I have created a game for iPhone in Swift (Xcode 6.4) and there is no error message in Xcode. Everything is working correctly in Simulator and also on real iPhone. Problem is after submitting the package to the iTunes Connect.
I alway get error: 2.1 - Apps that crash will be rejected.
"We were unable to review your app, as it crashed on launch. We have attached detailed crash logs to help troubleshoot this issue."
Logs:
http://a52.phobos.apple.com/us/r30/Purple1/v4/fc/77/53/fc7753f6-9d9d-991d-8c02-c1afeae66ea2/temp..ojahvbgy.crash?downloadKey3=1438984413_5da87ab807d97290498f8dbabc60dec7
and
http://a1313.phobos.apple.com/us/r30/Purple1/v4/7d/79/b2/7d79b24b-e816-0c34-8f51-d9775024c3cb/temp..dxslzkma.crash?downloadKey3=1438984413_b6f3584e263db2c6a0e387b6b725763a
I’m trying to solve my problem over the month and I have still no solution. Any idea? Thank you in advice.
Related
I have a problem, when I test my iOS App on a real device or when I testing it in the simulator all is working as expected, but when I submit the app to TestFlight and I want to open it on my device the app is instantly crashing on launch. My last changes on the app was that I added the option that the user can pick another App Icon, nothing else. But now the app is crashing in TestFlight. Anybody has an idea what I can do?
Sometimes I get this error:
<NSError: 0x28227d6e0; domain: BSServiceConnectionErrorDomain; code: 3 (OperationFailed); reason: "XPC error received on message reply handler">;and thisMultiple RBSRunningReasonAttribute provided: 13 vs 20254. First one wins, but client should be fixed for assertion 31-112-6223`
I already tried to changes Scheme to Release but nothing changes still works on the simulator and the real device.
I am using Xcode 12.5.1. I am trying to run a simple Apple Watch App. I am getting this error.
error HE0046: Failed to install the app
'com.companyname.Abc.watchkitapp' on the device 'watchOS 7.4
(18T187) - Apple Watch Series 6 - 44mm': ???AbcWatch.WatchOSApp???
Needs To Be Updated
I have tried to find a similar issue on the internet but I couldn't get any. What would be the issue ? Please help me out.
I am no longer able to log in with my Apple ID to my app on the Xcode simulator after it was previously working as of few days ago. However, I am able to log in fine with a physical device. Sign in with Apple has been enabled for both debug and release. I'm pretty sure that I haven't made any changes my login view controller. After an attempted login, the console prints this:
Authorization failed: Error Domain=AKAuthenticationError Code=-7034 "(null)"
Thanks in advance for any help!
I just have device UDID & client reported that the app is crashing
on his device & he is not able to start application.
The client device iOS version is 7.1.2
Also i am not having any crash report.(Asked for Crash Report)
Now referring
(iAd works on simulator but crash on device(ipad)):
I am assuming the reason behind this might be the library,
So will making iAD.framwork optional & handling codes related to this do the trick?
**Update:
Unfortunately the cause of the crash was -[__NSCFString containsString:]: unrecognized selector sent which was iOS version fault & not device fault. I got it resolved. sorry to iAd for blaming or trying to blame. Long live iAd. Thanks**
First of all - you need crash details. Without it, nobody help you.
Integrate any crash reporter SDK: Crashlytics or anything like this.
There is no crashalytics crash report that I get. And the user says that the app just hangs on the opening screen.
And this started happening only a few days ago. Would anyone know why this happens? And is there any reason why this started happening now?
When I run the app on my simulator with iOS 5.1 it works just fine.
I emailed you the crash logs & console logs. The immediate meat of it looks like you have a problem with ACFacebookAppIDKey...
Dyld Error Message:
Symbol not found: _ACFacebookAppIdKey
Referenced from: /var/mobile/Applications/<removed by D80buckeye>/BusinessPlan.app/BusinessPlan
Expected in: /System/Library/Frameworks/Accounts.framework/Accounts
in /var/mobile/Applications/<removed by D80buckeye>/BusinessPlan.app/BusinessPlan
Dyld Version: 199.6
EDIT:
With a little more research I think I found your problem. ACFacebookAppIDKey is only available in iOS6 and above. From ACAccountstore Class Reference
ACFacebookAppIdKey
The Facebook App ID, as it appears on the Facebook website.
Available in iOS 6.0 and later.
Declared in ACAccountStore.h.
Mark Social.framework, Accounts.framework as 'optional' in XCODE, NOT required, in Targets/Build Phases/Link Binary with Libraries.