For some reason I can’t seem to capture media from the web cam of my iPhone. This worked fine on older versions. I was on 16.1 and now 16.2 - same results.
I’m testing using: https://webcamtests.com/
It’s says:
This happens in chrome and safari. After the permission prompt.
Any ideas?
In our iOS universal links for our app is not opening our application when we tap on the link. This is happening only when the default browser in iPhone is set to Chrome or brave (other than safari).
It works perfectly when default browser is safari.
By the way we have all the set-up for both iOS app and web server configured properly.
Please help me to solve the problem.
Expected behaviour would be launch the app when default iPhone browser is Chrome or brave.
We tried these below options, none of them worked
iOS 14 Universal Links broken on default browser other than Safari
A Polymer Progressive Web App based on PolymerStarterKit 1.3.0 works on all platforms (Windows with Chrome, Firebase, IE or MAC Safari, Android with Chrome and iOS with Safari etc).
After updating my Test-iPhone to iOS 10.0.2 it is no longer possible to start the application from the home screen. A blank screen is shown.
When I use Safari on the iPhone, the page is displayed after a second load.
There is an issue reported on Github. Looks like the issue I have shown here. The hint comes from firebase-support.
News:
Updated webcomponentsjs in my app to 0.7.23. Same issue with my Test-iPhone5 iOS 10.x. as described above. Strange is that my users with iPhone6 or 6s have no problems using the app.
I am using Safari v7.1 and iOS Simulator v7.1 running ios v7.
I have enabled all the options in Mobile Safari in the iOS simulator as well as in Safari browser on Mac (v10.9.5) as per this url: http://webdesign.tutsplus.com/articles/quick-tip-using-web-inspector-to-debug-mobile-safari--webdesign-8787
However when I run any hybrid app in Simulator or open a webpage in mobile Safari, I dont see the webpage in Safari Web inspector. The Mac Safari option "Develop -> iOS Simulator" shows "No Inspectable application" to debug.
The same works fine if I connect an actual iPhone.
Any pointers are welcome!
From a WWDC 2014 session 512 "web_inspector_and_modern_javascript", you have to create a .entitlements file with these keys. It's about at 22:48 min in the video.
Can't find in Apple's Safari Web Inspector Guide though. Just weird... :(
I am developing a web app for iPad and testing it on Safari on Mac and Safari on iPad Simulator. Now there are some issues with CSS in iPad Simulator which work quite well in Safari on Mac.
Now my question is,
Is there a powerful debugging tool for Safari in iPad Simulator?
When running safari in an XCode device simulator, the desktop Safari (v6) Develop menu shows those devices. From there, you can fire up the developer tools (DOM browser etc.) for the mobile browser. This helped me debug an mobile safari css issue without hardware.
Note: As of iOS6 this is not the correct way of doing remote debugging, leaving this answer for historical reasons but you should look into remote inspection with Safari, here is a good article: http://jeffreysambells.com/2012/09/22/ios-safari-web-inspector
Have a look at this, (a bash script I wrote) https://gist.github.com/2241976. It will allow you to open the iPad simulator and run Webkit's remote inspector, which will look just like this.
iWebInspector is quite a powerful tool for the iOs simulator's Safari.
It uses the same inspector as Chrome and it works nicely (I've used it myself and found it really helpful).
From their website
iWebInspector is a free tool to debug, profile and inspect web
applications running on iOS Simulator (iPhone or iPad). You can check
resources, see and change HTML & CSS, use breakpoints on JavaScript
code, create charts and more just as if you were on Safari for
Desktop, Chrome or Firebug.
It works for any web in Safari -the web browser-, for a chrome-less
webapp (full-screen) and also for apps using UIWebView -including
PhoneGap applications-.