Canceling a request when connection to client is lost - grails

I noticed that in a standard grails environment, a request is always executed to the end, even when the client connection is lost and the result can't be delivered anymore.
Is there a way to configure the environment in such a way that execution of a request is canceled as soon as the client connection is lost?
Update: Thanx fo the answers. Yes - most of the problems I am trying to avoid can be avoided by better coding:
caching can make nearly every page fast
a token can help to avoid submitting something twice
but there are some requests which still could consume some time. Let's take a map service as example. Calculating a route will take some time. One solution to avoid resubmitting the request could be a "calculationInProgress" flag together with a message to the user. But then it is still possible to create a lot of sessions and thus a lot of requests in order to do a DOS attack...
I am still curious: is there no way to configure the server to cancel the request? I used to develop on a system where the server behaved this way and it was great :-)

Probably there is no such way. And I'm sure grails (and your webcontainer) is designed to
accept incoming request
process it on server side
send response
if something happened during phase 2, i'll know about it only on send response phase. Actually you can send data to HttpSerlvetRespone by yourself, handle IOException, etc - but it will be too much low-level way, I think. And it will not help you with canceling your DB operations, while you're preparing data to send.
Btw, it's common pattern to use an web frontend, like nginx, that accepts incomming request and and handle all this problems with cancelled requests, slow requests (i guess it's the real problem?), etc.

According to your comment it is reload and multiple clicks that you are trying to avoid. The proper technique should be to use Grails support for handling multiple form submissions:
http://grails.org/doc/2.0.x/guide/theWebLayer.html#formtokens

Related

iOS - mobile application is sending two this same request in milliseconds apart

In our application we observe multiple ( two ) these same requests send from mobile application to server in milliseconds apart.
As we discuss the problem with dev team, they said they don't send two requests from an application perspective, but on the server-side, we see exactly these same two requests.
Does anybody know if iOS has this type of functionality to keep resending this same request in case of a lost connection or any other case? ( This is milliseconds that server doesn't respond yet )
The application should send only one request, wait for response success/failure, and then resend as needed. So far as we know, there is no logic in the application itself that will trigger sending two requests from the app to the server in milliseconds apart.
Thank you for any suggestions.
It's hard to tell without looking at the code or knowing your network infrastructure.
What I'd suggest to do first is to run the app through a debugging proxy server like Charles, Proxyman or mitmproxy. If it shows multiple requests, most likely the app is to blame, I'd bet on a concurrency bug.
If the debugging proxy shows just one request but your server observes two, you'll have to check your network infrastructure, it might be that some load balancer or reverse proxy is configured incorrectly.

In Rails 3, how do I call some code via a controller but completely after the Request/Response cycle is done?

I have a very weird situation: I have a system where a client app (Client) makes an HTTP GET call to my Rails server, and that controller does some handling and then needs to make a separate call to the Client via a different pathway (i.e. it actually goes via Rabbit to a proxy and the proxy calls the Client). I can't change the pathway for that different call and I can't change the Client at all (it's a 3rd party system).
However: the issue is: the call via the different pathway fails UNLESS the HTTP GET from the client is completed.
So I'm trying to figure out: is there a way to have Rails finish the HTTP GET response and then make this additional call?
I've tried:
1) after_filter: this doesn't work because the after filter is apparently still within the Request/Response cycle so the TCP/HTTP response back to the Client hasn't completed.
2) enqueuing a worker: this works, but it is not ideal because if the workers are backed up, this call back to the client may not happen right away and it really does need to happen right after the Client calls the Rails app
3) starting a separate thread: this may work, but it makes me nervous: adding threading explicitly in Rails could be fraught with peril.
I welcome any ideas/suggestions.
Again, in short, the goal is: process the HTTP GET call to the Rails app and return a 200 OK back to the Client, completely finishing the HTTP request/response cycle and then call some extra code
I can provide any further details if that would help. I've found both #1 and #2 as recommended options but neither of them are quite what I need.
Ideally, there would be some "after_response" callback in Rails that allows some code to run but after the full request/response cycle is done.
Possibly use an around filter? Around filters allow us to define methods that wrap around every action that rails calls. So if I had an around filter for the above controller, I could control the execution of every action, execute code before calling the action, and after calling it, and also completely skip calling the action under certain circumstances if I wanted to.
So what I ended up doing was using a gem that I had long ago helped with: Spawnling
It turns out that this works well, although it required a tweak to get it working with Rails 3.2. It allows me to spawn a thread to do the extra, out-of-band callback to the Client, but let the normal, controller process complete. And I don't have to worry about thread management, or AR connection management. Spawnling handles that.
It's still not ideal, but pretty close. And it's slightly better than enqueuing a Resque/Sidekiq worker as there's no risk of worker backlog causing an unexpected delay.
I still wish there was an "after_response_sent" callback or something, but I guess this is too unusual a request.

HTTP disconnect/timeout between request and response handling

Assume following scenario:
Client is sending HTTP POST to server
Request is valid and
have been processed by server. Data has been inserted into database.
Web application is responding to client
Client meets timeout
and does not see HTTP response.
In this case we meet situation where:
- client does not know if his data was valid and been inserted properly
- web server (rails 3.2 application) does not show any exception, no matter if it is behind apache proxy or not
I can't find how to handle such scenario in HTTP documentation. My question are:
a) should client expect that his data MAY be processed already? (so then try for example GET request to check if data has been submitted)
b) if not (a) - should server detect it? is there possibility to do it in rails? In such case changes can be reversed. In such case i would expect some kind of expection from rails application but there is not...
HTTP is a stateless protocol: Which means by definition you cannot know on the client side that the http-verb POST has succeeded or not.
There are some techniques that web applications use to overcome this HTTP 'feature'. They include.
server side sessions
cookies
hidden variables within the form
However, none of these are really going to help with your issue. When I have run into these types of issues in the past they are almost always the result of the server taking too long to process the web request.
There is a really great quote to that I whisper to myself on sleepless nights:
“The web request is a scary place, you want to get in and out as quick
as you can” - Rick Branson
You want to be getting into and out of your web request in 100 - 500 ms. You meet those numbers and you will have a web application that will behave well/play well with web servers.
To that end I would suggest that you investigate how long your post's are taking and figure out how to shorten those requests. If you are doing some serious processing on the server side before doing dbms inserts you should consider handing those off to some sort of tasking/queuing system.
An example of 'serious processing' could be some sort of image upload, possibly with some image processing after the upload.
An example of a tasking and queuing solution would be: RabbitMQ and Celery
An example solution to your problem could be:
insert a portion of your data into the dbms ( or even faster some NoSQL solution )
hand off the expensive processing to a background task.
return to the user/web-client. ( even tho in the background the task is still running )
listen for the final response with ( polling, streaming or websockets) This step is not a trivial undertaking but the end result is well worth the effort.
Tighten up those web request and it will be a rare day that your client does not receive a response.
On that rare day that the client does not receive the data: How do you prevent multiple posts... I don't know anything about your data. However, there are some schema related things that you can do to uniquely identify your post. i.e. figure out on the server side if the data is an update or a create.
This answer covers some of the polling / streaming / websockets techniques you can use.
You can handle this with ajax and jQuery as the documentation of complete callback explains below:
Complete
Type: Function( jqXHR jqXHR, String textStatus )
A function to be called when the request finishes (after success and error callbacks are executed). The function gets passed two arguments: The jqXHR (in jQuery 1.4.x, XMLHTTPRequest) object and a string categorizing the status of the request ("success", "notmodified", "error", "timeout", "abort", or "parsererror").
Jquery ajax API
As for your second question, is their away to handle this through rails the answer is no as the timeout is from the client side and not the server side however to revert the changes i suggest using one of the following to detect is the user still online or not
http://socket.io/
websocket-rails

How to make sure that timed out request was not carried out? ios

Hey I'm developing an iOS application which communicates with an external web service in order to make various kinds of requests.
I'm aware of Murphy's Law "Anything that can go wrong, will go wrong" and that made me think about timeouts. Currently my application does not handle the situation when a request get completed and times out simultaneously. How should I handle such situations?
Without cooperation from the service provider there's not a lot you can do. If your app sees a timeout it cannot from that deduce whether the request actually completed or not. Could be it worked and something in the infrastructure failed to deliver the response, could be that it failed and hence you saw no timely response.
You have some actions you can take that will help the user. I assume that you have available to you the details of the request you attempted to send, your app should keep that locally. You are now in a position to do some useful things:
Some service authors allow you to safely submit the same request twice. So just resubmit, if it previously worked the service will just say "yep, already done that, here's the details|, if not it will just do the work as normal.
Some service authors allow you to query the status of previous request, so you can determine what has been done and what has not.
In some cases there is no IT system way to deal with the problem, the user will need to contact a help desk or call centre. Here having the details of what was previously attempted can be very useful.

Grails - Servlet 3.0 Asynchronous Request Processing

I discovered today Servlet 3.0 asynchronous facility. I have read about it and think I understood the concept.
I was wondering: would that make any difference on "standard" controller's actions, or should it be saved for the use of web services, or extensive computational processes ?
In other words, is it a bad idea to use it on all one's controller's actions, without considering the computational time of the actions method beforehand?
If it is, could you explained to me why ?
Thank you in advance.
No, this would be a bad idea.
On a controller action, you get a request and you want to serve a response as soon as possible. You can use the asynchronous only for thing that can be delayed.
If a user is requesting a page on your website, you can't respond with empty page, then do a push back to update his page. I would use this feature only for AJAX requests and even not for all of them. You have to decide what makes sense to run be run asynchronously and what not.
You should read the Grails documentation for Asynchronous Request Handling
In general for controller actions that execute quickly there is little benefit in handling requests asynchronously. However, for long running controller actions it is extremely beneficial.
The reason being that with an asynchronous / non-blocking response, the one thread == one request == one response relationship is broken. The container can keep a client response open and active, and at the same time return the thread back to the container to deal with another request, improving scalability.
Hopefully this should be clear enough, but please ask if something is not clear.

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