Sharing labels in TFS? - tfs

If I've created a label in TFS, assigning it to several files, my coworkers cannot change the versions of files (nor add other files) to that label. We get this error:
TF14077: The owner of a label cannot be changed.
Researching the problem, I found this article, which states:
It is possible that a user could be
allowed to manipulate a shared label
in the development folder but only
manipulate labels that they own in a
production folder.
(emphasis mine)
Try as I might, I can't find any reference to "shared labels". So far as I can see, a label must have an owner.
FWIW, what I'm trying to do is employ a "floating" label so that developers can indicate that their code is ready to become part of the build by tagging it with a particular label. Then the build process would just need to get everything having that label, and automatically get the most recent stuff that's actually ready to be built, ignoring both past versions as well as newer stuff that's not ready for prime time.
Update:
I figure if I can't make a truly shared label, I can at least give users the right to edit labels created by their coworkers. This is pretty explicitly supported. Regular Contributor users don't have this right, but according to MSDN (see article Team Foundation Server Permissions, under Source Control Permissions), it can be granted by way of the LabelOther permission:
Source control permissions are
specific to source code files and
folders. You can set these permissions
by right-clicking the folder or file
in Source Control Explorer, clicking
Properties, and on the Security tab,
selecting the user or group for which
you want to change permissions, and
then editing the permissions listed in
Permissions. You can set these
permissions by using the tf
command-line utility for source
control.
...
Administer labels | tf: LabelOther | Users who have this permission can edit or delete labels created by another user.
So I've assigned that right to the Domain group that contains all the developers, as suggested above. I can verify that it's set using the tf permission command:
tf permission /group:"CORP\Web Team"
and the result is as expected (I also assigned Label, just for fun)
===============================================================================
Server item: $/Test1/TeamBuildTypes (Inherit: Yes)
Identity: CORP\Web Team
Allow:
Deny:
Allow (Inherited): Label, LabelOther
Deny (Inherited):
Yet my test user still is not being allowed to edit a label I created.

Would shelve sets be a better solution for what you are doing? IIRC there is a fairly rich API for working with shelve sets such as committing them as part of a build (or other) process.
I found labels in TFS to be very limited when I used it.

I never was able to make this work with labels. Instead, we devised a whole different process using branching, which I now strongly recommend to anyone reading this.
We set up a branching scheme so that there's a general development branch; from that, each developer has his/her own branch with which they can do what they want, and there's a Production branch.
Developers do their "dirty" work in their private branch without fear of accidentally releasing stuff, or even interfering with their coworkers.
When they've got something ready to integrate they merge the changes into the development branch. We do continuous builds there, and test the results.
When an integrated build is fully tested and ready for deployment, the changes are merged to the Production branch. This is built and deployed.
I had said I wanted
what I'm trying to do is employ a
"floating" label so that developers
can indicate that their code is ready
to become part of the build by tagging
it with a particular label.
The scheme that I outlined above fully achieves this, and more.

Related

TFS - How to work with multiple computers on same workspace without checking in my code everyday

I work both from the office and at home, using separate computers. Currently, to be able to continue coding from home, I need to check in all my code before leaving the office. Is there any way of making my workspace work completely online, so that I can continue my work from home without checking-in anything when I'm leaving the office?
I'm currently trying a trick; mapping my workspace on a shared folder (network drive) which I can also access from home via VPN too. But it's taking too long to even download the latest version of the project. Even if this works, I don't think it will be an efficient way because of network speed limitations.
Is there any solution for multiple computers, one user and one workspace?
Assuming that you are using TFVC rather than Git for source control in TFS, then you can shelve your changes rather than checking them in.
Got to the Pending changes area of Team Explorer and click on the shelve drop down.
You now have a couple of options. You must add a name then you can select
preserve pending change locally. This allows you to keep your
changes in the machine you're currently working on.
Evaluate policies and notes. This is only necessary of you have check in
policies set up and it can be ignored if you just want to store your
changes as they are not complete and applying policies at this time
might be inappropriate
Once you have done this then hit shelve. You changes are now stored on the server. When you get to your other machine go in to "Pending Changes" and select the Actions drop down and select "Find Shelevesets"
This will present a list of shelvesets committed by you. You can search for shelvesets by other users but in this case the most recent shelveset created by you should be at the top of the list.
Right click on the appropriate shelveset and select "unshelve". You should now be able to continue working where you left off.

Why in TFS I cannot apply a label on files listed in Changeset Details window?

As in subject:
Go to "Find Changeset" option.
Find a changeset.
Double-click on changeset to open Changeset Details window.
It gives a list of all files that have been checked in within given changeset.
Why I cannot apply a label on those files from that level where I have them all in one place? Especially, that very often they are part of different solutions and projects, so normally I would have to create a label for one file and then search and add one by one to the existing one.
It is so inefficient!
Is it some bug or lack of functionality? If the second - it is hard to believe MS guys forgot about such handy function.
How do you deal guys with such situation?
EDIT - to clarify my reasoning:
If I use jessehouwing's method - yes, it works and it's simple.
But then when I search in the future for that label and want to see what code was included, it gives me a list of all solutions - even those totally unrelated (IWP and PDPRO are the unwanted ones):
If I use it my way - it gives me that:
I think it looks cleaner and gives directly the information of what solutions and files underneath where included at the time when I put stuff into Production environment and applied corresponding PROD label.
The feature you're looking for doesn't exist. generally a single file or group of files at a label doesn't make a lot of sense. While it's possible to "scope" labels in TFVC, it's only possible through the commandline.
generally you'd create a label at the repo or branch level at the specified changeset. That will include all files, including the ones you just checked in. Creatign such label is relatively easy from the source control explorer, though you need to copy the changeset number:
It's unclear to me why you'd only want the changed files to be included in the label, maybe you can elaborate a little more on that requirement.
Update: What you desire isn't possible from inside VS and isn't simple from the commandline either. I suppose that with a bit of Powershell Magic against the TFS Client Object Model you can do this from the commandline and it should also be possible to build this as a Visual Studio Extension (or maybe suggest it to the author of the TFS Source Control Explorer Extensions.

TFS: Applying a label at checkin?

I'm evaluating TFS as a replacement source control option for company, and documenting how our current processes would change or stay the same if we start using it.
We use labels fairly heavily in our current product, not just for creating snapshots of a given build, but also for targetting specific modifications for future builds. Our standard is to always check-in each file with a label of the release version it's intended for.
Our current software has an option for "Label" right on the check-in screen, so checkin/label is a one-step process. Is there a way to do this with TFS? I see that you can open the source control explorer and label things after the fact, but if users are going to have to go clicking around to find the right changeset to label after the fact, I want to be sure to document that...
I'm not aware of a way of auto labelling every check in, but a couple of options spring to mind.
You can set up a list of text fields that must be filled in (in the check in notes section of the pending changes dialog), and even make these fields compulsory, so it would be easy to add a "for version" note to every check in. IIRC this is set up by right clicking on the team project in team explorer and going to the source control options.
TFS raises events for actions like check ins, so you can use the TFS api to handle the event on your server and add a label automatically. You could even pick up the check in notes to tell your code what the label should be.
This may be where you need to change your current processes. With TFS (or other version control systems), all the developers targetting a particular release should all be working with the same branch in TFS, i.e., you have a dedicated branch for each parallel development stream. Thus the need for labels is reduced. This is a much better approach than using labels, because you can look at a branch and see what will be in that release, without having to sift through labels to see if a particular change applies to the release.
I suggest having a look at the Visual Studio Team Foundation Server Branching And Merging Guide.

How to Lock obsolete TeamProjects

As part of a maintenance, I was about to Lock several now-obsolete TeamProjects, by right-clicking on each one's root in Source Control Explorer ($/TeamProject) and selecting "Lock..".Once I was done, I tried to commit these changes, which was denied with the following message:
By searching around I bumped into the following statement, made as part of this discussion:
Locks are applied such that the user who places the lock can
checkin/checkout files but noone else can until the lock is released.
So as a more valid test you will need another user to attempt a
check-in of a locked file - ie not you because you put the lock on.
If this statement stands, using 'Lock' was all together not what I should have gone for. What I actually need is to close down older TeamProjects so that no checkouts can occur anymore. How do I do that?(I suppose I could include in my changeset a misc code change, but I 'd go for something like this only if there were no other options available)
As I understand selecting Lock allows you to check out the file in isolation. But doing so will show the project in pending changes window. And i guess this is not what you want.
Team Project Collections can be stopped from the TFS Administration console, however this functionality is not available for individual team Projects, you can vote for this feature here ... http://visualstudio.uservoice.com/forums/121579-visual-studio/suggestions/2485699-make-it-possible-to-disable-team-project
You could right click the team project and select security, change the permissions for the users to read only so they have no check in permissions.
HTH

TFS as source-control: what do you love? what do you hate?

I've used TFS for about 18 months now and I'm really not excited about it. It seems like the worst of the current versions of SCMs on the market.
I think this thread will help people decide if TFS is for them vs. other source control systems. While TFS does a lot more than that, I think that source control is so critical to software development that any system (or combination thereof) that you pick needs to consider source control first.
What are the good things about TFS vs. other source controls -- what does it do well that no one else does?
What are the things that TFS is bad at that everyone else seems to do just fine?
Pros
Fundamentally it's a sound system. Robust and reliable.
Integrated with work items, reporting, etc.
The power tools are really good.
[edit] It is improving, and has taken good jumps forwards with 2010, 2012, 2013
TFS is highly accessible for custom tools. There's a rich API that makes it so easy to write dashboards and other tools to get at the data in TFS. And as all the data is stored in SQL, you can browse it and query it directly if need be. I've worked with many different SCMs over the years and have never found one that is so open and accessible - everything (user stories, tasks, bugs, issues, test plans, iterations, source code control & branches, builds, unit testing, continuous integration) is just there at your fingertips. This is an awesome feature of TFS. A lot of the UI failings of TFS have been addressed in a few afternoons writing tools and a dashboard for my team to use. And let's face it, if you write your own, it does exactly what you need.
Cons
There is one area where the robustness fails miserably: If you apply several changes to a file (add, rename, edit) in "one go" it gets horribly confused. If you don't check in these actions separately, both TFS2005 and TFS2008 crash when you go to merge those changes across branches. In 2010 onwards it no longer crashes, but it often doesn't correctly check in the changes, so you have to go in and clean up a mess of missing and incorrectly named files.
There is no standalone source control browser. It's integrated into VS, which is really annoying when you want to just work on source control items without needing to run up another copy of VS. Of course, you can give your artist a Team Explorer, but let's ask ourselves if an artist who only ever wants to view the files, check out, check in, and GLV really needs a fully blown complicated VSTS instance running to achieve it? In addition, the integration is so poor that you can't realistically use TFS from the Solution explorer (it simply lies about what you have checked out, and is so unreliable when you apply actions from that window that you soon learn to open the source control window and work in there, which defeats the point of it being integrated in the first place) [edit: The file explorer extension is excellent - close to a standalone browser - and is simple and easy to use. The main drawback of it is lack of proper integration with file commands - to rename or delete files you must remember to use the TFS submenu, or you will rename/delete locally and this screws up source control completely as TFS knows nothing of the changes you have made. This unfortunately means that only 'advanced' TFS users can be trusted to use it. So, essentially, it's still a case of "no stand alone browser" for most users]
The user interface sucks (but is improving, at least on the web-access side). Sure, it works, but there is so much that could be done to make it efficient, pleasant, and more foolproof to use. e.g. [prior to 2012] When you click "check in" it ticks all remaining un-checked-in items so that if you accidentally click Check in again in future, it checks in a load of stuff you didn't want to. And after this, it would be so easy to supply an "undo last checkin" option to quickly roll it back - but there isn't one. [Edit: The UI is improved, but these specific problems are still present in VS2010, although it does now have a check-in confirmation dialog that reduces the risk of accidental checkins][edit: in 2012 it's much better, but they've gone mad and rolled all the separate TFS dialogs into a single window, which was a serious step backwards. The pending changes window doesn't work nearly as well as in 2010 - it is harder to find things, it takes more clicks to achieve the same things, and if you check in a file from anywhere all the currently 'included' files get chucked into 'excluded' so if you have several things on the go they all get mixed together]
Workspaces. In most cases, every team member has to have essentially the same workspace mapping, slaved off a local root folder. We need 7 mappings defined, which takes about 5 minutes to set up. There is no way to push the workspace definition from the server. There is no [edit]easy[/edit] way to duplicate a workspace so you can use an existing one (or another users one) as a starting point. No, you have to manually re-enter all the bindings over and over and over and over. If you change your active workspace in the source control explorer, it doesn't get synced to your pending changes window, so you spend 15 minutes wondering why the file you merged from your other branch just isn't listed. [edit: This is getting better with 2010/2012, as you can see workspaces on other PCs and copy and paste them more easily, but it's still a pretty clumsy UI]
It has changesets, but you can't bundle items into separate changesets in your pending checkins list as you can in Perforce, you can only associate them with a changeset by actually checking them in. You can really only work on one changeset at a time, or you have to separate the files out manually in your pending list as you go to check in. [still very poor in 2012]
The merge tools are terrible. As in: they simply don't work, and unnecessarily introduce bugs into your code if you rely on the automatic merge. These tools are just as bad as they were when I first used SourceSafe in 1994. So the first thing you have to do after buying a very costly VSTS licence is replace the merge tools with something that actually works. And that means that every time you get a merge conflict, you must select each file. Choose to resolve the conflict and ok. Choose to use your 3rd party merge tool and ok. Then merge. Then save. Then choose to accept your merged changes. (You should be able to choose "automatic merge" and have it simply use the third party merge tool that actually works without hitting you with a barrage of pointless and annoying dialogs that always default to the wrong option) [Edit: InVS2010 the merge tools are still awful. But the front-end UI is much improved (merging a conflict now takes a single click rather than 4 or 5 clicks - a massive improvement when you have to merge many files][In 2012 there have been further improvements, but they are still 'ok' rather than good]
It doesn't sync between running instances of VS. So if you check in a file in one VS, another one will still list that file in your pending checkins. (it's clearly easy to sync it because any changes made by the power tools windows-explorer extension are reflected in VS instantly). [Edit: In 2012 they have fixed this problem. Now every time you switch to the pending changes view it spends 15 seconds refreshing (in 2010 it cached it and showed it instantly but it was occasionally out of date)]
Branching is the standard way of working these days. So you'd expect the branch/merge tools to make this quick and easy. But no. [edit: Big improvements were made in 2010 and 2012, but merging is terribly supported - it is really labour intensive. Just little things like only being able to merge a contiguous set of changes, so if you want to merge 5 changes that are not contiguous you have to do them one by one, but each time you open the dialog it starts from scratch instead of remembering where you were, what you last merged, the list of availablke changesets, etc. You should be able to select any changesets you want and it should automate the rest]
If you GLV (get latest version of) a solution, and some of the projects in it have been changed, VS repeatedly asks if you wish to reload each changed project. It is about 10x faster to close your solution, then GLV, then open the solution again than to GLV with it open. If I'm GLV'ing then of course I want to reload the projects! When I buy my food at the supermarket they don't ask me for every item "do you wish to take this item home with you?". [Edit: Still broken in VS2010][Fixed in 2012. Hurrah!]
[edit] If two team members add a new project to a solution, then when the second person goes to check in, they must (obviously) resolve a merge conflict. However, TFS treats the .sln as a text file, and corrupts it (it adds the two project entries but the project count is effectively only incremented once). It would be so easy to fix the sln format to make the files mergeable.
[edit] I don't do any source control operations from within the Solution Explorer window, as it has been rather unreliable ever since "integration" first came along. Even in 2008 it usually has random "checked out" icons on files that are not checked out, and recursive operations sometimes do weird things. Almost every source control 'glitch' we have is a result of someone starting an operation from the Solution Explorer. Luckily, I prefer to work in a Source Control window anyway.[2012: Sorry, can't tell you if this is fixed, as I haven't used this feature since 2008]
[edit] Where to start with the Source Control Bindings window? VS could say "Your Source Control settings have been corrupted again for no obvious reason. I never could get the hang of Thursdays. Shall I fix this for you? [YES]", but instead, it shows a complicated, confusing dialog full of information that makes no sense to anybody, resulting in a UI so scary that it makes junior programmers soil themselves. The trick is to ignore the whole window, hide behind your desk and click the "fix it" button, and it fixes it.
[edit - added 12/2010] When you Get source code, especially when resolving merge conflicts, other windows are often brought to the front (either the Solution Explorer jumps in front of my Pending Changes view, which I have docked in the same tabbed area, or the Source Control window vanishes behind another document window. This is really annoying when you have another file to merge or another folder to Get, as you have to keep "finding" the Source Control/Pending Changes windows. Getting code should not constantly reorder my document/tool windows.[2012: Still broken]
[edit - added 1/2014] With TFS 2012/2013, there is a choice of Server or Local workspaces. Server is the name for the old system where you must be online with the server to check files out. Local is the new default and makes a copy of the entire source repository on your computer, allowing you to make edits to any files without needing to check them out first. TFS then diffs your files against its local copy to work out what you changed. This sounds good, and for many people it probably is good, but it has some serious drawbacks that you should be aware of:
As you no longer check out files, they do not get locked when you edit them, and thus several people can edit any given file simultaneously, requiring a merge operation when they check in. This is fine for text-based source code files, but results in difficult situations or lost work when the files are unmergeable. Unmergeable or non-automatically mergeable files include Solution, Project, Resource (resx), XAML and any other XML files - so this causes a lot of problems in a development environment. If (like us) you also want to store Word and Excel documents and binary files under source control, local workspaces are positively dangerous. We have lost several days of work because someone unwittingly used a local workspace and then it was not practicable to merge their changes. You can reconfigure the TFS server to make Server workspaces the default to defend against this.
With Local workspaces you have to keep two copies of everything on your computer. When we upgraded TFS we suddenly found everyone lost 25GB of disk space, and it took several weeks to work out where the disk space had gone! This was a major problem for us because we all use SSDs and it is only now (2014) that SSDs are getting large/cheap enough that we can afford to be so inefficient with our disk space.
In the few weeks that we used local workspaces we had several incidents where TFS corrupted files or lost changes, presumably due to bugs in the implementation. Quite simply, we cannot accept anything less than 100% reliability for our source control system.
TFS is getting much easier to manage; these days if you don't want to customise anything too much you can set up a server in a very short time (hours) and setting up continuous integration builds and backups etc is extremely easy. On the flip side, while I found it very easy to set up backups of a TFS database, restoring that database and getting up and running after our server bricked itself was another matter - it took 4 days to work through all the unnecessary blocking problems (e.g. you have to restore the backup form a network drive, the data can't be local. When I tried to restore the image to the rebuilt server, TFS kept telling me there were no databases that could be restored. When I got past that, TFS wouldn't use the databases because they didn't match the host server (because that server was gone, the OS had been reinstalled). It took a lot of searching and fettling to get the backup to restore. Restoring should "just work"!
As you can see, most of the above are just trivial UI gripes. There is such a lot that could be improved about the UI. But the actual underlying product is good. I prefer TFS to pretty much every other SCM I've used over the last 28 years.
I wouldn't even mind the poor UI so much, except that it is one of the core UIs developers have to use on an hour-by hour basis, and they have to pay such a lot to get it. If the subscription money from a single developer was invested on improving the UI it would make a massive difference to the usability of TFS! It's painful to think that TFS is merely good or ok when it could so easily be excellent with a bit of nice UI.
Hates
Doesn't track changes to files unless you've checked them out, so if you edit a file in Notepad++ TFS is unaware that anything changed.
It's very easy for someone to check out a fille and lock it so that nobody else can make changes. TFS shouldn't drop this ability, but it certainly should make it much harder to do than it is currently.
The methods to undo a commit or two is very unclear, so much so that I'm never quite sure if it worked or not.
The way that TFS makes files read only unless you check them out is obnoxious, though it does help me remember to check files out before I save the edits I've made.
Loves
I suppose built-in integration with visual studio is nice, if you like that kind of thing (I don't)
I am a member of the Team Foundation Server team at Microsoft. There are a lot of very valid issues raised here. Some of them are addressed in the 2010 release. Others remain as issues, but we do recognize them and are working to improve the developer experience with the next release. Discussions like this are great for helping us make sure we're solving the right problems.
Here is some info on issues that are at least partially addressed today in the 2010 version:
Stand alone client
For non-developer customers that want to use the product outside of VS, they can use the Windows Shell extension powertool.
If you have users (developers or not) that need to access TFS from non-Window machines, they can use Team Explorer Everywhere. This is supported on platforms including Mac & Linux.
Copy workspace
There are two ways to copy a workspace today. The 1st is by using the workspace template command at the cmd line. Ex.
Tf /workspace /new /template[workspace name/owner to copy from]
Alternatively, you can open a workspace in the UI, select all of the mappings, copy them, & then paste them into a file/email. Someone else can than paste those same mappings into their workspace.
It would definetly be great if you could simply specify a default workspace that clients automatically pick up, but we don't have this today.
Merging robustness
The scenario described where you do an add, rename, add & then have problems when you merge has been addressed in TFS 2010.
Branch/Merge as a 1st class experience
In TFS 2010, branches are now 1st class objects in TFS. You can visualize your branches & even track changes as they move through the branch. Branching is also now a fast server based operation.
Get Latest Version of multiple projects
You can do this today by choosing the TFS instance node in source control explorer & then selecting get latest. This is the equivalent of the root folder ($).
File locking
By default TFS never locks files when users checks them out. This is the way we use TFS at Microsoft & how we see the majority of our customers using TFS. It is possible to enable users to explicitly lock files. Some customers find this desirable, but it is not the default path experience.
Con: Checkout model. Many applications do not deal well with files that are marked as read-only then change to writable (Word 2007, Notepad). So you open a file, edit the file, try to save then you're told that you can't save because it's read-only. Great, now you have to Save As..., delete the original and renamed the new one to the old name. If there's an upside to having local files be read-only I don't see it. I really prefer Subversion's approach to this.
The one upside to making files read-only is that it reminds you to check them out. However that's really just a symptom of the check-out model.
I think that TFS is the single best ALM product on the market today. Looking at it from only a source control platform is slanted. I have used many products in my career to date: VSS, SVN, Git, StarTeam, CC/Harvest, and ClearCase - apart from TFS. Personally, I cringe at the thought of going back to anything other than TFS.
TFS is an extremely powerful platform. My biggest problem with it is often related to people not knowing how to use it or using it incorrectly. It is not meant to be an application that "just works". Sure, you can use it for basic source control without learning much about it - but if that is all you use it for, then you really are better off using one of the less robust tools out there. In reality, what TFS does not give you is the way to interpret features how you want to. It is specifically built from the ground up to support process and not just be a repository.
Con: Timestamps. There's no way to set TFS to use the remote last-modified timestamp as the local last-modified timestamp. The local file's timestamp only tells me when I got the file. If I get a file that's 2 years old, there's no way to know that based on the local timestamp.
Other source controls that I have used have this ability.
Cons:
workspace version: You can't identify the version of a workspace without doing a recursive search.
terrible offline experience. attrib -r + tfpt online shouldn't be the way to work offline. Give me something like git that allows me to track status, undo and make changes. I'm even fine if it only stores the difference between the workspace version and current.
Merging robustness: a changed file on the server + a local edit on different lines is not a conflict. a writeable file should not be an automatic conflict. The automerge button should NOT exist, because it should never be a scenario.
Workspaces: the idea of being able to rearrange the source structure is just odd, and causes issues. the requirement of having both branches mapped in order to merge is odd. The requirement of having to do an operation multiple times, because my workspace mapping doesn't have a true root folder is wrong.
Full reliance on remote server: There are some nice things about having all these things stored on the server, but really, you could store information locally and then upload it when needed. Keep pending changes, workspace mappings, basic undo history locally, etc.
Pros
Shelvesets: I love these, and wish support for them was brought to the local disk as well (think git stash)
Source control view in VS: It's pretty cool to be able to view the entire repository without downloading it. There are some usability issues, but the overall idea is cool.
Workspaces: yep, both places. While re-arranging a repo is odd, the ability to only download what you need is pretty awesome. I often wish I could choose a root folder and then check box the paths I need, but oh well.
Dislikes:
Using the history to figure out what has been done is cumbersome to say the least. You have to click on every single history entry to see what files were changed, and then you need to go through a context menu to get a diff.
Working while disconnected from the network is a big no-no. Ever heard of working on an airplane?
No Windows Explorer integration for when you work with files outside of VS (think TortoiseSVN).
Process methodologists (configuration managers) love to not allow shared check-outs. This is absolutely horrible for example for config files that you need to modify for testing.
SC gets confused with complex move/delete operations.
SC does not recognize when a checked out file has not changed. For example, service reference updates check out all related files and often regenerate the exact same content. These files should implicitly be removed from check-ins because they just add noise when you look at your changeset later.
Likes:
Shelving.
Anybody guessed which is my favorite SCM system? SVN + TortoiseSVN + VisualSVN :-)
Search functionality is not implemented in TFS 2010 ?
VSS we have search in file; TFS 2008 we have search file ...
Con: If you want to move multiple files to a subfolder of the existing location, you have to do that one at a time. Wow, that's horrible.
The lack of rollback has been my biggest pain point.
The lack of true rollback support and the inability to rename a TFS Project are my two main pet peeves with TFS. Other than that, I've been very happy with it for 2-3 years.
The fact that certain applications do not support in-edit changes from read-only to writable (forcing you to reopen the file in question) is annoying but is really a problem with those specific applications. The fact that a file is read-only while not checked out has certain uses, one of which being that it reminds you to check out the file. It does occasionally, however, lead to confusion when trying to get specific revisions of files. Writable files are not re-downloaded unless you enable a flag, because they're considered local edits.

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