After updating to Xcode 14 with iOS 16, I'm not seeing any 5.5 devices - makes sense, as Xcode simulators only seem to support one iOS, and none of the 5.5 devices (for instance iPhone 8 Plus) run iOS 16.
However, 5.5 screenshots are still mandatory for the App store. So how do I create these screenshots? The solutions I can think of are these
Using physical 5.5 device like iPhone 8 Plus (I don't have one)
Downgrade Xcode to version 13 in order to support iOS 15. I would very much like to avoid this, besides some of my Mac setup is Virtual and I am not in control of the Xcode version)
Download simulators
Go to Window
Select `Devices and Simulators
Click on the plus button in the bottom left corner.
Click on OS Version dropdown
Select Download more simulator runtimes
Click on the plus button in the bottom left corner.
Select iOS
Select the desired iOS version and wait for the download.
Now, you can create a desired simulator with the desired iOS.
Remember, you can generate your screenshots based on the device size! and no need for specific simulator by the way.
Related
I am trying to create an iOS simulator with iOS 10 on iPad 2.
I went to the dialog which allows us to create new simulators, Then I entered the simulator's name
and the device "iPad 2" in my case.
Now, time to chose an operating system. Since iOS 10 wasn't available by default, I checked the download option on the left and downloaded the version I wanted.
I downloaded iOS 10 as shown below. :
But when I go back to select the OS I downloaded for my emulator, it doesn't even appear in the drop down.
The same goes for every other simulator I tried to create.
Please does someone know what is wrong ?
Max iOS for iPad 2 is iOS 9.x
Best option is to use a device.
If you really want an iPad 2 simulator, you'll need to use an older version of Xcode.
How to have old simulators in new Xcode?
I have 2 SDKs (6.1 and 7.1) in my old Xcode 5.1.1 following path:
Xcode.app -> right click and <Show package contents> ->
Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/
Copied both SDKs to my new Xcode, but Xcode only shows 8.4 and 9.0.
Is there any suggestion? Or maybe I can download it from somewhere (I believe there isn't)?
In Xcode if you click Window->Devices, then on the bottom left click the '+' button, then Add Simulator. There should be an option for selecting older versions of iOS Simulators.
If there isn't an option for iOS 6.1 or 7.1, after you click the '+' button, click the drop-down list for iOS Version and click download more simulators. Then just pick which ones you want.
You can't use simulator for iOS7 and earlier for XCode 7.1 - it's not compatible. Looks like Apple won't support them ever. It means you can't do this on simulator (you still can do this on real devices) at least in official way. You may not know that, but it also depends on your OSX:
El Capitan supports iOS 8.1.
Yosemite supports iOS 7.1
I haven't found any way to use any iOS 7 simulators. However, an iPhone 4 running iOS7 connected to Xcode 7.3, on MacOS X 10.11.4 using the iOS 9 SDK runs just fine.
To support iOS 7 on all devices capable of running it, you will need LaunchImages for iPhone 4 and 5 (retina), and for iPad in portrait and landscape at 1x and 2x.
I would consider supporting iOS 6 at this point to be pointless. That's iPhone 3GS. iOS 7 is pushing it; I run my code on an iPhone 4 mostly to check that its fast enough.
I tried Appium iOS tutorial and ran the example successfully. I noticed the UICatalog6.1.app runs on iOS simulator with title "iPhone 6/iOS 8.2" on the top of the simulator.
However the title is "iPhone 6/iOS 9.0" when I run the app developed by myself from Xcode. I am wondering which part controls to use different version of iOS simulator?
When you install Xcode, you automatically get the most recent version of the simulators. However, if you would like to define additional simulators with older iOS versions, you can.
In Xcode, go to Window (on the tool bar), and select Devices. There, you can see a list of all of your current devices and all of your currently setup simulators. If you click the plus on the lower left corner of the screen, you'll get to this screen:
Here, you can select the device you'd like to use for the simulator and its iOS version. By default, you'll only have the most recent version of iOS, but if you'd like to add older versions, just select 'Download more simulators' and you'll be given the option to download older versions and use them for testing.
Once you've set up the new simulator, you'll be able to select it from the list of available devices to run your app on. Good Luck!
I made my entire app in Xcode 5.1.1. Saturday I downloaded Xcode 6.1 to make my app on iPhone 6 and 6+. I already placed the proper launch images and app icons for iPhone 6 and 6+. (For this app i'm not using size classes because Auto Layout doesn't work for me in this app.) I changed some of my code to fit iPhone 6 and 6+ but the simulator clearly isn't playing iPhone 6 and 6+ because none of the UIImageViews moved according to where I placed them with the code. It's still playing the zoomed in version of iPhone 5. How do I load the iPhone 6 and 6+ simulators according to my code and not the zoomed in version of iPhone 5?
I was told to place launch images for iPhone 6 and 6+ and it'd work, but it didn't.
here's what worked for me:
From the xcode pull down menus, Xcode > Open Developer Tool > iOS Simulator (if you get a pop up error just dismiss it)
Once in the Simulator go to Hardware > Device > Manage Devices.
Delete everything listed under simulator.
Reboot your machine.
After that navigate back to Manage Devices in the simulator and click the plus to add back your simulators. Then the iOS 8 simulators will show up. Hope that also helps you.
The old launch image asset doesn't provide the necessary support for iphone 6/6+. Remove your old LaunchImage item in your images.xcassets and create a new one. There will be additional options for adding the proper launch images for iphone 6/6+.
My app is crashing on iOS 5, but I have no idea what's causing this. All my devices are updated to iOS 6 (I cannot downgrade) and the issue is on iPad 1 which cannot be updated to iOS 6.
I am wondering if there's a way I can use the simulator with iOS 5 to test/debug this? Is this possible?
Thanks
Yes you probably can (it's possible that the problem only appears on a device, not in the simulator).
To download the iOS 5 simulator (iPhone & iPad), go to the settings in Xcode, in the "Downloads" section, and install iOS 5.0 and/or iOS 5.1 simulators. Then select the appropriate simulator on the upper left corner of the main window of Xcode before running your app. Also make sure the deployment target of your app is set to iOS 5.0 (first item on the list of the left panel in the main window, select your target and in the "Summary" tab, set your deployment target).