Android Drawable Importer in Android Studio Arctic Fox version - android-drawable-importer

I've updated my Android Studio to "Arctic Fox" version, but "Android Drawable Importer" doesn't work at all. I've installed the plugin, but "Batch Drawable Importer" doesn't show up in the drawable file. Any solutions?

I fixed some bug found in Android Studio Arctic Fox , it is working now
Here is the repo android-drawable-importer-intellij-plugin
you can download here.

I encountered the same problem. I uninstalled and intalled again from .zip and got a message: Plugin 'Android Drawable Importer' (version 0.5-81) was explicitly marked as incompatible with the current version of the IDE.

Related

Xamarin target framework is not update

I recently installed android sdk v10 (API 29) in order to set the target framework in my application to v10. But I still can't find it in my application property.
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I tried to reload the project but it did not work.
Help?
What's your visual studio version ? Is your Xamarin installation up to date? I suspect that your version of Xamarin.Android is 7.x which means that you won't be able to target Android 8.0 or above even if they are installed through the SDK manager.
You can check the version from Help > About Microsoft Visual Studio

VS2019 without Windows 8.1 SDK

I'm trying to run an already functional application that requires the Windows 8.1 SDK.
I installed Visual Studio 2019, but there is no option in the 8.1 SDK.
This is for a Windows 10 using Visual Studio 2019 last update.
On my old computer, there was the option to select in "Individual Components", but now no longer the encounter. Does anyone know if there is no such support on VS2019? Or is it necessary to install something more for the support to appear?
This is expected as it is marked as deprecated in Visual Studio 2019:
The Windows 8.1 SDK is no longer available in the Visual Studio
installer. Please upgrade your C++ projects to the latest Windows 10
SDK. If you have a hard dependency on 8.1, you can download it from
the Windows SDK archive.
So download and install the SDK from here.

Build failed with error Remotebuild requires your projects to use cordova-ios 4.3.0 or greater with Xcode 8.3. Please update your cordova-ios version

I am aiming to deploy a mobile application to the iOS platform using codes developed in Visual Studio for an Android phone. I am unable to open the Visual Studio file on my Macbook (macOS High Sierra ver.10.13.6) as Visual Studio here does not seem to support .jsproj files. As such, I have attempted following the instructions in the link below to run a remotebuild on my mac while debugging codes and seeing an iOS simulator on my Windows computer.
https://learn.microsoft.com/en-us/visualstudio/cross-platform/tools-for-cordova/first-steps/ios-guide?view=toolsforcordova-2017#run-on-simulator
I was able to get the remotebuild running, however, I came across the error where it required my projects to use cordova-ios 4.3.0 or greater with Xcode 8.3. As my windows computer does not have Xcode, I turned to my macbook and tried updating and adding the Cordova iOS platform through the terminal, where it said "Current working directory is not a Cordova-based project." I have searched the error up and it said that it required my Visual Studio project to be open, which I am unable to do so as my file is not supported in the Mac version of Visual Studio.
The iOS version in my Windows Visual Studio is currently 4.2.0 and I am unsure how to get about updating it. I have seen the link below but in only applies to Macbook, where I cannot open the Visual Studio project file.
Install specific version of Cordova CLI in Visual Studio 2017
I have installed node.js as well as Git, also attempting to include/update the Cordova iOS platform through the command prompt (Once again unsure if that was the method, but I tried), however, the command prompt did not recognise the update to cordova. Under the toolset in Visual Studio, I have tried ticking on the checkbox under Cordova platforms to take the latest patch, where ~4.2.0 appears, but still does not update.
I am still new to coding and things seem very foreign to me, if I have missed out anything vital or am doing something fatally wrong, please do enlighten me.

Can't get Visual Studio to target the correct Android version

I have a problem getting Xamarin.Android to target the newest version of Android.
The problem arised when I tried installing the Xamarin.GooglePlayServices.Maps NuGet package, that required me to run at least Android 8.
From my Android SDK manager, I can see that Android 8 and 8.1 is the only SDK platforms installed:
However, when I start a new project in Visual Studio 2017, and go into the project properties, and extend the Compile using Android version dropdown, it's populated like this:
So here I can choose only 7.1 (that is marked as latest platform), and 8.0 and 8.1 is marked with (Requires installation). Android 7.1 SDK that VS uses is not even installed on my machine.
So the questions is: What do I have to do to select Android 8.1 as the Target Framework inside Visual Studio?
What do I have to do to select Android 8.1 as the Target Framework inside Visual Studio?
In your VS, Tools->Android->Android SDK Manager, you will see Android SDK for VS, it default path is C:\Program Files (x86)\Android\android-sdk.
In your AS, Android SDK's path is C:\Users\user name\AppData\Local\Android\Sdk
Now, you can change the VS's Android SDK's path to C:\Users\user name\AppData\Local\Android\Sdk, but we don't suggest you do that, it may cause VS compilation errors at some point, and by then you cannot find the cause of the problem.
So, you can download the Android 8 from VS again.

APK fails to be installed on any device

I'm new in the Xamarin Development world so I installed Visual Studio 2017 with all the needed cross compiler features.
After downloading and updating the SDKs for Android API 23, 24, 25 and 26 and some corresponding emulator images I got the emulators starting up.
I created a base Xamarin Android App within VS, compiled and deployed it to the simulator.
By deploying/installing the generated APK to the simulator I get the following error:
Failure [INSTALL_FAILED_INVALID_APK: Package couldn't be installed in /data/app/BlankAndroid.BlankAndroid-1: Package /data/app/BlankAndroid.BlankAndroid-1/base.apk code is missing]
It doesn't matter which SDK I choose as “Target Framework” or which Simulator I choose (Android 6, Android 7 or 7.1). The result is the same: The apk is not installed, but the “Mono Shared Runtime” are present and will be updated.
I figured out that the created apk file does not contain a file “classes.dex” or any oder dex files just some ressources. A file “classes.zip” in the directory “obj\Debug\android\bin\classes” with the generated java classes out of my C# is present. These files should be compiled with the DEX-Compiler to the classes.dex file, when I understood correctly.
Even other sample projects from the Internet have exactly the same result.
What do I do wrong?
The problem got solved by fresh installing the Android SDK and all related components. It seemed to have a SDK missmatch between an old Google Android SDK and the new installed Xamarin Android SDK.
I faced the same problem and tried many solutions from the search in web but this one to an extent solved that deploy failure issue.
In the emulator, open settings -> Apps -> Uninstall your app if it is listed
Deploy the app from visual studio again.
This solved the problem that said base.apk is missing.
Try setting your project back to the current recommended defaults. Remove all of the following properties from the .csproj file:
AndroidEnableMultiDex
AndroidDexGenerator
AndroidLinkTool
AndroidDexTool
This will let Xamarin.Android pick the current latest default values, this apply for Visual Studio for Mac and VS 2017-2019

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