I'm facing rather frustrating problem with Buildozer.
I'm building an app to be deployed on Android and the build is failing when I'm using Java 8:
> Failed to apply plugin 'com.android.internal.application'.
> Android Gradle plugin requires Java 11 to run. You are currently using Java 1.8.
You can try some of the following options:
- changing the IDE settings.
- changing the JAVA_HOME environment variable.
- changing `org.gradle.java.home` in `gradle.properties`.
This is quite self-explanatory so I switched to Java 11, then I got this error:
Exception in thread "main" java.lang.NoClassDefFoundError: javax/xml/bind/annotation/XmlSchema
at com.android.repository.api.SchemaModule$SchemaModuleVersion.<init>(SchemaModule.java:156)
at com.android.repository.api.SchemaModule.<init>(SchemaModule.java:75)
at com.android.sdklib.repository.AndroidSdkHandler.<clinit>(AndroidSdkHandler.java:81)
at com.android.sdklib.tool.AvdManagerCli.run(AvdManagerCli.java:213)
at com.android.sdklib.tool.AvdManagerCli.main(AvdManagerCli.java:200)
Web search about this error reveals that it's the wrong syntax for Java version used. In other words it requires Java version 8 in order to execute successfully. But 8 didn't work either.
buildozer.spec file:
[app]
# (str) Title of your application
title = Digital ID
# (str) Package name
package.name = DigitalID
# (str) Package domain (needed for android/ios packaging)
package.domain = org.digitalID
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,ttf,wav
# (list) List of inclusions using pattern matching
source.include_patterns = assets/*,images/*.png
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
source.exclude_dirs = tests, bin, venv
# (list) List of exclusions using pattern matching
# Do not prefix with './'
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 1.0
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3, kivy, kivymd, android, cython, cffi, plyer, pillow, idna, chardet, charset_normalizer, urllib3, requests, qrcode, pandas
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy
# (str) Presplash of the application
presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
icon.filename = %(source.dir)s/assets/digicon.png
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 3
# Kivy version to use
osx.kivy_version = 1.9.1
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (string) Presplash animation using Lottie format.
# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
# for general documentation.
# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
#android.presplash_lottie = "path/to/lottie/file.json"
# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png
# (list) Permissions
android.permissions = INTERNET, ACCESS_COARSE_LOCATION, ACCESS_FINE_LOCATION,INTERNAL_STORAGE, WRITE_EXTERNAL_STORAGE, READ_EXTERNAL_STORAGE
# (list) features (adds uses-feature -tags to manifest)
#android.features = android.hardware.usb.host
# (int) Target Android API, should be as high as possible.
android.api = 33
# (int) Minimum API your APK / AAB will support.
#android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
android.ndk = 23b
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
android.sdk_path = /home/mark/Android/Sdk
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
android.skip_update = True
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
android.accept_sdk_license = True
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.kivy.android.PythonActivity
# (str) Full name including package path of the Java class that implements Android Activity
# use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity
#android.activity_class_name = org.kivy.android.PythonActivity
# (str) Extra xml to write directly inside the <manifest> element of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML code
#android.extra_manifest_xml = ./src/android/extra_manifest.xml
# (str) Extra xml to write directly inside the <manifest><application> tag of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML arguments:
#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml
# (str) Full name including package path of the Java class that implements Python Service
# use that parameter to set custom Java class instead of PythonService
#android.service_class_name = org.kivy.android.PythonService
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "#android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add
#android.add_aars =
# (list) Put these files or directories in the apk assets directory.
# Either form may be used, and assets need not be in 'source.include_exts'.
# 1) android.add_assets = source_asset_relative_path
# 2) android.add_assets = source_asset_path:destination_asset_relative_path
#android.add_assets =
# (list) Gradle dependencies to add
#android.gradle_dependencies =
# (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'
# contains an 'androidx' package, or any package from Kotlin source.
# android.enable_androidx requires android.api >= 28
#android.enable_androidx = False
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_packaging_options =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
android.logcat_filters = *:S python:D
# (bool) Android logcat only display log for activity's pid
#android.logcat_pid_only = False
# (str) Android additional adb arguments
#android.adb_args = -H host.docker.internal
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
# In past, was `android.arch` as we weren't supporting builds for multiple archs at the same time.
android.archs = arm64-v8a, armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
# (bool) enables Android auto backup feature (Android API >=23)
android.allow_backup = True
# (str) XML file for custom backup rules (see official auto backup documentation)
# android.backup_rules =
# (str) If you need to insert variables into your AndroidManifest.xml file,
# you can do so with the manifestPlaceholders property.
# This property takes a map of key-value pairs. (via a string)
# Usage example : android.manifest_placeholders = [myCustomUrl:\"org.kivy.customurl\"]
# android.manifest_placeholders = [:]
# (bool) disables the compilation of py to pyc/pyo files when packaging
# android.no-compile-pyo = True
# (str) The format used to package the app for release mode (aab or apk or aar).
# android.release_artifact = aab
# (str) The format used to package the app for debug mode (apk or aar).
# android.debug_artifact = apk
#
# Python for android (p4a) specific
#
# (str) python-for-android URL to use for checkout
#p4a.url =
# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch
#p4a.commit = HEAD
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
p4a.source_dir = /home/mark/python-for-android
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
# Control passing the --use-setup-py vs --ignore-setup-py to p4a
# "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not
# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
# setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.
#p4a.setup_py = false
# (str) extra command line arguments to pass when invoking pythonforandroid.toolchain
#p4a.extra_args =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.10.0
# (bool) Whether or not to sign the code
ios.codesign.allowed = false
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) The development team to use for signing the debug version
#ios.codesign.development_team.debug = <hexstring>
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
# (str) The development team to use for signing the release version
#ios.codesign.development_team.release = <hexstring>
# (str) URL pointing to .ipa file to be installed
# This option should be defined along with `display_image_url` and `full_size_image_url` options.
#ios.manifest.app_url =
# (str) URL pointing to an icon (57x57px) to be displayed during download
# This option should be defined along with `app_url` and `full_size_image_url` options.
#ios.manifest.display_image_url =
# (str) URL pointing to a large icon (512x512px) to be used by iTunes
# This option should be defined along with `app_url` and `display_image_url` options.
#ios.manifest.full_size_image_url =
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .aab, .ipa) storage
# bin_dir = ./bin
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app#demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns#demo]
#images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug
I don't know what other debugging tools I should employ. Any pointers much appreciated.
I'm trying to follow the instructions from the readme file here: https://github.com/zhaozg/lua-openssl
This is a basic program I'm running:
openssl = require 'openssl'
inspect = require 'inspect'
print(inspect(openssl.cipher))
Only 'nil' gets printed to the terminal.
If I try to inspect the "openssl" object, I get the following output:
{
NO_IDEA = true,
NO_MD2 = true,
NO_MDC2 = true,
NO_RC5 = true,
NO_SCTP = true,
SHLIB_VERSION_HISTORY = "",
SHLIB_VERSION_NUMBER = "1.1",
SSLEAY_BUILT_ON = 2,
SSLEAY_CFLAGS = 1,
SSLEAY_DIR = 4,
SSLEAY_PLATFORM = 3,
SSLEAY_VERSION = 0,
SSLEAY_VERSION_NUMBER = 269484159,
VERSION_NUMBER = 269484159,
VERSION_TEXT = "OpenSSL 1.1.0g 2 Nov 2017",
version = <function 1>
}
Any ideas? What am I doing wrong?
The version that comes with your system may not have yet the cipher module, or may be another binding for openssl.
Check the modules that your version has in the folder where lua openssl is located, in my system is in /usr/local/share/lua/5.1/openssl/, there is also a file outside the folder /usr/local/share/lua/5.1/openssl.lua and the shared object in /usr/local/lib/lua/5.1/_openssl.so but in yours it may vary.
Backup those files to another place just to make sure. Remove them and install the latest version with luarocks.
luarocks install openssl
Luarocks will probably install the new shared object in /usr/local/lib/lua/5.1/. If the name of the module installed has the version in the name like openssl_0_7_7_0-openssl.so rename it to openssl.so.
[nix-shell:~/NewProjects/TitaniumKiwi]$ cabal v2-repl titaniumkiwi
Build profile: -w ghc-8.6.5 -O1
In order, the following will be built (use -v for more details):
- QuickCheck-2.13.2 (lib) (requires build)
- blaze-builder-0.4.1.0 (lib) (requires build)
- case-insensitive-1.2.1.0 (lib) (requires build)
- comonad-5.0.5 (lib:comonad) (requires build)
- microlens-mtl-0.2.0.1 (lib) (requires build)
- microlens-th-0.4.3.2 (lib) (requires build)
...
Why does it need to build the libraries (I assume they would be handled by nix)?
When the shell.nix has:
{ sources ? import ./nix/sources.nix
} :
let
niv = import sources.nixpkgs {
overlays = [
(_ : _ : { niv = import sources.niv {}; })
] ;
config = {};
};
pkgs = niv.pkgs;
myHaskellPackages = pkgs.haskellPackages;
in
myHaskellPackages.callCabal2nix "titaniumkiwi" (./.) {}
Output of ghc-pkg list:
[nix-shell:~/NewProjects/TitaniumKiwi]$ ghc-pkg list
/nix/store/xf5zihz12kszk0xiv6c0d0psc0mj10xs-ghc-8.6.5/lib/ghc-8.6.5/package.conf.d
Cabal-2.4.0.1
array-0.5.3.0
base-4.12.0.0
binary-0.8.6.0
bytestring-0.10.8.2
containers-0.6.0.1
deepseq-1.4.4.0
directory-1.3.3.0
filepath-1.4.2.1
ghc-8.6.5
ghc-boot-8.6.5
ghc-boot-th-8.6.5
ghc-compact-0.1.0.0
ghc-heap-8.6.5
ghc-prim-0.5.3
ghci-8.6.5
haskeline-0.7.4.3
hpc-0.6.0.3
integer-gmp-1.0.2.0
libiserv-8.6.3
mtl-2.2.2
parsec-3.1.13.0
pretty-1.1.3.6
process-1.6.5.0
rts-1.0
stm-2.5.0.0
template-haskell-2.14.0.0
terminfo-0.4.1.2
text-1.2.3.1
time-1.8.0.2
transformers-0.5.6.2
unix-2.7.2.2
xhtml-3000.2.2.1
If I manually generate the shell.nix file with cabal2nix --shell . > shell.nix then it works perfectly (Cabal does no building of libraries).
callCabal2nix runs the cabal2nix command without --shell. For a shell, you need to use the pkg.env attribute.
I recommend renaming renaming shell.nix to default.nix and writing a new shell.nix:
args#{...}: (import ./default.nix args).env
Side note: some resources may suggest lib.inNixShell and haskell.lib.shellAware, but they break down when the expression is used as a dependency. Doing it safely in a single file will be possible after Nix master is released, presumably Nix 2.4.
I have just added some documentation to my Rails 3.2.13 app. I can generate the documentation just fine (running RDoc 3.12.2) by using a rake task:
# lib/tasks/documentation.rake
Rake::Task["doc:app"].clear
Rake::Task["doc/app"].clear
Rake::Task["doc/app/index.html"].clear
namespace :doc do
RDoc::Task.new('app') do |rdoc|
rdoc.rdoc_dir = 'doc/app'
rdoc.generator = 'hanna'
rdoc.title = 'Stoffi Web App Documentation'
rdoc.main = 'doc/Overview'
rdoc.options << '--charset' << 'utf-8'
rdoc.rdoc_files.include('app/**/*.rb')
rdoc.rdoc_files.include('doc/*')
end
end
...and then running rake doc:app. But I really don't like the default look of the Hanna template. Is there a way to edit the CSS, perhaps by providing my own CSS file which will override the default one used in Hanna?
Thanks!
First of all find where your templates are located:
⮀ RDPATH=$(dirname $(gem which rdoc))
# ⇒ /home/am/.rvm/rubies/ruby-head/lib/ruby/2.1.0
Now copy the default template from there to the desired location (change /tmp to your project directory or like):
⮀ cp -r $RDPATH/rdoc/generator/template/darkfish /tmp/myniftytemplate
And, finally, let’s teach the rdoc:
class RDoc::Options
def template_dir_for template
"/tmp/#{template}"
end
end
RDoc::Task.new('app') do |rdoc|
rdoc.template = 'myniftytemplate'
…
end
That’s it. Hope it helps.
I just switched from a paperclip rails plugin to a paperclip gem. The project is a rails 2.3 application and I am using paperclip 2.7.2 gem.
I am getting the following odd error:
identify: unable to open image `file': No such file or directory # error/blob.c/OpenBlob/2617.
identify: no decode delegate for this image format `file' # error/constitute.c/ReadImage/544.
Seems like paperclip is looking for a file called 'file' but I am not sure why. I didn't change any of the code we had before. It used to work, all I did was upgrade to a newer version and use a gem over a plugin.
Any ideas?
Update
It to be a bug in paper clip where it does not parse the content of the command properly. I dug deep into the paperclip source to find:
def run(cmd, arguments = "", local_options = {})
if options[:image_magick_path]
Paperclip.log("[DEPRECATION] :image_magick_path is deprecated and will be removed. Use :command_path instead")
end
command_path = options[:command_path] || options[:image_magick_path]
Cocaine::CommandLine.path = [Cocaine::CommandLine.path, command_path].flatten.compact.uniq
local_options = local_options.merge(:logger => logger) if logging? && (options[:log_command] || local_options[:log_command])
Cocaine::CommandLine.new(cmd, arguments, local_options).run
end
and
# Uses ImageMagick to determing the dimensions of a file, passed in as either a
# File or path.
# NOTE: (race cond) Do not reassign the 'file' variable inside this method as it is likely to be
# a Tempfile object, which would be eligible for file deletion when no longer referenced.
def self.from_file file
file_path = file.respond_to?(:path) ? file.path : file
raise(Paperclip::NotIdentifiedByImageMagickError.new("Cannot find the geometry of a file with a blank name")) if file_path.blank?
geometry = begin
Paperclip.run("identify", "-format %wx%h :file", :file => "#{file_path}[0]")
rescue Cocaine::ExitStatusError
""
rescue Cocaine::CommandNotFoundError => e
raise Paperclip::CommandNotFoundError.new("Could not run the `identify` command. Please install ImageMagick.")
end
parse(geometry) ||
raise(NotIdentifiedByImageMagickError.new("#{file_path} is not recognized by the 'identify' command."))
end
The Paperclip.run command fails to replace the :file placeholder for some reason. I verified this by running the following on the commandline:
identify :file
Monkey patching the replacement by hand yields other errors where a similar thing happens.
Ok I managed to solve it.
It was a problem with Cocaine. Seems paperclip has a dependency on cocaine that only says it must be Cociane > 0.02. The latest version of Cocaine 0.4.2 (at the time of this writing) has a new API which is not backward compatible. You need to downgrade to Cocaine 0.3.2.
Simply put this in your Gemfile before paperclip:
gem "cocaine", "0.3.2"