Does anyone know how to decompile or decode luraph script? - lua

So, i tried searching similar questions, but i was not that smart to understand how this works + everything was outdated and one one website was working and it didn't give me anything. So, guys, please, could you decompile code below or send me the decompiler, because i really need it. I found a lot of same questions on v3rmilion and here, but none of them were viable, so im asking everyone out here to help me.
(link to the code that i want to decompile)
https://github.com/MXRedBox/THScode

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how to call Square App on IOS using their code?

Sorry but newbie is here. And, I may have not googled hard enough but as I went on searching no one has asked this newbie question yet. I'm really confused how to call Square App.
In this document: https://docs.connect.squareup.com/payments/pos/setup-web#step-1-install-the-square-point-of-sale-app
At the part that say "Initiate a mobile web transaction: iOS"
They tell me to put this line below in a URL format
square-commerce-v1://payment/create?data={REPLACE ME}
But do not say where and what is REPLACE ME suppose to be.
Can some one kindly enough to help me understand this please?

CKDiscoverUserInfosOperation usage

I want to find out whether a certain user is using my swift application. I read here that CKDiscoverUserInfosOperation is made exactly for doing this. Since neither the answer nor Apple's docs provide any information on how to use it and I did not find anything useful anywhere else I am asking for help.
So I'd appreciate anyone being so kind and helping me out here :)

Implementing Google Play Games Services in Swift

Hello fellow developers :)
I have been trying to implement Google Play Games Services in my newest app project, but find myself being completely lost. I find GMS to be quite complicated and therefore need some sort of tutorial to stand a chance.
Unfortunately the official guide on Googles websites (https://developers.google.com/games/services/ios/quickstart) only describes the setup process for Objective-C.
My question is therefore, as ambiguous as is, if anyone knows anything that could help me implement GMS. This includes links to tutorials, code-snippets, personal tips, or anything else that could come in handy.
And yes, I am aware that questions like these are often frowned upon due to their ambiguous nature. What must be understood is that this question is a desperate last attempt before giving up and going with GameCenter instead. I simply have not found the information needed anywhere else.
Thank you! :)
You may need to use a bridging header for this. Check out the following link by gguuss in GitHub: http://github.com/gguuss/gplus-ios-swift.

How do I use C Library with Rails + Swig?

I've programmed 2 rails apps so far that have definitely gotten me pretty comfortable with ruby + rails. I can't say the same about C though. I don't even know what I'm looking at to be honest any time I look at C. It looks like macaroni.
I'm trying to build a spotify web app. The web API sucks, so I have to use this: https://developer.spotify.com/technologies/libspotify/
Documentation: https://developer.spotify.com/technologies/libspotify/docs/12.1.45/
Someone told me I can look at SWIG as a wrapper to communicate with rails.
The data I'm trying to get is 3 things: Number of subscribers, playlist thumbnail, number of tracks... given a playlist URL in the format of: http://open.spotify.com/user/{{username}}/playlist/{{playlist_id}}
To be honest, I have no idea where to even start. I can't find any swig tutorials online, and staring at this documentation isn't helping.
Could someone maybe give me a very brief 1,2,3 step procedure that one might go through to do something like this? I don't really expect any code.. but.. this is very roughly what I understand so far.. perhaps someone could help me fill this in..
save all C files you need to rails lib directory
compile files with ... ?
use swig somehow
:|
Any help would be super appreciated. I realize this is vague and 'subjective' but I don't even know how to ask this objectively. Just a quick 1-2-3-4-5 to get me started so I can do some googling would be fantastic.
Edit: I did find this, but this seems to be much obsolete: https://github.com/sarnesjo/greenstripes
Well, this is certainly not the answer but just thought to gather some related links here.
http://www.eqqon.com/index.php/Ruby_C_Extension_API_Documentation_(Ruby_1.8)
http://java.ociweb.com/mark/programming/Ruby_C_Extensions.pdf
http://people.apache.org/~rooneg/talks/ruby-extensions/ruby-extensions.html
Let us know about any update.
After some digging I have found this. I think this is the answer for my ruby libspotify wrapper: https://github.com/Burgestrand/Hallon

XML based image gallery in ios development help needed

I searched every where and tried to do learn from the Apple document, but did not success. Actually I learned to fetch XML, learned to Load Image, but not in the combined form.
Please suggest me some example if it does exist.
I came here by asking the same question, After some struggle I've found an interesting article by IBM:
http://www.ibm.com/developerworks/library/x-iosslideshow/
This should help you ( and me) to build the gallery.
If not just add it as a "Guide" on how to achieve that.
If I learn how to do it properly I'll let you know how.
Cheers,
Wolf

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