Spyder debuging mode issue - spyder

Spyder 5.3.3 (installed from anaconda navigator) has the issue that in the debug mode, it will not stop at the breakpoint of file A if the debugging was started from file B, when there were things imported from A to B. I have never encounter this issue for the earlier versions of spyder.

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Cannot run or debug .NET MAUI app on MacOS using Visual Studio 2022 Preview

I've created a new MAUI project and made no changes to this. I am not sure what's missing as I've installed the necessary things (Xcode, Cocoa Android) as part of the install process. How do I run or debug the app on MacOS?
The Debug command brings up a window in which to type the command.
Screenshot of debug menu dropdown
From the comments on the question
Uninstall VS Mac Preview
Install full Xcode, not just the command line tools
Run Xcode at least once
Install VS Mac Preview again

Big Sur, React Native and launchPackager.command

Since upgrading to macOS Big Sur every time I run an React Native app with npx react-native run-ios it opens the package manager in TextEdit instead of a Terminal.
When running node_modules/react-native/scripts/launchPackager.command manually from Finder or the Terminal it works just fine. The file extensions is mapped to Terminal and I obviously have correct access rights on the file.
I've also removed node_modules and reinstalled them.
The latest beta of Big Sur seems to avoid this problem. Leaving the question here in case anyone else has the same problem with older betas.

Building iOS app with Xamarin and Visual Studio 2019 - Error Wrong Version of Xcode installed when it isnt

I am trying out Xamarin on the Mac. I have an oldish Mac that DID have Xcode 10.1 on it.
I tried to build the iOS app and got the following error:
Severity Code Description Project File Line Suppression State
Error The Xcode version installed on the Mac (10.1) is not compatible with this version of Visual Studio. This may cause unexpected warnings or errors when building and deploying iOS projects. Please install Xcode '11.3' or visit the documentation to learn more. 0
I upgraded the Mac to Caitlin and upgraded Xcode to 11.3.
I can connect to the Mac and actually can run the iPhone simulator with the app, however, if I run the build, I STILL get the same error, like its not figured out how to update itself?
I have done the 'forget this Mac' and even renamed it on the network in case there was some legacy in a file somewhere.
I have dumped the solution and created a new one from the templates and still get the same error ... hair being torn out...
It might be one of those things that just goes away after a while I don't know. Any ideas?
Thanks.
EDIT * I realised that I wasnt clear. I am running VS2019 on a PC connecting to my Mac.

F# interactive terminated

I just updated Xamarin Studio on my Mac. Xamarin Studio is version 6.2 (build 1821). F# interactive now reports the error:
Session termination detected. Press Enter to restart.
Pressing ENTER does not restart the shell. I have closed the shell and opened it again with the same result. I have closed Xamarin Studio and restarted the computer.
I deleted Xamarin Studio and downloaded it again from the source. F# interactive still does not open.
Does anyone know how I can restart the shell?
Update: I reinstalled version 6.1.4 and the shell works again. Older versions can be obtained from https://store.xamarin.com/account/my/subscription/downloads, after logging in.
This was fixed in the C9SR0 release:
https://developer.xamarin.com/releases/studio/xamarin.studio_6.2/xamarin.studio_6.2/
Fixed: 52721 - F# interactive doesn't work after update.

Visual Studio Debugger failing to connect to remote Apache Cordova app in iOS simulator

I have been trying to debug an Apache Cordova app with Visual Studio 2015 RC in a Windows 8.1 Virtual Machine. The app is running in an iOS simulator in a MAC OS host using vs-mda-remote (I've tried with different iPhone versions), but the debug always times out. There doesn't seem to be a proper error, only the following:
Starting launch process C:\Program Files (x86)\nodejs\node.exe "C:\Users\User\AppData\Roaming\npm\node_modules\vs-tac\emulator.js" --platform ios --action launch --path
"C:\XXXXX\bld\ios\Debug\buildInfo.json" --serverUrl iMac-User.local:3000 --language pt-PT --cliVersion 5.1.1 --deployTarget "iPhone 5"
Timed out connecting debugger to remote Apache Cordova app. See Output window for JavaScript console output.
------ Cordova Tools 5.1.1 already installed.
emulated - Successfully sent to ios Simulator
Emulating app at /Users/user/remote-builds/builds/5689/cordovaApp for target iPhone 5
Asking to debug in remote iOS device for buildNumber 5689 in server iMac-User.local:3000...
Fail to debug remote iOS in order to compile C:\XXXXX\bld\ios\Debug\buildInfo.json to http://iMac-User.local:3000 :
iPhone 5
I have already tried to clean cordova's cache, using vs-mda-remote --secure false and some other suggestions I found online. However, nothing seems to work. It's not the project itself, as a friend of mine is able to debug it. The configuration from his computer seem to be the same as mine.
Any ideas on what might be the problem?
Thanks.
I have found the problem, there must have been something wrong with the installation of Homebrew. So I reinstalled it, and forced install ios-webkit-debug-proxy. This solved my problem and I am now able to debug the app.

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