Communication beet fragment and jetpack compose screen - android-jetpack-compose

I am using navigation component and single activity pattern. Now I am using jetpack compose inside fragment with xml layout. I have integrate with library. The library for checking user card data. After launching library from fragment it override to method success and failed. Now I want to change from fragment composable screen state. How I can implement it. Here is my code
#AndroidEntryPoint
#OptIn(ExperimentalMaterialApi::class)
class InstallmentFragment : Fragment(),ResultListener {
private val viewModel: TrancheViewModel by viewModels()
private val preferenceHelper by lazy { PreferenceHelper.defaultPreference(requireContext()) }
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View { // Inflate the layout for this fragment
requireActivity().window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE)
return ComposeView(requireActivity()).apply {
setViewCompositionStrategy(ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed)
setContent {
AppTheme {
Navigation(SectionName.nasiyaMain.name)
}
}
ViewCompat.setOnApplyWindowInsetsListener(rootView) { view, insent ->
val bottom = insent.getInsets(WindowInsetsCompat.Type.ime()).bottom
view.updatePadding(bottom = bottom)
insent
}
}
}
override fun onError(e: Exception) {
TODO("Not yet implemented")
}
override fun onSuccess(result: MyResult) {
TODO("Not yet implemented")
}
}
I want to change composable screen content onSuccess function

There are so many ways to fix your problem. the simplest way is using mutableStateOf as a property in InstallmentFragment and changing its value in onResult method.
I suggested seeing this.

Related

Access Context & SurfaceView from ViewModel

I'm having trouble complying with the MVVM with Jetpack Compose, because my ViewModel needs to access a view.
I need to stream a camera source onto a SurfaceView. However, this source has an independant lifecycle : it can be plugged in or removed anytime, while the view is visible or not.
To start streaming, I need to provide the SurfaceView to an external SDK. How can I do that without breaking the MVVVM?
I want to start streaming :
whenever the view appears (first composition), if the source is available
whenever the source becomes available, if the view is visible
What I've done so far is to inject the SurfaceView into the ViewModel
class CameraVM: ViewModel() {
lateinit var surfaceView: SurfaceView
init {
listenForStreamSourceAvailability()
}
// Called when source becomes available
fun startStreaming() {
camera.setupStreaming(surfaceView)
camera.startStreaming()
}
And in CameraView
#Composable
fun CameraView(viewModel: CameraVM = viewModel()) {
val context = LocalContext.current
val localSurfaceView: SurfaceView = remember {
val surfaceView = SurfaceView(context)
// Inject surface view only at first composition
viewModel.surfaceView = surfaceView
surfaceView
}
AndroidView(
factory = {
localSurfaceView
}
)
}
Maybe DisposableEffect could be useful ?

How to get initial focus in compose

How to get initial keyboard focus on an Android compose app?
My view looks like
Parent { Child { Button} }
I tried implementing it in the Parent composable function....
FocusRequester is not initialized. Here are some possible fixes:
1. Remember the FocusRequester: val focusRequester = remember { FocusRequester() }
2. Did you forget to add a Modifier.focusRequester() ?
3. Are you attempting to request focus during composition? Focus requests should be made in response to some event. Eg Modifier.clickable { focusRequester.requestFocus() }
The following code woirks like a charm....
fun Modifier.requestInitialFocus() = composed {
val first = remember { FocusRequester() }
LaunchedEffect(first) {
delay(1)
first.requestFocus()
}
focusRequester(first)
}
Original:
This error does not happen when implementing it in the composable function, where the target element is a direct child....
So implementing it in the Child seems to be a solution....

ViewModel Live Data observers calling on rotation

In my view model, I have two properties:
private val databaseDao = QuestionDatabase.getDatabase(context).questionDao()
val allQuestions: LiveData<List<Question>> = databaseDao.getAllQuestions()
I have observers set on "allQuestions" in my fragment and I'm noticing the observer is being called when I rotate the device. Even though the View Model is only being created once (can tell via a log statement in init()), the observer methods are still being called.
Why is this? I would think the point is to have persistency in the View Model. Ideally, I want the database questions to be only loaded once, regardless of rotation.
This happens because LiveData is lifecycle aware.
And When you rotate the screen you UI Controller [Activity/Fragment] goes through various lifecycle states and lifecycle callbacks.
And since LiveData is lifecycle aware, it updates the detail accordingly.
I have tried to explain this with following points:
When the UI Controller is offscreen, Live Data performs no updates.
When the UI Controller is back on screen, it gets current data.
(Because of this property you are getting above behavior)
When UI controller is destroyed, it performs cleanup on its own.
When new UI Controller starts observing live data, it gets current data.
add this check inside observer
if(lifecycle.currentState == Lifecycle.State.RESUMED){
//code
}
I have the same issue, after reading the jetpack guideline doc, I solve it. Just like what #SVK mentioned, after the rotation of the screen, activity/fragment were re-created.
Base on the solution https://stackoverflow.com/a/64062616,
class SingleLiveEvent<T> : MutableLiveData<T>() {
val TAG: String = "SingleLiveEvent"
private val mPending = AtomicBoolean(false)
#MainThread
override fun observe(owner: LifecycleOwner, observer: Observer<in T>) {
if (hasActiveObservers()) {
Log.w(TAG, "Multiple observers registered but only one will be notified of changes.")
}
// Observe the internal MutableLiveData
super.observe(owner, Observer<T> { t ->
if (mPending.compareAndSet(true, false)) {
observer.onChanged(t)
}
})
}
override fun observeForever(observer: Observer<in T>) {
if (hasActiveObservers()) {
Log.w(TAG, "Multiple observers registered but only one will be notified of changes.")
}
// Observe the internal MutableLiveData
super.observeForever { t ->
if (mPending.compareAndSet(true, false)) {
observer.onChanged(t)
}
}
}
#MainThread
override fun setValue(#Nullable t: T?) {
mPending.set(true)
super.setValue(t)
}
/**
* Used for cases where T is Void, to make calls cleaner.
*/
#MainThread
fun call() {
value = null
}

Is there a way to have a "viewWillAppear" fuction that inizalises a class in swiftUI and prevents refrences until inialized?

I am looking for a way to initialize a class before my View loads in SwiftUI. This class takes two args which are the self of the initializer and an Int value. Then when initialized I want to call a get method inside of the Class and get an array of facebook videos (loaded in WebKit) to display. Where the problem I have comes in is if I fetch the get method too soon it crashes, and then it will not let me create a var/let with the type of self of my View calling it. To me, it seems like I need some sort of completion handler but I do not know to do that for this case.
Here is a portion of my fetchDataBook class that is being initialized to get information from a Facebook page I have permission to, and what needs to be initialized before the View loads the values of getWebView().
private let upperBoundRange: Int
private var requests = [URLRequest]()
private var WebViews = [WebView2]()
init(upperBoundRange: Int) {
self.upperBoundRange = upperBoundRange
getToken()
}
//
//
// Create some sort of completsion handler to tell when it is safe to fetch webviews
//
//
func getwebView(index: Int) -> WebView2 {
print("Get views", WebViews[index])
return WebViews[index]
}
private func setWebViews() {
for i in 0...upperBoundRange {
WebViews.append(WebView2(parent: parent, request: requests[i]))
}
}
private func setLinks(data: NSArray) {
// Code Not Shown to get links for setWebViews()
}
// Fetches FaceBook URL for Livestream
private func getJSON(token: String) {
// code not shown
}
private func getToken() {
// code now shown
}
Here is the basic struture of my SwiftUI View:
struct LiveMaster : View {
let fb = fetchDataBook(upperBoundRange 4)
ScrollView{
VStack {
self.fb.getwebView(index: 0)
// Each displays WebSite from fetch in fetchDataBook class but cannot display them until the var in fetchDataBook has the values
}
VStack {
}
VStack {
}
VStack {
}
}
Thank you and if you need more information I would be glad to edit this to clarify. This has been a problem for the past couple of days that I cannot find a solution to, nor an easy way to ask. Thank you.
The answer to my problem is as Paulw11 said Your model should #Publish an optional. This worked perfectly, as soon as I added a Bool value that would change once the values have been set since it was not properly updated with my Array of WebView2's. Then I just use #ObservedObject on my instances of that class and it worked perfectly with the if checks of that Bool value. Thank you #Paulw11 for the suggestion.

SwiftUI custom View's ViewBuilder doesn't re-render/update on subclassed ObservedObject update

This one I've been researching for a few days, scouring the Swift & SwiftUI docs, SO, forums, etc. and can't seem to find an answer.
Here is the problem;
I have a SwiftUI custom View that does some state determination on a custom API request class to a remote resource. The View handles showing loading states and failure states, along with its body contents being passed through via ViewBuilder so that if the state from the API is successful and the resource data is loaded, it will show the contents of the page.
The issue is, the ViewBuilder contents does not re-render when the subclassed ObservedObject updates. The Object updates in reaction to the UI (when buttons are pressed, etc.) but the UI never re-renders/updates to reflect the change within the subclassed ObservedObject, for example the ForEach behind an array within the subclassed ObservedObject does not refresh when the array contents change. If I move it out of the custom View, the ForEach works as intended.
I can confirm the code compiles and runs. Observers and debugPrint()'s throughout show that the ApiObject is updating state correctly and the View reflects the ApiState change absolutely fine. It's just the Content of the ViewBuilder. In which I assume is because the ViewBuilder will only ever be called once.
EDIT: The above paragraph should have been the hint, the ApiState updates correctly, but after putting extensive logging into the application, the UI was not listening to the publishing of the subclassed ObservedObject. The properties were changing and the state was too, but the UI wasn't being reactive to it.
Also, the next sentence turned out to be false, I tested again in a VStack and the component still didn't re-render, meaning I was looking in the wrong place!
If this is the case, how does VStack and other such elements get around this?
Or is it because my ApiObjectView is being re-rendered on the state change, in which causes the child view to 'reset'? Although in this circumstance I'd expect it to then take on the new data and work as expected anyway, its just never re-rendering.
The problematic code is in the CustomDataList.swift and ApiObjectView.swift below. I've left comments to point in the right direction.
Here is the example code;
// ApiState.swift
// Stores the API state for where the request and data parse is currently at.
// This drives the ApiObjectView state UI.
import Foundation
enum ApiState: String
{
case isIdle
case isFetchingData
case hasFailedToFetchData
case isLoadingData
case hasFailedToLoadData
case hasUsableData
}
// ApiObject.swift
// A base class that the Controllers for the app extend from.
// These classes can make data requests to the remote resource API over the
// network to feed their internal data stores.
class ApiObject: ObservableObject
{
#Published var apiState: ApiState = .isIdle
let networkRequest: NetworkRequest = NetworkRequest(baseUrl: "https://api.example.com/api")
public func apiGetJson<T: Codable>(to: String, decodeAs: T.Type, onDecode: #escaping (_ unwrappedJson: T) -> Void) -> Void
{
self.apiState = .isFetchingData
self.networkRequest.send(
to: to,
onComplete: {
self.apiState = .isLoadingData
let json = self.networkRequest.decodeJsonFromResponse(decodeAs: decodeAs)
guard let unwrappedJson = json else {
self.apiState = .hasFailedToLoadData
return
}
onDecode(unwrappedJson)
self.apiState = .hasUsableData
},
onFail: {
self.apiState = .hasFailedToFetchData
}
)
}
}
// DataController.swift
// This is a genericised example of the production code.
// These controllers build, manage and serve their resource data.
// Subclassed from the ApiObject, inheriting ObservableObject
import Foundation
import Combine
class CustomDataController: ApiObject
{
#Published public var customData: [CustomDataStruct] = []
public func fetch() -> Void
{
self.apiGetJson(
to: "custom-data-endpoint ",
decodeAs: [CustomDataStruct].self,
onDecode: { unwrappedJson in
self.customData = unwrappedJson
}
)
}
}
This is the View that has the problem with re-rendering its ForEach on the ObservedObject change to its bound array property.
// CustomDataList.swift
// This is the SwiftUI View that drives the content to the user as a list
// that displays the CustomDataController.customData.
// The ForEach in this View
import SwiftUI
struct CustomDataList: View
{
#ObservedObject var customDataController: CustomDataController = CustomDataController()
var body: some View
{
ApiObjectView(
apiObject: self.customDataController,
onQuit: {}
) {
List
{
Section(header: Text("Custom Data").padding(.top, 40))
{
ForEach(self.customDataController.customData, id: \.self, content: { customData in
// This is the example that doesn't re-render when the
// customDataController updates its data. I have
// verified via printing at watching properties
// that the object is updating and pushing the
// change.
// The ObservableObject updates the array, but this ForEach
// is not run again when the data is changed.
// In the production code, there are buttons in here that
// change the array data held within customDataController.customData.
// When tapped, they update the array and the ForEach, when placed
// in the body directly does reflect the change when
// customDataController.customData updates.
// However, when inside the ApiObjectView, as by this example,
// it does not.
Text(customData.textProperty)
})
}
}
.listStyle(GroupedListStyle())
}
.navigationBarTitle(Text("Learn"))
.onAppear() {
self.customDataController.fetch()
}
}
}
struct CustomDataList_Previews: PreviewProvider
{
static var previews: some View
{
CustomDataList()
}
}
This is the custom View in question that doesn't re-render its Content.
// ApiObjectView
// This is the containing View that is designed to assist in the UI rendering of ApiObjects
// by handling the state automatically and only showing the ViewBuilder contents when
// the state is such that the data is loaded and ready, in a non errornous, ready state.
// The ViewBuilder contents loads fine when the view is rendered or the state changes,
// but the Content is never re-rendered if it changes.
// The state renders fine and is reactive to the object, the apiObjectContent
// however, is not.
import SwiftUI
struct ApiObjectView<Content: View>: View {
#ObservedObject var apiObject: ApiObject
let onQuit: () -> Void
let apiObjectContent: () -> Content
#inlinable public init(apiObject: ApiObject, onQuit: #escaping () -> Void, #ViewBuilder content: #escaping () -> Content) {
self.apiObject = apiObject
self.onQuit = onQuit
self.apiObjectContent = content
}
func determineViewBody() -> AnyView
{
switch (self.apiObject.apiState) {
case .isIdle:
return AnyView(
ActivityIndicator(
isAnimating: .constant(true),
style: .large
)
)
case .isFetchingData:
return AnyView(
ActivityIndicator(
isAnimating: .constant(true),
style: .large
)
)
case .isLoadingData:
return AnyView(
ActivityIndicator(
isAnimating: .constant(true),
style: .large
)
)
case .hasFailedToFetchData:
return AnyView(
VStack
{
Text("Failed to load data!")
.padding(.bottom)
QuitButton(action: self.onQuit)
}
)
case .hasFailedToLoadData:
return AnyView(
VStack
{
Text("Failed to load data!")
.padding(.bottom)
QuitButton(action: self.onQuit)
}
)
case .hasUsableData:
return AnyView(
VStack
{
self.apiObjectContent()
}
)
}
}
var body: some View
{
self.determineViewBody()
}
}
struct ApiObjectView_Previews: PreviewProvider {
static var previews: some View {
ApiObjectView(
apiObject: ApiObject(),
onQuit: {
print("I quit.")
}
) {
EmptyView()
}
}
}
Now, all the above code works absolutely fine, if the ApiObjectView isn't used and the contents placed in the View directly.
But, that is horrendous for code reuse and architecture, this way its nice and neat, but doesn't work.
Is there any other way to approach this, e.g. via a ViewModifier or a View extension?
Any help on this would be really appreciated.
As I said, I can't seem to find anyone with this problem or any resource online that can point me in the right direction to solve this problem, or what might be causing it, such as outlined in documentation for ViewBuilder.
EDIT: To throw something interesting in, I've since added a countdown timer to CustomDataList, which updates a label every 1 second. IF the text is updated by that timer object, the view is re-rendered, but ONLY when the text on the label displaying the countdown time is updated.
Figured it out after pulling my hair out for a week, its an undocumented issue with subclassing an ObservableObject, as seen in this SO answer.
This is particularily annoying as Xcode obviously prompts you to remove the class as the parent class provides that inheritence to ObservableObject, so in my mind all was well.
The fix is, within the subclassed class to manually fire the generic state change self.objectWillChange.send() via the willSet listener on the #Published variable in question, or any you require.
In the examples I provided, the base class ApiObject in the question remains the same.
Although, the CustomDataController needs to be modified as follows:
// DataController.swift
// This is a genericised example of the production code.
// These controllers build, manage and serve their resource data.
import Foundation
import Combine
class CustomDataController: ApiObject
{
#Published public var customData: [CustomDataStruct] = [] {
willSet {
// This is the generic state change fire that needs to be added.
self.objectWillChange.send()
}
}
public func fetch() -> Void
{
self.apiGetJson(
to: "custom-data-endpoint ",
decodeAs: [CustomDataStruct].self,
onDecode: { unwrappedJson in
self.customData = unwrappedJson
}
)
}
}
As soon as I added that manual publishing, the issue is resolved.
An important note from the linked answer: Do not redeclare objectWillChange on the subclass, as that will again cause the state not to update properly. E.g. declaring the default
let objectWillChange = PassthroughSubject<Void, Never>()
on the subclass will break the state updating again, this needs to remain on the parent class that extends from ObservableObject directly, either my manual or automatic default definition (typed out, or not and left as inherited declaration).
Although you can still define as many custom PassthroughSubject declarations as you require without issue on the subclass, e.g.
// DataController.swift
// This is a genericised example of the production code.
// These controllers build, manage and serve their resource data.
import Foundation
import Combine
class CustomDataController: ApiObject
{
var customDataWillUpdate = PassthroughSubject<[CustomDataStruct], Never>()
#Published public var customData: [CustomDataStruct] = [] {
willSet {
// Custom state change handler.
self.customDataWillUpdate.send(newValue)
// This is the generic state change fire that needs to be added.
self.objectWillChange.send()
}
}
public func fetch() -> Void
{
self.apiGetJson(
to: "custom-data-endpoint ",
decodeAs: [CustomDataStruct].self,
onDecode: { unwrappedJson in
self.customData = unwrappedJson
}
)
}
}
As long as
The self.objectWillChange.send() remains on the #Published properties you need on the subclass
The default PassthroughSubject declaration is not re-declared on the subclass
It will work and propagate the state change correctly.

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