I have used Castle.DynamicProxy to create an interceptor that implements IInterceptor. This interceptor does some work related with logging.
I have successfully injected this into multiple classes using the default Microsoft Dependency Injection and I also was able to do so using Autofac.
Microsoft Dependency Injection:
public static void AddLoggedScoped<TService, TImplementation>(this IServiceCollection pServices)
where TService : class
where TImplementation : class, TService
{
pServices.TryAddScoped<IProxyGenerator, ProxyGenerator>();
pServices.AddScoped<TImplementation>();
pServices.TryAddTransient<LoggingInterceptor>();
pServices.AddScoped(provider =>
{
var proxyGenerator = provider.GetRequiredService<IProxyGenerator>();
var service = provider.GetRequiredService<TImplementation>();
var interceptor = provider.GetRequiredService<LoggingInterceptor>();
return proxyGenerator.CreateInterfaceProxyWithTarget<TService>(service, interceptor);
});
}
Autofac Dependency Injection:
builder.RegisterType<DITest>( ).As<IDITest>()
.EnableInterfaceInterceptors()
.InterceptedBy(typeof(LoggingInterceptorAdapter<LoggingInterceptor>));
Despite this I would also like to inject it in classes dynamically instantiated (for instances, classes that are instantiated accordingly to a value - factory pattern). My factory instantiates different concretizations of an interface depending on a value provided by parameter. Something along these lines:
public IApple Create(string color)
{
IApple fruit;
switch (color)
{
case "green":
fruit = new GreenApple();
break;
case "red":
fruit = new RedApple();
}
return fruit;
}
The interface IFruit looks like these:
public interface IFruit
{
void Cut();
void Eat();
string GetNutrionalInfo();
}
What I am trying to achieve is a way to inject/add an interceptor to the concretization of RedApple() that would allow me to know when methods such as redApple.Cut() are called.
What is the best way to do so? I was under the impression that Autofac would allow this, but I have not been successful.
What you will need to do is update your factory to use service location instead of directly constructing things. Basically, instead of using new, you'll need to use Autofac or Microsoft DI (assuming Autofac is configured as the backing container) to resolve the thing.
First, whenever you need your factory, make sure you are injecting it and not just calling new. Everything involved in this chain needs to go through Autofac.
public class UsesTheFactory
{
private IFactory _factory;
public UsesTheFactory(IFactory factory)
{
this._factory = factory;
}
}
You will, of course, need to register the thing that uses the factory.
builder.RegisterType<UsesTheFactory>();
Next, inject the lifetime scope into the factory and use it for service location. This is how you get the proxy and all that into the created objects.
public class MyFactory : IFactory
{
private readonly ILifetimeScope _scope;
public MyFactory(ILifetimeScope scope)
{
this._scope = scope;
}
public IApple Create(string color)
{
IApple fruit;
switch (color)
{
case "green":
fruit = this._scope.Resolve<GreenApple>();
break;
case "red":
fruit = this._scope.Resolve<RedApple>();
}
return fruit;
}
}
You'll need to register the factory and the things that the factory needs to resolve.
builder.RegisterType<MyFactory>().As<IFactory>();
builder.RegisterType<RedApple>();
builder.RegisterType<GreenApple>();
Finally, whenever you need something that uses the factory, that thing needs to be resolved. In this example, you can't really ever just new UsesTheFactory() - you have to resolve it (or have it injected into something else).
var builder = new ContainerBuilder();
builder.RegisterType<UsesTheFactory>();
builder.RegisterType<MyFactory>().As<IFactory>();
builder.RegisterType<RedApple>();
builder.RegisterType<GreenApple>();
var container = builder.Build();
using var scope = container.BeginLifetimeScope();
var user = scope.Resolve<UsesTheFactory>();
user.DoSomethingThatCallsTheFactory();
The key principle is that if you need that proxy injected anywhere in the pipeline, you can't use new. Full stop. If you need that thing, it needs to flow through Autofac somehow.
Related
Need some help trying to solve a problem resolving an implementation of a service at runtime based on a parameter. In other words use a factory pattern with DI.
We have Autofac wired in to our MVC application. I am trying to figure out how we can use a user session variable (Call it Ordering Type) to be used for the Dependency Resolver to resolve the correct implementation of a service.
An example of what we are trying to do.
The application has two "types" of ordering - real eCommerce type of ordering (add stuff to a shopping cart, checkout etc).
The other is called Forecast ordering. Users create orders - but they do not get fulfilled right away. They go through an approval process and then fulfilled.
The bottom line is the data schema and back end systems the application talks to changes based on the order type.
What I want to do is:
I have IOrderManagerService
public interface IOrderManagerService
{
Order GetOrder(int orderNumber);
int CreateOrder(Order order);
}
Because we have two ordering "types" - I have two implementations of the the IOrderManagerService:
public class ShelfOrderManager : IOrderManagerService
{
public Order GetOrder(int orderMumber)
{
...code
}
public int CreateOrder(Order order)
{
...code
}
}
and
public class ForecastOrderManager: IOrderManagerService
{
public Order GetOrder(int orderMumber)
{
...code
}
public int CreateOrder(Order order)
{
...code
}
}
My First question is - in my MVC application - do I register these implementations as?
builder.RegisterType<ShelfOrderManager>().As<IOrderManagerService>();
builder.RegisterType<ForecastOrderManager>().As<IOrderManagerService>();
What we are planning on doing is sticking the user selected ordering type in a users session. When a user wants to view order status - depending on their selected ordering "type" - I need the resolver to give the controller the correct implementation.
public class OrderStatusController : Controller
{
private readonly IOrderManagerService _orderManagerService;
public OrderStatusController(IOrderManagerService orderManagerService)
{
//This needs to be the correct implementation based on the users "type".
_orderManagerService = orderManagerService;
}
public ActionResult GetOrder(int orderNumber)
{
var model = _orderManagerService.GetOrder(orderNumber);
return View(model);
}
}
I've ready about the the delegate factory and this answer explains the concept well.
The problem is the runtime parameters are being used to construct the service and resolve at runtime. i.e.
var service = resolvedServiceClass.Factory("runtime parameter")
All this would do is give me "service" that used the "runtime parameter" in the constructor.
I've looked at Keyed or Named resolution too.
At first I thought I could combine these two techniques - but the controller has the dependency on the interface - not the concrete implementation. (as it should)
Any ideas on how to get around this would be MUCH appreciated.
As it would turn out we were close. #Andrei is on target with what we did. I'll explain the answer below for the next person that comes across this issue.
To recap the problem - I needed to resolve a specific concrete implementation of an interface using Autofac at run time. This is commonly solved by the Factory Pattern - but we already had DI implemented.
The solution was using both. Using the delegate factory Autofac supports, I created a simple factory class.
I elected to resolve the component context privately
DependencyResolver.Current.GetService<IComponentContext>();
versus having Autofac resolve it predominately so I did not have to include IComponentContext in all of my constructors that that will be using the factory.
The factory will be used to resolve the services that are dependent on run time parameters - which means wherever a
ISomeServiceThatHasMultipleImplementations
is used in a constructor - I am going to replace it with ServiceFactory.Factory factory. I did not want to ALSO include IComponentContext wherever I needed the factory.
enum OrderType
{
Shelf,
Forecast
}
public class ServiceFactory : IServiceFactory
{
private readonly IComponentContext _componentContext;
private readonly OrderType _orderType;
public ServiceFactory(OrderType orderingType)
{
_componentContext = DependencyResolver.Current.GetService<IComponentContext>();
_orderType = orderingType;
}
public delegate ServiceFactory Factory(OrderType orderingType);
public T Resolve<T>()
{
if(!_componentContext.IsRegistered<T>())
return _componentContext.ResolveNamed<T>(_orderType.ToString());
return _componentContext.Resolve<T>();
}
}
With the factory written, we also used the Keyed services.
Using my order context -
public interface IOrderManagerService
{
Order GetOrder(int orderNumber);
int CreateOrder(Order order);
}
public class ShelfOrderManager : IOrderManagerService
{
public Order GetOrder(int orderNumber)
{
...
}
public int CreateOrder(Order order)
{
...
}
}
public class ForecastOrderManager : IOrderManagerService
{
public Order GetOrder(int orderNumber)
{
...
}
public int CreateOrder(Order order)
{
...
}
}
The registration of Keyed services:
//register the shelf implementation
builder.RegisterType<ShelfOrderManager>()
.Keyed(OrderType.Shelf)
.As<IOrderManager>();
//register the forecast implementation
builder.RegisterType<ForecastOrderManager>()
.Keyed(OrderType.Shelf)
.As<IOrderManager>();
Register the factory:
builder.RegisterType<IMS.POS.Services.Factory.ServiceFactory>()
.AsSelf()
.SingleInstance();
Finally using it in the controllers (or any other class for that matter):
public class HomeController : BaseController
{
private readonly IContentManagerService _contentManagerService;
private readonly IViewModelService _viewModelService;
private readonly IApplicationSettingService _applicationSettingService;
private readonly IOrderManagerService _orderManagerService;
private readonly IServiceFactory _factory;
public HomeController(ServiceFactory.Factory factory,
IViewModelService viewModelService,
IContentManagerService contentManagerService,
IApplicationSettingService applicationSettingService)
{
//first assign the factory
//We keep the users Ordering Type in session - if the value is not set - default to Shelf ordering
_factory = factory(UIUserSession?.OrderingMode ?? OrderType.Shelf);
//now that I have a factory to get the implementation I need
_orderManagerService = _factory.Resolve<IOrderManagerService>();
//The rest of these are resolved by Autofac
_contentManagerService = contentManagerService;
_viewModelService = viewModelService;
_applicationSettingService = applicationSettingService;
}
}
I want to work out a bit more handling of the Resolve method - but for the first pass this works. A little bit Factory Pattern (where we need it) but still using Autofac to do most of the work.
I would not rely on Autofac for this. IOC is used to resolve a dependency and provide an implementation for it, what you need is to call a different implementation of the same interface based on a decision flag.
I would use a simple factory basically, like a class with 2 static methods and call whichever implementation you need need to when you know what the decision is. This gives you the run-time resolver you are after. Keep it simple I'd say.
This being said it seems there is another option. Have a look at the "select by context" option, maybe you can redesign your classes to take advantage of this: http://docs.autofac.org/en/latest/faq/select-by-context.html
I am using Ninject version 3 in an MVVM-type scenario in a .NET WPF application. In a particular instance I am using a class to act as coordinator between the view and its view model, meaning the coordinator class is created first and the view and view model (along with other needed services) are injected into it.
I have bindings for the services, but I have not created explicit bindings for the view/view model classes, instead relying on Ninject's implicit self-binding since these are concrete types and not interfaces.
A conceptual version of this scenario in a console app is shown below:
class Program
{
static void Main(string[] args)
{
StandardKernel kernel = new StandardKernel();
kernel.Bind<IViewService>().To<ViewService>();
//kernel.Bind<View>().ToSelf();
//kernel.Bind<ViewModel>().ToSelf();
ViewCoordinator viewCoordinator = kernel.Get<ViewCoordinator>();
}
}
public class View
{
}
public class ViewModel
{
}
public interface IViewService
{
}
public class ViewService : IViewService
{
}
public class ViewCoordinator
{
public ViewCoordinator()
{
}
public ViewCoordinator(View view, ViewModel viewModel, IViewService viewService)
{
}
}
If you run this code as-is, the kernel.Get<> call will instantiate the ViewCoordinator class using the parameterless constructor instead of the one with the dependencies. However, if you remove the parameterless constructor, Ninject will successfully instantiate the class with the other constructor. This is surprising since Ninject will typically use the constructor with the most arguments that it can satisfy.
Clearly it can satisfy them all thanks to implicit self-binding. But if it doesn't have an explicit binding for one of the arguments it seems to first look for alternate constructors it can use before checking to see if it can use implicit self-binding. If you uncomment the explicit Bind<>().ToSelf() lines, the ViewController class will instantiate correctly even if the parameterless constructor is present.
I don't really want to have to add explicit self-bindings for all the views and view models that may need this (even though I know that burden can be lessened by using convention-based registration). Is this behavior by design? Is there any way to tell Ninject to check for implicit self-binding before checking for other usable constructors?
UPDATE
Based on cvbarros' answer I was able to get this to work by doing my own implementation of IConstructorScorer. Here's the changes I made to the existing code to get it to work:
using Ninject.Selection.Heuristics;
class Program
{
static void Main(string[] args)
{
StandardKernel kernel = new StandardKernel();
kernel.Components.RemoveAll<IConstructorScorer>();
kernel.Components.Add<IConstructorScorer, MyConstructorScorer>();
kernel.Bind<IViewService>().To<ViewService>();
ViewCoordinator viewCoordinator = kernel.Get<ViewCoordinator>();
}
}
using System.Collections;
using System.Linq;
using Ninject.Activation;
using Ninject.Planning.Targets;
using Ninject.Selection.Heuristics;
public class MyConstructorScorer : StandardConstructorScorer
{
protected override bool BindingExists(IContext context, ITarget target)
{
bool bindingExists = base.BindingExists(context, target);
if (!(bindingExists))
{
Type targetType = this.GetTargetType(target);
bindingExists = (
!targetType.IsInterface
&& !targetType.IsAbstract
&& !targetType.IsValueType
&& targetType != typeof(string)
&& !targetType.ContainsGenericParameters
);
}
return bindingExists;
}
private Type GetTargetType(ITarget target)
{
var targetType = target.Type;
if (targetType.IsArray)
{
targetType = targetType.GetElementType();
}
if (targetType.IsGenericType && targetType.GetInterfaces().Any(type => type == typeof(IEnumerable)))
{
targetType = targetType.GetGenericArguments()[0];
}
return targetType;
}
}
The new scorer just sees if a BindingExists call failed by overriding the BindingExists method and if so it checks to see if the type is implicitly self-bindable. If it is, it returns true which indicates to Ninject that there is a valid binding for that type.
The code making this check is copied from the SelfBindingResolver class in the Ninject source code. The GetTargetType code had to be copied from the StandardConstructorScorer since it's declared there as private instead of protected.
My application is now working correctly and so far I haven't seen any negative side effects from making this change. Although if anyone knows of any problems this could cause I would welcome further input.
By default, Ninject will use the constructor with most bindings available if and only if those bindings are defined (in your case they are implicit). Self-bindable types do not weight when selecting which constructor to use.
You can mark which constructor you want to use by applying the [Inject] attribute to it, this will ensure that constructor is selected.
If you don't want that, you can examine StandardConstructorScorer to see if that will fit your needs. If not, you can replace the IConstructorScorer component of the Kernel with your own implementation.
We inject IQueryHandler<TQUery,TResult> into our MVC controllers. We globally register all of these in the container
We have written a decorator that can cache the results of IQueryHandler.
We want to sometimes get cached reults and other times not from the same handler.
Is it possible to conditionally get a decorated handler based on the name of the constructor parameter. e.g. inject IQueryHandler<UnemployedQuery, IEnumerable<People>> cachedPeopleHandler if we prefix constructor parameter name with cached we actually get it wrapped with decorator?
Just trying to use a more convention over configuration approach to simplify things.
Yes it's possible to do it. Below is a simple working example on how you can achieve it:
class Program
{
public interface IQueryHandler{}
private class QueryHandler : IQueryHandler
{
}
private class CacheQueryHandler : IQueryHandler
{
}
public interface IService
{
}
private class Service : IService
{
private readonly IQueryHandler _queryHandler;
private readonly IQueryHandler _cacheQueryHandler;
public Service(IQueryHandler queryHandler, IQueryHandler cacheQueryHandler)
{
_queryHandler = queryHandler;
_cacheQueryHandler = cacheQueryHandler;
}
public override string ToString()
{
return string.Format("_queryHandler is {0}; _cacheQueryHandler is {1}", _queryHandler,
_cacheQueryHandler);
}
}
static void Main(string[] args)
{
var builder = new ContainerBuilder();
// Register the dependency
builder.RegisterType<QueryHandler>().As<IQueryHandler>();
// Register the decorator of the dependency
builder.RegisterType<CacheQueryHandler>().Keyed<IQueryHandler>("cache");
// Register the service implementation
builder.RegisterType<Service>().AsSelf();
// Register the interface of the service
builder.Register(c =>
{
var ctor = typeof (Service).GetConstructors()[0];
var parameters =
ctor.GetParameters()
.Where(p => p.Name.StartsWith("cache"))
.Select(p => new NamedParameter(p.Name, c.ResolveKeyed("cache", p.ParameterType)));
return c.Resolve<Service>(parameters);
}).As<IService>();
using (var container = builder.Build())
{
var service = container.Resolve<IService>();
Console.WriteLine(service.ToString());
Console.ReadKey();
}
}
}
Update:
Basically you need to:
1. Think up a general convention. Prefix "cache" of ctor parameter name in your case.
2. Register your dependencies as usual.
3. Register your decorators, so they don't overwrite your original dependencies and you can easily resolve them basing on your convention. e.g. Keyed, Named, via Attribute, etc.
4. Register you actual implementation of class that uses decorators
5. Register your interface that describes the class via lambda expression that has all magic inside.
Note: I provided just a simple and working example. It's on you to make it nice, easy to use and fast e.g. make it as an extension, generic, cache reflection results etc. It's not difficult anyway.
Thanks.
I have a service which takes an IMyDependency in its constructor. IMyDependency, MyDependency and the service all live in the same assembly. MyDependency has a single, public, parameterless constructor.
To my surprise, this did not work:
container.RegisterAutoWired<IMyDependency>();
It throws a "System.NullReferenceException".
It works if I do this:
container.RegisterAutoWiredAs<MyDependency, IMyDependency>();
But then, so does this:
container.RegisterAs<MyDependency, IMyDependency>();
So what is the difference? If 'auto wiring' cannot find a concrete implementation, and it makes no difference to whether services requiring the dependency can be resolved, then what is auto wiring?
Is Funq supposed to be able to find your concrete implementations by convention? If so, what is that convention, if not same-named-ness?
Thanks.
Do you mean "how can I implement a solution to search through assemblies and automatically register classes in ServiceStack IOC based on a convention?"
If so, I might have a solution for you:
Create an interface that your inject-able classes will implement.
Have your inject-able classes implement that interface.
In the boot-strapping code use reflection to search your assemblies and get a list of all of the classes that implement the inject-able interface.
Use reflection to get the class name and interface based on your conventions.
Call the ServiceStack IOC method RegisterAutoWiredType and pass in the class and interface to register them.
For example if our naming convention is ClassName IClassName:
private static void RegisterCustomTypes(Container container)
{
//Get the Assembly Where the injectable classes are located.
var assembly = Assembly.GetAssembly(typeof(IInjectable));
//Get the injectable classes
var types =assembly.GetTypes()
.Where(m => m.IsClass && m.GetInterface("IInjectable") != null);
//loop through the injectable classes
foreach (var theType in types)
{
//set up the naming convention
var className = theType.Name;
var interfaceName = string.Concat("I", className);
//create the interface based on the naming convention
var theInterface = theType.GetInterface(interfaceName);
//register the type with the convention
container.RegisterAutoWiredType(theType, theInterface);
}
}
public interface IInjectable
{
}
//This class can be injected
public interface ITestManager : IInjectable
{
void Execute(int id);
}
public class TestManager : ITestManager
{
public void Execute(int id)
{
throw new System.NotImplementedException();
}
}
For simple queries like this it's best to just contact the source, e.g. here is the source code for RegisterAutoWired:
public IRegistration<T> RegisterAutoWired<T>()
{
var serviceFactory = GenerateAutoWireFn<T>();
return this.Register(serviceFactory);
}
It generates an auto-wired factory over a Concrete implementation. An interface has no implementation, it needs to be a concrete class.
And the source code for RegisterAs:
public IRegistration<TAs> RegisterAs<T, TAs>() where T : TAs
{
return this.RegisterAutoWiredAs<T, TAs>();
}
Which is just a shorter alias you can use instead of RegisterAutoWiredAs.
I'm working on an ASP.NET MVC project that support external plugins, now, I'm moving from Unity to Autofac and I need to wrap the lifetime objects of Autofac so the plugins won't have to reference it, in Unity I could do something this.
public sealed class UnityScopeFactory : IDependencyScopeFactory
{
private HttpRequestScope _httpRequest;
private SingletonScope _singleton;
private TransientScope _transient;
public IDependencyScope HttpRequest()
{
return _httpRequest ?? (_httpRequest = new HttpRequestScope());
}
public IDependencyScope Singleton()
{
return _singleton ?? (_singleton = new SingletonScope());
}
public IDependencyScope Transient()
{
return _transient ?? (_transient = new TransientScope());
}
private class HttpRequestScope : IDependencyScope
{
public object CreateScope()
{
return new HttpPerRequestLifetimeManager();
}
}
private class SingletonScope : IDependencyScope
{
public object CreateScope()
{
return new ContainerControlledLifetimeManager();
}
}
private class TransientScope : IDependencyScope
{
public object CreateScope()
{
return new TransientLifetimeManager();
}
}
}
I made similar thing in Autofac but I'm not sure whether it's the correct way to do that, I looked into the RegistrationBuilder of Autofac which is (unfortunately) internal and I came up with this.
public class AutofacScopeFactory : IDependencyScopeFactory
{
private HttpRequestScope _httpRequest;
private SingletonScope _singleton;
private TransientScope _transient;
public IDependencyScope HttpRequest()
{
return _httpRequest ?? (_httpRequest = new HttpRequestScope());
}
public IDependencyScope Singleton()
{
return _singleton ?? (_singleton = new SingletonScope());
}
public IDependencyScope Transient()
{
return _transient ?? (_transient = new TransientScope());
}
private class HttpRequestScope : IDependencyScope
{
public object CreateScope()
{
return new CurrentScopeLifetime();
}
}
private class SingletonScope : IDependencyScope
{
public object CreateScope()
{
return new RootScopeLifetime();
}
}
private class TransientScope : IDependencyScope
{
public object CreateScope()
{
return new CurrentScopeLifetime();
}
}
}
Also, after I got this to work, how can I use pass it to the ContainerBuilder?
In Unity I could do something like this.
public sealed class UnityDependencyContainer : IDependencyContainer
{
private readonly IUnityContainer _container;
public UnityDependencyContainer()
{
_container = new UnityContainer()
}
public void Register<TContract, TImplementation>(IDependencyScope scope) where TImplementation : TContract
{
LifetimeManager manager = scope.CreateScope() as LifetimeManager;
if (manager != null)
{
_container.RegisterType<TContract, TImplementation>(manager);
}
}
}
How do I pass an instance of IComponentLifetime to the method chain? is it a dead end?
public class AutofacContainer : IDependencyContainer
{
private static readonly ContainerBuilder Builder;
static AutofacContainer()
{
Builder = new ContainerBuilder();
}
public void RegisterType<TContract, TImplementation>(IDependencyScope scope) where TImplementation : TContract
{
IComponentLifetime manager = scope.CreateScope() as IComponentLifetime;
if (manager != null)
{
Builder.RegisterType<TImplementation>().As<TContract>();
}
}
}
Autofac doesn't separate scopes quite the way you have it outlined, so you might be trying to fit a square peg in a round hole.
Autofac scopes are more hierarchical. Any lifetime scope can spawn a child transient scope. For example, you might see...
Container/root lifetime
HttpRequest scope
Small task-specific transient scope
You can "tag" a scope and register components to a specific named/tagged scope - that's how the HttpRequest scope works. It gets "tagged" with a special identifier.
When you resolve objects is when it determines which lifetime scope owns it. Resolving happens from the most-nested scope. In the above hierarchy, you resolve items from the small task-specific transient scope whether they're singletons, request scoped, or whatever. When the singleton gets resolved, it will search up the lifetime scope stack and automatically assign "ownership" of the object to the root lifetime scope. When a per-request item gets resolved, it searches up the stack for the lifetime scope with the special "HTTP request" identifier and assigns ownership there. Factory-scoped items are resolved in the current lifetime scope.
Note: That discussion is a gross oversimplification of how it works. There is documentation explaining the lifetime scope mechanism on the Autofac site.
Point being, I see some things in the above design that don't really "jive" with the way Autofac does stuff.
The DependencyScopeFactory can't create its own transient or HttpRequest scopes. There are specific lifetime management components that start and end the HttpRequest scope, so you'd need to use those; there is no 'global' transient scope, so you can't really just create one.
HttpRequest scope, assuming you're using MVC, would look more like...
public ILifetimeScope HttpRequestScope
{
get { return AutofacDependencyResolver.Current.RequestLifetime; }
}
There's no analog for a transient scope because usage on that is supposed to be inline:
using(var transientScope = parentScope.BeginLifetimeScope())
{
// Do stuff and resolve dependencies using the transient scope.
// The IDisposable pattern here is important so transient
// dependencies will be properly disposed at the end of the scope.
}
When you register components, you don't register them "into a lifetime scope." You actually register them into a component registry and part of the component registration includes the ownership information about the lifetime of the component once it's resolved.
var builder = new ContainerBuilder();
// This component is factory-scoped and will be "owned" by whatever
// lifetime scope resolves it. You can resolve multiple of these
// in a single scope:
builder.RegisterType<FirstComponent>().As<ISomeInterface>();
// This component is a singleton inside any given lifetime scope,
// but if you have a hierarchy of scopes, you'll get one in each
// level of the hierarchy.
builder.RegisterType<SecondComponent>().InstancePerLifetimeScope();
// This component will be a singleton inside a specifically named
// lifetime scope. If you try to resolve it in a scope without that
// name, it'll search up the scope stack until it finds the scope
// with the right name. If no matching scope is found - exception.
builder.RegisterType<ThirdComponent>().InstancePerMatchingLifetimeScope("scopename");
// This is a per-HTTP-request component. It's just like the
// above InstancePerMatchingLifetimeScope, but it has a special
// tag that the web integration knows about.
builder.RegisterType<FourthComponent>().InstancePerHttpRequest();
If you're trying to make a container/registration agnostic interface, it wouldn't need a "lifetime scope manager" - instead, you'd need to pass some parameters indicating the intended lifetime scope and do the appropriate registration syntax (above) based on the incoming parameters.
Again, I'd recommend you check out that documentation.
Also, if you're using Unity, Autofac does have an Enterprise Library Configurator package that allows you to configure Autofac in a Unity style (since that's how EntLib likes to do things). That might be something to check out.
If you don't need to use Unity syntax at all... I'd recommend just moving to do things the native Autofac way. Trying to make one container look and act like another is a pretty painful endeavor.
Assuming your plugins are in separate assemblies or whatever, you could easily take advantage of some of the nice assembly-scanning syntax along with Autofac modules and hook up your plugins that way.