Cannot capture webcam on chrome or safari on ios - ios

For some reason I can’t seem to capture media from the web cam of my iPhone. This worked fine on older versions. I was on 16.1 and now 16.2 - same results.
I’m testing using: https://webcamtests.com/
It’s says:
This happens in chrome and safari. After the permission prompt.
Any ideas?

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WebRTC video chat not working on iOS Safari or iOS Chrome - Is it possible?

I am not technical but have my engineer working on putting together a web-based video chat application with the goal of using it on the iOS web browser(s). The service appears to be functioning correctly on a desktop browser. However, we cannot get it to work on iOS browsers.
on Safari (using iPhone 11 - iOS 13) the video freezes immediately and shows still frame. On Chrome there is never a connection made, nor does Chrome prompt to access camera/mic.
I've read conflicting work that says WebRTC is supported in iOS Safari/Chrome and other work that says it is not.
Would appreciate anyone's help here! Is it possible to create a URL-based video conferencing platform that can correctly function on iPhone?
Try adding 'muted', 'autoplay', 'playsinline' attributes to the Video Element as shown below.
<video muted autoplay playsinline></video>
If you can play it back, it's ok.
From the perspective of the user experience, the browser can autoplay audio or video with audio only on some sites such as Youtube and sites that the user has allowed. It cannot be done on other sites.
To play on sites that can't autoplay, modify it to play with user gestures such as clicks.
video.onclick = _ => video.play();
Here's an example that works from Raspberry Pi to iPhone iOS 13.4
Haven't been able to make it work from Chrome on windows to iPhone
https://apprtc.tc
source code:
https://github.com/webrtc/apprtc
GetUserMedia is not supported in Chrome for iPhone
It is supported in Safari for iPhone
It is supported in Chrome for Windows

How to run webXR(AR) on iOS device?

I tried running https://threejs.org/examples/#webxr_ar_cones example on my iPad(iOS 14.4.1).
I tried to run it in XRViewer, Chrome, and Safari but the example's AR button says "WEBXR NOT AVAILABLE".
So is it currently not possible to run webXR (AR) apps on an iOS device?
As the engine of all of those browsers is eventually safari and safari doesn't support WebXR at the current moment, this is the expected behavior.
There were a few attempts (maionly mozilla's https://github.com/mozilla-mobile/webxr-ios), but it is up to apple to add support for it in its core engine.

tokbox iPhone Incompatible Browser

I'm working on Audio Publishing project which use tokbox api. Application works fine on most of the device but getting Incompatible Browser when use Chrome, Firefox.
Safari work but the Chrome and firefox showing the error.
Tested device-
iPhone 6 : Safari works, issue with Chrome and Firefox
iPhone x : Safari works, issue with Chrome and Firefox
iPhone xs: Safari works, issue with Chrome and Firefox
As I'm unable to debug chrome console on those devices, not getting any clue the root cause of that problem.
Looking for help on this.
Chrome and Firefox iOS applications use the iOS Safari WebView under the hood. In iOS 11 the WebView does not have access to the microphone and camera.
For more info, check the article about this subject: https://support.tokbox.com/hc/en-us/articles/115001586430-Chrome-Firefox-iOS-applications-do-not-work-with-OpenTok.
Thanks!

WebRTC remote video keeps freezing on ios Safari

We have a WebRTC based solution and have been excited about WebRTC support on ios 11 Safari. However, every WebRTC solution we have tested using iPhone 6 on ios 11.0.3 experiences the same problem:
After a while the remote video freezes and the whole phone crashes requiring force reset. There seems to be no talk about such issues anywhere on Internet. Has somebody been experiencing the same and have you found any solutions?
We have replicated the issue with ios 11.0.2, ios 11.0.3, iPhone 6 iPhone 6+ and the following solutions:
Our own WebRTC solution based on SimpleWebRTC
Talky.io
TokBox Safari Demo
This has been reported to webkit, see either https://bugs.webkit.org/show_bug.cgi?id=175014 or https://bugs.webkit.org/show_bug.cgi?id=176439

Polymer WebApp hosted on Firebase after update to iOS 10 start from homescreen stops working

A Polymer Progressive Web App based on PolymerStarterKit 1.3.0 works on all platforms (Windows with Chrome, Firebase, IE or MAC Safari, Android with Chrome and iOS with Safari etc).
After updating my Test-iPhone to iOS 10.0.2 it is no longer possible to start the application from the home screen. A blank screen is shown.
When I use Safari on the iPhone, the page is displayed after a second load.
There is an issue reported on Github. Looks like the issue I have shown here. The hint comes from firebase-support.
News:
Updated webcomponentsjs in my app to 0.7.23. Same issue with my Test-iPhone5 iOS 10.x. as described above. Strange is that my users with iPhone6 or 6s have no problems using the app.

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