, database response times dwarf other portions of server processing. RoR is also very easy to test. Testing is a more natural part of development than in other languages that I use. When I started RoR programming I was used to the much more structured world of Java, and the more dynamic Rails won me over for web development.
Firstly, I work on MonoDevelop, a crossplatform IDE for Mono (including ASP.NET & ASP.NET MVC), so feel free to consider my answer biased, but hopefully it will be helpful anyway.
Performance: a decent JIT compiler (Mono) should be much faster than an interpreter (Ruby). But it depends on the programmer's skill too - well-written Ruby could be faster than really badly written C#. The libraries and database and caching mechanisms you use will be a big factor too, but these aren't fundamental to the languages/frameworks.
Scalability: AFAIK there is no magic bullet for web app scalability, and although I don't have practical experience in this field, here's some info I've picked up. It really depends on your database usage, how your session state is stored, and how caching is implemented. This isn't really fundamental to either framework - once you start scaling to multiple machines, you'll probably have many machines/processes for database servers, cache servers, message queues, frontends, servers for static content, etc. Likely only the frontends will be ASP.NET or ROR, and if they're stateless, you can simply clone them and handle the scalability problems on the backend.
Testing: I can't speak for Ruby, but ASP.NET MVC (but not vanilla ASP.NET) was designed to be easily testable using .NET testing tools such as NUnit (Mono's own unit tests use NUnit).
Maintenance and development: Again, I can't really speak for Ruby, but it's pretty much a given that it will be easiest to develop (at least initially) in the language & framework that the developer already has experience with. Also, .NET has some amazing development tools on Windows - Visual Studio, ReSharper, etc. - and there's a huge pool of experienced C# and ASP.NET developers you can hire, though few of them will know Linux/Mono.
Also, StackOverflow uses ASP.NET MVC :)
To introduce a little levity...
How about DOS on Dope: the last MVC web framework you will ever need?
There are of course a dizzying array of choices but another nice alternative is Django.
It is basically Ruby-on-Rails for Python so most of the comparisons of RoR vs. ASP.NET MVC would apply. Depending on what kind of site you are building, the really interesting feature of Django is the automatic admin interface.
If you need to be up and running quickly, I would go for RoR. Scaling rails is becoming easier with time and you have a big range of ruby runtime environments to choose from MRI 1.8, 1.9, REE 1.8, JRuby (run on java VM), Rubinius.
ASP.NET MVC is nice, but I still think it has some way to go before it offers the same speed of development as RoR.

I am looking for a simple yet practical and robust IOC/DI framework for .net

I am going to use it in a project with less-experienced developers so a complex framework such as Spring.NET is not an option. I was thinking about:
Ninject
Castle Windsor
StructureMap
Which would present a moderate learning curve without losing flexibility?
and another question - where is the correct place to put the configuration? Since the kernel/configuration on a 3-tier ASP.NET application (not MVC!!! all examples are using MVC :) )
The great thing about proper use of DI is that you can defer the decision about which DI Container to use until the last responsible moment. In application architecture terms, this corresponds to a so-called Composition Root, which is where you wire all depedendencies together. This is often the application's entry point.
Apart from the Composition Root, the entire application can be written without referencing any particular DI Container at all. You just need to follow well-known patterns and principles.
When it comes to pick a DI Container, I'm aware of these DI Containers for .NET:
Castle Windsor
StructureMap
Unity
Autofac
Ninject
Spring.NET
Personally, I have been happy with Castle Windsor so far, but I have yet to gain extensive experience with all of these containers.
Here's an ASP.NET (not MVC) Ninject sample:
http://davidhayden.com/blog/dave/archive/2008/06/20/NinjectDependencyInjectionASPNETWebPagesSample.aspx
I have used ninject and found it easy to bring new developers up to speed with it.
Consider to start with wiring by hand: see http://blog.objectmentor.com/articles/2010/01/17/dependency-injection-inversion . It gives less-experienced developers a better insight in the basics of IOC/DI.
I think you are being too hasty to reject spring.net. Spring offers an extremely flexible learning curve, so at the beginning it's kind of "you take what you want from it" approach.
You can start with the simplest-of-all IoC container, and later on move to aop, transactions, unit testing, or whatever you desire, so the complexity builds up gradually.
This was the #1 selling point at my last two jobs for using Spring. Additional points were:
It doesn't force you to use its api or to bend your architecture. Again, this leads you to adapt its features at your own pace.
Very extensive documentation.
When the project matures, so will your developers, so spring will come out handy at the end ... (at no cost in the beginning, in my opinion)
Autofac is my container of choice. It allows registration via lambda expressions for maximum flexibility (the link has some nice examples).
It also has a Silverlight-compatible version. I'm unsure if the other containers do.
As for placement, the container should be built during application startup. For an ASP.NET application, this would be in the Global.Application_Start method.
Autofac has ASP.NET integration which injects pages instances using the container you build during startup.
Have a look at http://funq.codeplex.com/ first of all it's extremely fast compared to windsor and other reflection based containers second of all it's very flexible but still has a very readable configuration (If you've gotten your head around Lamba expressions which should take to long any ways)
We use the managed extensibility framework. It is part of the .NET 4.0 framework (currently in release candidate), where you can find it in the System.ComponentModel.Composition namespace. The codeplex site is currently still the best source of documentation.
The focus of MEF is more on "extensibility" rather than "dependency injection", but it uses dependency injection to achieve this. For example, the visual studio 2010 code editor uses MEF to enable extensibility.
We use it as a DI framework and have not yet run into any problems (though I did need the dynamic instantiation sample which is not part of the core yet).
If you're yet familiar with any DI framework, I'd go with the Simple Injector.
It has a very simple API, that will get you started very quickly. Although simple, it still enables many advanced configuration scenario's. The library designed with migration in mind, which means that switching to another framework would is rather straightforward. To prove this point, there is an migration guide on the project's wiki.
In addition to Ninject, which is a great product, there are also two other options that I'm familiar with:
Microsoft's Unity. Some Alt.NET folks think it's a little on the big & complicated side. I've been using it for several months now as part of Prism (Prism is NOT required to use Unity. It's available stand-alone) and I've found it to be simple and straight-forward.
StructureMap. I've found StructureMap to also have a very gentle learning curve with fast ramp up.
Hope this helps.
I find StructureMap very usefull and intuitive to use. I played with Ninject a bit and found that less convenient, but YMMV. I would also recommend you use the common service locator as an intermediary between the actual implementation of your IOC and your application. When you want to switch your IOC/DI container later on, this is less painfull. There are adapters for StructureMap and Castle windsor. And I think from googling that there also is an adapter for Ninject 2 according to this blog.

Planning Scalable Web Application Development

What language, framework, and hosting considerations should one make before starting development of a scalable web application?
The most important consideration is not to over-engineer to the point that it gets in the way of building and launching something. Analysis paralysis is the single biggest inhibitor to productivity, progress and results.
Yes, do some planning. Pick a framework. Perfection in a framework will be impossible to find because it doesn't exist, partially because you don't know what you need until you build it anyways. Chances are, if you pick something, it will be better than picking nothing.
Yes, try to pick flexible, inter-operable tools for where you see yourself going.
Yes, look for a good built-in feature set where you see yourself going in the next 6-18 Months. Trying to look beyond that is not really realistic anyways as most projects change so much anyways going towards the first release.
So, pick what you're comfortable with or what is familiar. Don't follow the crowd, do what gets you the best results, quickest, and often. Understand that you might have to change in the future. So, whatever you build now, try to use unit testing so you can re-factor if ever needed.
If what you're building is going to be super successful, it will be a great problem to have, and an easy one to work on once it's making money as you'll be able to get other talent to help you.
Share what you end up picking and why for your situation -- it helps the us learn from you too!
Don't necessarily marry yourself to one language or framework. It may be that some parts of your site work better with different languages and frameworks than others. For example, all of 37signals' sites are based on Ruby on Rails, but they recently wrote a blog post about how the underlying technology of one is actually written in Erlang now because it's much easier to do concurrency that way.
Obviously there's a level of complexity where things turn into a mishmash, but using the right tool for the job — even if that means different tools for different jobs — can simplify things.
Firstly on language, it largely doesn't matter. PHP, Java and .Net being probably the biggest three are all proven in the sense that they run some of the largest sites on the Web so don't listen to anyone who tells you one is more suited than any of the others.
Some might also put Ruby and Django/Python in this list. I have nothing against them but I'm not aware of any big (say top 50) sites using either.
Hosting considerations depend on how low you want to start but basically the order is:
Shared;
Virtual Private Server;
Dedicated.
Scalability will largely be about your application's design than any language, framework or provider. Efficient database schema, efficient delivery and use of Javascript/CSS and in-memory caching are all issues common to any language or framework.
Language - I'd recommend something with good frameworks and good testing libraries like Perl or Java.
Framework - it depends on what do you plan to do. If you start with a hosting that does not allow FastCGI, it is best to avoid such frameworks like Catalyst or Rails. That's why I love CGI::Application (primarily Perl, but ported to other languages too) - it can run as CGI, FastCGI or mod_perl. For development it can be run from it's own web server.
Hosting - nothing is better than you own server. It can be your own server, leased server or virtual server. But you can start with cheapest hosting and when you need more, you should be able to afford it.
It depends.
Start by looking at your requirements (Functional or user defined) (Non Functional - aspects that describe your desired system link text)
Next I would clarify what it means to have a scalable web application. Define it as test cases that can be clearly tested (must support X page views / second with response time < Y seconds).
Once I had those pieces in place I would look at what type of skills my development team can support (for the intial project and on going maintenance). Then find some case studies of applications out in the wild that use similar language or framework. If someone else has made a specific language / framework scale then chances are good that you can too.
Finally go out and look for some hosting providers that support your chosen language, framework and requirements.

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