I have 4 sections, each section have 2 nested rows. I open the rows by tapping on each section.
Here is how my initial data looks like. It has title, subtitle and options (which is what nested rows should display):
private var sections = [
SortingSection(title: "По имени", subtitle: "Российский рубль", options: ["По возрастанию (А→Я)", "По убыванию (Я→А)"]),
SortingSection(title: "По короткому имени", subtitle: "RUB", options: ["По возрастанию (А→Я)", "По убыванию (Я→А)"]),
SortingSection(title: "По значению", subtitle: "86,22", options: ["По возрастанию (1→2)", "По убыванию (2→1)"]),
SortingSection(title: "Своя", subtitle: "в любом порядке", options: ["Включить"])
]
When I tap on a section I want it accessory (chevron.right, made as UIImageView) be rotated in sync with expanding of nested rows and when I click again the same behaviour for closing.
I have a variable called isOpened (bool, false by default), which I change from false to true and back each tap in didSelectRowAt. Based on that a show all nested cells and rotate the UIImageView:
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if indexPath.row == 0 {
sections[indexPath.section].isOpened.toggle()
guard let cell = tableView.cellForRow(at: indexPath) as? MainSortTableViewCell else { return }
UIView.animate(withDuration: 0.3) {
if self.sections[indexPath.section].isOpened {
cell.chevronImage.transform = CGAffineTransform(rotationAngle: .pi/2)
} else {
cell.chevronImage.transform = .identity
}
} completion: { _ in
tableView.reloadSections([indexPath.section], with: .none)
}
}
As you can see above I reload tableView section to show\hide nested rows in a completion block after animation. I can't use reloadSections in an if\else statement because then chevron animation gets skipped.
Also my numberOrRowsInSection method:
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
let section = sections[section]
if section.isOpened {
return section.options.count + 1
} else {
return 1
}
}
Here is how it looks now: CLICK
Here is what I want (any iPhone native apps):CLICK
I tried to add and delete rows instead of reloading the whole section, but always end up with error:
UIView.animate(withDuration: 0.3) {
if self.sections[indexPath.section].isOpened {
cell.chevronImage.transform = CGAffineTransform(rotationAngle: .pi/2)
for i in 0..<self.sections[indexPath.section].options.count {
tableView.insertRows(at: [IndexPath(row: 1+i, section: indexPath.section)], with: .none)
}
} else {
cell.chevronImage.transform = .identity
for i in 0..<self.sections[indexPath.section].options.count {
tableView.deleteRows(at: [IndexPath(row: i-1, section: indexPath.section)], with: .none)
}
}
}
How can I change my code to solve the task and animate chevron at the same time nested rows expand or close?
As you've seen, if you want to animate an element in a cell you cannot do so at the same time as reloading the cell.
So, to get the effect you want, one approach will be to split your data into "section pairs."
So, instead of this:
you'll have this:
When tapping on a "header" section, you can animate the image view rotation for that cell while reloading the next section.
It takes a little more management of the data -- but, really, not that much.
For example, if the data structure is:
struct SortingSection {
var title: String = ""
var subtitle: String = ""
var options: [String] = []
var isOpened: Bool = false
}
in numberOfSections we can return sections.count * 2
Then, in numberOfRowsInSection, we'll get the "virtualSection" number to get the index into our data array - something like this:
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
let virtualSection: Int = section / 2
let secItem = sections[virtualSection]
if section % 2 == 0 {
return 1
}
if secItem.isOpened {
return secItem.options.count
}
return 0
}
similarly, in cellForRowAt:
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let virtualSection: Int = indexPath.section / 2
let secItem = sections[virtualSection]
if indexPath.section % 2 == 0 {
// return a "header row cell"
}
// return a "option row cell"
}
and finally, in didSelectRowAt:
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let virtualSection: Int = indexPath.section / 2
// if it's a "header row"
if indexPath.section % 2 == 0 {
sections[virtualSection].isOpened.toggle()
guard let c = tableView.cellForRow(at: indexPath) as? ExpandCell else { return }
UIView.animate(withDuration: 0.3) {
if self.sections[virtualSection].isOpened {
c.chevronImageView.transform = CGAffineTransform(rotationAngle: .pi/2)
} else {
c.chevronImageView.transform = .identity
}
// reload the NEXT section
tableView.reloadSections([indexPath.section + 1], with: .automatic)
}
}
}
Here's a complete implementation to try out. Everything is done via code (no #IBOutlet connections), so create a new UITableViewController and assign its custom class to ExpandSectionTableViewController:
struct SortingSection {
var title: String = ""
var subtitle: String = ""
var options: [String] = []
var isOpened: Bool = false
}
class ExpandCell: UITableViewCell {
let titleLabel = UILabel()
let subtitleLabel = UILabel()
let chevronImageView = UIImageView()
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
commonInit()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
commonInit()
}
func commonInit() {
titleLabel.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(titleLabel)
subtitleLabel.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(subtitleLabel)
chevronImageView.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(chevronImageView)
let g = contentView.layoutMarginsGuide
NSLayoutConstraint.activate([
titleLabel.topAnchor.constraint(equalTo: g.topAnchor),
titleLabel.leadingAnchor.constraint(equalTo: g.leadingAnchor),
subtitleLabel.topAnchor.constraint(equalTo: titleLabel.bottomAnchor, constant: 4.0),
subtitleLabel.leadingAnchor.constraint(equalTo: g.leadingAnchor),
chevronImageView.trailingAnchor.constraint(equalTo: g.trailingAnchor),
chevronImageView.widthAnchor.constraint(equalToConstant: 40.0),
chevronImageView.heightAnchor.constraint(equalTo: chevronImageView.widthAnchor),
chevronImageView.centerYAnchor.constraint(equalTo: g.centerYAnchor),
subtitleLabel.bottomAnchor.constraint(equalTo: g.bottomAnchor),
])
subtitleLabel.font = .systemFont(ofSize: 12.0, weight: .regular)
subtitleLabel.textColor = .gray
chevronImageView.contentMode = .center
let cfg = UIImage.SymbolConfiguration(pointSize: 24.0, weight: .regular)
if let img = UIImage(systemName: "chevron.right", withConfiguration: cfg) {
chevronImageView.image = img
}
}
}
class SubCell: UITableViewCell {
let titleLabel = UILabel()
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
commonInit()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
commonInit()
}
func commonInit() {
titleLabel.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(titleLabel)
let g = contentView.layoutMarginsGuide
NSLayoutConstraint.activate([
titleLabel.topAnchor.constraint(equalTo: g.topAnchor),
titleLabel.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 20.0),
titleLabel.bottomAnchor.constraint(equalTo: g.bottomAnchor),
])
titleLabel.font = .italicSystemFont(ofSize: 15.0)
}
}
class ExpandSectionTableViewController: UITableViewController {
var sections: [SortingSection] = []
override func viewDidLoad() {
super.viewDidLoad()
let optCounts: [Int] = [
2, 3, 2, 5, 4, 2, 2, 3, 3, 4, 2, 1, 2, 3, 4, 3, 2
]
for (i, val) in optCounts.enumerated() {
var opts: [String] = []
for n in 1...val {
opts.append("Section \(i) - Option \(n)")
}
sections.append(SortingSection(title: "Title \(i)", subtitle: "Subtitle \(i)", options: opts, isOpened: false))
}
tableView.register(ExpandCell.self, forCellReuseIdentifier: "expCell")
tableView.register(SubCell.self, forCellReuseIdentifier: "subCell")
}
override func numberOfSections(in tableView: UITableView) -> Int {
return sections.count * 2
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
let virtualSection: Int = section / 2
let secItem = sections[virtualSection]
if section % 2 == 0 {
return 1
}
if secItem.isOpened {
return secItem.options.count
}
return 0
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let virtualSection: Int = indexPath.section / 2
let secItem = sections[virtualSection]
if indexPath.section % 2 == 0 {
let c = tableView.dequeueReusableCell(withIdentifier: "expCell", for: indexPath) as! ExpandCell
c.titleLabel.text = secItem.title
c.subtitleLabel.text = secItem.subtitle
c.chevronImageView.transform = secItem.isOpened ? CGAffineTransform(rotationAngle: .pi/2) : .identity
c.selectionStyle = .none
return c
}
let c = tableView.dequeueReusableCell(withIdentifier: "subCell", for: indexPath) as! SubCell
c.titleLabel.text = secItem.options[indexPath.row]
return c
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let virtualSection: Int = indexPath.section / 2
// if it's a "header row"
if indexPath.section % 2 == 0 {
sections[virtualSection].isOpened.toggle()
guard let c = tableView.cellForRow(at: indexPath) as? ExpandCell else { return }
UIView.animate(withDuration: 0.3) {
if self.sections[virtualSection].isOpened {
c.chevronImageView.transform = CGAffineTransform(rotationAngle: .pi/2)
} else {
c.chevronImageView.transform = .identity
}
// reload the NEXT section
tableView.reloadSections([indexPath.section + 1], with: .automatic)
}
}
}
}
Related
I am using the section header of the tableview.
https://www.youtube.com/watch?v=U3gqR4dRiT8
If you look at it, almost at the end
When the section header goes up, the existing top section header goes up and collides and disappears.
And the text in the top section header is changed and floats
But when I run the sample, the text changes.
It doesn't seem to have the effect of pushing up the section header.
What should I do?
import UIKit
class MyTableviewControllerTableViewController: UITableViewController {
private let numberOfSections = 3
var meat = ["Beef","Turkey","Fish", "Lamb", "Chicken", "Pork", "Beef","Turkey","Fish", "Lamb", "Chicken", "Pork"]
var fruit = ["Apple","Banana","Cherry","Apple","Banana","Cherry","Apple","Banana","Cherry"]
var vegetable = ["Lettuce","Broccoli","Cauliflower","Lettuce","Broccoli","Cauliflower","Lettuce","Broccoli","Cauliflower"]
override func viewDidLoad() {
super.viewDidLoad()
// make the header sticky
self.automaticallyAdjustsScrollViewInsets = false
}
// MARK: - Table view data source
// return the number of sections
override func numberOfSections(in tableView: UITableView) -> Int {
return numberOfSections
}
// return the number of rows in the specified section
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
var rowCount = 0
switch (section) {
case 0:
rowCount = meat.count
case 1:
rowCount = fruit.count
case 2:
rowCount = vegetable.count
default:
rowCount = 0
}
return rowCount
}
// Content Cell
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "tableCell", for: indexPath)
switch (indexPath.section) {
case 0:
cell.textLabel?.text = meat[indexPath.row]
case 1:
cell.textLabel?.text = fruit[indexPath.row]
case 2:
cell.textLabel?.text = vegetable[indexPath.row]
default:
cell.textLabel?.text = "Other"
}
return cell
}
// Header Cell
override func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let headerCell = tableView.dequeueReusableCell(withIdentifier: "HeaderCell") as! CustomTableViewHeaderCell
headerCell.backgroundColor = UIColor.gray
switch (section) {
case 0:
headerCell.headerLabel.text = "Meat";
case 1:
headerCell.headerLabel.text = "Fruit";
case 2:
headerCell.headerLabel.text = "Vegetable";
default:
headerCell.headerLabel.text = "Other";
}
return headerCell
}
// Footer Cell
override func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
let rect = CGRect(origin: CGPoint(x: 0,y :0), size: CGSize(width: tableView.frame.size.width, height: 20))
let footerView = UIView(frame: rect)
footerView.backgroundColor = UIColor.darkGray
return footerView
}
// footer height
override func tableView(_ : UITableView, heightForFooterInSection section: Int) -> CGFloat {
return 20.0
}
You can do it programmatically, and the result is perfect... Declare your table view and carry under your UIViewController (Attention, it's No UITableViewController) class:
class YourControllerClass: UIViewController {
let tableView = UITableView()
let cellId = "cellId"
let headerId = "headerId"
var meat = ["Beef","Turkey","Fish", "Lamb", "Chicken", "Pork", "Beef","Turkey","Fish", "Lamb", "Chicken", "Pork"]
var fruit = ["Apple","Banana","Cherry","Apple","Banana","Cherry","Apple","Banana","Cherry"]
var vegetable = ["Lettuce","Broccoli","Cauliflower","Lettuce","Broccoli","Cauliflower","Lettuce","Broccoli","Cauliflower"]
now in viewDidLoad configure nav bar and set tableview attributes and constraints:
override func viewDidLoad() {
super.viewDidLoad()
configureNavigationBar(largeTitleColor: .yourPreferColor, backgoundColor: .ultraDark, tintColor: .fuxiaRed, title: "My Title", preferredLargeTitle: true) // I use my function to configure navBar
tableView.register(UITableViewCell.self, forCellReuseIdentifier: cellId)
tableView.register(HeaderCell.self, forCellReuseIdentifier: headerId)
tableView.backgroundColor = .yourPreferColor
tableView.delegate = self
tableView.dataSource = self
tableView.separatorColor = UIColor(white: 1, alpha: 0.2)
tableView.tableFooterView = UIView()
tableView.translatesAutoresizingMaskIntoConstraints = false
if #available(iOS 11.0, *) {
tableView.contentInsetAdjustmentBehavior = .never
} else {
automaticallyAdjustsScrollViewInsets = false
}
if #available(iOS 15.0, *) {
tableView.sectionHeaderTopPadding = 0
tableView.sectionFooterHeight = 0
} else {
UITableView.appearance().sectionHeaderTopPadding = CGFloat(0)
UITableView.appearance().sectionFooterHeight = CGFloat(0)
}
view.addSubview(tableView)
tableView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor).isActive = true
tableView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
tableView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
tableView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
}
Now create an extension for tableView delegate and datasource:
extension NavBarAppearenceController: UITableViewDelegate, UITableViewDataSource {
func numberOfSections(in tableView: UITableView) -> Int {
return 3
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return 50 // header height
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let headerView = UIView()
let headerCell = tableView.dequeueReusableCell(withIdentifier: headerId) as! HeaderCell // header cell
headerCell.translatesAutoresizingMaskIntoConstraints = false
headerView.addSubview(headerCell)
headerCell.topAnchor.constraint(equalTo: headerView.topAnchor).isActive = true
headerCell.leadingAnchor.constraint(equalTo: headerView.leadingAnchor).isActive = true
headerCell.trailingAnchor.constraint(equalTo: headerView.trailingAnchor).isActive = true
headerCell.bottomAnchor.constraint(equalTo: headerView.bottomAnchor).isActive = true
switch section {
case 0:
headerCell.label.text = "Meat"
case 1:
headerCell.label.text = "Fruit"
default:
headerCell.label.text = "Vegetables"
}
return headerView
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 60
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
switch section {
case 0:
return meat.count
case 1:
return fruit.count
case 2:
return vegetable.count
default:
return 0
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: cellId, for: indexPath)
let mySection = indexPath.section
switch mySection {
case 0:
cell.textLabel?.text = "\(meat[indexPath.row])"
case 1:
cell.textLabel?.text = "\(fruit[indexPath.row])"
default:
cell.textLabel?.text = "\(vegetable[indexPath.row])"
}
cell.contentView.backgroundColor = .yourPreferColor
cell.textLabel?.textColor = .white
cell.selectionStyle = .none
return cell
}
}
Create your custom header cell:
class HeaderCell: UITableViewCell {
let myView: UIView = {
let v = UIView()
v.backgroundColor = .yourPreferColor
v.translatesAutoresizingMaskIntoConstraints = false
return v
}()
let label = UILabel()
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
contentView.backgroundColor = .yourPreferColor
label.textColor = .white
label.font = .systemFont(ofSize: 20, weight: .bold)
label.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(myView)
myView.topAnchor.constraint(equalTo: contentView.topAnchor).isActive = true
myView.leadingAnchor.constraint(equalTo: contentView.leadingAnchor, constant: 20).isActive = true
myView.trailingAnchor.constraint(equalTo: contentView.trailingAnchor).isActive = true
myView.bottomAnchor.constraint(equalTo: contentView.bottomAnchor).isActive = true
myView.addSubview(label)
label.topAnchor.constraint(equalTo: myView.topAnchor).isActive = true
label.leadingAnchor.constraint(equalTo: myView.leadingAnchor).isActive = true
label.trailingAnchor.constraint(equalTo: myView.trailingAnchor).isActive = true
label.bottomAnchor.constraint(equalTo: myView.bottomAnchor).isActive = true
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
This is the result:
BONUS
This is my navBar configuration func:
func configureNavigationBar(largeTitleColor: UIColor, backgoundColor: UIColor, tintColor: UIColor, title: String, preferredLargeTitle: Bool) {
if #available(iOS 13.0, *) {
let navBarAppearance = UINavigationBarAppearance()
navBarAppearance.configureWithOpaqueBackground()
navBarAppearance.largeTitleTextAttributes = [.foregroundColor: largeTitleColor]
navBarAppearance.titleTextAttributes = [.foregroundColor: largeTitleColor]
navBarAppearance.backgroundColor = backgoundColor
navigationController?.navigationBar.standardAppearance = navBarAppearance
navigationController?.navigationBar.compactAppearance = navBarAppearance
navigationController?.navigationBar.scrollEdgeAppearance = navBarAppearance
navigationController?.navigationBar.prefersLargeTitles = preferredLargeTitle
navigationItem.largeTitleDisplayMode = .always
navigationController?.navigationBar.tintColor = tintColor
navigationItem.title = title
} else {
// Fallback on earlier versions
navigationController?.navigationBar.barTintColor = backgoundColor
navigationController?.navigationBar.tintColor = tintColor
navigationController?.navigationBar.isTranslucent = false
navigationItem.title = title
}
}
I am showing pincodes in tableview, and when i select a cell then it should select and if i tap on the same cell again then it should deselect(while tapping cell should work like switch)
but with below code
issue 1: initially i am unable to select 1st row but after selecting any other row and then able to select 1st row.. why? where am i wrong?
issue 2: only one time i can select deselect the same row with two tapping if i tap 3rd time continuously then unable to select the same row, why?.. please guide
class PincodeModel{
var name: String?
var id: Int?
var isSelected: Bool
init(name: String?, id: Int?, isSelected: Bool) {
self.name = name
self.id = id
self.isSelected = isSelected
}
}
class FilterViewController: UIViewController {
var pincodePreviousIndex: Int = -1
var pincodes = [PincodeModel]()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
for pincode in pincodeList {
self.pincodes.append(PincodeModel(name: pincode, id: 0, isSelected: false))
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "SubFilterTableViewCell", for: indexPath) as! SubFilterTableViewCell
cell.title.text = self.pincodes[indexPath.row].name
if !self.pincodes.isEmpty {
if self.pincodes[indexPath.row].isSelected == true {
cell.tickImageView.image = #imageLiteral(resourceName: "iconTick")
}else {
cell.tickImageView.image = UIImage()
}
}
return cell
}
// EDITED Code according to below answer
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
self.pincodes[indexPath.row].isSelected = !self.pincodes[indexPath.row].isSelected
if self.pincodes[indexPath.row].isSelected == true {
self.filterData.pincode = pincodes[indexPath.row].name ?? ""
}else {
self.filterData.pincode = ""
}
if pincodePreviousIndex > 0 && pincodePreviousIndex != indexPath.row {
pincodes[pincodePreviousIndex].isSelected = false
}
pincodePreviousIndex = indexPath.row
}
this is working as i want when i select from index = 1, but if i select first row(index = 0) then the right mark remains if i select another row, why?
o/p with edited code:
For issue 1 - By using this line of code:
var pincodePreviousIndex: Int = 0
You cannot click the first row until you click another since
pincodes[pincodePreviousIndex].isSelected = false
Since you're defaulting to 0 in the beginning, that correlates to the first row.
For issue 2 - if you select row 2 (selected) and then select it again to deselect it: pincodePreviousIndex will hold the value of that row and then deselect it again with
pincodes[pincodePreviousIndex].isSelected = false
So even though you're selecting it it will deselect it.
I would do this at the top:
var pincodePreviousIndex: Int = -1
and at the bottom:
if pincodePreviousIndex > 0 && pincodePreviousIndex != indexPath.row {
pincodes[pincodePreviousIndex].isSelected = false
}
There are a couple approaches you can take to save yourself some trouble.
First, set .selectionStyle = .none on your cells, and then in your cell class, override setSelected(...). For example, I added an image view to my cell and gave it an empty-box as its image, and a checked-box as its highlighted image:
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
imgView.isHighlighted = selected ? true : false
}
Now the cell appearance will reflect its selected state which is maintained by the table view.
Next, instead of didSelectRowAt, we'll implement willSelectRowAt ... if the cell is currently selected, we'll deselect it (and update our data):
func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
// is a row already selected?
if let idx = tableView.indexPathForSelectedRow {
if idx == indexPath {
// tapped row is already selected, so
// deselect it
tableView.deselectRow(at: indexPath, animated: false)
// update our data
pincodes[indexPath.row].isSelected = false
// tell table view NOT to select the row
return nil
} else {
// some other row is selected, so
// update our data
// table view will automatically deselect that row
pincodes[idx.row].isSelected = false
}
}
// tapped row should now be selected, so
// update our data
pincodes[indexPath.row].isSelected = true
// tell table view TO select the row
return indexPath
}
Here's a complete example:
class PincodeModel{
var name: String?
var id: Int?
var isSelected: Bool
init(name: String?, id: Int?, isSelected: Bool) {
self.name = name
self.id = id
self.isSelected = isSelected
}
}
class SelMethodTableViewController: UIViewController {
var pincodes: [PincodeModel] = []
let tableView = UITableView()
let infoView: UIView = {
let v = UILabel()
v.backgroundColor = UIColor(white: 0.9, alpha: 1.0)
return v
}()
let infoTitle: UILabel = {
let v = UILabel()
v.text = "Info:"
return v
}()
let infoLabel: UILabel = {
let v = UILabel()
v.numberOfLines = 0
return v
}()
override func viewDidLoad() {
super.viewDidLoad()
for i in 0..<20 {
let pcm = PincodeModel(name: "\(i)", id: i, isSelected: false)
pincodes.append(pcm)
}
[tableView, infoView, infoTitle, infoLabel].forEach { v in
v.translatesAutoresizingMaskIntoConstraints = false
}
[infoTitle, infoLabel].forEach { v in
infoView.addSubview(v)
}
[tableView, infoView].forEach { v in
view.addSubview(v)
}
let g = view.safeAreaLayoutGuide
NSLayoutConstraint.activate([
// constrain the table view on right-side of view
tableView.topAnchor.constraint(equalTo: g.topAnchor, constant: 40.0),
tableView.widthAnchor.constraint(equalTo: g.widthAnchor, multiplier: 0.5),
tableView.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: -20.0),
tableView.bottomAnchor.constraint(equalTo: infoView.topAnchor, constant: -16.0),
// let's add a tappable "info" view below the table view
infoView.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 20.0),
infoView.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: -20.0),
infoView.bottomAnchor.constraint(equalTo: g.bottomAnchor, constant: -20.0),
infoView.heightAnchor.constraint(equalToConstant: 120.0),
// add labels to infoView
infoTitle.topAnchor.constraint(equalTo: infoView.topAnchor, constant: 8.0),
infoTitle.leadingAnchor.constraint(equalTo: infoView.leadingAnchor, constant: 8.0),
infoTitle.trailingAnchor.constraint(equalTo: infoView.trailingAnchor, constant: -8.0),
infoLabel.topAnchor.constraint(equalTo: infoTitle.bottomAnchor, constant: 8.0),
infoLabel.leadingAnchor.constraint(equalTo: infoView.leadingAnchor, constant: 8.0),
infoLabel.trailingAnchor.constraint(equalTo: infoView.trailingAnchor, constant: -8.0),
//infoLabel.bottomAnchor.constraint(lessThanOrEqualTo: infoView.bottomAnchor, constant: -8.0),
])
tableView.dataSource = self
tableView.delegate = self
tableView.register(MyToggleCell.self, forCellReuseIdentifier: "toggleCell")
// just so we can see the frame of the table view
tableView.layer.borderWidth = 1.0
tableView.layer.borderColor = UIColor.red.cgColor
let t = UITapGestureRecognizer(target: self, action: #selector(showInfo(_:)))
infoView.addGestureRecognizer(t)
infoView.isUserInteractionEnabled = true
}
#objc func showInfo(_ g: UIGestureRecognizer) -> Void {
var s: String = ""
let selectedFromData = pincodes.filter( {$0.isSelected == true} )
s += "Data reports:"
if selectedFromData.count > 0 {
selectedFromData.forEach { ob in
let obID = ob.id ?? -1
s += " \(obID)"
}
} else {
s += " Nothing selected"
}
s += "\n"
s += "Table reports: "
if let selectedFromTable = tableView.indexPathsForSelectedRows {
selectedFromTable.forEach { idx in
s += " \(idx.row)"
}
} else {
s += " No rows selected"
}
infoLabel.text = s
}
}
extension SelMethodTableViewController: UITableViewDataSource, UITableViewDelegate {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return pincodes.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let c = tableView.dequeueReusableCell(withIdentifier: "toggleCell", for: indexPath) as! MyToggleCell
c.label.text = pincodes[indexPath.row].name
c.selectionStyle = .none
return c
}
func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
// is a row already selected?
if let idx = tableView.indexPathForSelectedRow {
if idx == indexPath {
// tapped row is already selected, so
// deselect it
tableView.deselectRow(at: indexPath, animated: false)
// update our data
pincodes[indexPath.row].isSelected = false
// tell table view NOT to select the row
return nil
} else {
// some other row is selected, so
// update our data
// table view will automatically deselect that row
pincodes[idx.row].isSelected = false
}
}
// tapped row should now be selected, so
// update our data
pincodes[indexPath.row].isSelected = true
// tell table view TO select the row
return indexPath
}
}
class MyToggleCell: UITableViewCell {
let imgView: UIImageView = {
let v = UIImageView()
return v
}()
let label: UILabel = {
let v = UILabel()
return v
}()
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
commonInit()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
commonInit()
}
func commonInit() -> Void {
[imgView, label].forEach { v in
v.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(v)
}
let g = contentView.layoutMarginsGuide
// give bottom anchor less-than-required
// to avoid auto-layout complaints
let b = imgView.bottomAnchor.constraint(equalTo: g.bottomAnchor, constant: -4.0)
b.priority = .required - 1
NSLayoutConstraint.activate([
imgView.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 0.0),
imgView.topAnchor.constraint(equalTo: g.topAnchor, constant: 4.0),
imgView.widthAnchor.constraint(equalToConstant: 32.0),
imgView.heightAnchor.constraint(equalTo: imgView.widthAnchor),
b,
label.centerYAnchor.constraint(equalTo: g.centerYAnchor, constant: 0.0),
label.leadingAnchor.constraint(equalTo: imgView.trailingAnchor, constant: 16.0),
label.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: 0.0),
])
if let img1 = UIImage(systemName: "square"),
let img2 = UIImage(systemName: "checkmark.square") {
imgView.image = img1
imgView.highlightedImage = img2
}
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
imgView.isHighlighted = selected ? true : false
}
}
It will look like this:
When running:
Tapping a row will select that row
Tapping a different row will select the new row and deselect the currently selected row
Tapping the already-selected row will deselect it
Tapping the gray "info view" will report on the selection states from both the data and the table view
Note that if a selected row is scrolled out-of-view, it will remain selected (and will show selected when scrolled back into view) and the data and table view selection states will continue to be correct.
Edit
If we want to use didSelectRowAt (perhaps for other uses), we can "toggle" the selected row like this:
func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
// if the tapped row is already selected
if let indexPathForSelectedRow = tableView.indexPathForSelectedRow,
indexPathForSelectedRow == indexPath {
tableView.deselectRow(at: indexPath, animated: false)
// calling .deselectRow(at: ...) does NOT trigger a call to didDeselectRowAt
// so update our data here
pincodes[indexPath.row].isSelected = false
return nil
}
return indexPath
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("did select", indexPath)
pincodes[indexPath.row].isSelected = true
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
print("did deselect", indexPath)
pincodes[indexPath.row].isSelected = false
}
I'm trying to place a footer with a UIButton, now I placed it only with frame and when I try it out across apple's iphones the button is not placed well due to the fact that I didn't set any auto-layout, the thing is Im trying to set auto-layout to the footer and it fails all the time also I'm not sure if its possible doing that, would love to get a handy help with that or even hints :).
Here's my code of the tableView:
import UIKit
import PanModal
protocol FilterTableViewDelegate {
func didUpdateSelectedDate(_ date: Date)
}
class FilterTableViewController: UITableViewController, PanModalPresentable {
var panScrollable: UIScrollView? {
return tableView
}
var albumsPickerIndexPath: IndexPath? // indexPath of the currently shown albums picker in tableview.
var delegate: FilterTableViewDelegate?
var datesCell = DatesCell()
override func viewDidLoad() {
super.viewDidLoad()
setupTableView()
// registerTableViewCells()
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
// tableView.frame = view.bounds
}
override var preferredStatusBarStyle: UIStatusBarStyle {
return .lightContent
}
// MARK: - View Configurations
func setupTableView() {
tableView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 0).isActive = true
tableView.topAnchor.constraint(equalTo: view.topAnchor, constant: 0).isActive = true
tableView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: 0).isActive = true
tableView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: 0).isActive = true
tableView.separatorStyle = .singleLine
tableView.isScrollEnabled = false
tableView.allowsSelection = true
tableView.rowHeight = UITableView.automaticDimension
tableView.estimatedRowHeight = 600
tableView.register(UITableViewCell.self, forCellReuseIdentifier: "cell")
tableView.backgroundColor = #colorLiteral(red: 1, green: 1, blue: 1, alpha: 1)
}
func indexPathToInsertDatePicker(indexPath: IndexPath) -> IndexPath {
if let albumsPickerIndexPath = albumsPickerIndexPath, albumsPickerIndexPath.row < indexPath.row {
return indexPath
} else {
return IndexPath(row: indexPath.row + 1, section: indexPath.section)
}
}
// MARK: - UITableViewDataSource
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// If datePicker is already present, we add one extra cell for that
if albumsPickerIndexPath != nil {
return 5 + 1
} else {
return 5
}
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
switch indexPath.row {
case 0:
let byActivityCell = UINib(nibName: "byActivityCell",bundle: nil)
self.tableView.register(byActivityCell,forCellReuseIdentifier: "byActivityCell")
let activityCell = tableView.dequeueReusableCell(withIdentifier: "byActivityCell", for: indexPath) as! byActivityCell
activityCell.selectionStyle = .none
return activityCell
case 1:
let byTypeCell = UINib(nibName: "ByType",bundle: nil)
self.tableView.register(byTypeCell,forCellReuseIdentifier: "byTypeCell")
let typeCell = tableView.dequeueReusableCell(withIdentifier: "byTypeCell", for: indexPath) as! ByType
typeCell.selectionStyle = .none
return typeCell
case 2:
let byHashtagsCell = UINib(nibName: "ByHashtags",bundle: nil)
self.tableView.register(byHashtagsCell,forCellReuseIdentifier: "byHashtagsCell")
let hashtagsCell = tableView.dequeueReusableCell(withIdentifier: "byHashtagsCell", for: indexPath) as! ByHashtags
hashtagsCell.selectionStyle = .none
return hashtagsCell
case 3:
let byDatesCell = UINib(nibName: "DatesCell",bundle: nil)
self.tableView.register(byDatesCell,forCellReuseIdentifier: "byDatesCell")
let datesCell = tableView.dequeueReusableCell(withIdentifier: "byDatesCell", for: indexPath) as! DatesCell
datesCell.selectionStyle = .none
datesCell.datesTableViewCellDelegate = self
return datesCell
case 4:
let byAlbumCell = UINib(nibName: "AlbumCell",bundle: nil)
self.tableView.register(byAlbumCell,forCellReuseIdentifier: "byAlbumCell")
let albumCell = tableView.dequeueReusableCell(withIdentifier: "byAlbumCell", for: indexPath) as! AlbumCell
albumCell.configureCell(choosenAlbum: "Any")
albumCell.selectionStyle = .none
return albumCell
case 5:
let albumPickerCell = UINib(nibName: "AlbumsPickerTableViewCell", bundle: nil)
self.tableView.register(albumPickerCell, forCellReuseIdentifier: "albumPickerCell")
let albumsPicker = tableView.dequeueReusableCell(withIdentifier: "albumPickerCell", for: indexPath) as! AlbumsPickerTableViewCell
return albumsPicker
default:
return UITableViewCell()
}
}
// MARK: - footer Methods:
override func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
return getfooterView()
}
func getfooterView() -> UIView
{
let footerView = UIView(frame: CGRect(x: 0, y: 0, width: tableView.frame.width, height: 400))
let applyFiltersBtn = UIButton(frame: CGRect(x: 0, y: 0, width: 380, height: 40))
applyFiltersBtn.center = footerView.center
applyFiltersBtn.layer.cornerRadius = 12
applyFiltersBtn.layer.masksToBounds = true
applyFiltersBtn.setTitle("Apply Filters", for: .normal)
applyFiltersBtn.backgroundColor = #colorLiteral(red: 0.1957295239, green: 0.6059523225, blue: 0.960457623, alpha: 1)
// doneButton.addTarget(self, action: #selector(hello(sender:)), for: .touchUpInside)
footerView.addSubview(applyFiltersBtn)
return footerView
}
override func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
return 10
}
// MARK: TableViewDelegate Methods:
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: false)
tableView.beginUpdates()
// 1 - We Delete the UIPicker when the user "Deselect" thr row.
if let datePickerIndexPath = albumsPickerIndexPath, datePickerIndexPath.row - 1 == indexPath.row {
tableView.deleteRows(at: [datePickerIndexPath], with: .fade)
self.albumsPickerIndexPath = nil
} else {
// 2
// if let datePickerIndexPath = albumsPickerIndexPath {
// tableView.deleteRows(at: [datePickerIndexPath], with: .fade)
// }
albumsPickerIndexPath = indexPathToInsertDatePicker(indexPath: indexPath)
tableView.insertRows(at: [albumsPickerIndexPath!], with: .fade)
tableView.deselectRow(at: indexPath, animated: true)
}
tableView.endUpdates()
}
override func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
if indexPath.row == 4 {
return indexPath
} else {
return nil
}
}
}
extension FilterTableViewController: DatesTableViewCellDelegate {
func didButtonFromPressed() {
print("Button From is Pressed")
let pickerController = CalendarPickerViewController(
baseDate: Date(),
selectedDateChanged: { [weak self] date in
guard let self = self else { return }
// self.item.date = date
//TODO: Pass the date to the DatesCell to update the UIButtons.
self.delegate?.didUpdateSelectedDate(date)
self.tableView.reloadRows(at: [IndexPath(row: 3, section: 0)], with: .fade)
})
present(pickerController, animated: true, completion: nil)
}
func didButtonToPressed() {
//TODO: Present our custom calendar
let calendarController = CalendarPickerViewController(
baseDate: Date(),
selectedDateChanged: { [weak self] date in
guard let self = self else { return }
self.tableView.reloadRows(at: [IndexPath(row: 3, section: 0)], with: .fade)
})
self.present(calendarController, animated: true, completion: nil)
}
}
First, a tip (based on this and other questions you've posted): Simplify what you're doing. When you post code referencing 5 different cell classes along with code for handling cell action delegates, inserting and deleting, etc... but your question is about Section Footer layout, it gets difficult to help.
So, here's an example of a simple table view controller, using a default cell class, and a custom UITableViewHeaderFooterView for the section footer:
class MySectionFooterView: UITableViewHeaderFooterView {
let applyFiltersBtn = UIButton()
override init(reuseIdentifier: String?) {
super.init(reuseIdentifier: reuseIdentifier)
configureContents()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
configureContents()
}
func configureContents() {
applyFiltersBtn.translatesAutoresizingMaskIntoConstraints = false
applyFiltersBtn.layer.cornerRadius = 12
applyFiltersBtn.layer.masksToBounds = true
applyFiltersBtn.setTitle("Apply Filters", for: .normal)
applyFiltersBtn.backgroundColor = #colorLiteral(red: 0.1957295239, green: 0.6059523225, blue: 0.960457623, alpha: 1)
contentView.addSubview(applyFiltersBtn)
let g = contentView.layoutMarginsGuide
NSLayoutConstraint.activate([
// use layoutMarginsGuide for top and bottom
applyFiltersBtn.topAnchor.constraint(equalTo: g.topAnchor, constant: 0.0),
applyFiltersBtn.bottomAnchor.constraint(equalTo: g.bottomAnchor, constant: 0.0),
// inset button 20-pts from layoutMarginsGuide on each side
applyFiltersBtn.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 20.0),
applyFiltersBtn.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: -20.0),
// make button height 40-pts
applyFiltersBtn.heightAnchor.constraint(equalToConstant: 40.0),
])
}
}
class SectionFooterViewController: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
// register cell class for reuse
tableView.register(UITableViewCell.self, forCellReuseIdentifier: "cell")
// register Section Footer class for reuse
tableView.register(MySectionFooterView.self, forHeaderFooterViewReuseIdentifier: "mySectionFooter")
tableView.sectionFooterHeight = UITableView.automaticDimension
tableView.estimatedSectionFooterHeight = 50
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 8
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
cell.textLabel?.text = "\(indexPath)"
return cell
}
override func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
let view = tableView.dequeueReusableHeaderFooterView(withIdentifier:"mySectionFooter") as! MySectionFooterView
return view
}
}
To handle tapping the button in the section footer, you can either assign it an action in viewForFooterInSection, or build that action into the MySectionFooterView class and use a closure or protocol / delegate pattern.
first, I hope I don't break any rules or make it long but I'm really stuck and spent the whole day about that so I would love to get help with that :).
Okay so I'm having a popped up view controller using Panmodel 3rd party and I've got a UIButton inside of a UITableView custom cell, now I want to present my custom calendar when the user press the button, now I followed Ray tutorial(Link) on how to do a custom calendar and it still doesn't work for me, for some reason when I press the button it just shows a clear view + freezes my screen :|, I'm going to post the code of my tableView setup + the cell of the UIButton, not going to post the code of the calendar because it's long and I don't want to spam, if needed I will post that :) once again thanks for the help really spent the whole day about it and found myself with no solution, so here's my code:
Code: TableViewVC:
import UIKit
import PanModal
class FilterTableViewController: UITableViewController, PanModalPresentable {
var panScrollable: UIScrollView? {
return tableView
}
var albumsPickerIndexPath: IndexPath? // indexPath of the currently shown albums picker in tableview.
var datesCell = DatesCell()
override func viewDidLoad() {
super.viewDidLoad()
setupTableView()
// registerTableViewCells()
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
// tableView.frame = view.bounds
}
override var preferredStatusBarStyle: UIStatusBarStyle {
return .lightContent
}
// MARK: - View Configurations
func setupTableView() {
tableView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 0).isActive = true
tableView.topAnchor.constraint(equalTo: view.topAnchor, constant: 0).isActive = true
tableView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: 0).isActive = true
tableView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: 0).isActive = true
tableView.separatorStyle = .singleLine
tableView.isScrollEnabled = false
tableView.allowsSelection = true
tableView.rowHeight = UITableView.automaticDimension
tableView.estimatedRowHeight = 600
tableView.register(UITableViewCell.self, forCellReuseIdentifier: "cell")
tableView.backgroundColor = #colorLiteral(red: 1, green: 1, blue: 1, alpha: 1)
}
func indexPathToInsertDatePicker(indexPath: IndexPath) -> IndexPath {
if let albumsPickerIndexPath = albumsPickerIndexPath, albumsPickerIndexPath.row < indexPath.row {
return indexPath
} else {
return IndexPath(row: indexPath.row + 1, section: indexPath.section)
}
}
// MARK: - UITableViewDataSource
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// If datePicker is already present, we add one extra cell for that
if albumsPickerIndexPath != nil {
return 5 + 1
} else {
return 5
}
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
switch indexPath.row {
case 0:
let byActivityCell = UINib(nibName: "byActivityCell",bundle: nil)
self.tableView.register(byActivityCell,forCellReuseIdentifier: "byActivityCell")
let activityCell = tableView.dequeueReusableCell(withIdentifier: "byActivityCell", for: indexPath) as! byActivityCell
activityCell.selectionStyle = .none
return activityCell
case 1:
let byTypeCell = UINib(nibName: "ByType",bundle: nil)
self.tableView.register(byTypeCell,forCellReuseIdentifier: "byTypeCell")
let typeCell = tableView.dequeueReusableCell(withIdentifier: "byTypeCell", for: indexPath) as! ByType
typeCell.selectionStyle = .none
return typeCell
case 2:
let byHashtagsCell = UINib(nibName: "ByHashtags",bundle: nil)
self.tableView.register(byHashtagsCell,forCellReuseIdentifier: "byHashtagsCell")
let hashtagsCell = tableView.dequeueReusableCell(withIdentifier: "byHashtagsCell", for: indexPath) as! ByHashtags
hashtagsCell.selectionStyle = .none
return hashtagsCell
case 3:
let byDatesCell = UINib(nibName: "DatesCell",bundle: nil)
self.tableView.register(byDatesCell,forCellReuseIdentifier: "byDatesCell")
let datesCell = tableView.dequeueReusableCell(withIdentifier: "byDatesCell", for: indexPath) as! DatesCell
datesCell.selectionStyle = .none
datesCell.datesTableViewCellDelegate = self
return datesCell
case 4:
let byAlbumCell = UINib(nibName: "AlbumCell",bundle: nil)
self.tableView.register(byAlbumCell,forCellReuseIdentifier: "byAlbumCell")
let albumCell = tableView.dequeueReusableCell(withIdentifier: "byAlbumCell", for: indexPath) as! AlbumCell
albumCell.configureCell(choosenAlbum: "Any")
albumCell.selectionStyle = .none
return albumCell
case 5:
let albumPickerCell = UINib(nibName: "AlbumsPickerTableViewCell", bundle: nil)
self.tableView.register(albumPickerCell, forCellReuseIdentifier: "albumPickerCell")
let albumsPicker = tableView.dequeueReusableCell(withIdentifier: "albumPickerCell", for: indexPath) as! AlbumsPickerTableViewCell
return albumsPicker
default:
return UITableViewCell()
}
}
// MARK: - footer Methods:
override func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
return getfooterView()
}
func getfooterView() -> UIView
{
let footerView = UIView(frame: CGRect(x: 0, y: 0, width: tableView.frame.width, height: 400))
let applyFiltersBtn = UIButton(frame: CGRect(x: 0, y: 0, width: 380, height: 35))
applyFiltersBtn.center = footerView.center
applyFiltersBtn.layer.cornerRadius = 12
applyFiltersBtn.layer.masksToBounds = true
applyFiltersBtn.setTitle("Apply Filters", for: .normal)
applyFiltersBtn.backgroundColor = #colorLiteral(red: 0.1957295239, green: 0.6059523225, blue: 0.960457623, alpha: 1)
// doneButton.addTarget(self, action: #selector(hello(sender:)), for: .touchUpInside)
footerView.addSubview(applyFiltersBtn)
return footerView
}
override func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
return 10
}
// MARK: TableViewDelegate Methods:
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: false)
tableView.beginUpdates()
// 1 - We Delete the UIPicker when the user "Deselect" the row.
if let datePickerIndexPath = albumsPickerIndexPath, datePickerIndexPath.row - 1 == indexPath.row {
tableView.deleteRows(at: [datePickerIndexPath], with: .fade)
self.albumsPickerIndexPath = nil
} else {
// 2
// if let datePickerIndexPath = albumsPickerIndexPath {
// tableView.deleteRows(at: [datePickerIndexPath], with: .fade)
// }
albumsPickerIndexPath = indexPathToInsertDatePicker(indexPath: indexPath)
tableView.insertRows(at: [albumsPickerIndexPath!], with: .fade)
tableView.deselectRow(at: indexPath, animated: true)
}
tableView.endUpdates()
if indexPath.row == 4 {
let pickerController = CalendarPickerViewController(
baseDate: Date(),
selectedDateChanged: { [weak self] date in
guard let self = self else { return }
// self.item.date = date
self.tableView.reloadRows(at: [IndexPath(row: 3, section: 0)], with: .fade)
})
present(pickerController, animated: true, completion: nil)
}
}
override func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
if indexPath.row == 4 {
return indexPath
} else {
return nil
}
}
}
extension FilterTableViewController: DatesTableViewCellDelegate {
func didButtonFromPressed() {
print("Button From is Pressed")
let pickerController = CalendarPickerViewController(
baseDate: Date(),
selectedDateChanged: { [weak self] date in
guard let self = self else { return }
// self.item.date = date
self.tableView.reloadRows(at: [IndexPath(row: 3, section: 0)], with: .fade)
})
present(pickerController, animated: true, completion: nil)
}
func didButtonToPressed() {
print("Button To is Pressed")
//TODO: Present our custom calendar
let vcToDisplay = CalendarPickerViewController(baseDate: Date()) { (date) in
self.tableView.reloadRows(at: [IndexPath(row: 3, section: 0)], with: .fade)
}
self.present(vcToDisplay, animated: true, completion: nil)
}
}
custom cell code:
import UIKit
// MARK: - Class Protocols:
protocol DatesTableViewCellDelegate { // a delegate to tell when the user selected the button:
func didButtonFromPressed()
func didButtonToPressed()
}
class DatesCell: UITableViewCell {
#IBOutlet var fromDate: UIButton!
#IBOutlet var toDate: UIButton!
var datesTableViewCellDelegate: DatesTableViewCellDelegate?
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
fromDate.layer.cornerRadius = 5
toDate.layer.cornerRadius = 5
fromDate.layer.borderWidth = 1
toDate.layer.borderWidth = 1
fromDate.layer.borderColor = #colorLiteral(red: 0.2005972862, green: 0.6100016236, blue: 0.9602670074, alpha: 1)
toDate.layer.borderColor = #colorLiteral(red: 0.2005972862, green: 0.6100016236, blue: 0.9602670074, alpha: 1)
fromDate.layer.masksToBounds = true
toDate.layer.masksToBounds = true
self.preservesSuperviewLayoutMargins = false
self.separatorInset = UIEdgeInsets(top: 0, left: 15, bottom: 0, right: 15)
self.layoutMargins = UIEdgeInsets(top: 0, left: 15, bottom: 0, right: 15)
}
// MARK: - UIButton Methods:
#IBAction func fromDateButtonIsPressed(_ sender: UIButton) {
datesTableViewCellDelegate?.didButtonFromPressed()
}
#IBAction func toDateButtonIsPressed(_ sender: UIButton) {
datesTableViewCellDelegate?.didButtonToPressed()
}
}
Found the problem, the problem was with the auto-layout, I changed the auto layout to be like this:
override func viewDidLoad() {
super.viewDidLoad()
collectionView.backgroundColor = .yellow
view.addSubview(dimmedBackgroundView)
view.addSubview(collectionView)
var constraints = [
dimmedBackgroundView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
dimmedBackgroundView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
dimmedBackgroundView.topAnchor.constraint(equalTo: view.topAnchor),
dimmedBackgroundView.bottomAnchor.constraint(equalTo: view.bottomAnchor)
]
constraints.append(contentsOf: [
//1
collectionView.leadingAnchor.constraint(
equalTo: view.readableContentGuide.leadingAnchor),
collectionView.trailingAnchor.constraint(
equalTo: view.readableContentGuide.trailingAnchor),
//2
collectionView.centerYAnchor.constraint(
equalTo: view.centerYAnchor,
constant: 10),
//3
collectionView.heightAnchor.constraint(
equalTo: view.heightAnchor,
multiplier: 0.5)
])
NSLayoutConstraint.activate(constraints)
// NSLayoutConstraint.activate([
// dimmedBackgroundView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
// dimmedBackgroundView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
// dimmedBackgroundView.topAnchor.constraint(equalTo: view.topAnchor),
// dimmedBackgroundView.bottomAnchor.constraint(equalTo: view.bottomAnchor)
// ])
}
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I'm trying to make expandable UITableView and make a simple rotate animation to UIImage in UITableViewCell from didSelectRowAt when I click the cell the image rotate 180° clockwise and when I click the cell again it will rotate -180° back to its normal state but the animation not working and it has a bug for the first time to click on cell the arrow not rotate I must click in twice to make it rotate as the gif.
TestModel:
struct Titles {
var opened = Bool()
var title = String()
var sectionData = [String]()
}
ViewControllerView:
class ViewControllerView: UIView {
var data = [Titles]()
override init(frame: CGRect) {
super.init(frame: frame)
layoutUI()
data = [
Titles(opened: false, title: "Title1", sectionData: ["Cell1", "Cell2", "Cell3"]),
Titles(opened: false, title: "Title2", sectionData: ["Cell1", "Cell2", "Cell3"]),
Titles(opened: false, title: "Title3", sectionData: ["Cell1", "Cell2", "Cell3"])
]
}
lazy var recipesTableView: UITableView = {
let recipesTableView = UITableView()
recipesTableView.register(TableViewCell.self, forCellReuseIdentifier: "TableViewCell")
recipesTableView.register(TableViewCellTwo.self, forCellReuseIdentifier: "TableViewCellTwo")
return recipesTableView
}()
}
extension ViewControllerView: UITableViewDelegate, UITableViewDataSource {
func numberOfSections(in tableView: UITableView) -> Int {
return data.count
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if data[section].opened == true {
return data[section].sectionData.count + 1
} else {
return 1
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.row == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: "TableViewCell", for: indexPath) as! TableViewCell
cell.title.text = data[indexPath.section].title
return cell
} else {
let cell = tableView.dequeueReusableCell(withIdentifier: "TableViewCellTwo", for: indexPath) as! TableViewCellTwo
cell.title.text = data[indexPath.section].sectionData[indexPath.row - 1]
return cell
}
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if data[indexPath.section].opened == true {
data[indexPath.section].opened = false
let section = IndexSet.init(integer: indexPath.section)
let cell = tableView.cellForRow(at: indexPath) as! TableViewCell
UIView.animate(withDuration: 1, animations: {
cell.arrowImage.transform = CGAffineTransform.init(rotationAngle: CGFloat.pi)
})
tableView.reloadSections(section, with: .none)
} else {
data[indexPath.section].opened = true
let section = IndexSet.init(integer: indexPath.section)
let cell = tableView.cellForRow(at: indexPath) as! TableViewCell
UIView.animate(withDuration: 1, animations: {
cell.arrowImage.transform = CGAffineTransform.identity
})
tableView.reloadSections(section, with: .none)
}
}
}
TableViewCell:
class TableViewCell: UITableViewCell {
lazy var arrowImage: UIImageView = {
var arrow = UIImageView(image: UIImage(systemName: "arrowtriangle.down.fill"))
arrow.tintColor = .black
arrow.translatesAutoresizingMaskIntoConstraints = false
return arrow
}()
}
First we declare an enum with available chevron directions.
enum ChevronDirection: Double {
case up = -180
case down = 0
}
Also we could add an extension to make working with radians much easier
extension Double {
var degreesToRadians: CGFloat {
return CGFloat(self) * (CGFloat(Double.pi) / 180.0)
}
}
Then you should create a UITableViewHeaderFooterView header
class AnyNameHeader: UITableViewHeaderFooterView {
#IBOutlet weak var imgChevron: UIImageView!
var tapDelegate: DelegateToGetNotified?
var currentSection: Int!
func configure(_ text: String, section: Int, isExpanded: Bool) {
currentSection = section
self.set(isExpanded: isExpanded, animated: false)
}
func set(isExpanded: Bool, animated: Bool) {
if isExpanded {
setChevronDirection(ChevronDirection.up, animated: animated)
} else {
setChevronDirection(ChevronDirection.down, animated: animated)
}
}
func setChevronDirection(_ direction: ChevronDirection, animated: Bool) {
if animated {
UIView.animate(withDuration: 0.4, delay: 0.0, options: UIViewAnimationOptions(), animations: { [weak self] in
self?.imgChevron.transform = CGAffineTransform(rotationAngle: direction.rawValue.degreesToRadians)
}, completion: nil)
} else {
self.imgChevron.transform = CGAffineTransform(rotationAngle: direction.rawValue.degreesToRadians)
}
}
//Note: You can add your way to detect user tap over header for me i add a button over the header
#IBAction func headerAction() {
tapDelegate?.didTapHeader(sectionIndex: currentSection)
}
} // End of header
Then we goes to the Final part in our View controller
class MyViewController: UIViewController {
var expandedSectionIndex : Int? = nil {
didSet{
tableView.beginUpdates()
// Collapse previously expanded section
if let oldValue = oldValue {
tableView.deleteRows(at: indexPathsFor(section: oldValue), with: UITableViewRowAnimation.top)
if let header = tableView.headerView(forSection: oldValue) as? AnyNameHeader {
header.set(isExpanded: false, animated: true)
}
}
// Don't continue to Expand new section if already collapsing opened section
if let oldValue = oldValue, let sectionIndex = expandedSectionIndex, sectionIndex == oldValue {
expandedSectionIndex = nil
tableView.endUpdates()
return
}
// Expand new section
if let expandedSectionIndex = expandedSectionIndex {
tableView.insertRows(at: indexPathsFor(section: expandedSectionIndex), with: UITableViewRowAnimation.top)
if let header = tableView.headerView(forSection: expandedSectionIndex) as? AnyNameHeader {
header.set(isExpanded: true, animated: true)
}
}
tableView.endUpdates()
}
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if isExpandedSection(section: section) {
return data[section].sectionData.count
} else {
return 0
}
}
}
// MARK: Expanded Section
extension MyViewController {
/// Returns Indexpaths to be Inserted or Removed for a given section Index
fileprivate func indexPathsFor(section: Int) -> [IndexPath] {
var newIndexPaths = [IndexPath]()
for index in 0 ..< data[section].sectionData.count {
let newIndexPath = IndexPath(row: index , section: section)
newIndexPaths.append(newIndexPath)
}
return newIndexPaths
}
fileprivate func isExpandedSection(section: Int) -> Bool {
return expandedSectionIndex == section
}
}
extension MyViewController: DelegateToGetNotified {
func didTapHeader(sectionIndex: Int) {
expandedSectionIndex = sectionIndex
}
}