Is there #friend functionality to accompany #protected? - dart

I'm using the Dart annotation #protected because I want to limit a member to only be called from a single other class, like so
class Foo {
#projected
void doSomethingSpecial() {}
}
class Bar {
final foo = Foo();
consumeDoSomethingSpecial() {
foo.doSomethingSpecial();
}
}
Understandably, foo.doSomethingSpecial() triggers the warning
The member 'doSomethingSpecial' can only be used within instance members of subclasses...
In the C++ world I would annotate Bar as a friend of Foo to permit this call but I'm not seeing the equivalent annotation in Dart?
I did see that I can suppress a warning by adding
// ignore: the_appropriate_lint_rule
above the line with the warning but I'm not seeing a lint rule that applies to using the #protected annotation?

"friend" in Dart is essentially implemented by ensuring that the identifiers are "library-local" (begin with underscore), and all friends are in the same library. A library in Dart is typically just a single file; however, using part/part-of, it can span multiple files.
Any reference to an underscore-prefixed identifier is in-scope for the same library, but out of scope anywhere else, even if you import that file.

Related

How can I get a custom python type and avoid importing a python module every time a C function is called

I am writing some functions for a C extension module for python and need to import a module I wrote directly in python for access to a custom python type. I use PyImport_ImportModule() in the body of my C function, then PyObject_GetAttrString() on the module to get the custom python type. This executes every time the C function is called and seems like it's not very efficient and may not be best practice. I'm looking for a way to have access to the python custom type as a PyObject* or PyTypeObject* in my source code for efficiency and I may need the type in more than one C function also.
Right now the function looks something like
static PyObject* foo(PyObject* self, PyObject* args)
{
PyObject* myPythonModule = PyImport_ImportModule("my.python.module");
if (!myPythonModule)
return NULL;
PyObject* myPythonType = PyObject_GetAttrString(myPythonModule, "MyPythonType");
if (!myPythonType) {
Py_DECREF(myPythonModule);
return NULL;
}
/* more code to create and return a MyPythonType instance */
}
To avoid retrieving myPythonType every function call I tried adding a global variable to hold the object at the top of my C file
static PyObject* myPythonType;
and initialized it in the module init function similar to the old function body
PyMODINIT_FUNC
PyInit_mymodule(void)
{
/* more initializing here */
PyObject* myPythonModule = PyImport_ImportModule("my.python.module");
if (!myPythonModule) {
/* clean-up code here */
return NULL;
}
// set the static global variable here
myPythonType = PyObject_GetAttrString(myPythonModule, "MyPythonType");
Py_DECREF(myPythonModule);
if (!myPythonType) {
/* clean-up code here */
return NULL;
/* finish initializing module */
}
which worked, however I am unsure how to Py_DECREF the global variable whenever the module is finished being used. Is there a way to do that or even a better way to solve this whole problem I am overlooking?
First, just calling import each time probably isn't as bad as you think - Python does internally keep a list of imported modules, so the second time you call it on the same module the cost is much lower. So this might be an acceptable solution.
Second, the global variable approach should work, but you're right that it doesn't get cleaned up. This is rarely a problem because modules are rarely unloaded (and most extension modules don't really support it), but it isn't great. It also won't work with isolated sub-interpreters (which isn't much of a concern now, but may become more more popular in future).
The most robust way to do it needs multi-phase initialization of your module. To quickly summarise what you should do:
You should define a module state struct containing this type of information,
Your module spec should contain the size of the module state struct,
You need to initialize this struct within the Py_mod_exec slot.
You need to create an m_free function (and ideally the other GC functions) to correctly decref your state during de-initialization.
Within a global module function, self will be your module object, and so you can get the state with PyModule_GetState(self)

Should subclasses inherit private mixin variables in Dart?

Should I get the following error:
class.dart:11:11: Error: The getter '_privateID' isn't defined for the class 'Y'.
- 'Y' is from 'class.dart'.
Try correcting the name to the name of an existing getter, or defining a getter or field named '_privateID'.
From the following code?
mixin.dart:
class Mixin {
static int _nextID = 0;
int publicID = _nextID++; // I only need one of these lines
int _privateID = _nextID++; // but this variable is inaccessible
}
class.dart:
import 'mixin.dart';
class X with Mixin {
void run() {
print(publicID); // no error here
}
}
class Y with Mixin {
void run() {
print(_privateID); // Error: _privateID not defined
}
}
void main() {
Y().run();
}
Or is this a bug? If it's not a bug, I'd like to understand why this behavior is reasonable.
When I instead define the mixin in the same file as the above classes, I get no error.
(Dart SDK 2.4.1.)
It is not a bug.
The private field is inherited, but you cannot access it because its name is private to a different library.
Dart's notion of "privacy" is library private names.
The name _privateID in the mixin.dart library introduces a library private name. This name is special in that it can only be written inside the same library.
If someone writes _privateID in a different library, it is a different name, one unique to that library instead.
It is as if private names includes the library URI of the library it is written in, so what you really declare is a name _privateID#mixin.dart.
When you try to read that field in class.dart, you write ._privateID, but because it is in a different library, what you really write is ._privateID#class.dart, a completely different name, and the classs does not have any declarations with that name.
So, if one class needs to access a private member of another class (or mixin, or anything), then the two needs to be declared in the same library, because otherwise they cannot even write the name of that variable.
That is why the code works if you write the mixin in the same library.
If you want to move the mixin to a separate file, but not necessarily a separate library, you can use a part file.

How do I create a "getter" for my modules (How do you instantiate a Module Object using a Navigator?)

I am trying to make it so that all of my page and module references can autocomplete in intellij.
Due to some sort of bug I am unable to do this like one normally would. (see here for more details: How to have geb static content recognized form test script )
In order to work around the above mentioned bug. I opted to create "getters" for all of my static content.
for example:
The Page:
class MyPage extends Page{
static content = {
tab {$(By.xpath("somexpath")}
}
Navigator tab(){
return tab
}
}
The Script:
//imagine we are in the middle of a feature method here
def test = at MyPage
test.tab().click()
So all of the above code works as I expect it to, and I want to redo my pages like this so that I can have autocomplete from the script side. Problems occur when I try to use this same technique for modules.
For example:
class MyPage extends Page{
static content = {
mod {module(new MyModule())}
}
MyModule mod(){
return mod
}
}
If I try and access mod from the script like so
//imagine we are in the middle of a feature method here
def test = at MyPage
test.mod().someModContentMaybe().click()
I get the following error:
org.codehaus.groovy.runtime.typehandling.GroovyCastException: Cannot cast object 'MyPage' -> mod: 'MyModule' with class 'geb.content.TemplateDerivedPageContent' to class 'MyModule'
If I try to do the following in the page object:
class MyPage extends Page{
static content = {
mod {module(new MyModule())}
}
MyModule mod(){
return new MyModule()
}
}
I get the following error when attempting to access the module from the script:
geb.error.ModuleInstanceNotInitializedException: Instance of module class MyModule has not been initialized. Please pass it to Navigable.module() or Navigator.module() before using it.
I guess it wants me to take an instantiated Navigator Object and and to call module(MyModule) but I am not sure how this works or how one would decide which Navigator Object to call module from.
All in all, I just want to be able to autocomplete module Names and static content from my scripts.
The Book of Geb's section about modules answers your question. You should not manually call the module's constructor, but instead instead use the syntax described right at the beginning of the chapter. This solution gets rid of the exception and also solves the code completion problem for me:
static content = {
mod { module MyModule }
}
Now that the exception is gone here is how to add the getter you asked for:
def myModule() { mod }
You're getting a GroovyCastException when returning content that contains a module from a method whose return type is a class which extends geb.Module because navigators and modules returned from content definitions get wrapped in geb.content.TemplateDerivedPageContent.
You can unwrap them using the as keyword as explained in the manual section about unwrapping modules returned from the content DSL. So, for one of your examples it would look like this:
MyModule mod(){
mod as MyModule
}
I think the problem is you content block. Modules are defined via Navigators' module method:
static content = {
mod { $("div.module").module(MyModule)
}
So no constructor calling required.

in Dart, problems when attempting to "register" sub-class with super-class

I wish to have the sub-classes of a super-class "registered" by an arbitrary name - whenever I declare a sub-class I wish to also have it entered into the super-class.sub Map.
Is there any way to accomplish this outside of main()?
// base class
class Mineral{
final String formula;
static Map<String,Mineral> sub = {}
Mineral( this.formula );
}
// sub class - declare and register
class Mica extends Mineral{
Mica( String formula ) : super( formula );
}
Mineral.sub['mica'] = Mica; // oops!
when I run this, I get
Error: line 10 pos 1: unexpected token 'Mineral' Mineral.sub['mica'] = Mica;
assuming that executable code is not allowed outside main().
cannot put within the super-class since other sub-classes may declared later, outside the library.
Dart has no way to run code as part of a library being loaded.
Executable code can only be put inside methods, or in field initializers, and static field initializers are lazy so they won't execute any code until you try to read them.
This is done to ensure quick startup - a Dart program doesn't have to execute any code before starting the main library's "main" method.
So, no, there is no way to initialize something that isn't constant before main is called.
Either
Mineral.sub['mica'] = new Mica();
or
static Map<String,Type> sub = {};
When you assign Mica you assign the Type Mica. new Mica() is an instance of Mica that is of the kind Mineral and can be assigned to the map you declared.
edit
Maybe you want to initialize the sub map:
static Map<String,Mineral> sub = {'mica': new Mica()};
hint: the semicolon is missing in this line in your question.

Duplicate top-level declaration 'METHOD main' in dart

I'm new to dart, and trying to use dart to write a hello world and a unit test, but I get the error:
duplicate top-level declaration 'METHOD main' at ../app.dart::5:6
My project dir is test-dart, and it has 3 files.
test-dart/models.dart
class User {
hello(String name) {
print("Hello, ${name}");
}
}
test-dart/app.dart
#library("app");
#source("./models.dart");
void main() {
new User().hello("app");
}
test-dart/test/test.dart
#library("test");
#import("../app.dart");
void main() {
print("hello, test");
}
Now there is an error in "test.dart" on void main(), the error message is:
duplicate top-level declaration 'METHOD main' at ../app.dart::5:6
The two main() methods are in different libraries, why they are still duplicated? How to fix it?
If you import a library like this #import('../app.dart), then all names from app.dart become visible in the importing code (all public names, actually -- those that don't start with a _). So in your test.dart library, you now have two main functions visible. That is obviously a collision. There are two ways to solve it (that I know of).
First: import the library with a prefix, like this: #import('../app.dart', prefix: 'app'). Then, all public names from app.dart are still visible, but only with an app prefix, so the main function from app.dart is only accessible by app.main. No collision here, but you have to use a prefix everytime.
Second: using a show combinator, like this: #import('../app.dart', show: ['a', 'b']). Then, it is no longer true that all names from app.dart are visible, only those explicitly named (a and b here). I'm not sure if this is already implemented, though.
Maybe in the future, we will get something opposite to the show combinator, so that you could do #import('../app.dart', hide: ['main']). That would be the best solution for your problem, but it isn't in the current language (as specified by 0.09).
You are importing app.dart without a prefix which means that the symbols of the importing and imported library can collide if there are duplicates such as in your example.
To resolve these collisions the library import allows you to prefix imports with an identifier. Your example should work if you change test.dart as follows:
#library("test");
#import("../app.dart", prefix: "app");
void main() {
print("hello, test");
app.main();
new app.User().hello("main");
}
Notice how the classes and top-level functions in the app.dart library are now accessed using the "app" prefix and thus do not collide with the names in test.dart.

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