How to display pdf on canvas using angular7 and fabric js - angular7

I want to display a pdf as an image on canvas using angular7 and fabric js
i am not able to find any code to try in angular7

Finally i am able to solve this...i have used pdfjsLib and i have imported in my ts file (import * as pdfjsLib from 'pdfjs-dist/build/pdf';)
public src="/assets/myPhotos.pdf";
showPdf(){
pdfjsLib.getDocument(this.src).then(doc =>{
// console.log("this file has "+ doc._pdfInfo.numPages+ "pages");
doc.getPage(1).then(page => {
var myCanvas = <HTMLCanvasElement>document.getElementById("my_canvas");
var context = myCanvas.getContext("2d");
var scale = 1.5;
var viewport = page.getViewport(scale);
myCanvas.width = viewport.width;
myCanvas.height = viewport.height;
page.render({
canvasContext : context,
viewport : viewport
})
})
});
}

Related

How i can extract svg element with text pdf js

I need extarct svg element with text from pdf. But if i did like this:
PDF:
Pdf link https://dropfiles.org/2dTlpxTN
const PDF_PATH = "https://dropfiles.org/2dTlpxTN";
const PAGE_NUMBER = 1;
const PAGE_SCALE = 1.5;
const SVG_NS = "http://www.w3.org/2000/svg";
pdfjsLib.GlobalWorkerOptions.workerSrc =
"../../node_modules/pdfjs-dist/build/pdf.worker.js";
function buildSVG(viewport, textContent) {
// Building SVG with size of the viewport (for simplicity)
const svg = document.createElementNS(SVG_NS, "svg:svg");
svg.setAttribute("width", viewport.width + "px");
svg.setAttribute("height", viewport.height + "px");
// items are transformed to have 1px font size
svg.setAttribute("font-size", 1);
// processing all items
textContent.items.forEach(function (textItem) {
// we have to take in account viewport transform, which includes scale,
// rotation and Y-axis flip, and not forgetting to flip text.
const tx = pdfjsLib.Util.transform(
pdfjsLib.Util.transform(viewport.transform, textItem.transform),
[1, 0, 0, -1, 0, 0]
);
const style = textContent.styles[textItem.fontName];
// adding text element
const text = document.createElementNS(SVG_NS, "svg:text");
text.setAttribute("transform", "matrix(" + tx.join(" ") + ")");
text.setAttribute("font-family", style.fontFamily);
text.textContent = textItem.str;
svg.append(text);
});
return svg;
}
async function pageLoaded() {
// Loading document and page text content
const loadingTask = pdfjsLib.getDocument({ url: PDF_PATH });
const pdfDocument = await loadingTask.promise;
const page = await pdfDocument.getPage(PAGE_NUMBER);
const viewport = page.getViewport({ scale: PAGE_SCALE });
const textContent = await page.getTextContent();
// building SVG and adding that to the DOM
const svg = buildSVG(viewport, textContent);
document.getElementById("pageContainer").append(svg);
// Release page resources.
page.cleanup();
}
document.addEventListener("DOMContentLoaded", function () {
if (typeof pdfjsLib === "undefined") {
// eslint-disable-next-line no-alert
alert("Please build the pdfjs-dist library using\n `gulp dist-install`");
return;
}
pageLoaded();
});
I extracted text with out Font and i extract all text. I need extract text as image.
If i do this:
pdfDoc_.getPage(pageNumber).then(function (page) {
var canvasEl = document.createElement('canvas');
var context = canvasEl.getContext('2d');
var viewport = page.getViewport({scale: imagesSetting_reader.scaleText});
canvasEl.height = viewport.height;
canvasEl.width = viewport.width;
var back;
var renderContext = {
canvasContext: context,
background:back,
viewport: viewport
};
page.render(renderContext).promise.then(function () {
resolve(canvasEl.toDataURL("image/png"));
})
});
It extracted text and background image.
if i do like this :
page.getOperatorList().then(opList => {
var svgGfx = new pdfjsLib.SVGGraphics(page.commonObjs, page.objs);
return svgGfx.getSVG(opList, viewport);
}).then(svg => {
console.log(svg)
return svg;
});
And extracted text from svg, i got error :
error on line 1 at column 101: Namespace prefix svg on svg is not defined
How i can extract only svg text with font and convert it to image ?
Like this:

Render PDF inline mobile and desktop

Hi
i'm struggling browsing a pdf inline well on mobile and Desktop
env is vite 3.1.3, rails 7.0.4
Desktop i brought to run on all Browsers by mozilla/pdfjs but on mobile it doesnt show anything.
My Code is (on Rails)
view
<canvas id="the-canvas"></canvas>
javascript
// NPM
import * as pdfjsLib from 'pdfjs-dist/build/pdf'
window.showMozillaPdf = function () {
var pdfData = atob(gon.doc_b64);
console.log(pdfjsLib)
pdfjsLib.GlobalWorkerOptions.workerSrc = '/documents/pdfjs_worker';
console.log('pdf-part-2!')
var loadingTask = pdfjsLib.getDocument({data: pdfData});
loadingTask.promise.then(function (pdf) {
console.log('PDF loaded');
// Fetch the first page
var pageNumber = 1;
pdf.getPage(pageNumber).then(function (page) {
console.log('Page loaded');
var scale = 1.5;
var viewport = page.getViewport({scale: scale});
// Prepare canvas using PDF page dimensions
var canvas = document.getElementById('the-canvas');
var context = canvas.getContext('2d');
canvas.height = viewport.height;
canvas.width = viewport.width;
// Render PDF page into canvas context
var renderContext = {
canvasContext: context,
viewport: viewport
};
var renderTask = page.render(renderContext);
renderTask.promise.then(function () {
console.log('Page rendered');
});
});
}, function (reason) {
// PDF loading error
console.error(reason);
});
}
The workers js (/documents/pdfjs_worker) i inserted from a controller because of mime type conflicts. This can be made nicer but it runs now.
This runs well on desktop but doesnt show anything on Mobile (iPhone 11 / Safari)
Has anyone experience with mozilla/pdfjs on Mobile?
thanks,
Chris
found it
i had to change the way for getting the url to the worker asset:
import * as pdfjsLib from 'pdfjs-dist/legacy/build/pdf'
import workerUrl from 'pdfjs-dist/legacy/build/pdf.worker.min?url'
...
pdfjsLib.GlobalWorkerOptions.workerSrc = workerUrl;
this replaces the '/documents/pdfjs_worker'
and i had to use the /legacy/ for getting it to run on mobile.
See vite-docs

Ruby Shrine - crop & direct upload Safari issue

I am implementing direct upload with Shrine, jquery.fileupload and cropper.js
in the add portion I am loading the image from the file upload to modal, define the cropper and show the modal
if (data.files && data.files[0]) {
var reader = new FileReader();
var $preview = $('#preview_avatar');
reader.onload = function(e) {
$preview.attr('src', e.target.result); // insert preview image
$preview.cropper({
dragMode: 'move',
aspectRatio: 1.0 / 1.0,
autoCropArea: 0.65,
data: {width: 270, height: 270}
})
};
reader.readAsDataURL(data.files[0]);
$('#crop_modal').modal('show', {
backdrop: 'static',
keyboard: false
});
}
Then on the modal button click I get the cropped canvas call on it toBlob and submit to S3
$('#crop_button').on('click', function(){
var options = {
extension: data.files[0].name.match(/(\.\w+)?$/)[0], // set extension
_: Date.now() // prevent caching
};
var canvas = $preview.cropper('getCroppedCanvas');
$.getJSON('/images/cache/presign', options).
then(function (result) {
data.formData = result['fields'];
data.url = result['url'];
data.paramName = 'file';
if (canvas.toBlob) {
canvas.toBlob(
function (blob) {
var file = new File([blob], 'cropped_file.jpeg');
console.log('file', file);
data.files[0] = file;
data.originalFiles[0] = data.files[0];
data.submit();
},
'image/jpeg'
);
}
});
});
After the upload to S3 is done I am writing to image attributes to hidden field, closing the modal and destroying the cropper
done: function (e, data) {
var image = {
id: data.formData.key.match(/cache\/(.+)/)[1], // we have to remove the prefix part
storage: 'cache',
metadata: {
size: data.files[0].size,
filename: data.files[0].name.match(/[^\/\\]*$/)[0], // IE returns full path
// mime_type: data.files[0].type
mime_type: 'image/jpeg'
}
};
console.log('image', image);
$('.cached-avatar').val(JSON.stringify(image));
$('#crop_modal').modal('hide');
$('#preview_avatar').cropper('destroy');
}
An chrome everything worked fine from the very beginning, but then I figured out the safari has no toBlob functionality.
I found this one:
https://github.com/blueimp/JavaScript-Canvas-to-Blob
And toBlob is not a function error was gone..
Now I can not save the image due to some mime type related issue.
I was able to find out the exact location where it fails on safari but not chrome.
determine_mime_type.rb line 142
on line 139 in the options = {stdin_data: io.read(MAGIC_NUMBER), binmode: true}
the stdin_data is empty after the io.read
Any ideas?
Thank you!
UPDATE
I was able to figure out that the url to the cached image returned by the
$.getJSON('/images/cache/presign', options)
returns empty file when cropped and uploaded from safari.
So as I mentioned in the question safari uploaded empty file once it was cropped by cropper.js.
The problem clearly originated from this block:
if (canvas.toBlob) {
canvas.toBlob(
function (blob) {
var file = new File([blob], 'cropped_file.jpeg');
console.log('file', file);
data.files[0] = file;
data.originalFiles[0] = data.files[0];
data.submit();
},
'image/jpeg'
);
}
I found in some comment on one of the articles I read that safari does some thing like "file.toString" which in my case resulted in empty file upload.
I appended the blob directly without creating a file from it first and everything worked fine.
if (canvas.toBlob) {
canvas.toBlob(
function (blob) {
data.files[0] = blob;
data.files[0].name = 'cropped_file.jpeg';
data.files[0].type = 'image/jpeg';
data.originalFiles[0] = data.files[0];
data.submit();
},
'image/jpeg'
);
}

PDFJS.getDocument not working and not throwing an error

It's not going into the .then afterwards, and it's not throwing any error.
Here's my calling code:
function loadPage(base64Data, pageIndex) {
var pdfData = base64ToUint8Array(base64Data);
// this gets hit
PDFJS.getDocument(pdfData).then(function (pdf) {
// never gets here
pdf.getPage(pageIndex).then(function (page) {
var scale = 1;
var viewport = page.getViewport(scale);
var canvas = document.getElementById('pdfPage');
var context = canvas.getContext('2d');
canvas.height = viewport.height;
canvas.width = viewport.width;
page.render({ canvasContext: context, viewport: viewport });
});
});
}
function base64ToUint8Array(base64) {
var raw = atob(base64); // convert base 64 string to raw string
var uint8Array = new Uint8Array(raw.length);
for (var i = 0; i < raw.length; i++) {
uint8Array[i] = raw.charCodeAt(i);
}
return uint8Array;
}
At one point it worked. When I step through it in the debugger, I can step into PDFJS.getDocument but that's way over my head.
My base64Data looks like JVBERi0x...g==. It's a base64 encoded pdf document.
To solve this, I had to add
PDFJS.disableWorker = true;
to the beginning of my loadPage function.
From View PDF files directly within browser using PDF.js,
PDF.js uses Web Workers concept of HTML5 internally to process the
request. If this statement is set to false, it creates an instance of
Web workers. Web Workers run in an isolated thread. For more
information on web workers; please refer
http://www.html5rocks.com/en/tutorials/workers/basics/
Promise is missing in your code. Here how i fixed this probelm:
PDFJS.getDocument(pdfData).promise.then(function (pdf) {
// do your stuff
});

Save a web photo to camera roll in Phonegap

My iOS PhoneGap app displays a photo gallery (loaded from the server). Is it possible to add a button on an images page which saves the image to the iOS camera roll? (similar to the tap and hold in mobile safari)
If this is something that needs to be done as a plug in, any information pointing me in the right direction would be appreciated! (My skills in obj C are very lacking).
Thanks!
It's possible with the help of the Cordova/Phonegap plugin Canvas2ImagePlugin. Install it and add the following function to your code. It's based on getImageDataURL() by Raul Sanchez (Thanks!).
function saveImageToPhone(url, success, error) {
var canvas, context, imageDataUrl, imageData;
var img = new Image();
img.onload = function() {
canvas = document.createElement('canvas');
canvas.width = img.width;
canvas.height = img.height;
context = canvas.getContext('2d');
context.drawImage(img, 0, 0);
try {
imageDataUrl = canvas.toDataURL('image/jpeg', 1.0);
imageData = imageDataUrl.replace(/data:image\/jpeg;base64,/, '');
cordova.exec(
success,
error,
'Canvas2ImagePlugin',
'saveImageDataToLibrary',
[imageData]
);
}
catch(e) {
error(e.message);
}
};
try {
img.src = url;
}
catch(e) {
error(e.message);
}
}
Use it like this:
var success = function(msg){
console.info(msg);
};
var error = function(err){
console.error(err);
};
saveImageToPhone('myimage.jpg', success, error);

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