In our application we observe multiple ( two ) these same requests send from mobile application to server in milliseconds apart.
As we discuss the problem with dev team, they said they don't send two requests from an application perspective, but on the server-side, we see exactly these same two requests.
Does anybody know if iOS has this type of functionality to keep resending this same request in case of a lost connection or any other case? ( This is milliseconds that server doesn't respond yet )
The application should send only one request, wait for response success/failure, and then resend as needed. So far as we know, there is no logic in the application itself that will trigger sending two requests from the app to the server in milliseconds apart.
Thank you for any suggestions.
It's hard to tell without looking at the code or knowing your network infrastructure.
What I'd suggest to do first is to run the app through a debugging proxy server like Charles, Proxyman or mitmproxy. If it shows multiple requests, most likely the app is to blame, I'd bet on a concurrency bug.
If the debugging proxy shows just one request but your server observes two, you'll have to check your network infrastructure, it might be that some load balancer or reverse proxy is configured incorrectly.
Related
I'm using Electron, which is based on Chromium, to create an offline desktop application.
The application uses a remote site, and we are using a service worker to offline parts of the site. Everything is working great, except for a certain situation that I call the "airplane wifi situation".
Using Charles, I have restricted download bandwidth to 100bytes/s. The connection is sent through webview.loadURL which eventually calls LoadURLWithParams in Chromium. The problem is that it does not fail and then activate the service worker, like no connection at all would. Once the request is sent, it waits forever for the response.
My question is, how do I timeout the request after a certain amount of time and load everything from the service worker as if the user was truly offline?
An alternative to writing this yourself is to use the sw-toolbox library, which provides routing and runtime caching strategies for service workers, along with some built in options for helping with these sorts of advanced use cases. In particular, you'd want to use the networkTimeoutSeconds parameter to configure the amount of time to wait for a response from the network before you fall back to a previously cached response.
You can use it like the following:
toolbox.router.get(
new RegExp('my-api\\.com'),
toolbox.networkFirst, {
networkTimeoutSeconds: 10
}
);
That would configure a route that matched GET requests with URLs containing my-api.com, and applied a network-first strategy that will automatically fall back to the previously cached response after 10 seconds.
I have two Rails apps that talk to one another. A few times a day, requests from app A show up in duplicate (or triplicate/quadruplicate) at app B. All outbound and inbound requests are logged. The logs show that app A is sending one outbound request and that app B receives that request twice or more during the same second.
App B sits behind Apache and an Amazon Elastic Load Balancer.
I am not sure where to look or even what questions to ask to hone in on what might be causing this issue. If you need more data, I would be happy to provide it.
The retries are likely coming out of the Amazon Elastic Load Balancer or some network component (like a router, for example). I've seen similar behavior when using other load balancers (like Citrix NetScaler) as well.
Basically, the request gets an idle timeout at some level in the request chain. If that timeout doesn't send a proper HTTP 5xx status back to the client (for example it could just silently close the connection) then any components between the source of the timeout and the client can potentially decide to retry the request depending on how they are configured.
Tracking down which components cause the retries can be very challenging. My recommendation is to make sure your Rails applications always respond quickly to each other. If the requests can't complete quickly, consider perhaps a background/polling solution or a non-HTTP communication method (WebSockets for example).
Situation: Two web servers, and a browser client. The client has an open websockets connection with Server A. Server A decides that this client should really be serviced by Server B.
I would like to know if there is any established technique for performing this hand-over?
It would be great if this could happen as invisibly as possible for my client side code - but I haven't come across any feature which would allow this.
Best I have come up with so far is Server A sending a 'you should really deal with Server X' message, client closing the WS session and then sending some http request which will get routed to the correct server, and upgraded to WS. I can see the presense of load balancers making this complicatied though.
Any thoughts?
From a programming point of view, the socket connection is treated as an open file handle, and that's what you are trying to pass along. For that, I would check out the question "Portable way to pass file descriptor between different processes" for a handful of methods.
But if you are not writing your own web server, and are looking for an off-the-shelf method for Apache, etc, this probably won't help you much.
I noticed that in a standard grails environment, a request is always executed to the end, even when the client connection is lost and the result can't be delivered anymore.
Is there a way to configure the environment in such a way that execution of a request is canceled as soon as the client connection is lost?
Update: Thanx fo the answers. Yes - most of the problems I am trying to avoid can be avoided by better coding:
caching can make nearly every page fast
a token can help to avoid submitting something twice
but there are some requests which still could consume some time. Let's take a map service as example. Calculating a route will take some time. One solution to avoid resubmitting the request could be a "calculationInProgress" flag together with a message to the user. But then it is still possible to create a lot of sessions and thus a lot of requests in order to do a DOS attack...
I am still curious: is there no way to configure the server to cancel the request? I used to develop on a system where the server behaved this way and it was great :-)
Probably there is no such way. And I'm sure grails (and your webcontainer) is designed to
accept incoming request
process it on server side
send response
if something happened during phase 2, i'll know about it only on send response phase. Actually you can send data to HttpSerlvetRespone by yourself, handle IOException, etc - but it will be too much low-level way, I think. And it will not help you with canceling your DB operations, while you're preparing data to send.
Btw, it's common pattern to use an web frontend, like nginx, that accepts incomming request and and handle all this problems with cancelled requests, slow requests (i guess it's the real problem?), etc.
According to your comment it is reload and multiple clicks that you are trying to avoid. The proper technique should be to use Grails support for handling multiple form submissions:
http://grails.org/doc/2.0.x/guide/theWebLayer.html#formtokens
I am to build a web application which will accept different events from external sources and present them quickly to the user for further actions. I want to use Ruby on Rails for the web application. This project is a internal development project. I would prefer simple and easy to use solutions for rapid development over high reliable and complex systems.
What it should do
The user has the web application opened in his browser. Now an phone call comes is. The phone call is registered by a PBX monitoring daemon. In this case via the Asterisk Manager Interface. The daemon sends the available information (remote extension, local extension, call direction, channel status, start time, end time) somehow to the web application. Next the user receives a notified about the phone call event. The user now can work with this. For example by entering a summary or by matching the call to a customer profile.
The duration from the first event on the PBX (e.g. the creation of a new channel) to the popup notification in the browser should be short. Given a fast network I would like to be within two seconds. The single pieces of information about an event are created asynchronously. The local extension may be supplied separate from the remote extension. The user can enter a summary before the call has ended. The end time, new status etc. will show up on the interface as soon as one party has hung up.
The PBX monitor is just one data source. There will be more monitors like email or a request via a web form. The monitoring daemons will not necessarily run on the same host as the database or web server. I do not image the application will serve thousands of logged in users or concurrent requests soon. But from the design 200 users with maybe about the same number of events per minute should not be a scalability issue.
How should I do?
I am interested to know how you would design such an application. What technologies would you suggest? How do the daemons communicate their information? When and by whom is the data about an event stored into the main database? How does the user get notified? Should the browser receive a complete dataset on behalf of a daemon or just a short note that new data is available? Which JS library to use and how to create the necessary code on the server side?
On my research I came across a lot of possibilities: Message brokers, queue services, some rails background task solutions, HTTP Push services, XMPP and so on. Some products I am going to look into: ActiveMQ, Starling and Workling, Juggernaut and Bosh.
Maybe I am aiming too hight? If there is a simpler or easier way, like just using the XML or JSON interface of Rails, I would like to read this even more.
I hope the text is not too long :)
Thanks.
If you want to skip Java and Flash, perhaps it makes sense to use a technology in the Comet family to do the push from the server to the browser?
http://en.wikipedia.org/wiki/Comet_%28programming%29
For the sake of simplicity, for notifications from daemons to the Web browser, I'd leave Rails in the middle, create a RESTful interface to that Rails application, and have all of the daemons report to it. Then in your daemons you can do something as simple as use curl or libcurl to post the notifications. The Rails app would then be responsible for collecting the incoming notifications from the various sources and reporting them to the browser, either via JavaScript using a Comet solution or via some kind of fatter client implemented using Flash or Java.
You could approach this a number of ways but my only comment would be: Push, don't pull. For low latency it's not only quicker it's more efficient, as your server now doesn't have to handle n*clients once a second polling the db/queue. ActiveMQ is OK, but Starling will probably serve you better if you're not looking for insane levels of persistence.
You'll almost certainly end up using Flash on the client side (Juggernaut uses it last time I checked) or Java. This may be an issue for your clients (if they don't have Flash/Java installed) but for most people it's not an issue; still, a fallback mechanism onto a pull notification system might be prudent to implement.
Perhaps http://goldfishserver.com might be of some use to you. It provides a simple API to allow push notifications to your web pages. In short, when your data updates, send it (some payload data) to the Goldfish servers and your client browsers will be notified, with the same data.
Disclaimer: I am a developer working on goldfish.
The problem
There is an event - either external (or perhaps internally within your app).
Users should be notified.
One solution
I am myself facing this problem. I haven't solved it yet, but this is how I intend to do it. It may help you too:
(A) The app must learn about the event (via an exposed end point)
Expose an end point by which you app can be notified about external events.
When the end point is hit (and after authentication then users need to be notified).
(B) Notification
You can notify the user directly by changing the DOM on the current web page they are on.
You can notify users by using the Push API (but you need to make sure your browsers can target that).
All of these notification features should be able to be handled via Action Cable: (i) either by updating the DOM to notify you when a phone call comes in, or (ii) via a push notification that pops up in your browser.
Summary: use Action Cable.
(Also: why use an external service like Pusher, when you have ActionCable at your disposal? Some people say scalability, and infrastructure management. But I do not know enough to comment on these issues. )