Minimum number of triggers and actions to publish a zapier app? - zapier

I worked with Zapier a few years ago and remember that they expect a minimum number of triggers and actions to go live on the app directory. However I'm not finding that document right now (or maybe it was never there and I'm mistaken?).
Does anyone have context on what's the least number of triggers and actions needed to go live with a Zapier app?

There's no hard and fast rule here. 1 is the minimum. Initially it's recommended to do no more than 5 total. From the docs:
We recommend your Zapier integration have no more than 5 of each (trigger, action, or search) at first; we suggest starting with your most popular 2-3 use cases.
You shouldn't pad your integration; it should have enough important functionality to be useful.

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Applying for Additional Quota for YouTube API as an Individual (without business info)

I recently began using the Youtube Data v3 API for a program that I'm writing which is purely for personal use. To give a brief summary of what it does, it checks the the live chat from my most recent (usually ongoing) livestream and performs actions based on certain keywords entered in chat (essentially commands for people to use from live chat). In order to do that, however, I have to constantly send requests to get a refreshed livechat. As it is now, it sends requests on 1 second intervals. I recently did a livestream to test out my program and it only took about 25 minutes for me to reach the daily quota limit of 10,000 units/day.
The request is:youtube.liveChatMessages().list(liveChatId=liveChatId,part="snippet")
It seems like every request I make costs 6 units, according to the math. I want to be able to host livestreams at lengths of up to 3 hours, which would require a significant quota increase. I'm aware that there is an option to fill out a form to request additional quota. However, it asks for business information such as a business name, business website, business mailing address, etc. Like I said before, I'm doing this for my own use only. I'm in no way part of a business, and just made my program as a personal project. Does anyone know if there's any way to apply for additional quota as an individual/hobbyist? If not, do you think just putting n/a in those fields would be acceptable? I did find another post where someone else had the exact same problem, but no one was able to give a helpful answer. Any advice would be greatly appreciated.
Unfortunately, and although only related, it seems as Google is for the money here. I also tried to do something similar myself (a very basic chat bot just reading the chat messages), and, although some other users on the net got some different results, they all have in common that, according to the doc how it should be done, all poll at this interval of about once a second (that's the timeout one get as part of the answer to a poll for new messages). I, along with a few others, got as most as about 5 minutes with polling once a second, some others, like you, got a few more minutes out of it. I changed the interval by hand in incrementing intervals of 5 seconds each: 5, 10, 15, etc... you get the picture. I can't remember on which value I finally tuned in, but I was only able to get about 2 1/2 hours worth with a rather long polling interval of just once every 10 seconds or so - still way enough for a simple chat bot just reading the chat. But also replying would had at least doubled the usage and hence halfed the time.
It's already a pain to get it working as an idividual as just setting up the required OAuth authentication requires one to at least provide basic information like providing a fixed callback and some legal and policy information. I always ended up in had it rejected with this standard reply "Your project seem to be for internal use only.". I even was able to got this G suite working (before it required payment) to set up an "internal" project (only possible if account belongs to a G suite organization account), but after I set up the OAuth login I got the error that my private account I wanted to use the bot on was not part of the organization and hence can't be used. TLDR: Just useless waste of time.
As far as I'm in for this for several months now there's just no way to get it done as a private individual for personal use. Yes, one can just set it up and have the required check rejected (as it uses the YouTube data API scopes), but one still stuck with that 10.000 units / day quota. Building your own powerful tool capable of doing more than just polling once every 10 to 30 seconds with just a minimum of interaction doesn't get you any further than just a few minuts, maybe one or two hours if you're lucky. If you want more you have to set up a business and pay for it - simple and short: Google wants you to pay for that service.
As Mixer got officially announced to be shut down on July 22nd you have exactly these two options:
Use one of the public available services like Streamlabs, Nightbot, etc ... They're backed by their respective "businesses" and by it don't seem to have those quota limits (although I just found some complaints on Streamlabs just from April - so about one month prior to when you posted this question where they admitted to had reached their limits - don't know if they already got it solved).
Don't use YouTube for streaming but rather Twitch - as Twitch doesn't have these limits and anybody is free to set up an API token either on the main account or on a second bot account (which is also explicitly explained in their docs). The downside of this are of course the objective sacrifices one has to suffer: a) viewers only have the quality of the streamer until one reaches at least affiliate b) caped at max 1080p60 with only 6.000kBit/s c) only short time of VOD storage
I myself wanted to use YouTube as my main platform (and currently do, but without my own stuff at the moment) and my own bot stuff and such as streaming on YouTube has some advantages over Twitch, but as YouTube wants me to pay what others (namely: Twitch) offer me for free (although overall not as good quality) it's an easy decision to make. Mixer looked promissing, as it also offered quite some neat features (overall better quality than Twitch, lower latency), but the requirements to get partner status were so high (2.000 followers along with another insane high number to reach) and Mixer itself just so little of a platform (I made the fun to count all the streamers and viewers - only a few hundred streamers with just a few 10.000s viewers the whole platform had less than some big Twitch channels on their own) - and now it's announced soon to be dead anyway.
Hope this may give you some input into what a small streamer has to consider and suffer from when chosing a platform - but after all what I experienced I have these information: Either do it like all the others: Stream on Twitch and use YouTube as an archive to export to from Twitch (although Twitch STILL doesn't have an auto-export of the latest VOD implemented - but I guess that could be done by some small script) - or if you want to stay on YouTube use some existing bot like Nightbot or any of the other services like Streamlabs.
If you get any other information on how to convince Google to increase the limit as an individual please let us know.

Set time to send out HTTP request

Is there a way in Rails to send out a request at a certain time?
I'm using an external credit card charging API, and I want to adjust each monthly subscription based on how many referrals they have (10% each, 10 referrals max). The API has a beta referral system built in, but it doesn't seem to work the way I need it to. Plus, there are just too many unknowns that I'd rather not get into at the moment. I just want to get it up and working, and since my system is fairly simple, I'd rather just do it manually.
There's a billing date for each subscription, and what I want to do is just manually adjust the price of the subscription based on how many active users there are containing the referral code of the user being charged. I'd like to just send out this request to the API just before they're billed. Like sometime around subscription.next_billing_at - 1.minute.
Then just set the subscription.price to price - (price * (User.where(referral_code: current_user_code)).count / 10).
I'm aware this is far from an optimal approach, considering the amount of extra requests being made each month, but since we're small right now, it shouldn't be a problem. Again, it's just a temporary solution so we can get things running now.
There are two options which directly answer your question.
Write a rake task and run it daily with cron via the Whenever gem. If you take this approach, you will have to have the task just load all subscriptions which are due to be billed in the next cycle and update them as required.
Alternatively, use something like Resque-scheduler, which would allow you to run some task at next_billing_at - 1.minute or something.
But if you are small, why not just update the price every time a new referral is created using a callback? Unless there are specific rate or query limits on this API, I doubt a card processor is going to be affected by the traffic you generate. Of course if there are other requirements, like, a referral only applies after a month or something like that, you are going to be stuck with one of the first 2 options, and the Cron + Rake task is probably the best solution in that case.

Iphone app that needs to scrape a website once every day

So I'm making an iphone application that needs to scrape a website once everyday.
What I'm going to scrape is a table of upcoming games for that same day for a soccer division. Thats why i need the app to scrape from the same page and same table once everyday to keep the upcoming games updated.
I was referred to import.io but they didn't have something like a schedule re-crawl.
I would love to get some ideas and tips to how i should do this since I'm stuck now.
You might take a look at https://www.kimonolabs.com/
I played around with the service a while back and was impressed with how easy it way to set up. They have a "free" option so long as the APIs you create are not private.
Oh, and I agree with Paul, screen scraping is not something the iOS client should be doing. Too fragile, and when (not if) something breaks, you will need to go through an Apple review process to fix it.
This doesn't seem like something an app should do, your server should do it (so that the scraping is only performed once), and your clients can retrieve it from your server. That also means you could send out push notifications for important fixtures etc. Maybe that's what you meant, anyway.
If it's on the server you can just setup a scheduler (in Java, for example) to run once every x hours (probably a smaller number than 24 assuming you don't know when the website is to be updated). Then your app can just get the latest list of fixtures from your server on startup, pull-to-refresh, etc. Presumably someone will open your app, look at the fixtures, then come out of your app - so it doesn't seem like you need to cover the case where someone is in your app all day, but if you did you could use NSTimer to run every x minutes after the initial on-startup server call.

Is there any way of checking progress of Cypher query execution?

I execute queries that go through the whole, quite big graph. At the moment some of them take 10m and others go up to 3h and even more. However, it is just a start. I already have to break some of them after a few hours because I do not know if they will end in ten minutes or 10 years. It would be very helpful to see some kind of progress during the execution.
At the moment such a feature does not (yet) exist. There is a plan to provide a way to kill a running query conveniently in one the upcoming releases.
In the meantime you can go with a feature that is not part of the public API called guards. Mark did a nice writeup at http://www.markhneedham.com/blog/2013/10/17/neo4j-setting-query-timeout/

How to make a 14-Day Trial limit in my Delphi application

I'm looking to add a 14-Day trial limit to my software. The program has been written in Delphi 7.
Any help would be much appreciated.
You could try Turbopower OnGuard. This is now opensource.
http://sourceforge.net/projects/tponguard/
There are several tricks you can use, but none of them 100% fail save.
You can use some kind of licensing mechanism.
You can store the setup time somewhere hidden in the registry.
You can store the setup time in a file (possibly an executable file or dll).
You can store the IP address in a central database and check each time if the 14 days are passed (you need a internet connection for that).
You can create a file (for example a dll) dynamically on your server and have the installer retreive that file. (Be sure to log the IP so a second attempt will not be possible).
But I think the best way, is to give trial versions with limited functionality. For example: No printing, no save of project, or only small projects can be saved.
That way you avoid the hassle and possible clients can take the time to evaluate your project.
EDIT: If you build a mechanism to check against roling back the clock. Be sure to build in a margin, else the program will be locked if you travel back to an other timezone. Or put the clock back in wintertime. I think a margin of 25 hour will cover everything. (And to be at the save side, you can build in a limit else, the user can roll back the time each day.).
But the best way to keep paying customers, is giving good support. I discontinue products if the service is bad.
One of the things you need to guard against with a time-limited application is users' rolling their calendar back so the application still works. One way around this is to store in your hidden registry place (or wherever) a timestamp whenever the application is started up. If the current date/time is ever earlier than the last timestamp recorded by your app, that means the user has rolled the calendar back and you should disable the application.
Time-limitation is a real pain, though, both for the programmer and the user. It's also not a great marketing idea: why go to the trouble of distributing promotional material (which is what your trial version is) that has an expiration date? It would be like a company mailing out advertisements on paper designed to disintegrate after two weeks.
If your trial version is functionally crippled instead, you might still get sales out of it even months or years later.
You can find the similar question here.
On general note i find time restriction much more useful than functionality restriction. As i explained in the comment to Gamecat post
something to be aware of when performing any of these checks. That the date is never GREATER than 14 days from the date you entered in either direction. A common method around most of these types of limits is to set the date a few years in advance, install and run your software, then set the date back to the current time. If you are hard coded to die 14 days from the original start date, then the user has a few years to try your software. Checking the other direction also gives the user at most 28 days.
I have used Armadillo, Asprotect and Winlicense. Both Armadillo and Asprotect have had serious problems, such as being considered viruses/trojans by some AVs, incompatibility problems, etc.
I haven't used Winlicense enough to have much of an opinion, but support is pretty great.
Obviously both are more complete solutions than what you are asking for - they include protection, licensing, keys, etc.
As mentioned by others, sometimes limiting a feature or adding a watermark is the best option. I've added a watermark to one of my programs (STGThumb) and sales went up about 400%...
I would recommend making a trial serial number with timestamp and force user to enter it into software when its installed. You can even automate it by calling server side page after setup is done.
Timestamp in trial serial key allows you to extend their trial if needed.
In addition you can count backwards to avoid user from changing year when installing:
e.g. if you have 14 days trial generated at 15.11.2008 (server time), you can check that locate date must be greater than 1.11.2008 or less than 24.11.2008 always when serial is used or entered.
You can use a professional tool as SoftwareShield.
I use it in our apps and it provides several licence's models, including timelimited demo.
I created my own key generater (separate program for creating keys). The key values are stored in a binary file with the same name as my program, just a different ext. Example: myprogram.key
I store:
Name
Email
RegType (REG, TRIAL)
RegDate
FirstRun (0 OR 1)
The program looks for the file. If it is not there, it throws a message to the user and closes. The key file generator writes the values in encrypted strings which are then written using the built in stream routines.
I create a TRIAL Key that i distribute with the program. If someone registers, i then create them an official REG key.
Anway, if they are running my program, it first looks for the key file. if found, it checks the reg type, if its a regitered version, then the program loads, and the registration info is displayed. I also store a regdate, which i compare with the day the program runs and - if the regdate is greater than or equal to todays date, the user get sprompted to re-register.
If it finds that the key file stores a RegType of TRIAL, then the date they first ran it is stored in the keyfile, and the flag first run is set to 1. They can then use it for 14 days. Each time they run the program, the date stored is compared with the running date.
Very simple process to write. Is it fool proof? NO, nothing is! I have had great success with my app. Its not wide known, so there are no hackers lookijng to hack it.
The best would be to get the registration info from your server.
The big drawback: 1. The server must be ALWAYS online! 2. The user must be connected to internet (when it uses your app).
To get you started you can use a Delphi license management library to help you encrypt the license info and generate a string-based key that you can send to your customers upon registration. There are quite few libraries out there.
Anyway, whatever you send to your server needs to be based on the hardware fingerprint of that computer. Otherwise your license key will leak out on some warez website and everyone will be able to use that key. But if the key is hardware-based it would be useless if it is leaked on Internet.
And don't over do it! There is no such thing as unbreakable software protection. If Microsoft could not do it, you will not do it. Concentrate on adding nice features to your app instead of creating a bullet proof protection system (which is not possible).

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