swiftui - big blank white space above scrollview - how to remove it? - ios

i have problem with ScrollView. When i place it on my code like below, i have big white space between top view, and bottom scrollview. How to remove it? Can somebody help me?
Here is my code:
import SwiftUI
struct HeaderView: View {
var body: some View {
VStack {
Image("photo")
.resizable()
.scaledToFill()
.frame(width: 110, height: 110)
.clipShape(Circle())
.overlay(Circle().stroke(Color.orange, lineWidth: 3))
Text("Michael Novak")
.foregroundColor(.white)
.font(.system(size: 20, weight: .medium, design: .rounded))
Text("Welcome to my portfolio")
.foregroundColor(.white)
.font(.system(size: 18, weight: .medium, design: .rounded))
}
.frame(height: 350)
.frame(maxWidth: .infinity)
.background(Color.purple)
.ignoresSafeArea()
}
}
enum ButtonTypes: CaseIterable {
case about, education, gallery, more, more1, more2
var title: String {
switch self {
case .about: return "About"
case .education: return "Education"
case .gallery: return "Gallery"
case .more: return "School"
case .more1: return "Apps"
case .more2: return "Calculator"
}
}
}
struct ContentView: View {
let columns = [
GridItem(.flexible()),
GridItem(.flexible())
]
var body: some View {
NavigationStack{
HeaderView()
ScrollView {
LazyVGrid(columns: columns) {
ForEach(ButtonTypes.allCases, id: \.self) { type in
NavigationLink(type.title) {
switch type {
case .about:
AboutView()
case .education:
EducationView()
case .gallery:
GalleryView()
case .more:
FourthView()
case .more1:
FourthView()
case .more2:
FourthView()
}
}
.frame(height: 50)
.frame(minWidth: 100)
.foregroundColor(.red)
.padding()
.background(Color.black)
.cornerRadius(5)
}
}
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
when i delete scrollview it is ok, space between is very small. but i want to have like 20 buttons, so it should be scrollable

You can see where the problem lies by adding a .border to your views, e.g.
var body: some View {
NavigationStack{
HeaderView()
.border(.red)
ScrollView {
// etc
}
.border(.blue)
}
}
This shows the white space is in the HeaderView:
This is caused by the .ignoresSafeArea() modifier
Removing that modifier gives:

Related

How to hide TabView in NavigationLink?

First of all I did a full research for my problem and NOTHING on Google helped me,
the problem is simple, it seems that the solution should also be simple, but I can't hide the tabbar in NavigationLink, and if something works out, then wierd behavior of the buttons and the transition back, etc...
TabView itself
import SwiftUI
struct Main: View {
#State var currentTab: Int = 0
var body: some View {
TabView(selection: $currentTab) {
HomeView().tag(0)
AccountInfoView().tag(1)
SettingsView().tag(2)
}
.tabViewStyle(.page(indexDisplayMode: .never))
.edgesIgnoringSafeArea(.bottom)
.overlay(
TabBarView(currentTab: $currentTab),
alignment: .top
)
}
}
struct TabBarView: View {
#Binding var currentTab: Int
#Namespace var namespace
var tabBarOptions: [String] = ["Search", "Items", "Account"]
var body: some View {
HStack(spacing: 0) {
ForEach(Array(zip(self.tabBarOptions.indices,
self.tabBarOptions)),
id: \.0,
content: {
index, name in
TabBarItem(currentTab: self.$currentTab,
namespace: namespace.self,
tabBarItemName: name,
tab: index)
})
}
.padding(.top)
.background(Color.clear)
.frame(height: 100)
.edgesIgnoringSafeArea(.all)
}
}
struct TabBarItem: View {
#Binding var currentTab: Int
let namespace: Namespace.ID
var tabBarItemName: String
var tab: Int
var body: some View {
Button {
self.currentTab = tab
} label: {
VStack {
Spacer()
Text(tabBarItemName)
if currentTab == tab {
CustomColor.myColor
.frame(height: 2)
.matchedGeometryEffect(id: "underline",
in: namespace,
properties: .frame)
} else {
Color.clear.frame(height: 2)
}
}
.animation(.spring(), value: self.currentTab)
}
.fontWeight(.heavy)
.buttonStyle(.plain)
}
}
NavigationLink -> this is just the part of the code that contains the NavigationLink, this VStack of course is inside the NavigationView.
struct HomeView: View {
NavigationView {
...
VStack(spacing: 15) {
ForEach(self.data.datas.filter {(self.search.isEmpty ? true : $0.title.localizedCaseInsensitiveContains(self.search))}, id: \.id) { rs in
NavigationLink(
destination: ItemDetails(data: rs)
){
RecentItemsView(data: rs)
}
.buttonStyle(PlainButtonStyle())
}
}
}
}
ItemDetails
struct ItemDetails: View {
let data: DataType
var body : some View {
NavigationView {
VStack {
AsyncImage(url: URL(string: data.pic), content: { image in
image.resizable()
}, placeholder: {
ProgressView()
})
.aspectRatio(contentMode: .fill)
.frame(width: 250, height: 250)
.clipShape(RoundedRectangle(cornerRadius: 12.5))
.padding(10)
VStack(alignment: .leading, spacing: 8, content: {
Text(data.title)
.fontWeight(.bold)
.frame(maxWidth: .infinity, alignment: .center)
Text(data.description)
.font(.caption)
.foregroundColor(.gray)
.frame(maxWidth: .infinity, alignment: .center)
})
.padding(20)
}
.padding(.horizontal)
}
.navigationBarBackButtonHidden(true)
}
}
I apologize for the garbage in the code, it seemed to me that there is not much of it and it does not interfere with understanding the code, also during the analysis of this problem on the Google\SO, I did not need to work with other parts of the code anywhere, except for those that I provided above, but if I missed something, then please let me know, thanks.

Weird animation of a Button in Stack Views in iOS 16

I created a SampleView where a Button is wrapped in a ZStack, and the whole ZStack is animated on tap of the Button. It looks like below:
struct SampleView: View {
#State private var toggle: Bool = false
var body: some View {
ZStack {
Button {
toggle.toggle()
} label: {
Text("Tap here to move!")
.font(.system(size: 20, weight: .black))
.foregroundColor(.black)
}
.padding(10)
.background(.red)
}
.offset(x: 0, y: toggle ? 0 : 200)
.animation(.easeInOut(duration: 1), value: toggle)
}
}
struct SampleView_Previews: PreviewProvider {
static var previews: some View {
// ZStack {
SampleView()
// }
}
}
There's a bunch of other views that I want to present, so I simply wrapped SampleView inside a VStack (or ZStack). Now, the animation started to break:
struct SampleView_Previews: PreviewProvider {
static var previews: some View {
ZStack {
SampleView()
}
}
}
I noticed that I can work around this behavior by wrapping the button action with withAnimation.
withAnimation(.easeInOut(duration: 1)) {
toggle.toggle()
}
Still, I wonder what's going on here. Is this a bug?
This certainly looks like a bug. The Text label of the button is not getting the .animation() value applied to it, but the background is.
Here is another way to fix it. Apply the .animation() modifier to the Text label as well:
struct SampleView: View {
#State private var toggle: Bool = false
var body: some View {
ZStack {
Button {
toggle.toggle()
} label: {
Text("Tap here to move!")
.font(.system(size: 20, weight: .black))
.foregroundColor(.black)
.animation(.easeInOut(duration: 1), value: toggle) // here
}
.padding(10)
.background(.red)
}
.offset(x: 0, y: toggle ? 0 : 200)
.animation(.easeInOut(duration: 1), value: toggle)
}
}
More Evidence of the Bug
In this example, we have two buttons in a VStack that move together. This works correctly in iOS 15.5, but it breaks in iOS 16. The animation breaks for the button that is being pressed, but it works for the other button.
struct ContentView: View {
#State private var toggle: Bool = false
var body: some View {
VStack {
Button {
toggle.toggle()
} label: {
Text("Tap here to move!")
.font(.system(size: 20, weight: .black))
.foregroundColor(.black)
}
.padding(10)
.background(.red)
Button {
toggle.toggle()
} label: {
Text("Tap here to move!")
.font(.system(size: 20, weight: .black))
.foregroundColor(.black)
}
.padding(10)
.background(.blue)
}
.offset(x: 0, y: toggle ? 0 : 200)
.animation(.easeInOut(duration: 1), value: toggle)
}
}
The same fixes apply here: add the .animation() modifier to the Text label of each button, or wrap the button action with withAnimation { }.
I think it's a bug too. I found a temporary workaround.
You can try onTapGesture.
I fixed the weird animation.
struct SampleView: View {
#State private var toggle: Bool = false
var body: some View {
ZStack {
// Button {
// toggle.toggle()
// } label: {
Text("Tap here to move!")
.font(.system(size: 20, weight: .black))
.foregroundColor(.black)
// }
.padding(10)
.background(.red)
.onTapGesture {
toggle.toggle()
}
}
.offset(x: 0, y: toggle ? 0 : 200)
.animation(.easeInOut(duration: 1), value: toggle)
}
}
struct SampleView_Previews: PreviewProvider {
static var previews: some View {
ZStack {
SampleView()
}
}
}

Swift UI navigationLink from item

I have problem with making this itemView to navigationLink. I need onTapGesture to open next list
https://github.com/reddogwow/test/blob/main/MainMenu
var objectView: some View {
VStack {
Text(objectname)
.foregroundColor(.white)
.font(.system(size: 25, weight: .medium, design: .rounded))
Image(objectphoto)
.resizable()
.frame(width: 100, height: 100)
.clipShape(Circle())
.overlay(Circle().stroke(Color.white, lineWidth: 4))
}
.frame(height: 200)
.frame(maxWidth: .infinity)
.background(Color.blue)
}
Best edit will be where i can use Destination name from item (navMenu string)
I need something like this
var body: some View {
// NavigationView {
let columns = Array(
repeating: GridItem(.flexible(), spacing: spacing),
count: numbersOfColumns)
ScrollView {
HStack {
personView
petView
}
LazyVGrid(columns: columns, spacing: spacing) {
ForEach(items) { item in
NavigationLink(destination: item.navMenu) {
Text("")
} label: {
ItemView(item: item)
}
}
}
.padding(.horizontal)
}
.background(Color.blue.ignoresSafeArea())
.navigationTitle("")
// }
}
Where line NavigationLink(destination: HERE MUST BE STRING TO navMenu) But now im in cycle lot of fails
I have some menus called
Menu1.swift
Menu2.swift
Menu3.swift
I need open this menu after click on Grid menu.
But destination: Must be filled with name from item in code.
struct item: Identifiable {
let id = UUID()
let title: String
let image: String
let imgColor: Color
let navMenu : String
}
item(title: "Menu 1", image: "img1", imgColor: .orange, navMenu: "Menu1"),
I thing I have bad written buy maybe only small mistake
or maybe make it like this?
var navMenuDest = destination: + item.navMenu
this will be
NavigationLink(navMenuDest) {
in finale looks like
NavigationLink(destination: Menu1)
You must have a NavigationView in the hierarchy to use NavigationLink. To make each ItemView navigate to a new view when tapped, we use NavigationLink as shown below.
Code:
struct MainMenu: View {
/* ... */
var body: some View {
NavigationView {
let columns = Array(
repeating: GridItem(.flexible(), spacing: spacing),
count: numbersOfColumns)
ScrollView {
HStack {
personView
objectView
}
LazyVGrid(columns: columns, spacing: spacing) {
ForEach(items) { item in
NavigationLink {
Text("Some destination view here...\n\nItem: \(String(describing: item))")
} label: {
ItemView(item: item)
}
}
}
.padding(.horizontal)
}
.background(Color.blue.ignoresSafeArea())
.navigationTitle("Main Menu")
}
}
}
Result:

SwiftUI Form Icons

Sorry if this is a really stupid question and maybe offtopic, but I can't seem to find it anywhere.
I'm trying to do a simple settings section for my app and would like to add icons to my elements so users can easily understand what does each setting does. To achieve that, I used Horizontal Stacks (HStack) with an Image and a Label (Text).
This somehow does the trick but I'd like to know if there's a cleaner way to do this.
I'd also like to know how to adjust the separator between cells to stop on the label, and not continue until the end of the element.
As I'm not really good at explaining, here you have two images:
This is what I got
I'd like to have something similar to this
My code:
SettingsView.swift
struct SettingsView: View {
#State var age: Int = 0
var body: some View {
UITableView.appearance().separatorStyle = .singleLine
UINavigationBar.appearance().shadowImage = UIImage()
return NavigationView {
Form {
Section {
Picker(selection: .constant(1), label: HStack {
Image(systemName: "paintbrush")
.font(Font.system(size: 25, weight: .light))
Text("Editor Theme")
}) {
Text("Ayu Mirage").tag(1)
Text("Ayu Light").tag(2)
}
Stepper(value: self.$age,
in: 18...100,
label: {
HStack {
Image(systemName: "rectangle.stack")
.font(Font.system(size: 25, weight: .light))
Text("Number of snippets: \(self.age)")
}
})
NavigationLink(destination: NotificationSettingsView()) {
HStack {
Image(systemName: "app.badge")
.font(Font.system(size: 25, weight: .light))
Text("Notifications")
}
}
}
Section {
VStack(alignment: .leading, spacing: 5) {
Text("Mercury v1.0")
.font(.headline)
Text("Designed with ❤️ by amodrono")
.font(.footnote)
}.padding(.vertical, 5)
}
}
.navigationBarTitle("Hello")
.environment(\.horizontalSizeClass, .regular)
.navigationBarTitle(Text("Settings"), displayMode: .inline)
.navigationBarItems(leading: (
Button(action: {
}) {
Image(systemName: "xmark")
.font(.headline)
.imageScale(.large)
.foregroundColor(Color(UIColor(named: "adaptiveColor")!))
}
))
}
}
}
You can disable the separator from the tableview and add your own divider.
Something like this:
struct ContentView: View {
var body: some View {
UITableView.appearance().separatorStyle = .none
return NavigationView {
Form {
Section {
RowView(iconName:"rectangle.stack", text:"Some text")
RowView(iconName:"paintbrush", text:"Some other text", showDivider: false)
}
}
}
}
}
struct RowView: View {
var iconName: String
var text: String
var showDivider = true
var body: some View {
HStack(alignment: .firstTextBaseline) {
Image(systemName: iconName)
VStack(alignment: .leading) {
Text(text)
if showDivider {
Divider()
} else {
Spacer()
}
}
}
}
}
do you mean like this? (if yes, just switch darkmode on ;))
import SwiftUI
#available(iOS 13.0, *)
public struct DarkView<Content> : View where Content : View {
var darkContent: Content
var on: Bool
public init(_ on: Bool, #ViewBuilder content: () -> Content) {
self.darkContent = content()
self.on = on
}
public var body: some View {
ZStack {
if on {
Spacer()
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity)
.background(Color.black)
.edgesIgnoringSafeArea(.all)
darkContent.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity).background(Color.black).colorScheme(.dark)
} else {
darkContent
}
}
}
}
#available(iOS 13.0, *)
extension View {
#available(iOS 13.0, *)
public func darkModeFix(_ on: Bool = true) -> DarkView<Self> {
DarkView(on) {
self
}
}
}
struct ContentView: View {
#State var age: Int = 0
var body: some View {
UITableView.appearance().separatorStyle = .singleLine
UINavigationBar.appearance().shadowImage = UIImage()
return NavigationView {
Form {
Section {
Picker(selection: .constant(1), label: HStack {
Image(systemName: "paintbrush")
.font(Font.system(size: 25, weight: .light))
Text("Editor Theme")
}) {
Text("Ayu Mirage").tag(1)
Text("Ayu Light").tag(2)
}
Stepper(value: self.$age,
in: 18...100,
label: {
HStack {
Image(systemName: "rectangle.stack")
.font(Font.system(size: 25, weight: .light))
Text("Number of snippets: \(self.age)")
}
})
// NavigationLink(destination: NotificationSettingsView()) {
// HStack {
// Image(systemName: "app.badge")
// .font(Font.system(size: 25, weight: .light))
//
// Text("Notifications")
// }
// }
}
Section {
VStack(alignment: .leading, spacing: 5) {
Text("Mercury v1.0")
.font(.headline)
Text("Designed with ❤️ by amodrono")
.font(.footnote)
}.padding(.vertical, 5)
}
}
.navigationBarTitle("Hello")
.environment(\.horizontalSizeClass, .regular)
.navigationBarTitle(Text("Settings"), displayMode: .inline)
.navigationBarItems(leading: (
Button(action: {
}) {
Image(systemName: "xmark")
.font(.headline)
.imageScale(.large)
// .foregroundColor(Color(UIColor(named: "adaptiveColor")!))
}
))
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
.environment(\.colorScheme, .dark)
.darkModeFix()
}
}

Buttons inside list item don't work properly

I have 2 views: PollCard and PollList (like list of polls)
In the PollCard view I have 2 buttons(images), that calls "answer" function:
HStack{
Button(action: {
self.answer()
print("Pressed first image")
}){
Image(poll.v1img)
.resizable()
.renderingMode(.original)
.scaledToFill()
.frame(width: 150, height: 200)
}.frame(width: 150, height: 200)
Button(action: { self.answer()}){
Image(poll.v2img )
.resizable()
.renderingMode(.original)
.frame(width: 150, height: 200)
}.frame(width: 150, height: 200).zIndex(4)
}
In the PollList view I have this simple list:
var body: some View {
HStack{
List(pollData) { poll in
PollCard(poll: poll)
}.padding()
}
}
But when I click the images in the list, it selects like all images and presses it
It is also very easy to check - terminal prints Pressed first image even if I've pressed only second image
What should I do to fix this?
As I mentioned in the comment section the workaround would be to substitute the HStack around the List with a ScrollView and the List with a ForEach:
struct ContentView: View {
struct Data: Identifiable {
var id: Int
}
#State var data = [Data(id: 0), Data(id: 1), Data(id: 2), Data(id: 3), Data(id: 4), Data(id: 5)]
var body: some View {
ScrollView {
ForEach(self.data) { data in
HStack {
Button(action: {
print("Pressed blue...")
}, label: {
Rectangle()
.foregroundColor(Color.blue)
.frame(width: 150, height: 200)
})
Button(action: {
print("Pressed red...")
}, label: {
Rectangle()
.foregroundColor(Color.red)
.frame(width: 150, height: 200)
})
}
}
}
}
}
I hope this helps!
this is an unexpected behavior of Button (or it is a bug?) in current SwiftUI (either on macOS or iOS).
The workaround in your case is simple, try to apply PlainButtonStyle for your buttons
import SwiftUI
struct ContentView: View {
var body: some View {
List {
Text("Hello, World!")
HStack {
Button(action: {
print("button1")
}) {
Color.yellow
}.buttonStyle(PlainButtonStyle())
Button(action: {
print("button2")
}) {
Color.green
}.buttonStyle(PlainButtonStyle())
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
The funny thing is that it is enough to apply the style on one button only ... or apply it to parent HStack :-)
changing ContentView ...
struct ContentView: View {
var body: some View {
List {
Text("Hello, World!")
HStack {
Button(action: {
print("button1")
}) {
Color.yellow
}
Button(action: {
print("button2")
}) {
Color.green
}
}
.buttonStyle(PlainButtonStyle())
.frame(height: 100)
Text("By by, World!")
}
}
}
you get
where each of buttons works as expected

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