Aapache Geode for data replication - low-latency

We need to maintain and modify an in-memory hash table from within a single java process. We also need to persist it, so that its contents can be recovered after a crash, deploy or when the machine running the application fails.
We have tight latency requirements.
Would Apache Geode fit our requirements? We will run two additional nodes, which can be used on application startup to populate the hash table values.

Geode is a key value distributed cache, kind of like a hash table on steroids, so yes, it would fit your requirements.
You can choose to persist your data, or not.
You can have n nodes populating your data managed by a locator process that will auto distribute to all nodes, or a set of nodes, on the same machine, or on n other machines.

Related

Why are read-only nodes called read-only in the case of data store replication?

I was going through the article, https://learn.microsoft.com/en-us/azure/architecture/patterns/cqrs which says, "If separate read and write databases are used, they must be kept in sync". One obvious benefit I can understand from having separate read replicas is that they can be scaled horizontally. However, I have some doubts:
It says, "Updating the database and publishing the event must occur in a single transaction". My understanding is that there is no guarantee that the updated data will be available immediately on the read-only nodes because it depends on when the event will be consumed by the read-only nodes. Did I get it correctly?
Data must be first written to read-only nodes before it can be read i.e. write operations are also performed on the read-only nodes. Why are they called read-only nodes? Is it because the write operations are performed on these nodes not directly by the data producer application; but rather by some serverless function (e.g. AWS Lambda or Azure Function) that picks up the event from the topic (e.g. Kafka topic) to which the write-only node has sent the event?
Is the data sharded across the read-only nodes or does every read-only node have the complete set of data?
All of these have "it depends"-like answers...
Yes, usually, although some implementations might choose to (try to) update read models transactionally with the update. With multiple nodes you're quickly forced to learn the CAP theorem, though, and so in many CQRS contexts, eventual consistency is just accepted as a feature, as the gains from tolerating it usually significantly outweigh the losses.
I suspect the bit you quoted anyway refers to transactionally updating the write store with publishing the event. Even this can be difficult to achieve, and is one of the problems event sourcing seeks to solve.
Yes. It's trivially obvious - in this context - that data must be written before it can be read, but your apps as consumers of the data see them as read-only.
Both are valid outcomes. Usually this part is less an application concern and is more delegated to the capabilities of your chosen read-model infrastructure (Mongo, Cosmos, Dynamo, etc).

Per-partition GroupByKey in Beam

Beam's GroupByKey groups records by key across all partitions and outputs a single iterable per-key-per-window. This "brings associated data together into one location"
Is there a way I can groups records by key locally, so that I still get a single iterable per-key-per-window as its output, but only over the local records in the partition instead of a global group-by-key over all locations?
If I understand your question correctly, you don't want to transfer a data over network if a part of it (partition) was processed on the same machine and then can be grouped locally.
Normally, Beam doesn't provide you details where and how your code will be running since it may vary depending on runner/engine/resource manager. Though, if you can fetch some uniq information about your worker (like hostname, ip or mac address) then you can use it as a part of your key and group all related data by this. Quite likely that in this case these data partitions won't be moved to other machines since all needed input data is already sitting on the same machine and can be processed locally. Though, afaik, there is no 100% guarantee about that.

Can I have some keyspaces replicated to some nodes?

I am trying to build multiple API for which I want to store the data with Cassandra. I am designing it as if I would have multiple hosts but, the hosts I envisioned would be of two types: trusted and non-trusted.
Because of that I have certain data which I don't want to end up replicated on a group of the hosts but the rest of the data to be replicated everywhere.
I considered simply making a node for public data and one for protected data but that would require the trusted hosts to run two nodes and it would also complicate the way the API interacts with the data.
I am building it in a docker container also, I expect that there will be frequent node creation/destruction both trusted and not trusted.
I want to know if it is possible to use keyspaces in order to achieve my required replication strategy.
You could have two Datacenters one having your public data and the other the private data. You can configure keyspace replication to only replicate that data to one (or both) DCs. See the docs on replication for NetworkTopologyStrategy
However there are security concerns here since all the nodes need to be able to reach one another via the gossip protocol and also your client applications might need to contact both DCs for different reads and writes.
I would suggest you look into configuring security perhaps SSL for starters and then perhaps internal authentication. Note Kerberos is also supported but this might be too complex for what you need at least now.
You may also consider taking a look at the firewall docs to see what ports are used between nodes and from clients so you know which ones to lock down.
Finally as the above poster mentions, the destruction / creation of nodes too often is not good practice. Cassandra is designed to be able to grow / shrink your cluster while running, but it can be a costly operation as it involves not only streaming data from / to the node being removed / added but also other nodes shuffling around token ranges to rebalance.
You can run nodes in docker containers, however note you need to take care not to do things like several containers all accessing the same physical resources. Cassandra is quite sensitive to io latency for example, several containers sharing the same physical disk might render performance problems.
In short: no you can't.
All nodes in a cassandra cluster from a complete ring where your data will be distributed with your selected partitioner.
You can have multiple keyspaces and authentication and authorziation within cassandra and split your trusted and untrusted data into different keyspaces. Or you an go with two clusters for splitting your data.
From my experience you also should not try to create and destroy cassandra nodes as your usual daily business. Adding and removing nodes is costly and needs to be monitored as your cluster needs to maintain repliaction and so on. So it might be good to split cassandra clusters from your api nodes.

What is Mnesia replication strategy?

What strategy does Mnesia use to define which nodes will store replicas of particular table?
Can I force Mnesia to use specific number of replicas for each table? Can this number be changed dynamically?
Are there any sources (besides the source code) with detailed (not just overview) description of Mnesia internal algorithms?
Manual. You're responsible for specifying what is replicated where.
Yes, as above, manually. This can be changed dynamically.
I'm afraid (though may be wrong) that none besides the source code.
In terms of documenation the whole Erlang distribution is hardly the leader
in the software world.
Mnesia does not automatically manage the number of replicas of a given table.
You are responsible for specifying each node that will store a table replica (hence their number). A replica may be then:
stored in memory,
stored on disk,
stored both in memory and on disk,
not stored on that node - in this case the table will be accessible but data will be fetched on demand from some other node(s).
It's possible to reconfigure the replication strategy when the system is running, though to do it dynamically (based on a node-down event for example) you would have to come up with the solution yourself.
The Mnesia system events could be used to discover a situation when a node goes down; given you know what tables were stored on that node you could check the number of their online replicas based on the nodes which were still online and then perform a replication if needed.
I'm not aware of any application/library which already manages this kind of stuff and it seems like a quite an advanced (from my point of view, at least) endeavor to make one.
However, Riak is a database which manages data distribution among it's nodes transparently from the user and is configurable with respect to the options you mentioned. That may be the way to go for you.

Is this the right way of building an Erlang network server for multi-client apps?

I'm building a small network server for a multi-player board game using Erlang.
This network server uses a local instance of Mnesia DB to store a session for each connected client app. Inside each client's record (session) stored in this local Mnesia, I store the client's PID and NODE (the node where a client is logged in).
I plan to deploy this network server on at least 2 connected servers (Node A & B).
So in order to allow a Client A who is logged in on Node A to search (query to Mnesia) for a Client B who is logged in on Node B, I replicate the Mnesia session table from Node A to Node B or vise-versa.
After Client A queries the PID and NODE of the Client B, then Client A and B can communicate with each other directly.
Is this the right way of establishing connection between two client apps that are logged-in on two different Erlang nodes?
Creating a system where two or more nodes are perfectly in sync is by definition impossible. In practice however, you might get close enough that it works for your particular problem.
You don't say the exact reason behind running on two nodes, so I'm going to assume it is for scalability. With many nodes, your system will also be more available and fault-tolerant if you get it right. However, the problem could be simplified if you know you only ever will run in a single node, and need the other node as a hot-slave to take over if the master is unavailable.
To establish a connection between two processes on two different nodes, you need some global addressing(user id 123 is pid<123,456,0>). If you also care about only one process running for User A running at a time, you also need a lock or allow only unique registrations of the addressing. If you also want to grow, you need a way to add more nodes, either while your system is running or when it is stopped.
Now, there are already some solutions out there that helps solving your problem, with different trade-offs:
gproc in global mode, allows registering a process under a given key(which gives you addressing and locking). This is distributed to the entire cluster, with no single point of failure, however the leader election (at least when I last looked at it) works only for nodes that was available when the system started. Adding new nodes requires an experimental version of gen_leader or stopping the system. Within your own code, if you know two players are only going to ever talk to each other, you could start them on the same node.
riak_core, allows you to build on top of the well-tested and proved architecture used in riak KV and riak search. It maps the keys into buckets in a fashion that allows you to add new nodes and have the keys redistributed. You can plug into this mechanism and move your processes. This approach does not let you decide where to start your processes, so if you have much communication between them, this will go across the network.
Using mnesia with distributed transactions, allows you to guarantee that every node has the data before the transaction is commited, this would give you distribution of the addressing and locking, but you would have to do everything else on top of this(like releasing the lock). Note: I have never used distributed transactions in production, so I cannot tell you how reliable they are. Also, due to being distributed, expect latency. Note2: You should check exactly how you would add more nodes and have the tables replicated, for example if it is possible without stopping mnesia.
Zookeper/doozer/roll your own, provides a centralized highly-available database which you may use to store the addressing. In this case you would need to handle unregistering yourself. Adding nodes while the system is running is easy from the addressing point of view, but you need some way to have your application learn about the new nodes and start spawning processes there.
Also, it is not necessary to store the node, as the pid contains enough information to send the messages directly to the correct node.
As a cool trick which you may already be aware of, pids may be serialized (as may all data within the VM) to a binary. Use term_to_binary/1 and binary_to_term/1 to convert between the actual pid inside the VM and a binary which you may store in whatever accepts binary data without mangling it in some stupid way.

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