I am using Xcode 12.5.1. I am trying to run a simple Apple Watch App. I am getting this error.
error HE0046: Failed to install the app
'com.companyname.Abc.watchkitapp' on the device 'watchOS 7.4
(18T187) - Apple Watch Series 6 - 44mm': ???AbcWatch.WatchOSApp???
Needs To Be Updated
I have tried to find a similar issue on the internet but I couldn't get any. What would be the issue ? Please help me out.
Related
Using the Airwatch SDK v21.4 on iOS an error is shown:
"We were unable to retrieve the configuration information. Press
continue to try again"
Using Airwatch SDK 20.9 worked fine, but after upgrading to version (21.0 thru 21.4) on iOS the SDK is displaying the error.
The message text can be found in an AWSDK.framework file Localizable.strings within the entry RetryToFetchConfigurationInformation
I can do a fresh install from the HUB app just fine.
After launching the app the UI is not displayed until a successful response from controllerDidFinishInitialCheck.
My controllerDidFinishInitialCheck method does not contain any errors.
After receiving a valid controllerDidFinishInitialCheck result the UI is displayed, followed by a popup alert message with the error.
Advice / Suggestions / How can I isolate this issue? It may be a timeout issue?
Please, someone can help. Since the update of XCODE to 8.1, I get the following error when trying to upload the application to the store : ERROR ITMS-90685: "CFBundleIdentifier Collision. There is more than one bundle with the CFBundleIdentifier value 'org.nativescript.TNSWidgets' under the iOS application 'careeat.app'."
#Nikolay Tsonev, not exactly the same error. The one you are taking about can be resolved only on rebooting your mac.
I have created a game for iPhone in Swift (Xcode 6.4) and there is no error message in Xcode. Everything is working correctly in Simulator and also on real iPhone. Problem is after submitting the package to the iTunes Connect.
I alway get error: 2.1 - Apps that crash will be rejected.
"We were unable to review your app, as it crashed on launch. We have attached detailed crash logs to help troubleshoot this issue."
Logs:
http://a52.phobos.apple.com/us/r30/Purple1/v4/fc/77/53/fc7753f6-9d9d-991d-8c02-c1afeae66ea2/temp..ojahvbgy.crash?downloadKey3=1438984413_5da87ab807d97290498f8dbabc60dec7
and
http://a1313.phobos.apple.com/us/r30/Purple1/v4/7d/79/b2/7d79b24b-e816-0c34-8f51-d9775024c3cb/temp..dxslzkma.crash?downloadKey3=1438984413_b6f3584e263db2c6a0e387b6b725763a
I’m trying to solve my problem over the month and I have still no solution. Any idea? Thank you in advice.
I am following all the instructions here (i'm using Swift) without error. I can even build the project fine. When I connect my iPhone (5C) and try to run the app on the phone, I get the following error
Here's the error message in case it is not visible in the image:
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swift-stdlib-tool failed with exit code 1
What am I doing wrong? I am using iPhone 5C for this.
hate to answer my own question but this issue is resolved now. I restarted the project completely and followed all the steps again, no issue anymore.
I am getting an error while trying to release the application for Apple App Store.
Error ITMS-9000 Invalid segment alignment
Following the process flow mentioned on the link below:
http://www.raywenderlich.com/8045/how-to-submit-your-app-to-apple-from-no-account-to-app-store-part-2
I am stuck with this for quite sometime now, any help would be greatly appreciated.
The SDKs and the framework details are as follows:
Flex SDK 4.12.0
Apple IOS 8
Adobe AIR 16
I have also mentioned the question on Apache forum but haven't received any reply
http://apache-flex-users.2333346.n4.nabble.com/IOSApp-rejected-Error-ITMS-9000-Invalid-segment-alignment-td9409.html
Use 4.14 SDK with AIR 16.0 version It will solve all the Issues.