How to screenshot RelativeLayout in Xamarin Android? - xamarin.android

How can I take a Screenshot of RelativeLayout Area?

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Which SwiftUI Widget sizes to use for preview inside app - for iPads?

I need to show Widget preview inside my SwiftUI App.
To get the Widget Sizes for iPhone, I map UIScreen.main.bounds.size to widget sizes specified in Apple Human Interface Guidelines:
https://developer.apple.com/design/human-interface-guidelines/components/system-experiences/widgets/#specifications
However it's confusing for iPadOS, because there is this "Target" thing, which is either "Device" or "Canvas". What does this "Target" mean and which one should I use inside my App for the Widget preview size, so that the preview is the same size as the Widget?

Masking screenshot for iOS in Flutter Application

I've been trying to disable screenshot and screenrecording in my iOS app. I know disabling is not an option but I would like to mask the screenshot possibly with a black background or something along those lines.
I tried the code from this thread: Flutter: disable screenshot capture for app , but the screenshot still captures the original screen.
Thank you for the help in advance

Flutter/DART: Changing renderObject: RenderView size and display scaling issue

I have downloaded a demo app, which scales fine on my iPhone 12 pro max and fits the whole display. However, on the app I am developing, I cannot for the life of me get my app to scale the whole display.
Here is the a photo of my app which does not take up the full screen.
Here is the devtools window size:
And here is the devtools window size for the demo app, which scales perfectly and fills the whole display:
Notice that the window size is much larger on the demo app. How do I go about changing the size in my app? I tried fitting a constrainedBox, sizeBox, customScrollView but nothing works since it seems to be constrained by the renderObject.
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Why does only my ios project in xamarin forms have a tiled background?

I am creating a xamarin forms project and I have a android project and an
IOS project. In the android, the layout is ok, because I began doing it testing only in android, but now I am testing in the IOS simulator as well and the background, which fill the screen in android devices, is tiled on ios and the list view of it has a white background, which one the android list doesn't have.
What is the problem? how can I change the background of the ios list and fill its screen with a background image?
thank you.
How am I setting the background image:
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="neoFly_Montana.Views.MenuView"
BackgroundImage="menubackground.png"
NavigationPage.HasNavigationBar="False">
the tiled background
And these are the pickers, which I want change their template or do they more transparent, I dont know
About the pickers, I want something like this(as the android is):
I think about to set in the picker background(I don't know if it exists lol) the same color of the image and get it a little better...but maybe it isn't a good idea...

IOS Change Camera icon for custom camera overlay

How and where do I find the "Change Camera" and "Camera Flash on/off" icon used in the native camera application on the iPhone. I would like to use this in my camera overlay but I cannot find this icons anywhere. Can someone please tell me where I might find these icon or do I have to create them programmatically?
You could try the UIKit Artwork Extractor. Not sure if those images are in the iOS Simulator, but it's worth a try.

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