Is it possible to only use the "C++ Extensions for Networking" interfaces implemented in Asio, to make a simple synchronous application? - network-programming

I am trying to implement a simple client and server using standalone Asio (non-boost). I saw on this page (in the ducumentation):
http://think-async.com/Asio/asio-1.12.2/doc/asio/net_ts.html
that Asio is currently implementing the interface for networking that will be supported in the C++20 standard. I would like to use that interface for my application so that when the new standard libraries will be available, I will have just to change the headers and still have working application. So my question are:
1) Do you think is possible to use Asio with only the interfaces reported on the page?
2) If yes, could you show me simple code samples to do DNS resolution, connect (client), accept (server) and read/write operations (no asychronous stuff, only blocking)? Please indicate also the namespaces you used.
As a reference for the operations I want to perform (look under section echo and the non blocking client and server):
http://think-async.com/Asio/asio-1.12.2/doc/asio/examples/cpp11_examples.html

Related

How to fire events in a Delphi application from another Delphi application?

Please read before tagging as duplicate.
I'm creating a set of applications which rely on smart cards for authentication. Up to now, each application has controlled the smart card reader individually. In a few weeks, some of my customers will be using more than one application at the same time. So, I thought maybe it would be more practical to create a service application which controls the authentication process. I'd like my desktop applications to tell the service application they are interested in the authentication process, and the service application would then provide them with information about current user. This part is easy, using named pipes. The hard part is, how can the service tell the desktop applications that an event has occurred (UserLogIn, UserLogOut, PermissionsChanged, ... to name a few). So far I have two methods in mind. CallBack functions, and Messages. Does anyone have a better idea? I'm sure someone has.
You want do to IPC (Inter Process Communication) with Delphi.
There are many links that can help you, Cromis IPC is just one to give you an idea what you are after.
A similar SO question to yours is here.
If you want to go pure Windows API, then take a look at how OutputDebugString communications is implemented.
Several tools can listen to the mechanism and many apps can send information to it.
Search for DBWIN_DATA_READY and DbWin32 for more information on how the protocol for OutputDebugString works.
This and this are good reading.
When it gets into IPC, some tips:
Do not be tied on one protocol: for instance, if you implements named pipe communication, you would later perhaps need to run it over a network, or even over HTTP;
Do not reinvent the wheel, nor use proprietary messages, but standard formats (like XML / JSON / BSON);
Callbacks events are somewhat difficult to implement, since the common pattern could be to implement a server for each Desktop client, to receive notifications from the server.
My recommendation is not to use callbacks, but polling on a stateless architecture, on the Desktop applications. You open a communication channel with the server, then every second / half second (use a TTimer in your UI), you make a small request asking for what did change (you can put a revision number or a time stamp of your last retrieval). Therefore, you synchronize your desktop data with pending events. Asking for updates on an existing connection is very fast, and will just send one IP packet over the network back and forth, if nothing changed. It is a very small task, and won't slow down nor the client nor the server (if you use some in-memory cache).
On practice, with real application, such a stateless architecture is very responsive, from the end-user point of view, and is much more easy to deploy. You do not need to create a server on each desktop application, so you don't have to open firewall ports or such. Since HTTP is stateless, it is even Internet friendly.
If you want to develop services, you can use DataSnap, something like RemObjects or you can try our Open Source mORmot framework which is able to create interface-based services with light JSON messages over REST, either in-process, using GDI messages, named pipes or TCP/HTTP - for free, with unbeatable performance, build-in security, and from Delphi 6 up to XE2. For your event-based task, just using the Client-Server ORM available in mORMot could be enough: create a table/class storing the events (you can even define a round-robin in-memory storage - no need to use SQLite3 engine nor a DB here), then ask for all pending events since the last refresh. And the server can safely be a background service, or a normal application - some mORMot users even have the same executable able to be either a stand-alone application, a server service, an application server, or a UI client, just by changing the configuration.
Edit / announcement:
On the mORMot roadmap, we added a new upcoming feature, to easily implement one-way callbacks from the server.
That is, add transparent "push" mode to our Service Oriented Architecture framework.
Aim is to implement notification events triggered from the server side, very easily from Delphi code, via some interface definitions, even over a single HTTP connection - for instance, WCF does not allow this: it will need a dual binding, so will need to open a firewall port and such.
It will used for easy Event Collaboration, via a publish / subscribe pattern, and allow Event Sourcing. I will try to make it implement the two modes: polling and lock-and-wait. A direct answer to your question.
You can use a simple TCP socket connection (bidirectional) to allow asynchronous server to client messages on the same socket.
An example is the Indy TIdTelnetClient class, it uses a thread for incoming messages from the server.
You can build a similar text-based protocol and only need a Indy TCP server instance in the service, and one Indy Client instance in the application(s).

Pass an Interface to a different process

I use WM_COPYDATA to enable communication between my two processes A and B. There is no problem to exchange data with basic data types.
Now I have a problem, in some case I want to pass an Interface (IDispatch) from my process A to my process B. Is it possible?
It is not possible to directly pass an interface pointer to another process. Like any other pointer, an interface is only valid in the process address space that instantiates it at runtime. COM has its own mechanism for marshaling interfaces and data across process boundaries, even across different apartments in the same process. In the case of interfaces, that involves proxies and stubs which run in each process/apartment and communicate with each other using various IPC mechanisms, such as pipes, RPC, or TCP/IP. Have a look at these articles for how using interfaces across processes/apartments is accomplished:
Inter-Object Communication
Understanding Custom Marshaling Part 1
To do what you are asking for, without resorting to implementing custom marshaling, you would have to make one of the processes act as an out-of-process COM server, and then the other process can use CoCreateInstance() or GetActiveObject() to obtain an interface pointer to the server's object that works within its local address space, and let COM handle the marshaling details for you.
It can't be done directly, but you can use a Client-Server service framework, which may be interface based.
For instance, see the last feature of our Open Source mORMot framework: Interface based services sample code and this link.
You can execute an interface on a remote process. The feature handles all communication means of the framework, i.e. in-process call, GDI messages, named pipes and TCP/HTTP. Internally it will use WM_COPYDATA for GDI messages, then transmit the parameters and results as JSON. Use this link to download the source code (use the http://synopse.info/fossil 1.16+ version) and the documentation (there are several pages about how to implement those services).
It is an Open-Source project, working with Delphi 6 up to XE2.
You can also expose your interface with a SOAP or DataSnap Client-Server (if you have the corresponding version of Delphi), or n-Tier commercial packages (like http://www.remobjects.com/da). This is similar to the method implemented in mORMot.
COM is also a good candidate, native to Windows, but it is more difficult to initialize: you'll have to register the COM on each PC (with administrator rights), and you won't be able to make it work over a network (DCOM is deprecated, remember). COM is good if you want your service to be shared with other languages, like .Net, but only locally.

Communication architecture choice in an IOS / Linux application?

I have a software architecture problem.
I have to design an IOS application which will communicate with a Linux application to get the state of a sensor, and to publish an actuator command. The two applications run in a Local network with an Ad-Hoc WiFi connection between the IOS device and the Linux computer.
So I have to synchronize two values between two applications (as described in figure 1). In a Linux/Linux system, I resolve this kind of problem thanks to any publisher / subscriber middleware. But how can I solve this problem in an IOS / Linux world ?
Actually the Linux application embed an asynchronous TCP Server, and the IOS application is an asynchronous TCP client. Both applications communicate through the TCP Socket. I think that this method is a low level method, and I would like to migrate the communication layer to a much higher level Service based communication framework.
After some bibliographic research I found three ways to resolve my problem :
The REST Way :
I can create a RESTful Web Service which modelize the sensor state, and which is able to send command to the actuator. An implementation of a RESTful web service client exists for IOS, that is "RESTKit", and I think I can use Apache/Axis2 on the server side.
The RPC Way :
I can create on my Linux computer a RPC service provider thanks to the libmaia. On the IOS side, I can use xmlrpc (https://github.com/eczarny/xmlrpc). My two programs will communicate thanks to the service described in the figure below.
The ZeroConf way :
I didn't get into detail of this methods, but I suppose I can use Bonjour on the IOS side, and AVAHI on the linux side. And then create custom service like in RPC on both side.
Discussion about these methods :
The REST way doesn't seem to be the good way because : "The REST interface is designed to be efficient for large-grain hypermedia data transfer" (from the Chapter 5 of the Fielding dissertation). My data are very fined grain data, because my command is just a float, and my sensor state too.
I think there is no big difference between the ZeroConf way and the RPC Way. ZeroConf provide "only" the service discovering mechanism, and I don't need this kind of mechanism because my application is a rigid application. Both sides knows which services exists.
So my question are :
Does XML RPC based method are the good choice to solve my problem of variable synchronization between an iPhone and a Computer ?
Does it exist other methods ?
I actually recommend you use "tcp socket + protobuf" for your application.
Socket is very efficient in pushing messages to your ios app and protobuf can save your time to deliver a message instead of character bytes. Your other high level proposal actually introduces more complications...
I can provide no answers; just some things to consider in no particular order.
I am also assuming that your model is that the iOS device polls the server to synchronize state.
It is probably best to stay away from directly using Berkeley sockets on the iOS device. iOS used to have issues with low level sockets not connecting after a period of inactivity. At the very least I would use NSStream or CFStream objects for transport or, if possible, I'd use NSURL, NSURLConnection, NSURLRequest. NSURLConnection's asynchronous data loading capability fits well with iOS' gui update loop.
I think you will have to implement some form of data definition language independent of your implementation method (RES, XML RPC, CORBA, roll your own, etc.)
The data you send and receive over the wire would probably be XML or JSON. If you use XML you would have to write your own XML document handler as iOS implements the NSXMLParser class but not the NSXMLDocument class. I would refer JSON as the JSON parser will return an NSArray or NSDictionary hierarchy of NSObjects containing the unserialized data.
I have worked on a GSOAP implementation that used CFStreams for transport. Each request and response was handled by a request specific class to create request specific objects. Each new request required a new class definition for the returned data. Interactivity was maintained by firing the requests through an NSOperationQueue. Lots of shim here. The primary advantage of this method was that the interface was defined in a wsdl schema (all requests, responses, and data structures were defined in one place.
I have not looked at CORBA on iOS - you would have to tie in C++ libraries to your code and change the transport to use CFStreams Again, lots of shim but the advantage of having the protocol defined in the idl file. Also you would have a single connection to the server instead of making and breaking TCP connections for each request.
My $.02
XML RPC and what you refer to as "RESTful Web Service" will both get the job done. If you can use JSON instead of XML as the payload format, that would simplify things somewhat on the iOS side.
Zeroconf (aka bonjour) can be used in combination with either approach. In your case it would allow the client to locate the server dynamically, as an alternative to hard-coding an URL or other address in the client. Zeroconf doesn't play any role in actual application-level data transfer.
You probably want to avoid having the linux app call the iOS app, since that will complicate the iOS app a lot, plus it will be hard on the battery.
You seem to have cherry picked some existing technologies and seem to be trying to make them fit the problem.
I would like to migrate the communication layer to a much higher level Service based communication framework
Why?
You should be seeking the method which meets your requirements in terms of available resources (should you assume that the client can maintain a consistent connection? how secure does it need to be?) However besides functionality, availability and security, the biggest concern should be how to implement this with the least amount of effort.
I'd be leaning towards the REST aproach because:
I do a lot of web development so that's where my skills lie
it has minimal dependencies
there is well supported code implementing the protocol stack at both ends
it's trivial to replace either end of the connection to test out the implementation
it's trivial to monitor the communications (if they're not encrypted) to test the implementaiton
adding encryption / authentication does not change the data exchange
Regards your citation, no HTTP is probably not the most sensible for SCADA - but then neither is iOS.

How does Proxifier work?

As you know Proxifier is a program that allows network applications that do not support working through proxy servers to operate through an HTTPS or SOCKS.
It can handle any transmission from running applications. I want to know how it can do this and how I can write one like that.
FreeCap is your way to go.
It's released under GNU General Public Licence and written in Delphi.
A socksifier defines a dynamic library with the same functions as the OS socket layer, but defined in such a way as to use a socks proxy. The program being socksified uses that library instead of the OS-supplied one for its network communication.

Any successful profibus communications from .NET?

Has anyone successfully talked profibus from a .NET application?
If you did, what device/card did you use to accomplish this, what was the application, and did you use any kind of preexisting or available code?
We've not used Profibus, but have used DeviceNET (another CAN based protocol), Ethernet/IP and ControlNet which all have similar challenges.
We've been doing this since the late 1990's and therefore rely mainly on our own generated code using off-the-shelf hardware. The companies that have shown longevity during that period that I remember are:-
AnyBus (HMS, www.anybus.com) we've recently started using their gateway products as we can place fieldbus interfaces close to the hardware and then communicate over normal Ethernet (usually using Ethernet/IP www.odva.org). This has the advantage of separating hardware and PC using only a network cable. The Ethernet/IP .NET classes were written by ourselves as nothing much was on the market at the time. I'm sure a quick google search would find suitable class libraries
SST (www.mysst.com) have had fieldbus interfaces for more than a decade. The last SST card we used for DeviceNET still only had VB6 sample code. A good selection of fieldbus support and different form-factors e.g. PC104, PCI, PMCIA
Beckhoff/Wago (www.beckhoff.com, www.wago.com) we typically use Beckhoff for the I/O more than the interface cards but again a company that has been around a long time. They also have products that support exposing using OPC (another way for you to get I/O information without directly communicating with the hardware/devicedrivers)
I suggest not using OPC interfaces to the hardware directly (it’s OK for communication using PC (.NET)->PLC->Profibus) as you need to ensure that the control system responds to loss of control from your .NET application. I’m assuming that you are needing a profibus Master here (not a slave), so as long as your control system is intrinsically fail safe, then loss of communication should mean the control system enters an "Idle" state and therefore most of the I/O will return to the fails safe state.
We also try to ensure that we do not put safety related code in .NET. Most of our .NET code is userinterface from a PLC, but in some places we do control the fieldbus directly but ensure hardware interlocks will prevent un-safe operation, either using safety switches/relays or a small PLC with the the task of interlocking only. And above all make the system fail-safe! Loss of comms from the .NET code should shutdown the automation to the fail-safe state.
We have used Steeplechase to connect to our profibus to our automated pick system.
http://www.phoenixcontact.com/automation/32131_31909.htm
Try this: http://libnodave.sourceforge.net

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