I'm working on electron-react-boilerplate and I'm stuck on how to debug its main process (such as the src/main/main.ts file.
To reproduce my situation, simply follow the below steps, as documented in the above link:
git clone --depth 1 --branch main https://github.com/electron-react-boilerplate/electron-react-boilerplate.git electron-react-boilerplate
cd electron-react-boilerplate
npm i
npm start
Now, I learnt how to debug the client side (browser side) js/ts script, as it is as simple as opening the dev tools and open the sourcemap-ed files, I can place a breakpoint.
But how is the main process, the electron process? I quickly googled it and found a github issue and the Debugging the Main Process guide page, it says:
Connect Chrome by visiting chrome://inspect and selecting to inspect the launched Electron app present there
So do I need to modify the package.json file in order to be able to debug the electron process files? (I tried to test with adding --inspect=5858 --remote-debugging-port=9223, opening a chrome with --remote-debugging-port=9223, opening "localhost:5858", or "chrome://inspect", but nothing happens. The devices tabs does not show the electron instance either.)
What am I missing with my setup? Thanks for your help.
If you are still facing the same issue it seems that they have released a fix for this,
the commit that fixed the issue.
I was able to debug both main and renderer after this.
Related
I'm trying to follow other people who had a similar issue like this one
Electron-Builder include external folder I wish i could be more specific on what my problem is, the reason is that i dont know whats wrong.
I am making a react app which has a server with an sqlite db and im trying to use electron.js to make it into an installable/executable
here is my dummy repo https://github.com/Juan321654/electron_react_with_build_installer_sqlite_db the master branch was just how to make electron work with react, the server branch is the one that i need help with
you can clone and just do npm i, npm run start to launch executable. npm run build to build
the code works fine in development mode and even after i make the build project with electron i can launch the executable and it works fine and it reads the data from the database, but as soon as i take the dist folder out of the project to send to someone or install the software, it stops working and it loads the app, but it does not read the data from the server/db, I am not sure if its missing node modules or the server folder, or maybe if im missing some kind of command in my scripts in the package.json?
I'd love to start working with electron.net but the thing that keeps me from doing so is the way you have to start and debug your app. On the GitHub page it says you always have to run "dotnet electronize start" in the console (https://github.com/ElectronNET/Electron.NET#start-the-application) just to start the app and if you want to debug it you have to manually attach the process to visual studios debugger (https://github.com/ElectronNET/Electron.NET#debug ). Is there a way where I can run and debug the app just like any other asp.net app?
I don't know about the '.NET' part but for Electron development, I love electron reload (github source) It reloads an electron app on source file changes.
Perhaps you can add in a console cmd to do what you need to get 'NET working.
I use the command cordova serve to test the app in browser. But when I issue the command, I find all the code changes I made to the app has been disappeared include newly added js files etc. The app just got a complete reset. How can I avoid this and still use cordova serve command to test in browser? Thanks.
I got the issue resolved. It took sometime to figure out what is happening under the hood. As I was making changes directly in platform IOS directory, the cordova prepare or serve statement just replaces the code from the parent www folder.
To conclude, I have to make changes in root www folder and then issue the prepare/serve command that copies the code to the platform to test it out.
I just installed Dart Editor on Ubuntu 14.04, opened the Sunflower demo, right clicked on sunflower.html, chose Run in Dartium, and was faced with "Could not start pub serve or connect to pub." So I went to Google and found the following reasons why this happens:
"Run in Dartium" doesn't invoke "pub serve" correctly for Dart files that aren't in web/ or test/ (But the Sunflower demo files are all in web/)
https://code.google.com/p/dart/issues/detail?id=18990
Project files must be inside "C:\Users[username]\dart" instead of "C:\progs\Dart\projects" (Doesn't help; I'm not on Windows, but would demos that come with Dart Editor be in the wrong place?)
https://code.google.com/p/dart/issues/detail?id=19659
Same problem in recent release shows up on Mac OSX, bug fix promised in that next release (Doesn't help; I'm not on Mac OSX and that next release already came)
https://code.google.com/p/dart/issues/detail?id=19143
Another service is listening on port 8080 (Nope, I checked the ports and also made sure nothing with dart pub serve was already running, plus rebooted a couple of times)
dart error - could not start pub serve or connect to pub
So I found more information that gave me the idea to try pub serve from the command line. So I went to the directory where the sunflower project was placed by the Dart Editor (where the pubspec.yaml is found) and in the command line I typed:
sudo /opt/dart/dart-sdk/bin/pub serve
Which resulted in:
You don't have a lockfile, so we need to generate that:
Resolving dependencies... (1.1s)
Downloading browser 0.9.1...
Got dependencies!
Loading source assets...
Serving sunflower web on http:// localhost:8080
Build completed successfully
Great, I thought, so I opened Chrome and visited http:// localhost:8080 and saw this:
404 Not Found
Could not find asset web in package sunflower.
And in my command line console I saw this:
[web] GET / → Could not find asset sunflower|web.
[web] GET /favicon.ico → Could not find asset sunflower|web/favicon.ico.
I am about to get more aggressive with my Google search and investigation, but I thought I would have this question out here just in case I cannot find the answer. Even though I encounter many obstacles before running my first Dart demo, which makes for a poor introduction (I know, Dart is new), I keep liking what people say about it and I am compelled to get this working. Please help me like Dart. :)
Much appreciated!
I came across similar error and this solved it for me:
1) Move all html/css/dart files to /web directory.
2) Than create a pubspec.yaml with your projects dependences (usually it's "browser" only).
You may try like this, [run]-->[Manage Launches], then unmarked "Use pub serve to serve the application", good luck!
I'm just getting started with erlide, using a fresh install of Eclipse Juno and erlide. I've used erlang on my system (64-bit Fedora) from the command-line, so I'm just trying to make the switch. I started with R15B, and have upgraded to R15B02 (built from source) as suggested by another SO post. If I right-click on a .erl file and pick Run As..Erlang Application, the IDE freezes and I have to kill it. If I try to run from Run Configurations and specify the module and function, it will start to execute, but never progresses beyond 27%. This is on a simple function that runs instantaneously on the command line.
Please try with the latest nightly from http://erlide.org/update_nightly, we did some work about similar issues, I hope they will solve yours too.
It would help to see the log from /erlide.log.
You can also open the launch configuration from run->configurations and see if there is some weird value in any of the fields in the "runtime" tab, most probably the node host name.
[I will be away for a week or so, so I can't answer very soon. Sorry about that.]
/Vlad