I am trying to add a new build to TestFlight for testing to a group of users. But everything it is showing me this alert. I am unable to find out what can be the issue. Please help me out, if anyone has any idea about this.
Have you tried logging in and out of AppStore Connect and quitting the browser?
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I am facing an issue while uploading a new version on the apple store. I am using Xcode Organizer to push a new version. When I have an archive, its successful done, however, I am not able to upload it successfully. I have chosen Distribute app option when archive did but in middle of uploading it, stops and error occurred.
Here is the image which is showing what exactly happens.
I have tried to remove and add again apple id and password as I am using the auto sign method so I thought might be some issue occurred because of it. But not able to get any success.
Even I have used Application Loader for uploading but the same issue I faced. Here is the image for application loader.
If anyone aware of it kindly help me to come out from this weird issue.
I think you have issue with your machine or Xcode. You should try on another machine will fix your issue. Sometimes it's happening due to some network proxies or machine not configured properly.
My solution was to upload using Application Loader. At first it seemed like it's stuck as well, but after about 10 minutes it started uploading.
guys I've been struggling with the following issue for couple of days and hope that somebody could help me.
I want to get my app logs from running iOS device. If I run the app from the Xcode, then I see my logs in debug view as expected.
However, when I download a build from my testflight app I'm not able to access the logs anymore. Google suggest that I use Xcode -> Devices -> Log of a device, but there are only system events log and no messages from my app.
Running Unity 5.5.2.p2, Xcode 8.2.1. with ios 10 and 9 tested.
Would appreciate any help, because this issue is really exhausting.
After a bit more searching I found out that it's not possible, unfortunately. But I've managed to make a solution, hope it helps somebody.
Apple's native NSLog prints all the logs to a console app even after the app was downloaded from TestFlight.
I made a simple iOS plugin wich catches all the debug logs and forwards them to a NSLog. Make sure you call
LogManager.Init()
somewhere on app start.
Hope this will help somebody. The plugin is here
https://drive.google.com/open?id=0B7Yn93mXrM82ODZlbDVTNmo0QlU
Archiving for TestFlight means Build Configuration is release.
SO you won't be able to see the dubug log on testflight build.
Follow this link to make a debuggable TestFlight build.
Or simply add DEBUG=1 on Release section under Preprocessor Macros
Trying to publish our first app and stuck with above error. Tried a lot but unable to resolve it. is anyone can guide me please. Thanks in advance.
Please validate your archive first from Xcode before directly uploading to App Store. If there is an error, then it will show you so you can trace the bug.
Planning to add iCloud support for our application. Tried to switch on iCloud from Capabilities. While doing it I get following result
The identifier which is not available is what my identifier. Tried to resolve issue by hitting Fix issue button but nothing happens. If i try build the app I get following error
How to resolve this. Any idea would be greatly appreciated.
I have several tester who have registered to testflight and connected their devices... they have different ios models... iOS 6 and above... but all of them share the same problem.
When they click the install button of an app from "safari" or the "testflight" app itself...
the app starts to download... reaches about 90% and an error message appears...."UNABLE TO DOWNLOAD APPLICATION. the "app" could not be installed at this time.
Now i have about 30 testers... 7 of them have the same issue... the others have succesfuly installed the app with no problem what so ever...
It seems completely random bug to me as there are no correlations between the phone models or ios versions... which are by the way all 6 and above....
So... what do i do. please help
there could be many reasons of it Below are some of those mentioned
You are using Developer profile instead of Adhoc Distribution profile
You are using app identifier that is different from the one that belongs to your profile
There could be issue with iCloud/Gamecenter enabled/disabled
In any case ask the testers to connect the device to PC/Mac open iPhone Configuration Utility and see the logs after you press install from the build in testflight.This will give them a deep insight of whats going wrong there.Hope this helps
For me Setting Build Active Architecture to NO... works and installed successfully
For my case, uninstalling/reinstalling the TestFlight app from testers' phones seemed to help, as though the installs had got into an irretreivably bad state.
For anyone else going through this, worth noting that iTunes Connect support couldn't help, and Apple Developer Support wouldn't help.
I just had the same problem, it seems testflight is down. It was not showing in the system status from the beginning but they updated it to reflect the period I experienced the problem.
I had around 70 testers, only one was able to download, that tester just kept on retrying.
It seems that the original problem was solved by using the proper provisioning profile.
But, for future googlers' record, I was getting the profile installation error (seen in the console log) 0xe800800b which seemed to be an uncommon error code as I couldn't find anything.
Finally, found something mentioning a "bad UDID" would cause a range of possible error codes and I had 19 old ones in mine (damn Select All).
Selecting only the few I really cared (and knew) solved the issue (never bothered to try to find which was the bad one).
i delete my adhoc provisioning profile after adhoc provisioning profile generated by xcode. it's working fine