Dart doc puts everything under same " folder " called libraries - dart

When using dart doc, it puts all my source code files under the same " folder " - libraries. E.g
I have file "A.dart" in lib/directoryA and file "B.dart" in lib/directoryB. Both of them are just listed as:
Libraries
A.dart
B.dart
Is there any way to actually tell dart doc that there are in different directories? E.g:
Libraries
DirectoryA
A.dart
DirectoryB
B.dart

Related

Receiving error "include could not find load file" for cmake

Setting up swift-corelibs-xctest for Swift - Windows 10. When file CMakeLists.txt is called find_package is ran to look for FoundationConfig.cmake file
if(NOT CMAKE_SYSTEM_NAME STREQUAL Darwin)
find_package(dispatch CONFIG REQUIRED)
find_package(Foundation CONFIG REQUIRED)
endif()
FoundationConfig.cmake is found but error "include could not find load file: #Foundation_EXPORTS_FILE#"
I'm pretty sure this is due to fact that Foundation file is in a different directory. I only need clarification as to what # Foundation_EXPORTS_FILE# means. I have been unable to find any reference to _EXPORTS_FILE.
Believe I found part of what I was lookin for here.
https://gitlab.kitware.com/cmake/community/-/wikis/doc/cmake/ExportInterface
The other half of the problem was found here -
default search paths for CMake include() vs. find_package()
"include(#Foundation_EXPORTS_FILE#)" Was in reference to the two config files, which are not in the same location, also include() searches for files in CMAKE_MODULE_PATH --- message("Path- ${CMAKE_MODULE_PATH}")

how to give relative header path inside module map for iOS framework

I'm trying to embed AdswizzSDK into my swift framework.
The modulemap header works when I give the absolute path.
When I try to give the relative path, it throws the error header file not found.
//This works
module AdswizzSDK {
header "/Users/venkata.nandamuri/Desktop/MyFramework/Frameworks/AdswizzSDK.framework/Headers/AdswizzSDK.h"
header "/Users/venkata.nandamuri/Desktop/MyFramework /Frameworks/AdswizzSDK.framework/Headers/AdswizzCompanionViewDelegate.h"
export *
}
This doesnt work
module AdswizzSDK {
header "$(SRCROOT)/Frameworks/AdswizzSDK.framework/Headers/AdswizzSDK.h"
header "$(SRCROOT)/Frameworks/AdswizzSDK.framework/Headers/AdswizzCompanionViewDelegate.h"
export *
}
Is there a way to embed AdswizzSDK into my custom framework ?
In the Scheme of your target, you can define Pre-Actions; add a run script pre-action with:
echo "module Heap [system] {" > ${SRCROOT}/Heap/iphoneos.modulemap
echo " header \"${SRCROOT}/Pods/Headers/Public/Heap/Heap.h\"" >>
${SRCROOT}/Heap/iphoneos.modulemap
echo " export *" >> ${SRCROOT}/Heap/iphoneos.modulemap
echo "}" >> ${SRCROOT}/Heap/iphoneos.modulemap
Replacing the paths within the echo command and in the standard output redirect with your appropriate paths. You will likely want to replace the "module Heap" with "module AdswizzSDK" too.
Also ensure to provide the build settings from one of your target to the pre-actions so the SRCROOT and other build variables are defined.

Building a Jar of a Frege project using Gradle

I would like to:
use the Frege programming language to write a simple "Hello World" piece of code,
then using the Frege compiler generating the equivalent Java source code,
then building an executable Jar file to run from the command line,
all the previous steps should be "controlled" by Gradle.
I am able to generate the source code (items 1. and 2. from the previous list), but I am not able to specify a "package" structure of the Java source code in output, i.e. I can not see the package Java statement as the first line of code in the generate Java source code. I can specify to the Frege compiler where to put the generated code though (via the -d argument).
I think this is the reason why when building an executable Jar, then launching it, I am seeing similar errors (according to different attempts on Gradle tasks) e.g.: no main manifest attribute.
The Frege source code is saved in a file named HelloFrege.fr, the generated Java source code is in a file named HelloFrege.java (I verified the file contains the expected main method).
Here there's a version of the Gradle "Jar task":
//create a single Jar with all dependencies
task fatJar(type: Jar) {
manifest {
attributes 'Implementation-Title': 'Hello Frege Jar Example',
'Implementation-Version': version,
'Main-Class': 'HelloFrege'
}
baseName = project.name + '-all'
from { configurations.compile.collect { it.isDirectory() ? it : zipTree(it) } }
with jar
}
Here there's another version of the Gradle "Jar" task:
jar {
manifest {
attributes 'Main-Class': 'HelloFrege'
}
}
How can I solve this problem? I would like to avoid to manually add the package reference to the automatically generated Java source code file.
If your module name in Frege is unqualified such as HelloWorld, you will not see the package statement generated in Java. The module name will become the class name and the package will be empty or default package.
If your module name is qualified such as foo.bar.HelloWorld, then foo.bar will be the package name and HelloWorld will be the class name in the generated Java source.
The rule is that the last part of the module name becomes the class name and the qualifiers form the package name in the generated Java source.
I am not sure what gradle can do for you in this regard, but without gradle, the following should at least be possible:
... build your jar, as before ...
jar -uvfe project-all.jar HelloFrege
java -jar project-all.jar # run it
This, of course, is just another way to create a manifest. If this works, then it would be time to investigate why gradle refuses to do it.
Postscriptum: After thinking another minute about what the problem might be, it occurs to me that you may think that the source file name/path has anything to do with the java package name. This is not so in Frege, though it is good practice to have the file path match the package name, and the file base name match the class name (just like in Java). In addition, to remove some confusion, use the module keyword in frege. As explained by Marimuthu, the Java package and class name is derived from the frege module name.
Example:
$ cat Foo.fr
module my.org.Baz where
...
$ java -jar fregec.jar -d bin Foo.fr
This generates the Baz class in package my.org, and creates the class file in bin/my/org/Baz.class
I am posting here my findings so far. The combination of Gradle commands that works for me is the following one (calling it from the command line typing gradle clean generateJavaSrcFromFregeSrc fatJar):
task generateJavaSrcFromFregeSrc {
ant.java(jar:"lib/frege3.21.586-g026e8d7.jar",fork:true) {
arg(value: "-j") // do not run the java compiler
arg(value: "-d")
arg(value: "src/main/java") // the place where to put the generated source code (paired to the -d argument)
arg(value: "src/main/frege/HelloFrege.fr")
}
}
jar {
manifest {
attributes 'Main-Class': 'org.wathever.HelloFrege'
}
}
task fatJar(type: Jar) {
from files(sourceSets.main.output.classesDir)
from files(sourceSets.main.output.resourcesDir)
//from {configurations.compile.collect {zipTree(it)}} // this does not include the autogenerated source code
baseName = project.name + '-fatJar'
from { configurations.compile.collect { it.isDirectory() ? it : zipTree(it) } }
with jar
}
The manifest details need to be specified in the jar block of code, if I specify them in the task fatJar then when running the jar I get no main manifest attribute, in [...].
If I use just the block of code jar with the property from("$projectDir") { include 'lib/**'} to include the Frege jar, then I get errors like java.lang.ClassNotFoundException (I think because the Jar is included as it is and not as a set of .class files).
The folder src/main/java/org/wathever needs to be there before running Gradle (additional info: the Maven convention prefix src/main/java with as a suffix the "Java package" as specified inside the HelloFrege.fr source code: module org.wathever.HelloFrege where)
Some useful details I found:
How to build a fat Jar
Another how to build a fat Jar
An "Hello Frege" example without the Gradle management
The Gradle documentation on how to use the Jar task

How to include OpenCV libraries in CMake Makefile

I hope you can help me.
I have a simple CMakeLists.txt in order to build my project on Leopard 10.5.8.
I'm using CMake 2.8.1 and at the moment this is the code:
cmake_minimum_required(VERSION 2.8)
MESSAGE(STATUS "./src: Going into utils folder")
ADD_SUBDIRECTORY(utils)
MESSAGE(STATUS "./src: utils folder processed")
include_directories(${DIR}/headers)
link_directories (${DIR}/src/utils)
ADD_EXECUTABLE(sample sample.cpp)
TARGET_LINK_LIBRARIES(sample libSample ${EXTERNAL_LIBS})
INSTALL(TARGETS sample DESTINATION "./src")
MESSAGE(STATUS "./src: exiting src folder")
I need to add OpenCV libraries on my project.
When I use Eclipse I set the include path to /opt/local/include
and the libraries path to: /opt/local/lib and then I specify the libraries name such as_ opencv_core, opencv_imgproc, opencv_video.
Can you tell me how to add these information in the CMakeLists.txt file, please?
I've read some information in the official cmake FAQ but i wasn't able to solve my problem.
Please, help me.
Thanks a lot.
You need to add the library names in the TARGET_LINK_LIBRARIES command, but you need to add them without the lib prefix. For example:
include_directories(${DIR}/headers /opt/local/include)
link_directories (${DIR}/src/utils /opt/local/lib)
ADD_EXECUTABLE(sample sample.cpp)
TARGET_LINK_LIBRARIES(sample opencv_core opencv_imgproc opencv_video ${EXTERNAL_LIBS})

How to Integrate Qt4 qm files into binary using cmake and QRC?

I have a Qt4 CMake project and I'd like to integrate the QM files for i18n into the output binary. These are the rules I have so far for generating the TS and QM files:
set(myapp_TRANSLATIONS
i18n/myapp_de.ts
)
set(FILES_TO_TRANSLATE
${myapp_SRCS}
${myapp_MOC_HDRS}
)
QT4_CREATE_TRANSLATION(QM_FILES ${FILES_TO_TRANSLATE} ${myapp_TRANSLATIONS})
QT4_ADD_TRANSLATION(QM ${myapp_TRANSLATIONS})
I tried the following to add the QM files to the executable:
add_executable(myapp ${myapp_SRCS} ${myapp_MOC_SRCS} ${myapp_RCC_SRCS} ${QM})
This is the initialization from main.cpp:
QTranslator qtTranslator;
qtTranslator.load("qt_" + QLocale::system().name(), QLibraryInfo::location(QLibraryInfo::TranslationsPath));
app.installTranslator(&qtTranslator);
QTranslator appTranslator;
appTranslator.load("myapp_" + QLocale::system().name());
app.installTranslator(&appTranslator);
However, strings mypp shows that the translations are not going into the binary.
Update: I added each qm file to a i18n/translations.qrc:
<!DOCTYPE RCC><RCC version="1.0">
<qresource prefix="/resources">
<file>myapp_de.qm</file>
<file> ... .qm</file>
</qresource>
</RCC>
and using
QT4_ADD_RESOURCES(myapp_QM_RCC_SRCS i18n/translations.qrc)
and adding myapp_QM_RCC_SRCS to the executable dependencies.
But this fails during build time thanks to the fact that CMake does a shadow build (building outside the source dir) but parses the QRC files for dependencies expecting the referenced files relative to the QRC file (nice feature but there's no make rule how to build the QM file at that location). The QM files are in ${CMAKE_CURRENT_BINARY_DIR} (where they belong using shadow building) but expects it in ${CMAKE_CURRENT_SOURCE_DIR} (where non-generated files should be - so both locations would be correct, depending on situation).
I had the exact same problem. I came up with the following solution:
Create a QRC file that contains only the expected QM files, and give it a different prefix so it won't conflict with your other resources:
<RCC>
<qresource prefix="/translators">
<file>myapp_en.qm</file>
</qresource>
</RCC>
Add a CMake rule to copy the QRC file to the output directory and then another rule to run the resource compiler:
# Change 'myapp_en' to be the base file name of the qrc file.
SET( trans_file myapp_en )
SET( trans_srcfile ${CMAKE_CURRENT_SOURCE_DIR}/${trans_file}.qrc)
SET( trans_infile ${CMAKE_CURRENT_BINARY_DIR}/${trans_file}.qrc)
SET( trans_outfile ${CMAKE_CURRENT_BINARY_DIR}/qrc_${trans_file}.cxx)
# Copy the QRC file to the output directory, because the files listed in the
# qrc file are relative to that directory.
ADD_CUSTOM_COMMAND(
OUTPUT ${trans_infile}
COMMAND ${CMAKE_COMMAND} -E copy ${trans_srcfile} ${trans_infile}
MAIN_DEPENDENCY ${trans_srcfile}
)
# Run the resource compiler (rcc_options should already be set). We can't
# use QT4_ADD_RESOURCES because the qrc file may not exist yet.
ADD_CUSTOM_COMMAND(
OUTPUT ${trans_outfile}
COMMAND ${QT_RCC_EXECUTABLE}
ARGS ${rcc_options} -name ${trans_file} -o ${trans_outfile} ${trans_infile}
MAIN_DEPENDENCY ${trans_infile}
DEPENDS ${qm_files}
)
# Add compiled resources to executable dependency list
ADD_EXECUTABLE( ${APP_NAME} ... ${trans_outfile} )
Use ${Qt5Core_RCC_EXECUTABLE} instead of ${QT_RCC_EXECUTABLE} if you use Qt 5.
I have found a very simple way to do it in CMake 3.0 (and, maybe, earlier) without ADD_CUSTOM_COMMAND and other complications.
First, you should create a QRC file with all .qm files listed ( thanks, the_fly_123 ):
<RCC>
<qresource prefix="/translators">
<file>myapp_en.qm</file>
</qresource>
</RCC>
Then you can copy this QRC file into the output directory using configure_file and use standard Qt routines to build and add it:
# Change lang.qrc to the name of QRC file, created on the previous step
set(lang_qrc "lang.qrc")
configure_file(${lang_qrc} ${lang_qrc} COPYONLY)
qt5_add_translation(myapp_QM ${myapp_TRANSLATIONS})
qt5_add_resources(myapp_QM_RC ${CMAKE_CURRENT_BINARY_DIR}/${lang_qrc})
Then include ${myapp_QM_RC} in add_executable along with other sources.
Note: For Qt4 replace all qt5_ prefixes with qt4_
My solution is to generate ts.qrc XML file with compiled translations from scratch and then complie it with app.
Here is example:
file(GLOB QRC_FILES *.qrc)
file(GLOB TS_FILES ts/*.ts)
...
# Option for updating translations
option(UPDATE_TRANSLATIONS "Update source translation ts/*.ts files (WARNING: make clean will delete the source *.ts files. Danger!)" OFF)
if(UPDATE_TRANSLATIONS)
qt4_create_translation(QM_FILES ${TS_FILES})
endif()
...
# Compiling translations *.ts -> *.qm
qt4_add_translation(QM_FILES ${TS_FILES})
...
# Create translations QRC file - ts.qrc
set(TRANSLATIONS_QRC "${CMAKE_CURRENT_BINARY_DIR}/ts.qrc")
file(WRITE ${TRANSLATIONS_QRC} "<RCC>\n\t<qresource prefix=\"/ts\">")
foreach(QM_FILE ${QM_FILES})
get_filename_component(QM_FILE_NAME ${QM_FILE} NAME)
file(APPEND ${TRANSLATIONS_QRC} "\n\t\t<file alias=\"${QM_FILE_NAME}\">${QM_FILE_NAME}</file>")
endforeach()
file(APPEND ${TRANSLATIONS_QRC} "\n\t</qresource>\n</RCC>")
list(APPEND QRC_FILES ${TRANSLATIONS_QRC})
...
# Compiling *.qrc files
qt4_add_resources(QRC_SRCS ${QRC_FILES})
...
# Add compiled resources to executable dependency list
add_executable(${APP_NAME} ... ${QRC_SRCS})
File tree:
/ - source code root
/rc.qrc - contains app icons etc.
/ts/appname_*.ts - application translations
...
/build - build root
/build/appname_*.qm - compiled translations
/build/ts.qrc - translations rescources
/build/Release/qrc_rc.cxx - compiled icon etc. resources
/build/Release/qrc_ts.cxx - compiled translation resources
Files in ts dir initially generated by lupdate tool.
You need to use Qt resources system to include your translation directly into your application binary. Use QT4_ADD_RESOURCES macro to do this. There is some example how to use it: http://www.qtcentre.org/wiki/index.php?title=Compiling_Qt4_apps_with_CMake

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