Limit memory of Webworker? - memory

I couldn't find much on this so here I am;
I have a webworker inside an iframe, and while this provides me with a somewhat safe place to run untrusted scripts; A script could still be sucking up memory and cause the whole page to run out of memory.
The ideal solution would be to tell an iframe "You can't use more than x memory", but as far as I can tell, that just doesn't exist.
So I started thinking about the webworker and how one could limit the memory of a webworker.
I'm aware the NodeJS Worker API has options to limit the maximum memory a Worker can use.
https://nodejs.org/api/worker_threads.html#worker_threads_new_worker_filename_options
(resourceLimits)
And it seems that such options don't exist on the Web Worker for browsers.
So my question is: How could one achieve something similar? Is there a trick?

Related

Locust - how to delay collection of RPS data until all threads have started

Scenario
locust test with gradual spawn-rate, chart looks like a 45-degree angle.
I would like to know the RPS of the system while all threads are running.
The out-of-the-box RPS value from locust will include RPS values from the beginning of the run when there were fewer threads.
How can I customize my locust script to start calculating RPS from when all threads are running?
Is this a reasonable load-test practice?
An alternative option would be to "simulate reality" as much as possible (and in the real word there is ramp-up when the system starts up). To get a more representative RPS value, run the test longer.
There are many reasons why you want to pay attention to what your system can handle while new load is being added. There can be performance problems accepting the connection, for example, if you have improper or older SSL/TLS settings or libraries. In some instances having new load come up can affect users already connected to and using your system. You might even have additional server logic that happens when a new connection is accepted. In short, you should go with 3) above.
However, enough people like to ignore or gloss over what things look like during ramp up that Locust does have a configuration option --reset-stats that will automatically reset all collected stats once all spawning has completed so it appears as if the load test started with all users connected instantaneously. That should give you what you were asking for.

Erlang OTP based application - architecture ideas

I'm trying to write an Erlang application (OTP) that would parse a list of users and then launch workers that will work 24X7 to collect user-data (using three different APIs) from remote servers and store it in ets.
What would be the ideal architecture for this kind of application. Do I launch a bunch of workers - one for each user (assuming small number users)? What will happen if number of users increases very rapidly?
Also, to call different APIs I need to put up a Timer mechanism in the worker process.
Any hint will be really appreciated.
Spawning new process for each user is not a such bad idea. There are http servers that do this for each connection, and they doing quite fine.
First of all cost of creating new process is minimal. And cost of maintaining processes is even smaller. If one of the has nothing to do, it won't do anything; there is none (almost) runtime overhead from inactive processes, which in the end means that you are doing only the work you have to do (this is in fact the source of Erlang systems reactivity).
Some issue might be memory usage. Each process has it's own memory stack, and in use-case when they actually do not need to store any internal data, you might be allocating some unnecessary memory. But this also could be modified (even during runtime), and in most cases such memory will be garbage collected.
Actually I would not worry about such things too soon. Issues you might encounter might depend on many things, mostly amount of outside data or user activity, and you can not really design this. Most probably you won't encounter any of them for quite some time. There's no need for premature optimization, especially if you could bind yourself to design that would slow down rest of your development process. In Erlang, with processes being main source of abstraction you can easily swap this process-per-user with pool-of-workers, and ets with external service. But only if you really need it.
What's most important is fact that representing "user" as process would be closest to problem domain. "Users" are independent entities, and deserve separate processes (they have their own state, and they can act or react independent to each other). It is quite similar to using Objects and Classes in other languages (it is over-simplification, but it should get you going).
If you were writing this in Python or C++ would you worry about how many objects you were creating? Only in extreme cases. In Erlang the same general rule applies for processes. Don't worry about how many you are creating.
As for architecture, the only element that is an architectural issue in your question is whether you should design a fixed worker pool or a 1-for-1 worker pool. The shape of the supervision tree would be an outcome of whichever way you choose.
If you are scraping data your real bottleneck isn't going to be how many processes you have, it will be how many network requests you are able to make per second on each API you are trying to access. You will almost certainly get throttled.
(A few months ago I wrote a test demonstration of a very similar system to what you are describing. The limiting factor was API request limits from providers like fb, YouTube, g+, Yahoo, not number of processes.)
As always with Erlang, write some system first, and then benchmark it for real before worrying about performance. You will usually find that performance isn't an issue, and the times that it is you will discover that it is much easier to optimize one small part of an existing system than to design an optimized system from scratch. So just go for it and write something that basically does what you want right now, and worry about optimization tweaks after you have something that basically does what you want. After getting some concrete performance data (memory, request latency, etc.) is the time to start thinking about performance.
Your problem will almost certainly be on the API providers' side or your network latency, not congestion within the Erlang VM.

Unicorn CPU usage spiking during load tests, ways to optimize

I am interested in ways to optimize my Unicorn setup for my Ruby on Rails 3.1.3 app. I'm currently spawning 14 worker processes on High-CPU Extra Large Instance since my application appears to be CPU bound during load tests. At about 20 requests per second replaying requests on a simulation load tests, all 8 cores on my instance get peaked out, and the box load spikes up to 7-8. Each unicorn instance is utilizing about 56-60% CPU.
I'm curious what are ways that I can optimize this? I'd like to be able to funnel more requests per second onto an instance of this size. Memory is completely fine as is all other I/O. CPU is getting tanked during my tests.
If you are CPU bound you want to use no more unicorn processes than you have cores, otherwise you overload the system and slow down the scheduler. You can test this on a dev box using ab. You will notice that 2 unicorns will outperform 20 (number depends on cores, but the concept will hold true).
The exception to this rule is if your IO bound. In which case add as many unicorns as memory can hold.
A good performance trick is to route IO bound requests to a different app server hosting many unicorns. For example, if you have a request that uses a slow sql query, or your waiting on an external request, such as a credit card transaction. If using nginx, define an upstream server for the IO bound requests, forward those urls to a box with 40 unicorns. CPU bound or really fast requests, forward to a box with 8 unicorns (you stated you have 8 cores, but on aws you might want to try 4-6 as their schedulers are hypervised and already very busy).
Also, I'm not sure you can count on aws giving you reliable CPU usage, as your getting a percentage of an obscure percentage.
First off, you probably don't want instances at 45-60% cpu. In that case, if you get a traffic spike, all of your instances will choke.
Next, 14 Unicorn instances seems large. Unicorn does not use threading. Rather, each process runs with a single thread. Unicorn's master process will only select a thread if it is able to handle it. Because of this, the number of cores isn't a metric you should use to measure performance with Unicorn.
A more conservative setup may use 4 or so Unicorn processes per instance, responding to maybe 5-8 requests per second. Then, adjust the number of instances until your CPU use is around 35%. This will ensure stability under the stressful '20 requests per second scenario.'
Lastly, you can get more gritty stats and details by using God.
For a high CPU extra large instance, 20 requests per second is very low. It is likely there is an issue with the code. A unicorn-specific problem seems less likely. If you are in doubt, you could try a different app server and confirm it still happens.
In this scenario, questions I'd be thinking about...
1 - Are you doing something CPU intensive in code--maybe something that should really be in the database. For example, if you are bringing back a large recordset and looping through it in ruby/rails to sort it or do some other operation, that would explain a CPU bottleneck at this level as opposed to within the database. The recommendation in this case is to revamp the query to do more and take the burden off of rails. For example, if you are sorting the result set in your controller, rather than through sql, that would cause an issue like this.
2 - Are you doing anything unusual compared to a vanilla crud app, like accessing a shared resource, or anything where contention could be an issue?
3 - Do you have any loops that might burn CPU, especially if there was contention for a resource?
4 - Try unhooking various parts of the controller logic in question. For example, how well does it scale if you hack your code to just return a static hello world response instead? I bet suddenly unicorn will be blazlingly fast. Then try adding back in parts of your code until you discover the source of the slowness.

Php CLI script ignoring memory_limit, crashing at much lower number than limit

for some reason, my one of my php scripts are ignoring the php.ini memory limit or ini_set.
When i do a print_r(ini_get_all) it shows the global memory limit set to 100M (and local for that matter), when my script dies at Fatal error: Out of memory (allocated 24714304) (tried to allocate 571 bytes)
Any tips on diagnosing this? The server has 8gigs of memory and never had problems running this script before.
Any tips on debugging this?
Thanks!
The single most common cause of this is that usually the CLI PHP binary is using a different php.ini file than you expect. This can be caused by user permissions, or simply different default php.ini files for installed versions of PHP. However, it sounds like you've profiled it a bit and your memory limit may be correct inside your script.
In that case, it's quite possible that there is a hard memory limit on processes that is imposed by your operating system, in which case you'll have to figure out where the imposition comes from.
I suggest taking a look at this thread, as that poster went through something very similar to your situation.
The virtual memory for my processes was being hard limited (too a much lower number).
From a bash shell i did this:
ulimit -v (memory_in_bytes, no parentheses)
this fixed my problem. god i love stackoverflow
the short and sweet
ini_set('memory_limit', -1);
in case you want to skip the debugging

Can i limit apache+passenger memory usage on server without swap space

i'm running a rails application with apache+passenger on virtual servers that do not have any swap space configured.
The site gets decent amount of traffic with 200K+ daily requests and sometimes the whole system runs out of memory causing odd behaviour on whole system.
The question is that is there any way to configure apache or passenger not to run out of memory (e.g. gracefully restarting passenger instances when they start using, say more than 300M of memory).
Servers have 4GB of memory and currently i'm using passenger's PassengerMaxRequests option but it does not seem to be the most solid solution here.
At the moment, i also cannot switch to nginx so that is not an option to preserve some room.
Any clever ideas i'm probably missing are welcome.
Edit: My temporary solution
I did not go with restarting Rails instances when they exceed certain amount of memory usage. Engine Yard wrote great blog post on the ActiveRecord memory bloat issue. This is our main suspect on the subject. As i did not have much time to optimize application, i set PassengerMaxRequests to 300 and added extra 2GB memory to server. Things have been good since then. At first i was worried that re-starting Rails instances continuously makes it slow but it does not seem to have impact i should worry about.
If you mean "limiting" as killing those processes and if this is the only application on the server and it is a Linux, then you have two choices:
Set maximum amount of memory one process can have:
# ulimit -m
unlimited
Or use cgroups for similar behavior:
http://en.wikipedia.org/wiki/Cgroups
I would advise against restarting instances (if that is possible) that go over the "memory limit", because that may put your system in infinite loops where a process repeatedly reaches that limit and restarts.
Maybe you could write a simple daemon that constantly watches the processes, and kills any that go over a certain amount of memory. Be sure to log any information about the process that did this so you can fix the issue whenever it comes up.
I'd also look into getting some real swap space on there... This seems like a bad hack.
I have a problem where passenger processes end up going out of control and consuming too much memory. I wrote the following script which has been helping to keep things under control until I find the real solution http://www.codeotaku.com/blog/2012-06/passenger-memory-check/index. It might be helpful.
Passenger web instances don't contain important state (generally speaking) so killing them isn't normally a process, and passenger will restart them as and when required.
I don't have a canned solution but you might want to use two commands that ship with Passenger to keep track of memory usage and nr of processes: passenger-status and sudo passenger-memory-stats, see
Passenger users guide for Nginx or
Passenger users guide for Apache.

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