How to print console darts? no new lines - dart

I want to display data without adding lines, but I don't want print to increment to the right. instead of editing an existing one,
how to do like docker build result in darts?

You can use
stdout
import 'dart:io';
void main() {
var i = 1;
while (i <= 20) {
stdout.write(i);
stdout.write(' ');
i++;
}
}

I use this simple code to edit the line in the terminal so it doesn't create a new line
import 'dart:io';
void main() {
for (var i = 0; i < 1000; i++) {
stdout.write("\r");
stdout.write("Load: ${i}");
sleep(Duration(milliseconds: 100));
}
print("\nFinished");
}

Related

Compiler for dart

Is there any editor for dart.
I was trying to run my dart program at vscode it runs but did not print anything.
I was trying to take input from user and add it into a list of numbers and then show the list on console.
It takes the input but did not shown any list.
// Importing dart:io file
import 'dart:io';
void main() {
List<int> list = [5];
// Scanning number
for (var i = 0; i < list.length; i++) {
int? n = int.parse(stdin.readLineSync()!);
list.add(n);
}
// Here ? and ! are for null safety
// Printing that number
print("Your list $list");
}

dart: access function from list

Edit: i know, always call the first element on list, it isnt the point. i want to call numbers[0] func. and it regenerate new int.actually codes are not same which mine, i have a custom class which based on functions with random int and i need to use list of my custom class , so if i use func in list it will be awesome, how can i make new numbers list each time. when app start list regenerated, but i want when i call the list, it will regenerated
i want to print new int for each print but it prints same int , i tried so many thing and i cant figure out
void main{
int ramdomint(){
final _random = new Random();
int _num = _random.nextInt(100);
return _num;
}
List<int> numbers=[ramdomint(),ramdomint(),ramdomint()];
void printNums(){
for(var i=0;i<3;i++){
List<int> newNumbers =new List.from(numbers); //what can i use for this?
print(newNumbers[0]); //edit:i dont want [i], iwant to use ewNumbers[0] for new int for each time
}
}
printNums();
// expected new int for each but same one
}
solution from a friend:
import 'dart:math';
int get ramdomint => Random().nextInt(100);
List<int> get numbers => [ramdomint, ramdomint, ramdomint];
void main() {
for (var i = 0; i < 3; i++) {
print(numbers[0]);
}
}
Do not nest functions. Move ramdomint and printNums outside main function.
Add an empty list of arguments to the main function.
printNums: pass list of numbers as an argument.
printNums: you don't need to copy the list to the newNumbers if you want only to display the content of the list.
printNums: the problem is, you access only first element of the list (with 0 index).
import 'dart:math';
void main() {
List<int> numbers = [ramdomint(), ramdomint(), ramdomint()];
printNums(numbers);
}
int ramdomint() => Random().nextInt(100);
void printNums(List<int> numbers) {
// Easier way:
for (int item in numbers) {
print(item);
}
// Your way:
for (int i = 0; i < numbers.length; i++) {
print(numbers[i]);
}
}
EDIT:
According to #jamesdlin's comment, you can extend list class to randomize unique values in the list:
import 'dart:math';
void main() {
var numbers = <int>[]..randomize();
printNums(numbers);
}
void printNums(List<int> numbers) {
// Easier way:
for (int item in numbers) {
print(item);
}
// Your way:
for (int i = 0; i < numbers.length; i++) {
print(numbers[i]);
}
}
extension on List<int> {
void randomize({
int length = 3,
int maxValue = 100,
}) {
final generator = Random();
for (var i = 0; i < length; i++) {
add(generator.nextInt(maxValue));
}
}
}
The Problem here is that you are creating a list from the numbers list and accessing only the first element.
So it always prints the first element.
import 'dart:math';
void main() {
int ramdomint(){
final _random = new Random();
int _num = _random.nextInt(100);
return _num;
}
List<int> numbers=[ramdomint(),ramdomint(),ramdomint()];
void printNums(){
for(var i=0;i<3;i++){
print(numbers[i]);
}
}
printNums();
}
Don't want newNumbers, because it is already in List.
and the usage of List.from() - Documentation
Hope that works!

Dart: Accessing function from list

I want to have a new random number every time to print it, but it prints the same on. I tried so many thing, but I can't figure out what's wrong. Help me, please!
import 'dart:math';
int next_int() { return new Random().nextInt(100); }
void main()
{
List<int> list = [next_int(), next_int(), next_int()];
// expected new int each time but got the same one
for (var i = 0; i < 3; i++)
{
List<int> cur_list = new List.from(list);
print(cur_list[0]);
}
}
This code will work as you expect:
import 'dart:math';
int next_int() { return new Random().nextInt(100); }
void main()
{
List<int> list = [next_int(), next_int(), next_int()];
// expected new int each time but got the same one
for (var i = 0; i < 3; i++)
{
List<int> cur_list = new List.from(list);
print(cur_list[i]); // <= Use the index value stored in "i" instead of 0
}
}

StreamTransformer in Dart being skipped?

I'm not sure if I'm not understanding this correctly, but here's my code. I'm trying to get the StreamTransformer to act on the stream, but the values still come out the other end untouched.
Note: I added the .map() function, which does nothing, just to make sure it wasn't a missing map function that was my issue. I'm leaving it here just in case.
import 'dart:async';
void main() {
int count = 0;
var counterController = new StreamController();
counterController.stream.listen((value) => print(value));
void increment() {
counterController.add(count++);
}
final transformToString =
new StreamTransformer.fromHandlers(handleData: (number, sink) {
if (number.runtimeType == int) {
sink.add("The counter is at $number!");
} else {
sink.addError("$number is not an int!");
}
});
counterController.stream.map((input) => input).transform(transformToString);
for(int i=0; i < 10; i++){
increment();
}
}
Link to the code in DartPad
As was mentioned by my instructor, the transform function creates out a new stream. So I have to attach a listener to the transformed stream, I can't expect transformed values to come out of the old stream. So the modified code below works.
import 'dart:async';
void main() {
...
counterController.stream.map((input) => input)
.transform(transformToString).listen(print);
for(int i=0; i < 10; i++){
increment();
}
}

Dart - browser hanging when looping

Hey I was wondering how I would go about looping something with out hanging the browser.
I want to increase an int by 1 every second.
I have tried using dart:isolate but it gives errors when using spawnFunction();
I sore somewhere that you now have to use Isolate.spawn(). but there does not seem to be much information on this. either that or I cant find any.
thanks.
Use a Timer, like so:
import 'dart:html';
import 'dart:async';
void main() {
var div = querySelector("#my-div");
int count = 0;
new Timer.periodic(new Duration(seconds: 1), (_) {
div.text = (count++).toString();
});
}
User a periodic Timer object.
Timer t = Timer.periodic( new Duration(milliseconds:1000), myCodeFluff);
then later
int i = 0; // outside as a class attribute.
void myCodeFluff( Timer theOriginalTimer) {
++i;
querySelector("#myText").text = i.toString();
if ( i > 100)
theOriginalTimer.cancel();
}

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