Alert "XXX" Crashed immediately open the iPad - ipad

I got an alert about my application after I opened the iPad this morning. Actually I met this issue twice but I don't know why it would be happen.
iPad OS: 15.4
BP-uat is an app I am developing.
More Info: I updated a new version to the TestFlight last night.enter image description here

Related

nativescript-vue application crashes on splash screen (only in iOS)

Since one week i try to figure out what am i doing wrong.
I created a nativescript-vue application which works fine on android.
Now i have to run the same App on an iOS device.
In my first try i got any errors i figured out and successfully got my app build running on my simulator on my mac.
Now i have another problem. The Console logs said, my build was successfully and it start on the simulator as expected but it crashes at the splash screen (with no errors).
I build another fresh app according to the official constructions.
There was one bug i fixed and the app runs as expected.
I decided to transfer the files from my main application one by one until the problem occurs.
The strange thing is, the app was running and did not crash in splash screen until i rerun the command "tns run ios --bundle" a few minutes later.
Now the app crashes again without any errors.
I hope anyone could help me.
System:
macOS Catalina - version: 10.15.1
node: v13.2.0
xcode: 11.2.1
nativescript: 6.2.2

Lack of understanding crash report from apple review

During review, your app crashed on iPad running iOS 8.1.2 when we tap the login button on the first page.
This occurred when your app was used:
- Offline
- On Wi-Fi
- On cellular network
We have attached detailed crash logs to help troubleshoot this issue.
I have tested latest release on iPad 2 , iPad air simulator and even in iPad devices. Its working fine. I have tested it in IOS 8.1.3 because this is the latest update. How we test it in IOS 8.1.2.
I also matched UUID of release , and crash log UUID its same. i followed all the guide. How i follow my issue , i did't find this bug in my app.

Xamarin.iOS New Project (Single View, Master-Detail) crashes on Simulator, works on device

I create a new project in Xamarin Studio for Mac.
When running this project on Simulator, app crashes immediately after launch. Even before any screen is shown. On Device it is working.
I'm using Xamarin Studio for Mac with alpha channel updates. Now it 5.2 build 379.
Application source code is here: https://dl.dropboxusercontent.com/u/7022824/TestApp2.zip
Application output when I start the app:
Starting iPhone Retina (4-inch)
Launching application
Application launched. PID = 8715
Press enter to terminate the application
>
Application Terminated
Application crashes on Simulator, starts and works on iOS device.
Try: link SDK assemblies only. It seems there are some problems with linker

Instrumented Worklight 6.1.0.1 hybrid app crashes on recording start with MTWW 8.5.1.2

Worklight v6.1.0.1
MTWW v8.5.1.2
I'm able to record tests for the App on both Android emulator and Android Device successfully.
However the instrumented app crashes on both iOS simulator and iOS device. Tried with different versions of iOS, there is no change in this behavior. On hitting the record button for the app, the splash screen is shown and then immediately the app crashes.
We tried with iOS 6, 6.1, 7.0 on simulators and devices. In the Device console I get "Handler error" and the next line is "App terminated".
I'm able to record tests for the same app when instrumented using IBM Worklight 6.0
Has anyone faced similar issue?
There is a known issue with MTWW 8.5.1.2 and Worklight v 6.1.0.1 that could be the one you are describing.
In order to be sure, if you use the 6.0 or 6.1 simulator, could you type the following command line before launching the recording ?
tail -f /var/log/system.log
Then launch a recording, and copy/paste the terminal log please.
A testfix has already been produced and a hotfix for this issue will be released.
An APAR has been created for this issue, APAR PI20298. (For worklight version 6.1 and workbench version 8.5.1.2) But IBM has informed that this issue cannot be fixed in test workbench 8.5.1.2 but has been fixed in 8.5.1.3, but validation on 8.5.1.3 is still in progress.
I hope this helps.

xcode installs app on iphone but does not run in Xcode

Ive added a new device (iPhone 5s) to test my app using xCode 5.0.2. The app installs onto the phone without running in Xcode.
When you select the play button on Xcode, the app builds successfully and installs the app. If you open the app on the iphone it works well - when you close the app on the iPhone, Xcode crashes !!!!
Its kind of working as neat way of getting the app onto a device without load time - but I need to see my logs in Xcode as the app is running on my device.
you need to make sure that you keep the device connected to the computer and thus Xcode while running the app, any NSLog you have or error you get will show up

Resources