I am having an alignment problem while using SwiftUI.
Maybe I should say a layout issue. Anyway here is the situation:
This is the relevant part of the app interface:
One can see that while the text ("+++++") is centered, the flag is not. It is slightly shifted to the left. This left-shifting is precisely my problem. I would like the image to be centered as the text is.
Here follows the code, I would like to know what I am doing wrong for the image not to be centered:
import SwiftUI
struct TheNiceView: View {
........
var body: some View {
VStack {
HStack {
Spacer()
TheButtonView()
Spacer()
}
HStack {
Spacer()
Button(action: {})
{
Text("+++++")
.font(.largeTitle)
.foregroundColor(.gray)
.fontWeight(.heavy)
}
Spacer()
}
}
}
}
struct TheButtonView: View {
........
let imgSide:CGFloat = 72.0
var body: some View {
HStack {
Button(action: {})
{
Image(uiImage: ThaiFlagImg)
.resizable()
.frame(width: imgSide, height: imgSide)
}
}
}
}
Just in case this may be useful, this is the image used for the flag:
1
Thailand flag has five horizontal stripes in the colours red, white, blue, white and red. The image you use has 7 srtips.
2
Using the Spacers and HStack are unnecessary.
I used the following image without the Spacers and HStack, both the +++ button and the flag are aligned in the center.
https://upload.wikimedia.org/wikipedia/commons/a/a9/Flag_of_Thailand.svg
struct TheNiceView: View {
var body: some View {
VStack {
TheButtonView()
Button(action: {}) {
Text("+++++")
.font(.largeTitle)
.foregroundColor(.gray)
.fontWeight(.heavy)
}
}
}
}
struct TheButtonView: View {
let imgSide:CGFloat = 72.0
var body: some View {
Button(action: {}){
Image( "ThaiFlagImg")
.resizable()
.frame(width: imgSide, height: imgSide)
}
}
}
Related
Is it possible to create a custom horizontal indicator that has empty and filled circles to show how many images there are and the current position?
The below attempt uses a lazyHStack and OnAppear but, judging from the console output, it doesn't work properly since scrolling back and forth doesn't recall the onAppear consistently.
import SwiftUI
struct ContentView: View {
let horizontalScrollItems = ["wind", "hare.fill", "tortoise.fill", "rosette" ]
var body: some View {
GeometryReader { geometry in
ScrollView(.horizontal, showsIndicators: false) {
LazyHStack {
ForEach(horizontalScrollItems, id: \.self) { symbol in
Image(systemName: symbol)
.font(.system(size: 200))
.frame(width: geometry.size.width)
.onAppear(){print("\(symbol)")}
}
}
}
}
}
}
This is the desired indicator. I'm just not sure how to properly fill and empty each circle as the user scrolls back and forth. Appreciate the help!
You can get the desired result using TabView() and PageTabViewStyle()
Note : This will work from SwiftUI 2.0
Here is the code :
struct ContentView: View {
let horizontalScrollItems = ["wind", "hare.fill", "tortoise.fill", "rosette" ]
var body: some View {
GeometryReader { geometry in
TabView(){
ForEach(horizontalScrollItems, id: \.self) { symbol in
Image(systemName: symbol)
.font(.system(size: 200))
.frame(width: geometry.size.width)
}
}
.tabViewStyle(PageTabViewStyle())
.indexViewStyle(PageIndexViewStyle(backgroundDisplayMode: .always))
}
}
}
Result :
So I have two buttons on the bottom of my screen, button A and button B, somewhere along the line I need to replace the image in the button with text, so we do so by changing the Bool in the top.
Although we apply the same modifiers, the padding of button B changes, and the UI moves around, it seems as if the text claims more space. Desired situation: button A and B, should not move around when changing the button Image to Text.
import SwiftUI
private var showImage: Bool = true
struct SwiftUIView: View {
var body: some View {
VStack {
Spacer()
Button(action: {
print("CLICK")
}) {
Image(systemName: "a.circle")
.modifier(TestButtonModifier())
}
.padding(10)
Button(action: {
print("CLICK")
}) {
if showImage {
Image(systemName: "b.circle")
.modifier(TestButtonModifier())
} else {
Text("B")
.modifier(TestButtonModifier())
}
}
.padding(10)
} //: VSTACK
}
}
struct TestButtonModifier: ViewModifier {
func body(content: Content) -> some View {
content
.font(.system(size: 52, weight: .regular))
.frame(minWidth: 0, maxWidth: .infinity, maxHeight: 100)
.background(Color.black)
.padding(2)
.foregroundColor(Color.white)
}
}
struct SwiftUIView_Previews: PreviewProvider {
static var previews: some View {
SwiftUIView()
}
}
It is due to VStack spacing, which by default differs between different pairs of subviews, so specify some explicit (or remove at all, ie set to zero)
struct SwiftUIView: View {
var body: some View {
VStack(spacing: 0) { // << here !!
// .. other code
I am trying to create a List View where rows looks like this:
However, I am unable to align the Circle on the leading side. Tried using Spacer(), HStack within VStack, it just doesn't work. Here's my code and its output.
struct PeopleView: View {
let people = ["Adam", "James"]
var body: some View {
NavigationView {
List {
ForEach(people, id: \.self) { person in
HStack {
Circle()
VStack {
Text("\(person)")
}
}
}
}
.navigationBarTitle("People", displayMode: .inline)
}
}
}
Actually you don't need shape itself in this case, but only as a mask to visually present text in circle.
So the solution can be like following
HStack {
Text(person.prefix(2).uppercased()).bold()
.foregroundColor(.white)
.padding()
.background(Color.red)
.mask(Circle()) // << shaping text !!
Spacer()
VStack {
Text("\(person)")
}
}
Some views in SwiftUI fill all available space. Such views are shapes, colors, spacers, dividers, and GeometryReader.
Your Circle is a shape and it behaves similarly like a Spacer (in terms of filling space).
If you replace Circle with an image of a circle it will work:
ForEach(people, id: \.self) { person in
HStack {
Image(systemName: "circle.fill")
.imageScale(.large)
Spacer()
VStack {
Text("\(person)")
}
}
}
That is happening because you did not give a fixed (or relative) frame to the Circle Shape, so the Circle is taking up the maximum available width.
If you add a frame(width:height:), everything should work correctly:
struct PeopleView: View {
let people = ["Adam", "James"]
var body: some View {
NavigationView {
List {
ForEach(people, id: \.self) { person in
HStack {
Circle()
.frame(width: 50, height: 50)
VStack {
Text("\(person)")
}
}
}
}
.navigationBarTitle("People", displayMode: .inline)
}
}
}
I have an HStack:
struct BottomList: View {
var body: some View {
HStack() {
ForEach(navData) { item in
NavItem(image: item.icon, title: item.title)
}
}
}
}
How do I perfectly center its content with equal spacing automatically filling the whole width?
FYI just like Bootstraps CSS class .justify-content-around
The frame layout modifier, with .infinity for the maxWidth parameter can be used to achieve this, without the need for an additional Shape View.
struct ContentView: View {
var data = ["View", "V", "View Long"]
var body: some View {
VStack {
// This will be as small as possible to fit the data
HStack {
ForEach(data, id: \.self) { item in
Text(item)
.border(Color.red)
}
}
// The frame modifier allows the view to expand horizontally
HStack {
ForEach(data, id: \.self) { item in
Text(item)
.frame(maxWidth: .infinity)
.border(Color.red)
}
}
}
}
}
The various *Stack types will try to shrink to the smallest size possible to contain their child views. If the child view has an ideal size, then the *Stack will not expand to fill the screen. This can be overcome by placing each child on top of a clear Rectangle in a ZStack, because a Shape will expand as much as possible. A convenient way to do this is via an extension on View:
extension View {
func inExpandingRectangle() -> some View {
ZStack {
Rectangle()
.fill(Color.clear)
self
}
}
}
You can then call it like this:
struct ContentView: View {
var data = ["View", "View", "View"]
var body: some View {
VStack {
// This will be as small as possible to fit the items
HStack {
ForEach(data, id: \.self) { item in
Text(item)
.border(Color.red)
}
}
// Each item's invisible Rectangle forces it to expand
// The .fixedSize modifier prevents expansion in the vertical direction
HStack {
ForEach(data, id: \.self) { item in
Text(item)
.inExpandingRectangle()
.fixedSize(horizontal: false, vertical: true)
.border(Color.red)
}
}
}
}
}
You can adjust the spacing on the HStack as desired.
I inserted Spacer() after each item...but for the LAST item, do NOT add a Spacer():
struct BottomList: View {
var body: some View {
HStack() {
ForEach(data) { item in
Item(title: item.title)
if item != data.last { // match everything but the last
Spacer()
}
}
}
}
}
Example list that is evenly spaced out even when item widths are different:
(Note: The accepted answers .frame(maxWidth: .infinity) did not work for all cases: it did not work for me when it came to items that have different widths)
If items are fullwidth compatible, it will be done automatically, you can wrap items between spacers to make it happen:
struct Resizable: View {
let text: String
var body: some View {
HStack {
Spacer()
Text(text)
Spacer()
}
}
}
So you. can use it in a loop like:
HStack {
ForEach(data, id: \.self) { item in
Resizable(text: item)
}
}
You can also use spacing in stacks ... ie
HStack(spacing: 30){
Image("NetflixLogo")
.resizable()
.scaledToFit()
.frame(width: 40)
Text("TV Show")
Text("Movies")
Text("My List")
}
.frame(maxWidth: .infinity)
output result looks like this ...
If your array has repeating values, use array.indices to omit a spacer after the last element.
HStack() {
ForEach(data.indices) { i in
Text("\(data[i])")
if i != data.last {
Spacer()
}
}
}
I am trying to use a logo image instead of a NavigationView title at the top section of the app. Couldn't find any documentation of using images inside a NavigationView.
iOS 14+
Starting from iOS 14 you can create a ToolbarItem with the principal placement:
struct ContentView: View {
var body: some View {
NavigationView {
Text("Test")
.toolbar {
ToolbarItem(placement: .principal) {
Image(systemName: "ellipsis.circle")
}
}
}
}
}
See the ToolbarItemPlacement documentation for more placements.
NavigationView.navigationBarTitle() can only take a Text() argument right now. You could instead use .navigationBarItems() to set an Image as either the trailing or leading argument, but this is the SwiftUI equivalent of UINavigationItem.leftBarButtonItem[s] and UINavigationItem.rightBarButtonItem[s], which means that you're restricted to navigation bar button dimensions. But if you're ok with that, you may want to set a blank title so that you can specify a standard-height navigation bar.
Hard-Coded Positioning
If you can stand to live with yourself, you can fake a centered nav bar item by hard-coding padding around the image, like
.padding(.trailing, 125),
(Note that I deliberately positioned it off-center so that you can see that it's hard-coded.)
Slightly Less Hard-Coded Positioning
Even better would be to wrap the whole thing in a GeometryReader { geometry in ... } block to use the screen dimensions to calculate precise positioning, if you know the exact width of the image you're using:
GeometryReader { geometry in
NavigationView {
...
}
.navigationBarTitle(Text(""), displayMode: .inline)
.navigationBarItems(trailing:
PresentationButton(
Image(systemName: "person.crop.circle")
.imageScale(.large)
.padding(.trailing, (geometry.size.width / 2.0) + -30), // image width = 60
destination: ProfileHost()
)
)
If you don't want to hack it, here's what you can do:
Standard nav bar height, left button item
.navigationBarTitle(Text(""), displayMode: .inline)
.navigationBarItems(leading:
PresentationButton(
Image(systemName: "person.crop.circle")
.imageScale(.large)
.padding(),
destination: ProfileHost()
)
)
Standard nav bar height, right button item
.navigationBarTitle(Text(""), displayMode: .inline)
.navigationBarItems(trailing:
PresentationButton(
Image(systemName: "person.crop.circle")
.imageScale(.large)
.padding(),
destination: ProfileHost()
)
)
Expanded nav bar height, no title, left button item
.navigationBarItems(leading:
PresentationButton(
Image(systemName: "person.crop.circle")
.imageScale(.large)
.padding(),
destination: ProfileHost()
)
)
Use this:
NavigationView {
Text("Hello, SwiftUI!")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .principal) {
HStack {
Image(systemName: "sun.min.fill")
Text("Title").font(.headline)
}
}
}
}
Credit: https://sarunw.com/posts/custom-navigation-bar-title-view-in-swiftui/
With SwiftUIX, you can use navigationBarTitleView(View):
NavigationView() {
NavigationLink(destination:YourView().navigationBarTitleView(Image(systemName: "message.fill")))
}
I don't want to claim 100% accuracy whether title image positioned at center but visually it looks center to me. Do your judgment and adjust padding :)
Here is code:
.navigationBarTitle(
Text("")
, displayMode: .inline)
.navigationBarItems(leading:
HStack {
Button(action: {
}) {
Image(systemName: "arrow.left")
}.foregroundColor(Color.oceanWhite)
Image("oceanview-logo")
.resizable()
.foregroundColor(.white)
.aspectRatio(contentMode: .fit)
.frame(width: 60, height: 40, alignment: .center)
.padding(UIScreen.main.bounds.size.width/4+30)
}
,trailing:
HStack {
Button(action: {
}) {
Image(systemName: "magnifyingglass")
}.foregroundColor(Color.oceanWhite)
}
)
To extend on NRitH's answer, putting your logo in a different component (to borrow a React way of putting it) may help anyone looking to understand the concepts.
The actual Image can be wrapped in any container view such as a VStack, etc. An example of setting up a struct as a component to be used in our navigation items could be something like the following:
struct NavLogo: View {
var body: some View {
VStack {
Image("app-logo")
.resizable()
.aspectRatio(2, contentMode: .fit)
.imageScale(.large)
}
.frame(width: 200)
.background(Color.clear)
}
}
When the aspect ratio is set, only the width needs to be set on the frame on the container view. We could also set a property in the NavLogo to set width and/or height from property dependency injection. Regardless, our navigationBarItems becomes very straight forward and more readable 🙂
NavigationView {
Text("Home View")
.navigationBarItems(
leading: NavLogo()
trailing: ProfileButton()
)
}
On iOS 13, a little hacky way to achieve this:
private var logo: some View {
Image("logo-image")
}
var body: some View {
GeometryReader { g in
content()
.navigationBarTitle("")
.navigationBarItems(leading:
ZStack(alignment: .leading) {
logo.frame(width: g.size.width).padding(.trailing, 8)
HStack {
leadingItems().padding(.leading, 10)
Spacer()
trailingItems().padding(.trailing, 10)
}
.frame(width: g.size.width)
}
)
}
}
Try the following.
struct ContainerView: View {
var body: some View {
VStack {
Image(systemName: "person.crop.square")
ContentView()
}
}
}
It worked for me.
Make sure you change ContentView to ContainerView inside SceneDelegate.swift before running on simulator or device.