Refactoring conditionals with polymorphism in dart - dart

I recently came across the title of this question while studying Dart Apprentice but I couldn't find anything related to the dart language. I understand how conditionals work and while I have a fair knowledge of OOP, I understand how polymorphism works. But I can't see the relationship between conditionals and polymorphism or how one can replace conditionals with polymorphism. Can anyone help clarify?

My best guess is that it means that instead of doing conditional checks on objects to decide what to do with them, as you typically would in a static helper function, you should instead rely on virtual method dispatch.
That means doing dynamic dispatch using the virtual method invocation functionality, instead of doing it manually using is tests.
Example:
Here we have an recursive data structure, representing JSON data.
abstract class JsonData {}
class JsonValue<T> extends JsonData {
final T value;
JsonValue(this.value);
}
class JsonList extends JsonData {
final List<JsonData> _elements;
JsonList(List<JsonData> elements) : _elements = elements;
int get length => _elements.length;
JsonData operator[](int index) => _elements[index];
}
class JsonMap extends JsonData {
final Map<String, JsonData> _map;
JsonMap(Map<String, JsonData> map) : _map = map;
Iterable get keys => _map.keys;
JsonData operator[](String key) =>
_map[key] ?? (throw ArgumentError.value(key, "key", "No entry"));
}
An example object graph could be:
var data = JsonMap({
"first": JsonList([JsonValue(1), JsonValue("ok")]),
"second": JsonValue(false),
});
Now, if I wanted to figure out whether a particular string occurs in the JsonData, either as a map key or as a value, I could write something like:
bool containsString(JsonData json, String text) {
if (json is JsonValue) {
return text == json.value;
} else if (json is JsonList) {
for (i = 0; i < json.length; i++) {
if (containsString(json[i], text)) return true;
}
return false;
} else if (json is JsonMap) {
for (var key in json.keys) {
if (text == key) return true;
if (containsString(json[key], text)) return true;
}
return false;
} else {
throw UnsupportedError("Unexpected JSON value");
}
}
However, it is better to put the specialized functionality into the classes themselves, changing the classes to:
abstract class JsonData {
bool containsString(String text);
}
class JsonValue<T> extends JsonData {
final T value;
JsonValue(this.value);
bool containstString(String text) => text == value;
}
class JsonList extends JsonData {
final List<JsonData> _elements;
JsonList(List<JsonData> elements) : _elements = elements;
int get length => _elements.length;
JsonData operator[](int index) => _elements[index];
bool containsString(String text) {
for (var element in elements) {
if (element.containsString(text)) return true;
}
return false;
}
}
class JsonMap extends JsonData {
final Map<String, JsonData> _map;
JsonMap(Map<String, JsonData> map) : _map = map;
Iterable get keys => _map.keys;
JsonData operator[](String key) =>
_map[key] ?? (throw ArgumentError.value(key, "key", "No entry"));
bool containsString(String text) {
for (var entry in _map.entries) {
if (text == entry.key || entry.value.containsString(text)) {
return true;
}
}
return false;
}
}
Using this approach is better for a number of reasons:
It puts the functionality near the data it works on. The individual methods can access the private state of the object, not just the public API.
It makes it easier to add more classes to the data-type. It's clear which functionality must be implemented, and you can't forget a case in a static helper function somewhere.
The individual methods are smaller and easier to understand.

Related

Generic method in dart, how to return List<T> or bool in same method

I'm writing this very generic method that checks if the json has the ok key, and if the ok key is true. Otherwire it returns exceptions.
//Verifies if json has "ok" and "ok" is true.
List<T> isOk(Map<String, dynamic> json) {
if (json.containsKey("ok") && json["ok"]) {
if (json.containsKey("response")) {
List<T> l = json["response"].map((Map model) => T.fromJson(model)).toList();
return l;
} else if (json.containsKey("reason")) {
//TODO: return reason number too
throw new ApiException(1, json["reason"]);
} else {
throw new ApiException(1, "json parse error without reason");
}
} else {
throw new ApiException(1, "json parsing error");
}
}
There are two problems with this code. First, the intellisense gives me this error:
The name 'T' isn't a type so it can't be used as a type argument.
I simply followed this answer: https://stackoverflow.com/a/42004696/10116440 (yes, my method is inside a class)
What is wrong?
Secondly, I'd also like to return true or false for some cases not a list. I cannot just change List<T> by T in the return type, because I need to use the inner T of List in T.fromJson(model). So how can I accomodate the two cases: return List when json["response"] is an array, and return true when json["response"] is a json document?
Here's my document:
class Billing {
Billing(){}
String name;
String status;
double value;
String expiration;
factory Billing.fromJson(Map<String, dynamic> json) => _$BillingFromJson(json);
Map<String, dynamic> toJson() => _$BillingToJson(this);
}
You cannot create a value based only on a type variable. You have to pass the fromJson method to the function. If you do that, then everything else is simple and almost exactly as you wrote it:
/// Verifies that [json] has "ok" and "ok" is true.
List<T> isOk<T>(Map<String, dynamic> json,
T fromJson(Map<String, dynamic> model)) {
if (json.containsKey("ok") && json["ok"] == true) {
if (json.containsKey("response")) {
return [for (var model in json["response"] as List)
fromJson(model as Map<String, dynamic>)];
} else if (json.containsKey("reason")) {
//TODO: return reason number too
throw ApiException(1, json["reason"]);
} else {
throw ApiException(1, "json parse error without reason");
}
} else {
throw ApiException(1, "json parsing error");
}
}
Where you use it, you write:
List<Floo> floos = isOK(json, (model) => Floo.fromJson(model));
This should automatically infer the type parameter as Floo.
(This assumes that Floo.fromJson is a constructor. If it's a static function, then you can just write Floo.fromJson instead of (model) => Floo.fromJson(model)).

Conditional member access for map children?

Lets say you are trying to access deeply nested children in a map and you are not able to expect their parents to be there. Example:
Map awesomeMap = {
"this":{
"is":{
"sometimes":"not here"
}
}
}
Map notAwesomeMap = {
"this":{
"haha":{
"we":"switched"
}
}
}
When I go to access notAwesomeMap['this']['is']['sometimes'] it will return an error because ['this']['is'] is null, and you cannot look for the value ['sometimes'] of null.
So that's fine, but I was hoping to be able to use conditional member access operators...
notAwesomeMap['this']?.['is']?.['sometimes']
but that doesn't work...
Short of wrapping everything in a try block, is there a good way to handle these situations?
Edit: I tried playing around with this and I didn't find anything really illuminating, but maybe this gives someone an idea
void main() {
Map nestedMap = {
'this':{
'is':{
'sometimes':'here'
}
}
};
final mapResult = nestedMap['this'];
print(mapResult); //returns {is: {sometimes: here}}
final nullResult = nestedMap['this']['is an'];
print(nullResult); // returns null
final nullifiedResult = nullify(nestedMap['this']['is an']['error']);
print(nullifiedResult); // returns error, but is this possible another way?
final errorResult = nestedMap['this']['is an']['error'];
print(errorResult); // returns error
}
nullify(object){
try {
final result = object;
return result;
}
catch (e) {
return null;
}
}
One way would be
final result = (((nestedMap ?? const {})['this'] ?? const {})['is an'] ?? const {})['error'];
See also Null-aware operator with Maps
You could write a simple function to help do what you want:
R lookup<R, K>(Map<K, dynamic> map, Iterable<K> keys, [R defaultTo]);
Example usage:
final result = lookup(inputMap, ['this', 'is', 'something']);
Example implementation:
https://dartpad.dartlang.org/1a937b2d8cdde68e6d6f14d216e4c291
void main() {
var nestedMap = {
'this':{
'is':{
'sometimes':'here'
}
}
};
print(lookup(nestedMap, ['this']));
print(lookup(nestedMap, ['this', 'is']));
print(lookup(nestedMap, ['this', 'is', 'sometimes']));
print(lookup(nestedMap, ['this', 'is', 'error']));
// Bail out on null:
print(lookup(nestedMap, ['error'], 'Default Value'));
}
R lookup<R, K>(Map<K, dynamic> map, Iterable<K> keys, [R defaultTo]) {
dynamic current = map;
for (final key in keys) {
if (current is Map<K, dynamic>) {
current = current[key];
} else {
return defaultTo;
}
}
return current as R;
}
I like #matanlurey's approach, but have made two changes:
Drop the defaultTo since you can still use ?? which is more readable.
Swallow type-cast errors.
R lookup <R, K>(Map<K, dynamic> map, Iterable<K> keys) {
dynamic current = map;
for (final key in keys) {
if (current is Map<K, dynamic>) {
current = current[key];
}
}
try{
return current as R;
} catch(e){
// do nothing
}
}
Usage is similar
String someValue = lookup(nestedMap, ['some', 'value']) ?? 'Default Value';

Enum from String

I have an Enum and a function to create it from a String because i couldn't find a built in way to do it
enum Visibility{VISIBLE,COLLAPSED,HIDDEN}
Visibility visibilityFromString(String value){
return Visibility.values.firstWhere((e)=>
e.toString().split('.')[1].toUpperCase()==value.toUpperCase());
}
//used as
Visibility x = visibilityFromString('COLLAPSED');
but it seems like i have to rewrite this function for every Enum i have, is there a way to write the same function where it takes the Enum type as parameter? i tried to but i figured out that i can't cast to Enum.
//is something with the following signiture actually possible?
dynamic enumFromString(Type enumType,String value){
}
Mirrors aren't always available, but fortunately you don't need them. This is reasonably compact and should do what you want.
enum Fruit { apple, banana }
// Convert to string
String str = Fruit.banana.toString();
// Convert to enum
Fruit f = Fruit.values.firstWhere((e) => e.toString() == 'Fruit.' + str);
assert(f == Fruit.banana); // it worked
Thanks to #frostymarvelous for correcting the answer
As from Dart version 2.15, you can lookup an enum value by name a lot more conveniently, using .values.byName or using .values.asNameMap():
enum Visibility {
visible, collapsed, hidden
}
void main() {
// Both calls output `true`
print(Visibility.values.byName('visible') == Visibility.visible);
print(Visibility.values.asNameMap()['visible'] == Visibility.visible);
}
You can read more about other enum improvements in the official Dart 2.15 announcement blog post.
My solution is identical to Rob C's solution but without string interpolation:
T enumFromString<T>(Iterable<T> values, String value) {
return values.firstWhere((type) => type.toString().split(".").last == value,
orElse: () => null);
}
Null safe example using firstWhereOrNull() from the collection package
static T? enumFromString<T>(Iterable<T> values, String value) {
return values.firstWhereOrNull((type) => type.toString().split(".").last == value);
}
Update:
void main() {
Day monday = Day.values.byName('monday'); // This is all you need
}
enum Day {
monday,
tuesday,
}
Old solution:
Your enum
enum Day {
monday,
tuesday,
}
Add this extension (need a import 'package:flutter/foundation.dart';)
extension EnumEx on String {
Day toEnum() => Day.values.firstWhere((d) => describeEnum(d) == toLowerCase());
}
Usage:
void main() {
String s = 'monday'; // String
Day monday = s.toEnum(); // Converted to enum
}
This is all so complicated I made a simple library that gets the job done:
https://pub.dev/packages/enum_to_string
import 'package:enum_to_string:enum_to_string.dart';
enum TestEnum { testValue1 };
convert(){
String result = EnumToString.parse(TestEnum.testValue1);
//result = 'testValue1'
String resultCamelCase = EnumToString.parseCamelCase(TestEnum.testValue1);
//result = 'Test Value 1'
final result = EnumToString.fromString(TestEnum.values, "testValue1");
// TestEnum.testValue1
}
Update: 2022/02/10
Dart v2.15 has implemented some additional enum methods that may solve your problems.
From here: https://medium.com/dartlang/dart-2-15-7e7a598e508a
Improved enums in the dart:core library
We’ve made a number of convenience additions to the enum APIs in the dart:core library (language issue #1511). You can now get the String value for each enum value using .name:
enum MyEnum {
one, two, three
}
void main() {
print(MyEnum.one.name); // Prints "one".
}
You can also look up an enum value by name:
print(MyEnum.values.byName('two') == MyEnum.two); // Prints "true".
Finally, you can get a map of all name-value pairs:
final map = MyEnum.values.asNameMap();
print(map['three'] == MyEnum.three); // Prints "true".
Using mirrors you could force some behaviour. I had two ideas in mind. Unfortunately Dart does not support typed functions:
import 'dart:mirrors';
enum Visibility {VISIBLE, COLLAPSED, HIDDEN}
class EnumFromString<T> {
T get(String value) {
return (reflectType(T) as ClassMirror).getField(#values).reflectee.firstWhere((e)=>e.toString().split('.')[1].toUpperCase()==value.toUpperCase());
}
}
dynamic enumFromString(String value, t) {
return (reflectType(t) as ClassMirror).getField(#values).reflectee.firstWhere((e)=>e.toString().split('.')[1].toUpperCase()==value.toUpperCase());
}
void main() {
var converter = new EnumFromString<Visibility>();
Visibility x = converter.get('COLLAPSED');
print(x);
Visibility y = enumFromString('HIDDEN', Visibility);
print(y);
}
Outputs:
Visibility.COLLAPSED
Visibility.HIDDEN
Collin Jackson's solution didn't work for me because Dart stringifies enums into EnumName.value rather than just value (for instance, Fruit.apple), and I was trying to convert the string value like apple rather than converting Fruit.apple from the get-go.
With that in mind, this is my solution for the enum from string problem
enum Fruit {apple, banana}
Fruit getFruitFromString(String fruit) {
fruit = 'Fruit.$fruit';
return Fruit.values.firstWhere((f)=> f.toString() == fruit, orElse: () => null);
}
Here is an alternative way to #mbartn's approach using extensions, extending the enum itself instead of String.
Faster, but more tedious
// We're adding a 'from' entry just to avoid having to use Fruit.apple['banana'],
// which looks confusing.
enum Fruit { from, apple, banana }
extension FruitIndex on Fruit {
// Overload the [] getter to get the name of the fruit.
operator[](String key) => (name){
switch(name) {
case 'banana': return Fruit.banana;
case 'apple': return Fruit.apple;
default: throw RangeError("enum Fruit contains no value '$name'");
}
}(key);
}
void main() {
Fruit f = Fruit.from["banana"];
print("$f is ${f.runtimeType}"); // Outputs: Fruit.banana is Fruit
}
Less tedius, but slower
If O(n) performance is acceptable you could also incorporate #Collin Jackson's answer:
// We're adding a 'from' entry just to avoid having to use Fruit.apple['banana']
// which looks confusing.
enum Fruit { from, apple, banana }
extension FruitIndex on Fruit {
// Overload the [] getter to get the name of the fruit.
operator[](String key) =>
Fruit.values.firstWhere((e) => e.toString() == 'Fruit.' + key);
}
void main() {
Fruit f = Fruit.from["banana"];
print("$f is ${f.runtimeType}"); // Outputs: Fruit.banana is Fruit
}
I use this function, I think it's simple and doesn't need any kind of 'hack':
T enumFromString<T>(List<T> values, String value) {
return values.firstWhere((v) => v.toString().split('.')[1] == value,
orElse: () => null);
}
You can use it like this:
enum Test {
value1,
value2,
}
var test = enumFromString(Test.value, 'value2') // Test.value2
With Dart 2.15 we can now do this which is much cleaner
// Convert to string
String fruitName = Fruit.banana.name;
// Convert back to enum
Fruit fruit = Fruit.values.byName(fruitName);
print(fruit); // Fruit.banana
assert(fruit == Fruit.banana);
Since Dart 2.17 you can solve this elegantly with Enhanced Enums.
(see https://stackoverflow.com/a/71412047/15760132 )
Just add a static method to your enum of choice, like this:
enum Example {
example1,
example2,
example3;
static Example? fromName(String name) {
for (Example enumVariant in Example.values) {
if (enumVariant.name == name) return enumVariant;
}
return null;
}
}
Then you can look for the enum like this:
Example? test = Example.fromName("example1");
print(test); // returns Example.example1
I improved Collin Jackson's answer using Dart 2.7 Extension Methods to make it more elegant.
enum Fruit { apple, banana }
extension EnumParser on String {
Fruit toFruit() {
return Fruit.values.firstWhere(
(e) => e.toString().toLowerCase() == 'fruit.$this'.toLowerCase(),
orElse: () => null); //return null if not found
}
}
main() {
Fruit apple = 'apple'.toFruit();
assert(apple == Fruit.apple); //true
}
I had the same problem with building objects from JSON. In JSON values are strings, but I wanted enum to validate if the value is correct. I wrote this helper which works with any enum, not a specified one:
class _EnumHelper {
var cache = {};
dynamic str2enum(e, s) {
var o = {};
if (!cache.containsKey(e)){
for (dynamic i in e) {
o[i.toString().split(".").last] = i;
}
cache[e] = o;
} else {
o = cache[e];
}
return o[s];
}
}
_EnumHelper enumHelper = _EnumHelper();
Usage:
enumHelper.str2enum(Category.values, json['category']);
PS. I did not use types on purpose here. enum is not type in Dart and treating it as one makes things complicated. Class is used solely for caching purposes.
Generalising #CopsOnRoad's solution to work for any enum type,
enum Language { en, ar }
extension StringExtension on String {
T toEnum<T>(List<T> list) => list.firstWhere((d) => d.toString() == this);
}
String langCode = Language.en.toString();
langCode.toEnum(Language.values);
Simplified version:
import 'package:flutter/foundation.dart';
static Fruit? valueOf(String value) {
return Fruit.values.where((e) => describeEnum(e) == value).first;
}
Using the method describeEnum helps you to avoid the usage of the split to get the name of the element.
You can write getEnum like below, getEnum will go through enum values and returns the first enum that is equal to the desired string.
Sample getEnum(String name) => Sample.values.firstWhere(
(v) => v.name.toLowerCase() == name.toLowerCase(),
orElse: () => throw Exception('Enum value not found.'),
);
enum SampleEnum { first, second, third }
UPDATE
also, you can use this:
final SampleEnum nameEnum = SampleEnum.values.byName('second'); // SampleEnum.second
Usage:
void main() {
print(getEnum('first'));
}
In the latest version of Dart, enum can support custom fields and methods. So the most modern way to do this, is to write a custom field for name/label, and a static parser function.
For example:
enum Foo {
a('FIRST'),
b('SECOND'),
c('THIRD'),
unknown('UNKNOWN'); // make sure the last element ends in `;`
final String label; // define a private field
const Foo(this.label); // constructor
static Foo fromString(String label) { // static parser method
return values.firstWhere(
(v) => v.label == label,
orElse: () => Foo.unknown,
);
}
}
Sample Usage:
final foo = Foo.fromString('FIRST'); // will get `Foo.a`
There are a couple of enums packages which allowed me to get just the enum string rather than the type.value string (Apple, not Fruit.Apple).
https://pub.dartlang.org/packages/built_value (this is more up to date)
https://pub.dartlang.org/packages/enums
void main() {
print(MyEnum.nr1.index); // prints 0
print(MyEnum.nr1.toString()); // prints nr1
print(MyEnum.valueOf("nr1").index); // prints 0
print(MyEnum.values[1].toString()) // prints nr2
print(MyEnum.values.last.index) // prints 2
print(MyEnum.values.last.myValue); // prints 15
}
Here is the function that converts given string to enum type:
EnumType enumTypeFromString(String typeString) => EnumType.values
.firstWhere((type) => type.toString() == "EnumType." + typeString);
And here is how you convert given enum type to string:
String enumTypeToString(EnumType type) => type.toString().split(".")[1];
Generalizing on #Pedro Sousa's excellent solution, and using the built-in describeEnum function:
extension StringExtension on String {
T toEnum<T extends Object>(List<T> values) {
return values.singleWhere((v) => this.equalsIgnoreCase(describeEnum(v)));
}
}
Usage:
enum TestEnum { none, test1, test2 }
final testEnum = "test1".toEnum(TestEnum.values);
expect(testEnum, TestEnum.test1);
import 'package:collection/collection.dart';
enum Page {
login,
profile,
contact,
}
Widget page(String key){
Page? link = Page.values.firstWhereOrNull((e) => e.toString().split('.').last == key);
switch (link) {
case Page.login:
return LoginView();
case Page.profile:
return const ProfileView();
case Page.contact:
return const ContactView();
default:
return const Empty();
}
}
#Collin Jackson has a very good answer IMO. I had used a for-in loop to achieve a similar result prior to finding this question. I am definitely switching to using the firstWhere method.
Expanding on his answer this is what I did to deal with removing the type from the value strings:
enum Fruit { apple, banana }
class EnumUtil {
static T fromStringEnum<T>(Iterable<T> values, String stringType) {
return values.firstWhere(
(f)=> "${f.toString().substring(f.toString().indexOf('.')+1)}".toString()
== stringType, orElse: () => null);
}
}
main() {
Fruit result = EnumUtil.fromStringEnum(Fruit.values, "apple");
assert(result == Fruit.apple);
}
Maybe someone will find this useful...
I had the same problem in one of my projects and existing solutions were not very clean and it didn't support advanced features like json serialization/deserialization.
Flutter natively doesn't currently support enum with values, however, I managed to develop a helper package Vnum using class and reflectors implementation to overcome this issue.
Address to the repository:
https://github.com/AmirKamali/Flutter_Vnum
To answer your problem using Vnum, you could implement your code as below:
#VnumDefinition
class Visibility extends Vnum<String> {
static const VISIBLE = const Visibility.define("VISIBLE");
static const COLLAPSED = const Visibility.define("COLLAPSED");
static const HIDDEN = const Visibility.define("HIDDEN");
const Visibility.define(String fromValue) : super.define(fromValue);
factory Visibility(String value) => Vnum.fromValue(value,Visibility);
}
You can use it like :
var visibility = Visibility('COLLAPSED');
print(visibility.value);
There's more documentation in the github repo, hope it helps you out.
When migrating to null-safety, the Iterable.firstWhere method no longer accepts orElse: () => null. Here is the implementation considering the null-safety:
import 'package:collection/collection.dart';
String enumToString(Object o) => o.toString().split('.').last;
T? enumFromString<T>(String key, List<T> values) => values.firstWhereOrNull((v) => key == enumToString(v!));
enum Fruit { orange, apple }
// Waiting for Dart static extensions
// Issue https://github.com/dart-lang/language/issues/723
// So we will be able to Fruit.parse(...)
extension Fruits on Fruit {
static Fruit? parse(String raw) {
return Fruit.values
.firstWhere((v) => v.asString() == raw, orElse: null);
}
String asString() {
return this.toString().split(".").last;
}
}
...
final fruit = Fruits.parse("orange"); // To enum
final value = fruit.asString(); // To string
I think my approach is slightly different, but might be more convenient in some cases. Finally, we have parse and tryParse for enum types:
import 'dart:mirrors';
class Enum {
static T parse<T>(String value) {
final T result = (reflectType(T) as ClassMirror).getField(#values)
.reflectee.firstWhere((v)=>v.toString().split('.').last.toLowerCase() == value.toLowerCase()) as T;
return result;
}
static T tryParse<T>(String value, { T defaultValue }) {
T result = defaultValue;
try {
result = parse<T>(value);
} catch(e){
print(e);
}
return result;
}
}
EDIT: this approach is NOT working in the Flutter applications, by default mirrors are blocked in the Flutter because it causes the generated packages to be very large.
enum in Dart just has too many limitations. The extension method could add methods to the instances, but not static methods.
I really wanted to be able to do something like MyType.parse(myString), so eventually resolved to use manually defined classes instead of enums. With some wiring, it is almost functionally equivalent to enum but could be modified more easily.
class OrderType {
final String string;
const OrderType._(this.string);
static const delivery = OrderType._('delivery');
static const pickup = OrderType._('pickup');
static const values = [delivery, pickup];
static OrderType parse(String value) {
switch (value) {
case 'delivery':
return OrderType.delivery;
break;
case 'pickup':
return OrderType.pickup;
break;
default:
print('got error, invalid order type $value');
return null;
}
}
#override
String toString() {
return 'OrderType.$string';
}
}
// parse from string
final OrderType type = OrderType.parse('delivery');
assert(type == OrderType.delivery);
assert(type.string == 'delivery');
another variant, how it might be solved:
enum MyEnum {
value1,
value2,
}
extension MyEnumX on MyEnum {
String get asString {
switch (this) {
case MyEnum.value1:
return _keyValue1;
case MyEnum.value2:
return _keyValue2;
}
throw Exception("unsupported type");
}
MyEnum fromString(String string) {
switch (string) {
case _keyValue1:
return MyEnum.value1;
case _keyValue2:
return MyEnum.value2;
}
throw Exception("unsupported type");
}
}
const String _keyValue1 = "value1";
const String _keyValue2 = "value2";
void main() {
String string = MyEnum.value1.asString;
MyEnum myEnum = MyEnum.value1.fromString(string);
}
enum HttpMethod { Connect, Delete, Get, Head, Options, Patch, Post, Put, Trace }
HttpMethod httpMethodFromString({#required String httpMethodName}) {
assert(httpMethodName != null);
if (httpMethodName is! String || httpMethodName.isEmpty) {
return null;
}
return HttpMethod.values.firstWhere(
(e) => e.toString() == httpMethodName,
orElse: () => null,
);
}
You can do something like this:
extension LanguagePreferenceForString on String {
LanguagePreferenceEntity toLanguagePrerence() {
switch (this) {
case "english":
return LanguagePreferenceEntity.english;
case "turkish":
return LanguagePreferenceEntity.turkish;
default:
return LanguagePreferenceEntity.english;
}
}
}

How to implement dynamic properties in Dart?

I would like to be able to back a dynamic property with a Map using a lookup in noSuchMethod(). However the latest changes makes the incoming property reference name unavailable. I can understand the minification scenario requiring us to use Symbols rather than Strings for names, but this makes implementing serializable dynamic properties difficult. Anyone have good ideas on how to approach this problem?
I can't use String names since the String names are not fixed between calls to the minifier. (This would completely break serialization)
You can access the original name with MirrorSystem.getName(symbol)
So a dynamic class could look like :
import 'dart:mirrors';
class A {
final _properties = new Map<String, Object>();
noSuchMethod(Invocation invocation) {
if (invocation.isAccessor) {
final realName = MirrorSystem.getName(invocation.memberName);
if (invocation.isSetter) {
// for setter realname looks like "prop=" so we remove the "="
final name = realName.substring(0, realName.length - 1);
_properties[name] = invocation.positionalArguments.first;
return;
} else {
return _properties[realName];
}
}
return super.noSuchMethod(invocation);
}
}
main() {
final a = new A();
a.i = 151;
print(a.i); // print 151
a.someMethod(); // throws
}
You could do something like this:
import 'dart:json' as json;
main() {
var t = new Thingy();
print(t.bob());
print(t.jim());
print(json.stringify(t));
}
class Thingy {
Thingy() {
_map[const Symbol('bob')] = "blah";
_map[const Symbol('jim')] = "oi";
}
final Map<Symbol, String> _map = new Map<Symbol, String>();
noSuchMethod(Invocation invocation) {
return _map[invocation.memberName];
}
toJson() => {
'bob': _map[const Symbol('bob')],
'jim': _map[const Symbol('jim')]};
}
Update - dynamic example:
import 'dart:json' as json;
main() {
var t = new Thingy();
t.add('bob', 'blah');
t.add('jim', 42);
print(t.bob());
print(t.jim());
print(json.stringify(t));
}
class Thingy {
final Map<Symbol, String> _keys = new Map<Symbol, String>();
final Map<Symbol, dynamic> _values = new Map<Symbol, dynamic>();
add(String key, dynamic value) {
_keys[new Symbol(key)] = key;
_values[new Symbol(key)] = value;
}
noSuchMethod(Invocation invocation) {
return _values[invocation.memberName];
}
toJson() {
var map = new Map<String, dynamic>();
_keys.forEach((symbol, name) => map[name] = _values[symbol]);
return map;
}
}
If you only need "dynamic properties", it should be enough to use Symbols as keys in the Map. If you also want to serialize that map, then you need to keep track of the original String names and use those for serialization. When deserializing, you'd have to create new Symbols from those Strings.
Note that all these scenarios (and basically everything that involves new Symbol) require a compiler to create a mapping of original names to the minified ones and put this mapping into the program, which of course makes it bigger.
Thanks for the solution of #Alexandre Ardhuin, I made some modification to make it runnable.
import 'dart:mirrors';
class object {
final _properties = new Map<String, Object>();
object();
object.from(Map<String, Object> initial) {
initial.entries.forEach((element) => _properties[element.key] = element.value);
}
noSuchMethod(Invocation invocation) {
if (invocation.isAccessor) {
final realName = MirrorSystem.getName(invocation.memberName);
if (invocation.isSetter) {
// for setter realname looks like "prop=" so we remove the "="
final name = realName.substring(0, realName.length - 1);
_properties[name] = invocation.positionalArguments.first;
return;
} else {
return _properties[realName];
}
}
return super.noSuchMethod(invocation);
}
#override
String toString() {
return _properties.toString();
}
}
main() {
// we can't use var or object type here, because analysis will consider
// https://dart.dev/tools/diagnostic-messages#undefined_setter
// The setter 'i' isn't defined for the type 'object'
// So dynamic is required here!
dynamic a = object.from({'a': 123, 'b': 234});
a.i = 151;
print(a); // print {a: 123, b: 234, i: 151}
try {
a.someMethod(); // throws NoSuchMethodError
} catch (e) {
print(e);
}
}

Accessing a Service from within an XNA Content Pipeline Extension

I need to allow my content pipeline extension to use a pattern similar to a factory. I start with a dictionary type:
public delegate T Mapper<T>(MapFactory<T> mf, XElement d);
public class MapFactory<T>
{
Dictionary<string, Mapper<T>> map = new Dictionary<string, Mapper<T>>();
public void Add(string s, Mapper<T> m)
{
map.Add(s, m);
}
public T Get(XElement xe)
{
if (xe == null) throw new ArgumentNullException(
"Invalid document");
var key = xe.Name.ToString();
if (!map.ContainsKey(key)) throw new ArgumentException(
key + " is not a valid key.");
return map[key](this, xe);
}
public IEnumerable<T> GetAll(XElement xe)
{
if (xe == null) throw new ArgumentNullException(
"Invalid document");
foreach (var e in xe.Elements())
{
var val = e.Name.ToString();
if (map.ContainsKey(val))
yield return map[val](this, e);
}
}
}
Here is one type of object I want to store:
public partial class TestContent
{
// Test type
public string title;
// Once test if true
public bool once;
// Parameters
public Dictionary<string, object> args;
public TestContent()
{
title = string.Empty;
args = new Dictionary<string, object>();
}
public TestContent(XElement xe)
{
title = xe.Name.ToString();
args = new Dictionary<string, object>();
xe.ParseAttribute("once", once);
}
}
XElement.ParseAttribute is an extension method that works as one might expect. It returns a boolean that is true if successful.
The issue is that I have many different types of tests, each of which populates the object in a way unique to the specific test. The element name is the key to MapFactory's dictionary. This type of test, while atypical, illustrates my problem.
public class LogicTest : TestBase
{
string opkey;
List<TestBase> items;
public override bool Test(BehaviorArgs args)
{
if (items == null) return false;
if (items.Count == 0) return false;
bool result = items[0].Test(args);
for (int i = 1; i < items.Count; i++)
{
bool other = items[i].Test(args);
switch (opkey)
{
case "And":
result &= other;
if (!result) return false;
break;
case "Or":
result |= other;
if (result) return true;
break;
case "Xor":
result ^= other;
break;
case "Nand":
result = !(result & other);
break;
case "Nor":
result = !(result | other);
break;
default:
result = false;
break;
}
}
return result;
}
public static TestContent Build(MapFactory<TestContent> mf, XElement xe)
{
var result = new TestContent(xe);
string key = "Or";
xe.GetAttribute("op", key);
result.args.Add("key", key);
var names = mf.GetAll(xe).ToList();
if (names.Count() < 2) throw new ArgumentException(
"LogicTest requires at least two entries.");
result.args.Add("items", names);
return result;
}
}
My actual code is more involved as the factory has two dictionaries, one that turns an XElement into a content type to write and another used by the reader to create the actual game objects.
I need to build these factories in code because they map strings to delegates. I have a service that contains several of these factories. The mission is to make these factory classes available to a content processor. Neither the processor itself nor the context it uses as a parameter have any known hooks to attach an IServiceProvider or equivalent.
Any ideas?
I needed to create a data structure essentially on demand without access to the underlying classes as they came from a third party, in this case XNA Game Studio. There is only one way to do this I know of... statically.
public class TestMap : Dictionary<string, string>
{
private static readonly TestMap map = new TestMap();
private TestMap()
{
Add("Logic", "LogicProcessor");
Add("Sequence", "SequenceProcessor");
Add("Key", "KeyProcessor");
Add("KeyVector", "KeyVectorProcessor");
Add("Mouse", "MouseProcessor");
Add("Pad", "PadProcessor");
Add("PadVector", "PadVectorProcessor");
}
public static TestMap Map
{
get { return map; }
}
public IEnumerable<TestContent> Collect(XElement xe, ContentProcessorContext cpc)
{
foreach(var e in xe.Elements().Where(e => ContainsKey(e.Name.ToString())))
{
yield return cpc.Convert<XElement, TestContent>(
e, this[e.Name.ToString()]);
}
}
}
I took this a step further and created content processors for each type of TestBase:
/// <summary>
/// Turns an imported XElement into a TestContent used for a LogicTest
/// </summary>
[ContentProcessor(DisplayName = "LogicProcessor")]
public class LogicProcessor : ContentProcessor<XElement, TestContent>
{
public override TestContent Process(XElement input, ContentProcessorContext context)
{
var result = new TestContent(input);
string key = "Or";
input.GetAttribute("op", key);
result.args.Add("key", key);
var items = TestMap.Map.Collect(input, context);
if (items.Count() < 2) throw new ArgumentNullException(
"LogicProcessor requires at least two items.");
result.args.Add("items", items);
return result;
}
}
Any attempt to reference or access the class such as calling TestMap.Collect will generate the underlying static class if needed. I basically moved the code from LogicTest.Build to the processor. I also carry out any needed validation in the processor.
When I get to reading these classes I will have the ContentService to help.

Resources