How access path in electron preloader script? - electron

In my electron app, I'm storing some settings data locally using the 'electron-json-storage' module.
However, in order to access this data, I must first find out the local path.
I'm using app.getPath('userData')); for this. You can see how my preloader script looks like below:
const { contextBridge, ipcRenderer, app } = require('electron');
let os = require("os");
contextBridge.exposeInMainWorld('electron', {
ipcRenderer: {
myPing() {
ipcRenderer.send('ipc-example', 'ping');
},
on(channel, func) {
const validChannels = ['ipc-example',];
if (validChannels.includes(channel)) {
ipcRenderer.on(channel, (event, ...args) => func(...args));
}
},
once(channel, func) {
const validChannels = ['ipc-example'];
if (validChannels.includes(channel)) {
ipcRenderer.once(channel, (event, ...args) => func(...args));
}
},
},
os:{
cpuCount: os.cpus().length,
},
storage:{
localPath: app.getPath('userData'),
},
});
Unfortunately, it seems app isn't accessible in the preloader script because dev-tools shows the following error:
Uncaught Error: Cannot read property 'getPath' of undefined
Do I need to send the app path from a main script using a preloaded ipc-event, or is there any way to access it in the preloader itself?
Thanks!

The problem is that the app module is limited to the main process. As the preload scripts already run in the renderer, you cannot access app and would have to ask your main process via IPC for the path.
As a side note, it's probably preferable to just use IPC once (when your preload script is initialised, so before you define your main world functions) and cache the result the main process is returning.

Related

Sending messages from main process to renderer in Electron in 2022

In my App I have two windows: mainWindow and actionWindow. On my mainWindow I use the ipcRenderer.on listener to receive as message from the main process when the actionWindow is closed. The message however doesn't come through.
The mainWindow is used to control actions that take place on the actionWindow (e.g. navigate to an URL, remotely close the window, ...). I want to give the user the power to move and close the actionWindow manually as well, which is why its title bar is visible and usable.
I expose ipcRenderer.invoke for two-way communication and ipcRenderer.on to the mainWindow's renderer via contextBridge in a preload file.
This is what the code looks like (based on vite-electron-builder template)
main process
const mainWindow = new BrowserWindow({
show: false, // Use 'ready-to-show' event to show window
webPreferences: {
nativeWindowOpen: true,
webviewTag: false,
preload: join(__dirname, "../../preload/dist/index.cjs"),
},
});
const actionWindow = new BrowserWindow({
// some props
})
actionWindow.on("close", () => {
console.log("window closed")
mainWindow.webContents.send("closed", { message: "window closed" });
});
preload
contextBridge.exposeInMainWorld("ipcRenderer", {
invoke: ipcRenderer.invoke,
on: ipcRenderer.on,
});
renderer (mainWindow)
window.ipcRenderer.on("closed", () => {
console.log("message received")
// do something
});
I know for a fact that
mainWindow has access to the exposed listeners, since invoke works and the actions it fires on the main process are executed on the actionWindow as supposed + the response also comes back to the renderer.
the close listener on the actionWindow works since I can see the log window closed in my console
message received doesn't appear in my dev tools console
To me this means that either
mainWindow.webContents.send doesn't work -> the message is never sent
window.ipcRenderer.on doesn't work -> the message never reaches its destination
So either my code is buggy or Electron has recently put some restrictions on one of these methods which I'm not aware of.
Any ideas?
If there is a smarter way to do this than IPC I'm also open to that.
Ok after hours of searching, trying and suffering I (almost accidentaly) found a solution to my problem. It really seems to be the case that electron simply doesn't do anything anymore when you call the on method from your renderer.
Studying the docs about contextBridge again I saw that the way I exposed invoke and on to the renderer, was considered bad code. The safer way to do this is expose a function for EVERY ipc channel you want to use. In my case using TypeScript it looks like this:
preload
contextBridge.exposeInMainWorld("ipcRenderer", {
invokeOpen: async (optionsString: string) => {
await ipcRenderer.invoke("open", optionsString);
},
onClose: (callback: () => void) => {
ipcRenderer.on("closed", callback);
},
removeOnClose: (callback: () => void) => {
ipcRenderer.removeListener("closed", callback);
},
});
renderer(mainWindow)
window.ipcRenderer.onClose(() => {
// do sth
});
window.ipcRenderer.invokeOpen(JSON.stringify(someData)).then(() => {
// do sth when response came back
});
NOTE: To prevent memory leaks by creating listeners on every render of the mainWindow you also have to use a cleanup function which is provided with removeOnClose (see preload). How to use this function differs depending on the frontend framework. Using React it looks like this:
const doSth= () => {
console.log("doing something")
...
};
useEffect(() => {
window.ipcRenderer.onClose(doSth);
return () => {
window.ipcRenderer.removeOnClose(doSth);
};
}, []);
Not only is this a safer solution, it actually suddenly works :O
Using the cleanup function we also take care of leaks.

How to populate Adal8Service 's configOptions using config settings in Angular 7 and load when the application loads

I am using import { Adal8Service, Adal8HTTPService } from 'adal-angular8'; for Azure authentication. I am using the below in app.module.ts:
export function appInit(appConfigService: AppInitService) {
return (): any => {
appConfigService.getApplicationConfig().subscribe((res) =>{
sessionStorage.setItem("appConfig",JSON.stringify(res));
timeout(500);
});
}
}
my getApplicationConfig() is below:
public getApplicationConfig() {
return this.http.get('assets/config.json');}
and in the providers [] the below:
AuthenticationService,
AppInitService,
{
provide: APP_INITIALIZER,
useFactory: appInit,
deps: [AppInitService],
multi: true
},
Adal8Service,
{ provide: Adal8HTTPService,
useFactory: Adal8HTTPService.factory,
deps: [HttpClient, Adal8Service],
multi: true
},
The here is the appInit function does not block (even removing the timeout()) the application loading and proceeds to to the
this.adalService.init(this.adalConfig);
this.adalService.handleWindowCallback();
(where this.adalConfig = sessionStorage.getItem("appConfig")).
If I refresh the page, then I am getting redirected to the Azure Ad login page properly or if I am hardcoding the configOptions of the this.adalService.init("HARDOCDE all values") then it works fine. How do I make the application block the configuration. I am storing the config values under /assets/config.json. I am not sure what I am doing wrong here. I did try reading the "json" file, but again I have to change it before proceeding to production. How do I make the application wait, there are also other config values for the application stored in the /assets/config.json file. Is the way I use the APP_INITIALIZER correct? Please point me to right direction.
The problem is not related to ADAL but related to how asynchronous functions works in javascript.
In order to block the execution of the function, you can either write down a function which waits till the response is returned by the http request or you can use library like waitfor-ES6 which can help you do that.
Change needs to be done at
export function appInit(appConfigService: AppInitService) {
return (): any => {
response = yield wait.for(appConfigService.getApplicationConfig);
sessionStorage.setItem("appConfig",JSON.stringify(response));
}
}
Please note this is not exact change but the direction of the change that you will need to perform. Hope this helps.

Passing arguments to a running electron app

I have found some search results about using app.makeSingleInstance and using CLI arguments, but it seems that the command has been removed.
Is there any other way to send a string to an already started electron app?
One strategy is to have your external program write to a file that your electron app knows about. Then, your electron app can listen for changes to that file and can read it to get the string:
import fs
fs.watch("shared/path.txt", { persistent: false }, (eventType: string, fileName: string) => {
if (eventType === "change") {
const myString: string = fs.readFileSync(fileName, { encoding: "utf8" });
}
});
I used the synchronous readFileSync for simplicity, but you might want to consider the async version.
Second, you'll need to consider the case where this external app is writing so quickly that maybe the fs.watch callback is triggered only once for two writes. Could you miss a change?
Otherwise, I don't believe there's an Electron-native way of getting this information from an external app. If you were able to start the external app from your Electron app, then you could just do cp.spawn(...) and use its stdout pipe to listen for messages.
If shared memory were a thing in Node, then you could use that, but unfortunately it's not.
Ultimately, the most elegant solution to my particular problem was to add a http api endpoint for the Electron app using koa.
const Koa = require("koa");
const koa = new Koa();
let mainWindow;
function createWindow() {
let startServer = function() {
koa.use(async ctx => {
mainWindow.show();
console.log("text received", ctx.request.query.text);
ctx.body = ctx.request.query.text;
});
koa.listen(3456);
};
}
Now I can easily send texts to Electron from outside the app using the following url:
localhost:3456?text=myText

Accessing webContents from within preload script in BrowserWindow

I want to create a "Worker" BrowserWindow from within a render process. The worker process will do some long running calculations and periodically report back.
Instead of creating the worker BrowserWindow from within the main process directly, it looks like I can use the remote module to do so from within the renderer process:
import remote from 'electron'
const workerWindow = new remote.BrowserWindow({
show: false,
webPreferences: {
preload: path.join(__dirname, 'preloadWorker.js')
}
});
workerWindow.loadURL('file://' + __dirname + '/worker.html');
I figured I can use the webContents object of the workerWindow to listen for updates like this:
workerWindow.webContents.on('worker-result', (event, msg) => console.log(msg));
But what I can't figure out how to do is emit events from the 'preloadWorker.js' file. I want to do something this in the preloadWorker.js,
setInterval(() =>{
this.webContents.send('worker-result', 'hello from worker');
}, 1000);
Now I know I could do all of this by sending messages using ipcMain and ipcRemote, but I'm trying to save myself some work...it seems like I should be able to access the webContents from within the preload.js script somehow.
This is a really old question, and you might not need it anymore. However, you can use ipcRenderer.sendToHost to communicate with the webview that your preload script is bound to.
const { ipcRenderer } = require('electron');
setInterval(() => {
ipcRenderer.sendToHost('worker-result', 'hello from worker');
}, 1000);

Passing Data to Windows in Electron

I'm learning Electron and working with multiple windows and IPC. In my main script I have the following:
var storeWindow = new BrowserWindow({
width: 400,
height: 400,
show: false
});
ipc.on('show-store-edit', function(event, store) {
console.log(store);
storeWindow.loadURL('file://' + __dirname + '/app/store.html');
storeWindow.show();
});
And in my primary window's script, I have the following inside of a click event handler, pulling in a list of stores:
$.getJSON("http://localhost:8080/stores/" + item.id).done(function(store) {
ipc.send('show-store-edit', store);
});
On the console, I am printing the store data from my server. What I'm unclear on is how to get that data into the view for my storeWindow:store.html. I'm not even sure I'm handling the sequence of events correctly but they would be:
click Edit Store
get store data from server
open new window to display store data
or
click Edit Store
open new window to display store data
get store data from server
In the latter, I'm not sure how I would get the ID required to fetch the store from the storeWindow's script.
To send events to particular window you can use webContents.send(EVENT_NAME, ARGS) (see docs). webContents is a property of a window instance:
// main process
storeWindow.webContents.send('store-data', store);
To listen for this event being sent, you need a listener in a window process (renderer):
// renderer process
var ipcRenderer = require('electron').ipcRenderer;
ipcRenderer.on('store-data', function (event,store) {
console.log(store);
});
You need the ipcMain module to achieve this... As stated in the API "When used in the main process, it handles asynchronous and synchronous messages sent from a renderer process (web page). Messages sent from a renderer will be emitted to this module."
API Docs for the ipcMain module:
https://electronjs.org/docs/api/ipc-main
To use the ipcMain you need to have nodeIntegration enabled on webPreferences
win = new BrowserWindow({
webPreferences: {
nodeIntegration: true,
}
})
Be careful this may cause security issues.
For example: Let's say we want to pass a configuration (json) file to the web page
(Triple dots (...) represent your code that is already placed inside the file, but is not relevant to this example)
main.js
...
const { readFileSync } = require('fs') // used to read files
const { ipcMain } = require('electron') // used to communicate asynchronously from the main process to renderer processes.
...
// function to read from a json file
function readConfig () {
const data = readFileSync('./package.json', 'utf8')
return data
}
...
// this is the event listener that will respond when we will request it in the web page
ipcMain.on('synchronous-message', (event, arg) => {
console.log(arg)
event.returnValue = readConfig()
})
...
index.html
...
<script>
<!-- import the module -->
const { ipcRenderer } = require('electron')
<!-- here we request our message and the event listener we added before, will respond and because it's JSON file we need to parse it -->
var config = JSON.parse(ipcRenderer.sendSync('synchronous-message', ''))
<!-- process our data however we want, in this example we print it on the browser console -->
console.log(config)
<!-- since we read our package.json file we can echo our electron app name -->
console.log(config.name)
</script>
To see the console of the browser you need to open the dev tools, either from the default Electron menu or from your code.
e.g. inside the createWindow() function
win.webContents.openDevTools()

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