How to get animation info in After Effects for developers? not Lottie - flutter-animation

I am developing an app using flutter. My UI design uses After Effects to do a nice set of interactive animations that include elements in the page, obviously I can't do it with Lottie. But currently searching for After Effects export animation information only gives me Lottie related information.I already know how to implement animation with flutter, but I don't know detailed animation information.
Is there any other way to get animation information from After Effects, including duration, animation curve, etc.

I have found an AE plugin that can export animation parameters。

Related

How to animate WidgetKit Widgets like other apps do it?

While Apple stated that animations should not be possible in Widgets, some apps managed to implement them. Example: https://apps.apple.com/app/id1588400483
These don’t only animate every second statically, but seemingly with 60/120 fps. How to achieve this?
I have been trying with the stock animation (which the documentation states don’t work) and by using timers. Both with no success at all.

SpriteKit, how to import animations from Adobe After Effects

I'm currently developing a 2d mobile game for ios using SpriteKit as framework.
I made all animations with adobe after effects and now I have to import them into the app.
Instead of using sequence of texture as recommended by Apple and other tutorial, I read that there is an add-on for after effects named Bodymovin. It exports less frame and a .json file.
Then in Xcode I installed a pod named Lottie to make it works.
Well this is ok for UIViewController.
Someone know if there is a working way to export animations from after effects and make it work simply in SpriteKit?
Thank you
Its called Lottie animations, where you create your vector animations in After effects and download them as JSONs and import it in the iOS app and start using. But there are some serious restrictions to the method such as text effects won't work..
Have a look at the below - https://lottiefiles.com
There is another similar tool that generates core animation code named as Squall. This is a bit advanced than the Lottie. But this method also has its restrictions.
Here is the link for this tool - http://www.marcuseckert.com/squall/
In present situation, other than these two, you may be out of luck in bringing your animations from adobe after effects to sprite kit in iOS.

Use Unity animation in native iOS application

I want to create a small animation in Unity and integrate this animation with Native iOS Application.
Looked into many possible solutions, but they were not useful. I don't want the animation in a video format.
Just for the sake of more info that may help, here is some of my research that I have tried out. I created the animation using After Effects, exported it as a Unity animation, and then reimported it into Unity; but when I exported it as an iOS application, it was not able to separate out
this animation sequence for my native application. There was a way in After Effects where I could export the animation as video file but that's not what I want.
You can create bindings in either direction, such as Objective-C bindings for Unity, or vice versa. You can also use plug-ins, but they're a premium feature, more details here: http://docs.unity3d.com/Manual/Plugins.html
If you can convert your animation objects to obj files, you can import them that way also. If that doesn't work, you can use Blender3D to create models, and import them obj files.

create animation in iOS project like Adobe after effect

I have to create the same animation like http://dribbble.com/shots/1078726-Animated-UI-AE-giveaway in my iOS application.
Is there any iOS SDK for the same which can be used for this?
Any help would be appreciated
That depends on what SDK support you are looking for. You can rotate views in 3D space with a perspective using Core Animation allowing you to fold them.
I would recommend that you read this article about the Anatomy of a Folding Animation. That should get started with folding views. The rest seems to be applying the same kind of fold animation many different times on different parts of the UI.
You will not get any ready made project same as you want.
But you can always learn from example.
If you really want to learn animation in iOS that you should read:
Basic iOS 6 iPhone Animation using Core Animation
You can alo refer Apple iOS document of Core Animation: About Core Animation
If you want to see example from some developer that visit : Search results for animation
This two I think very related to you :
FlipTransform for iOS
MPFoldTransition for iOS
PaperFold-for-iOS

How can I give an HTML 5 banner a transition animation on iOS?

I'm implementing an app demo that after a prompt (where it calls back to the server) displays an HTML5 banner at the top of the screen. However, I can't figure out how I can animate the HTML5 banner to transition vertically onto the screen from the top.
The type of transition animation I'm talking about is here http://www.youtube.com/watch?v=xCkg3llsxZI&t=0m8s - although the animation I need is a simple vertical transition without the 3D effect that native iOS push notifications have.
Thanks for any help!
use CSS3 transforms/transitions. This is a lot faster and better than using javascript or a JS library such as jQuery.
see here
If you want more detailed animations, use CSS3 animations.
see here
And most importantly, to ensure full cross-plat support of CSS3, install Modernizr and run some shims.
see here
EDIT: If you want to trigger the above CSS3 with iOS touch gestures functions, then define those styles inside of the functions.

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