How to place a button over a UITableViewController in Swift - ios

Just as the title suggests i will like to place a button over a UITableViewController in Swift.
Observed behaviour:
UITableViewController will not allow me to place a button over It.
Expected behaviour:
I want to place a button over a UITableViewController at 20 pixel from the bottomAnchor
What I have tried so far:
I have tried using a TableView inside a ViewController. I have also tried using the approach of embedding a UITableViewController inside a UINavigationViewController and programmatically adding the a UIButton to navigation view. The both approaches explained above works perfectly but i want a better approach when you using a UITableViewController. I have create the UI interface and i don't want to abandon it to use a tableView inside a ViewController or the UINavigationViewController approach.
Error code: None
Version currently using: Swift 5.2
Picture of the UI interface:

Related

How to use a static UITableView inside a UIViewController?

I know that it is not possible to add a static UITableView inside an UIViewController (or at least I could not find any way to do it). Trying to do a workaround (as pointed here), I am following these steps:
I have created an UIViewController on my Main.storyboard.
I have drag an UIContainerView inside my UIViewController.
I have deleted the UIViewController embedded by default on my UIContainerView.
I have created an UITableViewController and drag it to the UIContainerView.
I have added a label with the text "Hello" into my UITableViewCell.
Here is the structure of this part on my Main.storyboard:
And here is the result that I am getting:
I can only get an empty UITableView without any information inside of it.
Am I missing something? Am I doing it in the wrong way?
P.S: I am using Xcode8 and Swift3.
Thanks in advance!
You are using a UITableView with Prototype Cells which is visible because in the grey area it's written "Prototype Content".
Change to Static Cells in the Table View inspector (on the right of the window) after selecting the TableView in Interface Builder.

Multiple outlets with Multi-Scenes and ViewControllers for iOS

So I have have three scenes with three individual textFields. I set up three ViewControllers for each of the scenes to handle dismissing the keyboard on each respective textField in it's own scene. But I can't get the textField object to create a IBAction outlet using the control drag method. Even created a custom UITextField class to try and resolve the solution but that didn't seem to help. Any ideas why I can't get this to work?
Here is my Storyboard set up:
This is what it looks like when I try an control drag
So I finally found the solution. Even though the UITextField had it's own class the scene it's self I had was under the wrong UIViewController class. I selected the UIViewController by selecting the black bar underneath it (this can also be done using Document Outline or Shft+Cntrl+Click and selecting the proper UIViewController) and changing the Custom Class setting under the Identity Inspector to that of the UIViewController that I intend to interact with it.

How to segue from xib file uiview to storyboard ViewController

My program does not have an explicit table. It’s only table comes from “Search Bar and Search Display Controller” view as searchDisplayController.searchResultsTableView. So to create it’s custom TableViewCell, I use a xib file. Now I need to segue from the custom cell defined in the xib file to a ViewController defined in the storyboard? How do I do that?
stated differently: How to segue from a custom TableViewCell of “searchDisplayController.searchResultsTableView” to a ViewController
back story How do I add storyboard-based Header and CustomTableCell to a “Search Bar and Search Display Controller”
There seems to be an answer already but I don't get it: Segue from Storyboard to XIB
As with any table view, you should be able to set the UITableViewDelegate and UITableViewDatasource delegates on the searchDisplayControl class. And then handle segue event in the didSelectRowAtIndexPath method. I've never played with search display controllers as I typically break apart search bar and table views when I do anything search related for the sake of flexibility, and how you're saying you want to use prototype table view cells in a tableview within the storyboard.
But, if you're set on using the searchDisplayController, you could possibly get away with something like this..
You can't segue from one XIB -> Storyboard, or between 2 different storyboards.
You can pass a reference to the viewController to each tableViewCell, and access the segue that way if you'd like. However, I'd probably use protocols/delegates personally in this situation for the sake of future flexibility.
As we discussed in comments above, it's better to avoid UISearchDisplayController since it's deprecated in iOS 8.
So it would be better to use something like that https://github.com/alexbutenko/SimpleUITableViewSearch
You can use self.navigationItem.titleView = searchBar to embed search bar into navigation bar. If you have any issue just check code sample.

set size of tableview in ios storyboard

I want my ViewController to be shared by a tableView and a TextView, where the TextView would appear beneath the TableView. But the TableView insists on taking over the entire scene/screen. How do I set the height of the TableView in the storyboard so I can make room for my TextView? (Please notice that I am not asking for a footer, which is actually what I am trying to change from)
The problem is that you are using a UITableViewController, which means that you get a scene with a full-screen UITableView.
To avoid this, use a normal UIViewController scene and just insert the UITableView into the interface manually (and configure its delegate and dataSource to point to the view controller).
UITableViewController is just a convenience. It doesn't do anything for you that you can't do yourself with a normal UIViewController. And in your situation, it is an inconvenience instead of a convenience.
Add a container view to your ViewController and link to an "external" UITableView instead of the provided UIView that comes with it when your drop it into your storyboard.
Send data via the segue, get it back via a delegate.
This way you can freely design your View with very little headaches.

How to add centered UIActivityIndicator for UICollectionView when using UICollectionViewController?

I'v never used UITableViewControllers or UICollectionViewControllers, because you can have the same functionality by using UIViewController with its root UIView, then adding UITableView in xib or storyboard and assigning its delegate and datasource. And I also was able to put activity indicator inside the center of root UIView.
Now the things get a little bit complicated when using UICollectionViewController where its root view is UICollectionView. I need to update some code of other guys and they put activity indicator inside UICollectionView (in storyboard). The problem is this activity indicator gets hidden when cells are reused because activity indicator view is the most bottom one. I was unable to change visibility priority storyboard and also this code in view didLoad is not working:
[self.itemsCollectionView bringSubviewToFront:self.activityIndicator];
Because labels, images and etc. views of collection view cell are placed later, during collectionView:cellForItemAtIndexPath:. I could try to call bringSubviewToFront: in collectionView:cellForItemAtIndexPath: but that would be a wrong decision. Any ideas how to achieve this when using UITableViewControllers or UICollectionViewControllers?
IMHO the only reason to use UITableViewControllers or UICollectionViewControllers is because static cells are not shown storyboards when designing layout.
UPDATE It appears iOS wraps UICollectionView inside UICollectionViewControllerWrapperView. Tried to add activity to this wrapper view in viewWillAppear:
[self.itemsCollectionView.superview addSubview:self.activityIndicator];
But with no luck - activity indicator is still is below the cells.
I'v ended in refactoring existing UICollectionViewController in storyboards: I'v opened storyboard xml file with TextEdit, searched for the screen and changed its type from collectionViewController to viewController because was unable to find another way how to change the type of controller, though I hope there will appear some more elegant way for that in the nearest future. Then, I'v wrapped collectionView inside root view and placed activityIndicator inside this view. It's proven classical approach that works like a charm.

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