How can I implement PageView in SwiftUI? - ios

I am new to SwiftUI. I have three views and I want them in a PageView. I want to move each Views by swipe like a pageview and I want the little dots to indicate in which view I'm in.

iOS 15+
In iOS 15 a new TabViewStyle was introduced: CarouselTabViewStyle (watchOS only).
Also, we can now set styles more easily:
.tabViewStyle(.page)
iOS 14+
There is now a native equivalent of UIPageViewController in SwiftUI 2 / iOS 14.
To create a paged view, add the .tabViewStyle modifier to TabView and pass PageTabViewStyle.
#main
struct TestApp: App {
var body: some Scene {
WindowGroup {
TabView {
FirstView()
SecondView()
ThirdView()
}
.tabViewStyle(PageTabViewStyle())
}
}
}
You can also control how the paging dots are displayed:
// hide paging dots
.tabViewStyle(PageTabViewStyle(indexDisplayMode: .never))
You can find a more detailed explanation in this link:
How to create scrolling pages of content using tabViewStyle()
Vertical variant
TabView {
Group {
FirstView()
SecondView()
ThirdView()
}
.rotationEffect(Angle(degrees: -90))
}
.tabViewStyle(PageTabViewStyle(indexDisplayMode: .never))
.rotationEffect(Angle(degrees: 90))
Custom component
If you're tired of passing tabViewStyle every time you can create your own PageView:
Note: TabView selection in iOS 14.0 worked differently and that's why I used two Binding properties: selectionInternal and selectionExternal. As of iOS 14.3 it seems to be working with just one Binding. However, you can still access the original code from the revision history.
struct PageView<SelectionValue, Content>: View where SelectionValue: Hashable, Content: View {
#Binding private var selection: SelectionValue
private let indexDisplayMode: PageTabViewStyle.IndexDisplayMode
private let indexBackgroundDisplayMode: PageIndexViewStyle.BackgroundDisplayMode
private let content: () -> Content
init(
selection: Binding<SelectionValue>,
indexDisplayMode: PageTabViewStyle.IndexDisplayMode = .automatic,
indexBackgroundDisplayMode: PageIndexViewStyle.BackgroundDisplayMode = .automatic,
#ViewBuilder content: #escaping () -> Content
) {
self._selection = selection
self.indexDisplayMode = indexDisplayMode
self.indexBackgroundDisplayMode = indexBackgroundDisplayMode
self.content = content
}
var body: some View {
TabView(selection: $selection) {
content()
}
.tabViewStyle(PageTabViewStyle(indexDisplayMode: indexDisplayMode))
.indexViewStyle(PageIndexViewStyle(backgroundDisplayMode: indexBackgroundDisplayMode))
}
}
extension PageView where SelectionValue == Int {
init(
indexDisplayMode: PageTabViewStyle.IndexDisplayMode = .automatic,
indexBackgroundDisplayMode: PageIndexViewStyle.BackgroundDisplayMode = .automatic,
#ViewBuilder content: #escaping () -> Content
) {
self._selection = .constant(0)
self.indexDisplayMode = indexDisplayMode
self.indexBackgroundDisplayMode = indexBackgroundDisplayMode
self.content = content
}
}
Now you have a default PageView:
PageView {
FirstView()
SecondView()
ThirdView()
}
which can be customised:
PageView(indexDisplayMode: .always, indexBackgroundDisplayMode: .always) { ... }
or provided with a selection:
struct ContentView: View {
#State var selection = 1
var body: some View {
VStack {
Text("Selection: \(selection)")
PageView(selection: $selection, indexBackgroundDisplayMode: .always) {
ForEach(0 ..< 3, id: \.self) {
Text("Page \($0)")
.tag($0)
}
}
}
}
}

Page Control
struct PageControl: UIViewRepresentable {
var numberOfPages: Int
#Binding var currentPage: Int
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
func makeUIView(context: Context) -> UIPageControl {
let control = UIPageControl()
control.numberOfPages = numberOfPages
control.pageIndicatorTintColor = UIColor.lightGray
control.currentPageIndicatorTintColor = UIColor.darkGray
control.addTarget(
context.coordinator,
action: #selector(Coordinator.updateCurrentPage(sender:)),
for: .valueChanged)
return control
}
func updateUIView(_ uiView: UIPageControl, context: Context) {
uiView.currentPage = currentPage
}
class Coordinator: NSObject {
var control: PageControl
init(_ control: PageControl) {
self.control = control
}
#objc
func updateCurrentPage(sender: UIPageControl) {
control.currentPage = sender.currentPage
}
}
}
Your page View
struct PageView<Page: View>: View {
var viewControllers: [UIHostingController<Page>]
#State var currentPage = 0
init(_ views: [Page]) {
self.viewControllers = views.map { UIHostingController(rootView: $0) }
}
var body: some View {
ZStack(alignment: .bottom) {
PageViewController(controllers: viewControllers, currentPage: $currentPage)
PageControl(numberOfPages: viewControllers.count, currentPage: $currentPage)
}
}
}
Your page View Controller
struct PageViewController: UIViewControllerRepresentable {
var controllers: [UIViewController]
#Binding var currentPage: Int
#State private var previousPage = 0
init(controllers: [UIViewController],
currentPage: Binding<Int>)
{
self.controllers = controllers
self._currentPage = currentPage
self.previousPage = currentPage.wrappedValue
}
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
func makeUIViewController(context: Context) -> UIPageViewController {
let pageViewController = UIPageViewController(
transitionStyle: .scroll,
navigationOrientation: .horizontal)
pageViewController.dataSource = context.coordinator
pageViewController.delegate = context.coordinator
return pageViewController
}
func updateUIViewController(_ pageViewController: UIPageViewController, context: Context) {
guard !controllers.isEmpty else {
return
}
let direction: UIPageViewController.NavigationDirection = previousPage < currentPage ? .forward : .reverse
context.coordinator.parent = self
pageViewController.setViewControllers(
[controllers[currentPage]], direction: direction, animated: true) { _ in {
previousPage = currentPage
}
}
class Coordinator: NSObject, UIPageViewControllerDataSource, UIPageViewControllerDelegate {
var parent: PageViewController
init(_ pageViewController: PageViewController) {
self.parent = pageViewController
}
func pageViewController(
_ pageViewController: UIPageViewController,
viewControllerBefore viewController: UIViewController) -> UIViewController? {
guard let index = parent.controllers.firstIndex(of: viewController) else {
return nil
}
if index == 0 {
return parent.controllers.last
}
return parent.controllers[index - 1]
}
func pageViewController(
_ pageViewController: UIPageViewController,
viewControllerAfter viewController: UIViewController) -> UIViewController? {
guard let index = parent.controllers.firstIndex(of: viewController) else {
return nil
}
if index + 1 == parent.controllers.count {
return parent.controllers.first
}
return parent.controllers[index + 1]
}
func pageViewController(_ pageViewController: UIPageViewController, didFinishAnimating finished: Bool, previousViewControllers: [UIViewController], transitionCompleted completed: Bool) {
if completed,
let visibleViewController = pageViewController.viewControllers?.first,
let index = parent.controllers.firstIndex(of: visibleViewController) {
parent.currentPage = index
}
}
}
}
Let's say you have a view like
struct CardView: View {
var album: Album
var body: some View {
URLImage(URL(string: album.albumArtWork)!)
.resizable()
.aspectRatio(3 / 2, contentMode: .fit)
}
}
You can use this component in your main SwiftUI view like this.
PageView(vM.Albums.map { CardView(album: $0) }).frame(height: 250)

iOS 13+ (private API)
Warning: The following answer uses private SwiftUI methods that aren't publicly visible (you can still access them if you know where to look). However, they are not documented properly and may be unstable. Use them at your own risk.
While browsing SwiftUI files I stumbled upon the _PagingView that seems to be available since iOS 13:
#available(iOS 13.0, OSX 10.15, tvOS 13.0, watchOS 6.0, *)
public struct _PagingView<Views> : SwiftUI.View where Views : Swift.RandomAccessCollection, Views.Element : SwiftUI.View, Views.Index : Swift.Hashable
This view has two initialisers:
public init(config: SwiftUI._PagingViewConfig = _PagingViewConfig(), page: SwiftUI.Binding<Views.Index>? = nil, views: Views)
public init(direction: SwiftUI._PagingViewConfig.Direction, page: SwiftUI.Binding<Views.Index>? = nil, views: Views)
What we also have is the _PagingViewConfig:
#available(iOS 13.0, OSX 10.15, tvOS 13.0, watchOS 6.0, *)
public struct _PagingViewConfig : Swift.Equatable {
public enum Direction {
case vertical
case horizontal
public static func == (a: SwiftUI._PagingViewConfig.Direction, b: SwiftUI._PagingViewConfig.Direction) -> Swift.Bool
public var hashValue: Swift.Int {
get
}
public func hash(into hasher: inout Swift.Hasher)
}
public var direction: SwiftUI._PagingViewConfig.Direction
public var size: CoreGraphics.CGFloat?
public var margin: CoreGraphics.CGFloat
public var spacing: CoreGraphics.CGFloat
public var constrainedDeceleration: Swift.Bool
public init(direction: SwiftUI._PagingViewConfig.Direction = .horizontal, size: CoreGraphics.CGFloat? = nil, margin: CoreGraphics.CGFloat = 0, spacing: CoreGraphics.CGFloat = 0, constrainedDeceleration: Swift.Bool = true)
public static func == (a: SwiftUI._PagingViewConfig, b: SwiftUI._PagingViewConfig) -> Swift.Bool
}
Now, we can create a simple _PagingView:
_PagingView(direction: .horizontal, views: [
AnyView(Color.red),
AnyView(Text("Hello world")),
AnyView(Rectangle().frame(width: 100, height: 100))
])
Here is another, more customised example:
struct ContentView: View {
#State private var selection = 1
var body: some View {
_PagingView(
config: _PagingViewConfig(
direction: .vertical,
size: nil,
margin: 10,
spacing: 10,
constrainedDeceleration: false
),
page: $selection,
views: [
AnyView(Color.red),
AnyView(Text("Hello world")),
AnyView(Rectangle().frame(width: 100, height: 100))
]
)
}
}

For apps that target iOS 14 and later, the answer suggested by #pawello2222 should be considered the correct one. I have tried it in two apps now and it works great, with very little code.
I have wrapped the proposed concept in a struct that can be provided with both views as well as with an item list and a view builder. It can be found here. The code looks like this:
#available(iOS 14.0, *)
public struct MultiPageView: View {
public init<PageType: View>(
pages: [PageType],
indexDisplayMode: PageTabViewStyle.IndexDisplayMode = .automatic,
currentPageIndex: Binding<Int>) {
self.pages = pages.map { AnyView($0) }
self.indexDisplayMode = indexDisplayMode
self.currentPageIndex = currentPageIndex
}
public init<Model, ViewType: View>(
items: [Model],
indexDisplayMode: PageTabViewStyle.IndexDisplayMode = .automatic,
currentPageIndex: Binding<Int>,
pageBuilder: (Model) -> ViewType) {
self.pages = items.map { AnyView(pageBuilder($0)) }
self.indexDisplayMode = indexDisplayMode
self.currentPageIndex = currentPageIndex
}
private let pages: [AnyView]
private let indexDisplayMode: PageTabViewStyle.IndexDisplayMode
private var currentPageIndex: Binding<Int>
public var body: some View {
TabView(selection: currentPageIndex) {
ForEach(Array(pages.enumerated()), id: \.offset) {
$0.element.tag($0.offset)
}
}
.tabViewStyle(PageTabViewStyle(indexDisplayMode: indexDisplayMode))
}
}

first you adds the package https://github.com/xmartlabs/PagerTabStripView
then
import SwiftUI
import PagerTabStripView
struct MyPagerView: View {
var body: some View {
PagerTabStripView() {
FirstView()
.frame(width: UIScreen.main.bounds.width)
.pagerTabItem {
TitleNavBarItem(title: "ACCOUNT", systomIcon: "character.bubble.fill")
}
ContentView()
.frame(width: UIScreen.main.bounds.width)
.pagerTabItem {
TitleNavBarItem(title: "PROFILE", systomIcon: "person.circle.fill")
}
NewsAPIView()
.frame(width: UIScreen.main.bounds.width)
.pagerTabItem {
TitleNavBarItem(title: "PASSWORD", systomIcon: "lock.fill")
}
}
.pagerTabStripViewStyle(.barButton(indicatorBarHeight: 4, indicatorBarColor: .black, tabItemSpacing: 0, tabItemHeight: 90))
}
}
struct TitleNavBarItem: View {
let title: String
let systomIcon: String
var body: some View {
VStack {
Image(systemName: systomIcon)
.foregroundColor( .white)
.font(.title)
Text( title)
.font(.system(size: 22))
.bold()
.foregroundColor(.white)
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(Color.orange)
}
}

The easiest way to do this is via iPages.
import SwiftUI
import iPages
struct ContentView: View {
#State var currentPage = 0
var body: some View {
iPages(currentPage: $currentPage) {
Text("😋")
Color.pink
}
}
}

Related

SwiftUI: Notification when .contextMenu is dismissed (iOS)

I'm using .contextMenu together with .onDrag on a view and this seems to be very tricky:
The background color changes to gray by setting dragging to true. This is triggered by .onDrag which already happens when opening the context menu (a bit early but ok). When I use the button to close the menu I can set dragging to false. When I use the drag, the dragging state is changed back to false when the ItemProvider is deinitialized. So far so good.
The problem
When I tap outside the context menu to dismiss it, I seem to have no way to set the dragging state back to false. Adding .onDisappear to the Button in the menu does not work.
What am I doing wrong here? Any way I can get either get notified when the context menu closes or have the state change of dragging happen when the drag actually begins (so that the background is not immediately gray when the context menu is opened)?
Code below video.
struct ContentView: View {
#State var dragging = false
var body: some View {
ZStack {
Rectangle()
.foregroundColor(.blue)
.frame(width: 100, height: 100)
.onDrag {
dragging = true
let provider = ItemProvider(contentsOf: URL(string: "Test")!)!
provider.didEnd = {
DispatchQueue.main.async {
dragging = false
}
}
print("init ItemProvider")
return provider
}
.contextMenu {
Button("Close Menu") {
dragging = false
}
}
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(dragging ? Color.gray : Color.white)
}
}
class ItemProvider: NSItemProvider {
var didEnd: (() -> Void)?
deinit {
print("deinit ItemProvider")
didEnd?()
}
}
EDIT (Dec. 2022): It seems like the code works in iOS 16.2. I still haven't found a good solution to this for earlier iOS versions.
Since you mention UIKit, .contextMenu is a UIContextMenuInteraction
You can add a UIContextMenuInteraction to a SwiftUI View and have access to UIContextMenuInteractionDelegate to identify when the menu is dismissed.
SwiftUI View > ViewModifier > UIViewRepresentable > Coordinator/UIContextMenuInteractionDelegate
struct CustomContextMenuView: View {
#State var dragging = false
var body: some View {
ZStack {
Rectangle()
.foregroundColor(.blue)
.frame(width: 100, height: 100)
.onDrag {
dragging = true
let provider = ItemProvider(contentsOf: URL(string: "Test")!)!
provider.didEnd = {
DispatchQueue.main.async {
dragging = false
}
}
print("init ItemProvider")
return provider
}
//Use custom context menu and add actions as [UIAction]
.contextMenu(actions: [
UIAction(title: "Close Menu", handler: { a in
print("Close Menu action")
dragging = false
})
], willEnd: {
//Called when the menu is dismissed
print("willEnd/onDismiss")
dragging = false
}, willDisplay: {
//Called when the menu appears
print("willDisplay/onAppear")
})
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(dragging ? Color.gray : Color.white)
}
}
The Menu can be implemented by pasting the code below in a .swift file and using it like the sample above.
extension View {
func contextMenu(actions: [UIAction], willEnd: (() -> Void)? = nil, willDisplay: (() -> Void)? = nil) -> some View {
modifier(ContextMenuViewModifier(actions: actions, willEnd: willEnd, willDisplay: willDisplay))
}
}
struct ContextMenuViewModifier: ViewModifier {
let actions: [UIAction]
let willEnd: (() -> Void)?
let willDisplay: (() -> Void)?
func body(content: Content) -> some View {
Interaction_UI(view: {content}, actions: actions, willEnd: willEnd, willDisplay: willDisplay)
.fixedSize()
}
}
struct Interaction_UI<Content2: View>: UIViewRepresentable{
typealias UIViewControllerType = UIView
#ViewBuilder var view: Content2
let actions: [UIAction]
let willEnd: (() -> Void)?
let willDisplay: (() -> Void)?
func makeCoordinator() -> Coordinator {
return Coordinator(parent: self)
}
func makeUIView(context: Context) -> some UIView {
let v = UIHostingController(rootView: view).view!
context.coordinator.contextMenu = UIContextMenuInteraction(delegate: context.coordinator)
v.addInteraction(context.coordinator.contextMenu!)
return v
}
func updateUIView(_ uiView: UIViewType, context: Context) {
}
class Coordinator: NSObject, UIContextMenuInteractionDelegate{
var contextMenu: UIContextMenuInteraction!
let parent: Interaction_UI
init(parent: Interaction_UI) {
self.parent = parent
}
func contextMenuInteraction(_ interaction: UIContextMenuInteraction, configurationForMenuAtLocation location: CGPoint) -> UIContextMenuConfiguration? {
UIContextMenuConfiguration(identifier: nil, previewProvider: nil, actionProvider: { [self]
suggestedActions in
return UIMenu(title: "", children: parent.actions)
})
}
func contextMenuInteraction(_ interaction: UIContextMenuInteraction, willDisplayMenuFor configuration: UIContextMenuConfiguration, animator: UIContextMenuInteractionAnimating?) {
print(#function)
parent.willDisplay?()
}
func contextMenuInteraction(_ interaction: UIContextMenuInteraction, willEndFor configuration: UIContextMenuConfiguration, animator: UIContextMenuInteractionAnimating?) {
print(#function)
parent.willEnd?()
}
}
}
struct ContentView: View {
#State var dragging = false
var body: some View {
ZStack {
Rectangle()
.foregroundColor(.blue)
.frame(width: 100, height: 100)
.onDrag {
dragging = true
let provider = ItemProvider(contentsOf: URL(string: "Test")!)!
provider.didEnd = {
DispatchQueue.main.async {
dragging = false
}
}
print("init ItemProvider")
return provider
}
.contextMenu {
Button("Close Menu") {
dragging = false
}
}
.onTapGesture {
dragging = false
}
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(dragging ? Color.gray : Color.white)
}
}
class ItemProvider: NSItemProvider {
var didEnd: (() -> Void)?
deinit {
print("deinit ItemProvider")
didEnd?()
}
}

UIScrollView in SwiftUI with dynamic content wrong length

I'm trying to add UIScrollView supporting dynamic content to a SwiftUI project. My problem is that if the content changes, the UIScrollView does not update its length. In this example, the circles will get cut off. It's probably pretty simple, but I haven't found anything on this topic online. How can I solve this?
struct ContentView: View {
#State var count = 5
var body: some View {
GeometryReader{ geometry in
VStack{
Spacer()
UIScrollViewWrapper(pagingEnabled: false){
HStack(spacing: 10){
ForEach(0..<self.count, id: \.self) { item in
Circle()
.foregroundColor(.green)
.frame(width: 80, height: 50)
}
}
}
Spacer()
Button(action:{
self.count += 1
})
{
Text("Increase Circle Count")
}
Spacer()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct UIScrollViewWrapper<Content: View>: UIViewControllerRepresentable {
var content: () -> Content
var pagingEnabled: Bool
init(pagingEnabled: Bool, #ViewBuilder content: #escaping () -> Content) {
self.content = content
self.pagingEnabled = pagingEnabled
}
func makeUIViewController(context: Context) -> UIScrollViewViewController {
let vc = UIScrollViewViewController()
vc.hostingController.rootView = AnyView(self.content())
vc.pagingEnabled = self.pagingEnabled
return vc
}
func updateUIViewController(_ viewController: UIScrollViewViewController, context: Context) {
viewController.hostingController.rootView = AnyView(self.content())
}
}
class UIScrollViewViewController: UIViewController {
var pagingEnabled = false
lazy var scrollView: UIScrollView = {
let v = UIScrollView()
v.isPagingEnabled = self.pagingEnabled
v.showsHorizontalScrollIndicator = false
return v
}()
var hostingController: UIHostingController<AnyView> = UIHostingController(rootView: AnyView(EmptyView()))
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(self.scrollView)
self.pinEdges(of: self.scrollView, to: self.view)
self.hostingController.willMove(toParent: self)
self.scrollView.addSubview(self.hostingController.view)
self.pinEdges(of: self.hostingController.view, to: self.scrollView)
self.hostingController.didMove(toParent: self)
}
func pinEdges(of viewA: UIView, to viewB: UIView) {
viewA.translatesAutoresizingMaskIntoConstraints = false
viewB.addConstraints([
viewA.leadingAnchor.constraint(equalTo: viewB.leadingAnchor),
viewA.trailingAnchor.constraint(equalTo: viewB.trailingAnchor),
viewA.topAnchor.constraint(equalTo: viewB.topAnchor),
viewA.bottomAnchor.constraint(equalTo: viewB.bottomAnchor),
])
}
}
If there is no specific reason for you to use UIScrollViewWrapper you can use the SwiftUI native ScrollView component. This updates the view as required:
(Only this code needed)
struct ContentView: View {
#State var count = 5
var body: some View {
GeometryReader{ geometry in
VStack{
Spacer()
// Change here
ScrollView(.horizontal, showsIndicators: false){
HStack(spacing: 10){
ForEach(0..<self.count, id: \.self) { item in
Circle()
.foregroundColor(.green)
.frame(width: 80, height: 50)
.overlay(Text(String(item)))
}
}
}
Spacer()
Button(action:{
self.count += 1
})
{
Text("Increase Circle Count")
}
Text(String(self.count))
Spacer()
}
}
}
}
See here:

Change popover size in SwiftUI

I'm trying to set a certain size for a popover or to make it adapt its content
I tried to change the frame for the view from popover, but it does not seem to work
Button("Popover") {
self.popover7.toggle()
}.popover(isPresented: self.$popover7, arrowEdge: .bottom) {
PopoverView().frame(width: 100, height: 100, alignment: .center)
}
I'd like to achieve this behaviour I found in Calendar app in iPad
The solution by #ccwasden works very well. I extended his work by making it more "natural" in terms of SwiftUI. Also, this version utilizes sizeThatFits method, so you don't have to specify the size of the popover content.
struct PopoverViewModifier<PopoverContent>: ViewModifier where PopoverContent: View {
#Binding var isPresented: Bool
let onDismiss: (() -> Void)?
let content: () -> PopoverContent
func body(content: Content) -> some View {
content
.background(
Popover(
isPresented: self.$isPresented,
onDismiss: self.onDismiss,
content: self.content
)
)
}
}
extension View {
func popover<Content>(
isPresented: Binding<Bool>,
onDismiss: (() -> Void)? = nil,
content: #escaping () -> Content
) -> some View where Content: View {
ModifiedContent(
content: self,
modifier: PopoverViewModifier(
isPresented: isPresented,
onDismiss: onDismiss,
content: content
)
)
}
}
struct Popover<Content: View> : UIViewControllerRepresentable {
#Binding var isPresented: Bool
let onDismiss: (() -> Void)?
#ViewBuilder let content: () -> Content
func makeCoordinator() -> Coordinator {
return Coordinator(parent: self, content: self.content())
}
func makeUIViewController(context: Context) -> UIViewController {
return UIViewController()
}
func updateUIViewController(_ uiViewController: UIViewController, context: Context) {
context.coordinator.host.rootView = self.content()
if self.isPresented, uiViewController.presentedViewController == nil {
let host = context.coordinator.host
host.preferredContentSize = host.sizeThatFits(in: CGSize(width: Int.max, height: Int.max))
host.modalPresentationStyle = UIModalPresentationStyle.popover
host.popoverPresentationController?.delegate = context.coordinator
host.popoverPresentationController?.sourceView = uiViewController.view
host.popoverPresentationController?.sourceRect = uiViewController.view.bounds
uiViewController.present(host, animated: true, completion: nil)
}
}
class Coordinator: NSObject, UIPopoverPresentationControllerDelegate {
let host: UIHostingController<Content>
private let parent: Popover
init(parent: Popover, content: Content) {
self.parent = parent
self.host = UIHostingController(rootView: content)
}
func presentationControllerWillDismiss(_ presentationController: UIPresentationController) {
self.parent.isPresented = false
if let onDismiss = self.parent.onDismiss {
onDismiss()
}
}
func adaptivePresentationStyle(for controller: UIPresentationController) -> UIModalPresentationStyle {
return .none
}
}
}
I got it to work on iOS with a custom UIViewRepresentable. Here is what the usage looks like:
struct Content: View {
#State var open = false
#State var popoverSize = CGSize(width: 300, height: 300)
var body: some View {
WithPopover(
showPopover: $open,
popoverSize: popoverSize,
content: {
Button(action: { self.open.toggle() }) {
Text("Tap me")
}
},
popoverContent: {
VStack {
Button(action: { self.popoverSize = CGSize(width: 300, height: 600)}) {
Text("Increase size")
}
Button(action: { self.open = false}) {
Text("Close")
}
}
})
}
}
And here is a gist with the source for WithPopover
macOS-only
Here is how to change frame of popover dynamically... for simplicity it is w/o animation, it is up to you.
struct TestCustomSizePopover: View {
#State var popover7 = false
var body: some View {
VStack {
Button("Popover") {
self.popover7.toggle()
}.popover(isPresented: self.$popover7, arrowEdge: .bottom) {
PopoverView()
}
}.frame(width: 800, height: 600)
}
}
struct PopoverView: View {
#State var adaptableHeight = CGFloat(100)
var body: some View {
VStack {
Text("Popover").padding()
Button(action: {
self.adaptableHeight = 300
}) {
Text("Button")
}
}
.frame(width: 100, height: adaptableHeight)
}
}

How to handle NavigationLink inside UIViewControllerRepresentable wrapper?

So I am trying to create a custom pagination scrollView. I have been able to create that wrapper and the content inside that wrapper consists of a custom View. Inside that custom View i have got two NavigationLink buttons when pressed should take users to two different Views.
Those NavigationLink buttons are not working.
The scrollViewWrapper is inside a NavigationView. I created a test button which is just a simple Button and that seems to work. So there is something that I am not doing correctly with NavigationLink and custom UIViewControllerRepresentable.
This is where I am using the custom wrapper.
NavigationView {
UIScrollViewWrapper {
HStack(spacing: 0) {
ForEach(self.onboardingDataArray, id: \.id) { item in
OnboardingView(onboardingData: item)
.frame(width: geometry.size.width, height: geometry.size.height)
}
}
}.frame(width: geometry.size.width, height: geometry.size.height)
.background(Color.blue)
}
The onboarding view:
struct OnboardingView: View {
var onboardingData: OnboardingModel
var body: some View {
GeometryReader { geometry in
VStack(spacing: 10) {
Spacer()
Image("\(self.onboardingData.image)")
.resizable()
.frame(width: 300, height: 300)
.aspectRatio(contentMode: ContentMode.fit)
.clipShape(Circle())
.padding(20)
Text("\(self.onboardingData.titleText)")
.frame(width: geometry.size.width, height: 20, alignment: .center)
.font(.title)
Text("\(self.onboardingData.descriptionText)")
.lineLimit(nil)
.padding(.leading, 15)
.padding(.trailing, 15)
.font(.system(size: 16))
.frame(width: geometry.size.width, height: 50, alignment: .center)
.multilineTextAlignment(.center)
Spacer(minLength: 20)
if self.onboardingData.showButton ?? false {
VStack {
Button(action: {
print("Test")
}) {
Text("Test Button")
}
NavigationLink(destination: LogInView()) {
Text("Login!")
}
NavigationLink(destination: SignUpView()) {
Text("Sign Up!")
}
}
}
Spacer()
}
}
}
}
The custom ScrollView Wrapper code:
struct UIScrollViewWrapper<Content: View>: UIViewControllerRepresentable {
var content: () -> Content
init(#ViewBuilder content: #escaping () -> Content) {
self.content = content
}
func makeUIViewController(context: Context) -> UIScrollViewController {
let vc = UIScrollViewController()
vc.hostingController.rootView = AnyView(self.content())
return vc
}
func updateUIViewController(_ viewController: UIScrollViewController, context: Context) {
viewController.hostingController.rootView = AnyView(self.content())
}
}
class UIScrollViewController: UIViewController {
lazy var scrollView: UIScrollView = {
let view = UIScrollView()
view.isPagingEnabled = true
return view
}()
var hostingController: UIHostingController<AnyView> = UIHostingController(rootView: AnyView(EmptyView()))
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(self.scrollView)
self.pinEdges(of: self.scrollView, to: self.view)
self.hostingController.willMove(toParent: self)
self.scrollView.addSubview(self.hostingController.view)
self.pinEdges(of: self.hostingController.view, to: self.scrollView)
self.hostingController.didMove(toParent: self)
}
func pinEdges(of viewA: UIView, to viewB: UIView) {
viewA.translatesAutoresizingMaskIntoConstraints = false
viewB.addConstraints([
viewA.leadingAnchor.constraint(equalTo: viewB.leadingAnchor),
viewA.trailingAnchor.constraint(equalTo: viewB.trailingAnchor),
viewA.topAnchor.constraint(equalTo: viewB.topAnchor),
viewA.bottomAnchor.constraint(equalTo: viewB.bottomAnchor),
])
}
As the other answers have stated, there is an issue with putting the NavigationLink inside the UIViewControllerRepresentable.
I solved this by wrapping my UIViewControllerRepresentable and a NavigationLink inside a View and programmatically activating the NavigationLink from inside the UIViewControllerRepresentable.
For example:
struct MyView: View
{
#State var destination: AnyView? = nil
#State var is_active: Bool = false
var body: some View
{
ZStack
{
MyViewControllerRepresentable( self )
NavigationLink( destination: self.destination, isActive: self.$is_active )
{
EmptyView()
}
}
}
func goTo( destination: AnyView )
{
self.destination = destination
self.is_active = true
}
}
In my case, I passed the MyView instance to the UIViewController that my MyViewControllerRepresentable is wrapping, and called my goTo(destination:AnyView) method when a button was clicked.
The difference between our cases is that my UIViewController was my own class written with UIKit (compared to a UIHostingController). In the case that you're using a UIHostingController, you could probably use a shared ObservableObject containing the destination and is_active variables. You'd change your 2 NavigationLinks to Buttons having the action methods change the ObservableObject's destination and is_active variables.
This happens because you use a UIViewControllerRepresentable instead of UIViewRepresentable. I guess the UIScrollViewController keeps the destination controller from being presented by the current controller.
Try the code above instead:
import UIKit
import SwiftUI
struct ScrollViewWrapper<Content>: UIViewRepresentable where Content: View{
func updateUIView(_ uiView: UIKitScrollView, context: UIViewRepresentableContext<ScrollViewWrapper<Content>>) {
}
typealias UIViewType = UIKitScrollView
let content: () -> Content
var showsIndicators : Bool
public init(_ axes: Axis.Set = .vertical, showsIndicators: Bool = true, #ViewBuilder content: #escaping () -> Content) {
self.content = content
self.showsIndicators = showsIndicators
}
func makeUIView(context: UIViewRepresentableContext<ScrollViewWrapper>) -> UIViewType {
let hosting = UIHostingController(rootView: AnyView(content()))
let width = UIScreen.main.bounds.width
let size = hosting.view.sizeThatFits(CGSize(width: width, height: CGFloat.greatestFiniteMagnitude))
hosting.view.frame = CGRect(x: 0, y: 0, width: width, height: size.height)
let view = UIKitScrollView()
view.delegate = view
view.alwaysBounceVertical = true
view.addSubview(hosting.view)
view.contentSize = CGSize(width: width, height: size.height)
return view
}
}
class UIKitScrollView: UIScrollView, UIScrollViewDelegate {
func scrollViewDidScroll(_ scrollView: UIScrollView) {
print(scrollView.contentOffset) // Do whatever you want.
}
}
This is an extension to the above solution that never scrolls the inner content.
I was into a similar problem. I have figured out that the problem is with the UIViewControllerRepresentable. Instead use UIViewRepresentable, although I am not sure what the issue is. I was able to get the navigationlink work using the below code.
struct SwiftyUIScrollView<Content>: UIViewRepresentable where Content: View {
typealias UIViewType = Scroll
var content: () -> Content
var pagingEnabled: Bool = false
var hideScrollIndicators: Bool = false
#Binding var shouldUpdate: Bool
#Binding var currentIndex: Int
var onScrollIndexChanged: ((_ index: Int) -> Void)
public init(pagingEnabled: Bool,
hideScrollIndicators: Bool,
currentIndex: Binding<Int>,
shouldUpdate: Binding<Bool>,
#ViewBuilder content: #escaping () -> Content, onScrollIndexChanged: #escaping ((_ index: Int) -> Void)) {
self.content = content
self.pagingEnabled = pagingEnabled
self._currentIndex = currentIndex
self._shouldUpdate = shouldUpdate
self.hideScrollIndicators = hideScrollIndicators
self.onScrollIndexChanged = onScrollIndexChanged
}
func makeUIView(context: UIViewRepresentableContext<SwiftyUIScrollView>) -> UIViewType {
let hosting = UIHostingController(rootView: content())
let view = Scroll(hideScrollIndicators: hideScrollIndicators, isPagingEnabled: pagingEnabled)
view.scrollDelegate = context.coordinator
view.alwaysBounceHorizontal = true
view.addSubview(hosting.view)
makefullScreen(of: hosting.view, to: view)
return view
}
class Coordinator: NSObject, ScrollViewDelegate {
func didScrollToIndex(_ index: Int) {
self.parent.onScrollIndexChanged(index)
}
var parent: SwiftyUIScrollView
init(_ parent: SwiftyUIScrollView) {
self.parent = parent
}
}
func makeCoordinator() -> SwiftyUIScrollView<Content>.Coordinator {
Coordinator(self)
}
func updateUIView(_ uiView: Scroll, context: UIViewRepresentableContext<SwiftyUIScrollView<Content>>) {
if shouldUpdate {
uiView.scrollToIndex(index: currentIndex)
}
}
func makefullScreen(of childView: UIView, to parentView: UIView) {
childView.translatesAutoresizingMaskIntoConstraints = false
childView.leftAnchor.constraint(equalTo: parentView.leftAnchor).isActive = true
childView.rightAnchor.constraint(equalTo: parentView.rightAnchor).isActive = true
childView.topAnchor.constraint(equalTo: parentView.topAnchor).isActive = true
childView.bottomAnchor.constraint(equalTo: parentView.bottomAnchor).isActive = true
}
}
Then create a new class to handle the delegates of a scrollview. You can include the below code into the UIViewRepresentable as well. But I prefer keeping it separated for a clean code.
class Scroll: UIScrollView, UIScrollViewDelegate {
var hideScrollIndicators: Bool = false
var scrollDelegate: ScrollViewDelegate?
var tileWidth = 270
var tileMargin = 20
init(hideScrollIndicators: Bool, isPagingEnabled: Bool) {
super.init(frame: CGRect.zero)
showsVerticalScrollIndicator = !hideScrollIndicators
showsHorizontalScrollIndicator = !hideScrollIndicators
delegate = self
self.isPagingEnabled = isPagingEnabled
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
let currentIndex = scrollView.contentOffset.x / CGFloat(tileWidth+tileMargin)
scrollDelegate?.didScrollToIndex(Int(currentIndex))
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
let currentIndex = scrollView.contentOffset.x / CGFloat(tileWidth+tileMargin)
scrollDelegate?.didScrollToIndex(Int(currentIndex))
}
func scrollToIndex(index: Int) {
let newOffSet = CGFloat(tileWidth+tileMargin) * CGFloat(index)
contentOffset = CGPoint(x: newOffSet, y: contentOffset.y)
}
}
Now to implement the scrollView use the below code.
#State private var activePageIndex: Int = 0
#State private var shouldUpdateScroll: Bool = false
SwiftyUIScrollView(pagingEnabled: false, hideScrollIndicators: true, currentIndex: $activePageIndex, shouldUpdate: $shouldUpdateScroll, content: {
HStack(spacing: 20) {
ForEach(self.data, id: \.id) { data in
NavigationLink(destination: self.getTheNextView(data: data)) {
self.cardView(data: data)
}
}
}
.padding(.horizontal, 30.0)
}, onScrollIndexChanged: { (newIndex) in
shouldUpdateScroll = false
activePageIndex = index
// Your own required handling
})
func getTheNextView(data: Any) -> AnyView {
// Return the required destination View
}
Don't forget to add your hosting controller as a child.
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(self.scrollView)
self.pinEdges(of: self.scrollView, to: self.view)
addChild(self.hostingController)
self.hostingController.willMove(toParent: self)
self.scrollView.addSubview(self.hostingController.view)
self.pinEdges(of: self.hostingController.view, to: self.scrollView)
self.hostingController.didMove(toParent: self)
}
Did you set up the Triggered Segues? If you are using Xcode you can right click the button you created in the main storyboard. If it's not set up you can go to the connections inspector on the top right sidebar where you can find the File inspector,Identity inspector, Attributes inspector... and specify the action of what you want your button to do.

Prevent dismissal of modal view controller in SwiftUI

At WWDC 2019, Apple announced a new "card-style" look for modal presentations, which brought along with it built-in gestures for dismissing modal view controllers by swiping down on the card. They also introduced the new isModalInPresentation property on UIViewController so that you can disallow this dismissal behavior if you so choose.
So far, though, I have found no way to emulate this behavior in SwiftUI. Using the .presentation(_ modal: Modal?), does not, as far as I can tell, allow you to disable the dismissal gestures in the same way. I also attempted putting the modal view controller inside a UIViewControllerRepresentable View, but that didn't seem to help either:
struct MyViewControllerView: UIViewControllerRepresentable {
func makeUIViewController(context: UIViewControllerRepresentableContext<MyViewControllerView>) -> UIHostingController<MyView> {
return UIHostingController(rootView: MyView())
}
func updateUIViewController(_ uiViewController: UIHostingController<MyView>, context: UIViewControllerRepresentableContext<MyViewControllerView>) {
uiViewController.isModalInPresentation = true
}
}
Even after presenting with .presentation(Modal(MyViewControllerView())) I was able to swipe down to dismiss the view. Is there currently any way to do this with existing SwiftUI constructs?
Update for iOS 15
As per pawello2222's answer below, this is now supported by the new interactiveDismissDisabled(_:) API.
struct ContentView: View {
#State private var showSheet = false
var body: some View {
Text("Content View")
.sheet(isPresented: $showSheet) {
Text("Sheet View")
.interactiveDismissDisabled(true)
}
}
}
Pre-iOS-15 answer
I wanted to do this as well, but couldn't find the solution anywhere. The answer that hijacks the drag gesture kinda works, but not when it's dismissed by scrolling a scroll view or form. The approach in the question is less hacky also, so I investigated it further.
For my use case I have a form in a sheet which ideally could be dismissed when there's no content, but has to be confirmed through a alert when there is content.
My solution for this problem:
struct ModalSheetTest: View {
#State private var showModally = false
#State private var showSheet = false
var body: some View {
Form {
Toggle(isOn: self.$showModally) {
Text("Modal")
}
Button(action: { self.showSheet = true}) {
Text("Show sheet")
}
}
.sheet(isPresented: $showSheet) {
Form {
Button(action: { self.showSheet = false }) {
Text("Hide me")
}
}
.presentation(isModal: self.showModally) {
print("Attempted to dismiss")
}
}
}
}
The state value showModally determines if it has to be showed modally. If so, dragging it down to dismiss will only trigger the closure which just prints "Attempted to dismiss" in the example, but can be used to show the alert to confirm dismissal.
struct ModalView<T: View>: UIViewControllerRepresentable {
let view: T
let isModal: Bool
let onDismissalAttempt: (()->())?
func makeUIViewController(context: Context) -> UIHostingController<T> {
UIHostingController(rootView: view)
}
func updateUIViewController(_ uiViewController: UIHostingController<T>, context: Context) {
context.coordinator.modalView = self
uiViewController.rootView = view
uiViewController.parent?.presentationController?.delegate = context.coordinator
}
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
class Coordinator: NSObject, UIAdaptivePresentationControllerDelegate {
let modalView: ModalView
init(_ modalView: ModalView) {
self.modalView = modalView
}
func presentationControllerShouldDismiss(_ presentationController: UIPresentationController) -> Bool {
!modalView.isModal
}
func presentationControllerDidAttemptToDismiss(_ presentationController: UIPresentationController) {
modalView.onDismissalAttempt?()
}
}
}
extension View {
func presentation(isModal: Bool, onDismissalAttempt: (()->())? = nil) -> some View {
ModalView(view: self, isModal: isModal, onDismissalAttempt: onDismissalAttempt)
}
}
This is perfect for my use case, hope it helps you or someone else out as well.
By changing the gesture priority of any view you don't want to be dragged, you can prevent DragGesture on any view. For example for Modal it can be done as bellow:
Maybe it is not a best practice, but it works perfectly
struct ContentView: View {
#State var showModal = true
var body: some View {
Button(action: {
self.showModal.toggle()
}) {
Text("Show Modal")
}.sheet(isPresented: self.$showModal) {
ModalView()
}
}
}
struct ModalView : View {
#Environment(\.presentationMode) var presentationMode
let dg = DragGesture()
var body: some View {
ZStack {
Rectangle()
.fill(Color.white)
.frame(width: UIScreen.main.bounds.width, height: UIScreen.main.bounds.height)
.highPriorityGesture(dg)
Button("Dismiss Modal") {
self.presentationMode.wrappedValue.dismiss()
}
}
}
}
Note: This code has been edited for clarity and brevity.
Using a way to get the current window scene from here you can get the top view controller by this extension here from #Bobj-C
extension UIApplication {
func visibleViewController() -> UIViewController? {
guard let window = UIApplication.shared.windows.first(where: { $0.isKeyWindow }) else { return nil }
guard let rootViewController = window.rootViewController else { return nil }
return UIApplication.getVisibleViewControllerFrom(vc: rootViewController)
}
private static func getVisibleViewControllerFrom(vc:UIViewController) -> UIViewController {
if let navigationController = vc as? UINavigationController,
let visibleController = navigationController.visibleViewController {
return UIApplication.getVisibleViewControllerFrom( vc: visibleController )
} else if let tabBarController = vc as? UITabBarController,
let selectedTabController = tabBarController.selectedViewController {
return UIApplication.getVisibleViewControllerFrom(vc: selectedTabController )
} else {
if let presentedViewController = vc.presentedViewController {
return UIApplication.getVisibleViewControllerFrom(vc: presentedViewController)
} else {
return vc
}
}
}
}
and turn it into a view modifier like this:
struct DisableModalDismiss: ViewModifier {
let disabled: Bool
func body(content: Content) -> some View {
disableModalDismiss()
return AnyView(content)
}
func disableModalDismiss() {
guard let visibleController = UIApplication.shared.visibleViewController() else { return }
visibleController.isModalInPresentation = disabled
}
}
and use like:
struct ShowSheetView: View {
#State private var showSheet = true
var body: some View {
Text("Hello, World!")
.sheet(isPresented: $showSheet) {
TestView()
.modifier(DisableModalDismiss(disabled: true))
}
}
}
For everyone who has problems with #Guido's solution and NavigationView. Just combine the solution of #Guido and #SlimeBaron
class ModalHostingController<Content: View>: UIHostingController<Content>, UIAdaptivePresentationControllerDelegate {
var canDismissSheet = true
var onDismissalAttempt: (() -> ())?
override func willMove(toParent parent: UIViewController?) {
super.willMove(toParent: parent)
parent?.presentationController?.delegate = self
}
func presentationControllerShouldDismiss(_ presentationController: UIPresentationController) -> Bool {
canDismissSheet
}
func presentationControllerDidAttemptToDismiss(_ presentationController: UIPresentationController) {
onDismissalAttempt?()
}
}
struct ModalView<T: View>: UIViewControllerRepresentable {
let view: T
let canDismissSheet: Bool
let onDismissalAttempt: (() -> ())?
func makeUIViewController(context: Context) -> ModalHostingController<T> {
let controller = ModalHostingController(rootView: view)
controller.canDismissSheet = canDismissSheet
controller.onDismissalAttempt = onDismissalAttempt
return controller
}
func updateUIViewController(_ uiViewController: ModalHostingController<T>, context: Context) {
uiViewController.rootView = view
uiViewController.canDismissSheet = canDismissSheet
uiViewController.onDismissalAttempt = onDismissalAttempt
}
}
extension View {
func interactiveDismiss(canDismissSheet: Bool, onDismissalAttempt: (() -> ())? = nil) -> some View {
ModalView(
view: self,
canDismissSheet: canDismissSheet,
onDismissalAttempt: onDismissalAttempt
).edgesIgnoringSafeArea(.all)
}
}
Usage:
struct ContentView: View {
#State var isPresented = false
#State var canDismissSheet = false
var body: some View {
Button("Tap me") {
isPresented = true
}
.sheet(
isPresented: $isPresented,
content: {
NavigationView {
Text("Hello World")
}
.interactiveDismiss(canDismissSheet: canDismissSheet) {
print("attemptToDismissHandler")
}
}
)
}
}
As of iOS 14, you can use .fullScreenCover(isPresented:, content:) (Docs) instead of .sheet(isPresented:, content:) if you don't want the dismissal gestures.
struct FullScreenCoverPresenterView: View {
#State private var isPresenting = false
var body: some View {
Button("Present Full-Screen Cover") {
isPresenting.toggle()
}
.fullScreenCover(isPresented: $isPresenting) {
Text("Tap to Dismiss")
.onTapGesture {
isPresenting.toggle()
}
}
}
}
Note: fullScreenCover is unavailable on macOS, but it works well on iPhone and iPad.
Note: This solution doesn't allow you to enable the dismissal gesture when a certain condition is met. To enable and disable the dismissal gesture with a condition, see my other answer.
iOS 15+
Starting from iOS 15 we can use interactiveDismissDisabled:
func interactiveDismissDisabled(_ isDisabled: Bool = true) -> some View
We just need to attach it to the sheet:
struct ContentView: View {
#State private var showSheet = false
var body: some View {
Text("Content View")
.sheet(isPresented: $showSheet) {
Text("Sheet View")
.interactiveDismissDisabled(true)
}
}
}
If needed, you can also pass a variable to control when the sheet can be disabled:
.interactiveDismissDisabled(!userAcceptedTermsOfUse)
You can use this method to pass the content of the modal view for reuse.
Use NavigationView with gesture priority to disable dragging.
import SwiftUI
struct ModalView<Content: View>: View
{
#Environment(\.presentationMode) var presentationMode
let content: Content
let title: String
let dg = DragGesture()
init(title: String, #ViewBuilder content: #escaping () -> Content) {
self.content = content()
self.title = title
}
var body: some View
{
NavigationView
{
ZStack (alignment: .top)
{
self.content
}
.navigationBarTitleDisplayMode(.inline)
.toolbar(content: {
ToolbarItem(placement: .principal, content: {
Text(title)
})
ToolbarItem(placement: .navigationBarTrailing, content: {
Button("Done") {
self.presentationMode.wrappedValue.dismiss()
}
})
})
}
.highPriorityGesture(dg)
}
}
In Content View:
struct ContentView: View {
#State var showModal = true
var body: some View {
Button(action: {
self.showModal.toggle()
}) {
Text("Show Modal")
}.sheet(isPresented: self.$showModal) {
ModalView (title: "Title") {
Text("Prevent dismissal of modal view.")
}
}
}
}
Result!
We have created an extension to make controlling the modal dismission effortless, at https://gist.github.com/mobilinked/9b6086b3760bcf1e5432932dad0813c0
/// Example:
struct ContentView: View {
#State private var presenting = false
var body: some View {
VStack {
Button {
presenting = true
} label: {
Text("Present")
}
}
.sheet(isPresented: $presenting) {
ModalContent()
.allowAutoDismiss { false }
// or
// .allowAutoDismiss(false)
}
}
}
This solution worked for me on iPhone and iPad. It uses isModalInPresentation. From the docs:
The default value of this property is false. When you set it to true, UIKit ignores events outside the view controller's bounds and prevents the interactive dismissal of the view controller while it is onscreen.
Your attempt is close to what worked for me. The trick is setting isModalInPresentation on the hosting controller's parent in willMove(toParent:)
class MyHostingController<Content: View>: UIHostingController<Content> {
var canDismissSheet = true
override func willMove(toParent parent: UIViewController?) {
super.willMove(toParent: parent)
parent?.isModalInPresentation = !canDismissSheet
}
}
struct MyViewControllerView<Content: View>: UIViewControllerRepresentable {
let content: Content
let canDismissSheet: Bool
func makeUIViewController(context: Context) -> UIHostingController<Content> {
let viewController = MyHostingController(rootView: content)
viewController.canDismissSheet = canDismissSheet
return viewController
}
func updateUIViewController(_ uiViewController: UIHostingController<Content>, context: Context) {
uiViewController.parent?.isModalInPresentation = !canDismissSheet
}
}
it supports most of the iOS version
no need of making wrappers just do this
extension UINavigationController {
open override func viewDidLoad() {
super.viewDidLoad()
interactivePopGestureRecognizer?.isEnabled = false
interactivePopGestureRecognizer?.delegate = nil
}}

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