How to open multiple instances of an Electron app - electron

It seems like everybody is focused on keeping only one instance, but I'm trying to open new instances of my electron app.
I'm using the following but it always opens on the same instance:
electron.shell.openExternal('my-protocol://home')

Electron is based on Chromium which is not designed to work with multiple instances using the same userData directory at the same time. Things like localStorage, IndexedDb, etc, don't work or fail.
You can open multiple windows to give the impression of multiple instances of your app but you should only use one main process.

Related

Electron - simpler way of communicating between windows?

I need to build a web based interface for a quick personal project and I'd like to use electron.
It's essentially a kind of gaming Zoom app with lots of bells and whistles.
The problem is, I need to have a main window that will run in fullscreen, which I capture with OBS and broadcast to a popular streaming service.
I also need another window, what I refer to as the Control Panel, to control elements in the main window that I work with behind-the-scenes, for showing graphics, playing sound effects, controlling video settings etc.
If I were to code this app for a web browser, I would have absolutely no problem, as I can create the secondary window from my main window (window.open) and the 2 windows can easily refer to one another and their documents.
In electron however, windows are essentially contained boxes. Communication between 2 windows has to be channelled via ipc essentially as encoded commands and interpreted by the main process...
So to control loads of elements and entities from my control panel, I'd either have to implement a complex messaging system, which frankly seems MASSIVELY unnecessary, or to be hacky I could simply issue javascript commands as strings to the other window with BrowserWindow.webContents.executeJavaScript()... but yuck.
I could also contain all the logic-y stuff in the main process, but again, this still requires a messaging system that I don't have the time to implement.
I guess I want to know if there's a better way.
I'm just imagining a scenario win which a developer has written a web-app that uses multiple windows and lots of direct window-to-window communication, and now they need to migrate it to electron... how would they best go about it without re-writing a ton of code?
Found my answer, 'nativeWindowOpen':
main_window = new electron.BrowserWindow({
webPreferences: {
nativeWindowOpen: true
}
});
I can now use window.open() from my main window and refer directly back and forth.
So now I can do this:
control_panel = window.open("./control_panel.html", "Control Panel", "width=720,height=480")
console.log(control_panel.document)
And from the opened window:
console.log(window.opener.document)
And I can refer to variables and document elements.
I couldn't find anyone mentioning this useful 'nativeWindowOpen' option when I was scouring stackoverflow et al earlier, only found it by reading documentation.

Can you turn only one page into an app in meteor?

I have just tried to run
meteor run ios
That command emulates my application as an app. But there is just one page that would be interesting to have as an app. Can you control this in some way?
I don't think this is possible. The whole app gets exported regardless of platform, hence the universal/isomorphic apps concept. And in the universal app concept is one that I'm starting to find fault in. That said there is a better middle ground.
We'll call it sudo-universal apps. (probably a horrible name, but whatever :D)
Essentially the concept is that you have 3 codebases, for each device (web/ios/andriod) but share many of the same modules via something like npm, or potentially some other way of sharing code.
Then you can focus on the ui for each device and its strengths and weaknesses, but keep all the important logic you've built.
Check out the following:
https://voice.kadira.io/say-no-to-isomorphic-apps-b7b7c419c634#.3bn5ovts1
https://forums.meteor.com/t/say-no-to-universal-apps/16813/7
Hope this helps!
You can check whether the client code is executed on iOS or not, and change the app accordingly:
if(navigator.userAgent.match(/(iPad|iPhone|iPod)/g)) {
// Disable the links, and redirect to which page you want
}
But Justin's answer is great, a new platform usually needs more than just some tweaks. A quickly developed app has very low value for the user.

What is the proper way for a program to open and write to a mapped drive without allowing the computer user to do so?

I am working with a program designed to record and display user-input data for tracking courses in a training process. One of the requirements was that we be able to keep a copy of each course's itinerary (in .pdf format) to display alongside the course. This program is being written in Delphi 7, expected to run on Windows 7 machines.
I've managed to get a remote location set up on the customer's main database (running CentOS 6), as a samba share, to store the files. However, I'm now running into a usability issue with the handling of the files in question.
The client doesn't want the process to go to a mapped drive; they've had problems in the past with individual users treating the mapped drive another set of programs require as personal drive space. However, without that, the only method I could come up with for saving/reading back the .pdf files was a direct path to the share (that is, setting the program to copy to/read from \\server\share\ directly) - which is garnering complaints that it takes too long.
What is the proper way to handle this? I've had several thoughts on the issue, but I can't determine which path would be the best to follow:
I know I could map the drive at the beginning of the program execution, then unmap it at the end, but that leaves it available for the end user to save to while the program is up, or if the program were to crash.
The direct 'write-to-share' method, bypassing the need for a mapped drive, as I've said, is considered too slow (probably because it's consistently a bit sluggish to display the files).
I don't have the ability to set a group policy on these machines, so I can't hide a drive that way - and I really don't think it's a wise idea for my program to attempt to change the registry on the user's machine, which also lets that out.
I considered trying to have the drive opened as a different user, but I'm not sure that helps - after looking at it, I'm thinking (perhaps inaccurately) that it wouldn't be any defense; the end user would still have access to the drive as opened during the use window.
Given that these four options seem to be less than usable, what is the correct way to handle these requirements?
I don't think it will work with a samba share.
However you could think about using (secure) ftp or if there is a database just uploading them as a blob.
This way you don't have to expose user credentials to a user.

Linking online databases to a project for iOS

I'm working on an iOS app for having a list of top 10 of everything.
So the problem I'm facing is how do I update the list every week ?
I thought of linking it to external links but then I was unable to format the webpage according to the interface of my app.
Lastly I want the app not only to display the top 10 list but also to be able to interact. For example if the user enters into top 10 songs then he should be able to play the tracks as well ! So for this I guess I'll be needing a database which I could update weekly. I don't know how to go about this. Please help !
You need a remote server, running with an application that handles the list generation/updates, and you will probably need also to manage a remote database, if you expect that the number of item will be reasonably large.
Your ios application will have to interact with your remote server using an API that you will have to define as well.
I'm sorry to be that generic, but the hard truth is that there is no quick or easy way to do it: you will need to learn and possibly develop every part of your system and then integrate them.
You have nearly an infinite number of options in terms of platforms/languages/databases to choose from, for the backend part.
Over the last few years, there have been services that should make handling the remote backend easier (Stackmob, cloudbase...) but it really depends on much control you want to have on the "lists" you want to manage.

SQLite Persistence throughout app lifecycle on iOS

I've been reading up on SQLite3 included in the iOS firmware which might serve my needs for the app i'm writiung.
What I can't figure out is if it is persistent or goes away like some objects do.
For example if I do sqlite3_open() which appears to be a C function rather than an Objective-C object, if I open this at the start of my application, will it stay persistent until I close it no matter how many views I push/pop all over the place.
Obviously that would depend on where I put it but if I was doing a universal app and had some central functions for loading / saving data which were common to both iPhone/iPad, if, in my didFinishLoading: I put a call to open the SQLite database and then called various exec's of queries, would it remain persistent throughout the lifecycle of the application.
or
Am I better off opening and closing as needed, i'm coming from a PHP background so i'd normally open a database at the start of the script and then run many queries and then finally close it before browser output.
From the 1,000,000th i've learned over the last few months about iOS programming, I think the latter might be the better way as there's possibility of app exit prematurely or it going to background.
I'd just like a second opinion on my thinking please.
I dont know directly, but I think you are right - you only need to open it once at the start of your app.
Looking at sqlitepersistentobjects, an ORM framework for iOS, it only opens the DB when its first used, and never closes it except when there is a problem opening it :)
Single opened sqlite database used throughout the app from different places in your app is fine.
You are using word "persistent" which is confusing. What you mean is "reuse of single connection, for executing different statements in the app, possibly from different threads". Persistence has completely different meaning in context of databases - it means that the requested modification of data has been safely stored to media (disk, flash drive) and the device can even unexpectedly shut down without affecting written data.
It's recommended to keep running sqlite statements from a single, dedicated thread.
It's not recommended to connect to sqlite database from different processes for and executing parallel modifications.
A good alternative solution is to use sqlite async extension which sends all writes to a dedicated, background thread.
You can check out https://github.com/mirek/CoreSQLite3 framework if you want to use custom built (newer version) of sqlite.

Resources