I am developing an app that uses turn-by-turn navigation. But due to cost limitations, we cannot use MapBox using their pricing plans.
I came to know OpenStreetMaps is a good option here and also, MapBox is using OpenStreetMaps for some of its features. Has anybody used MapBox SDK to use OpenStreetMaps?
I also searched for other alternative open-source libraries that use OpenStreetMaps. Skobbler SDK was the one I found but it's no longer functional as the development is stopped.
I need help in finding a library that allows me to navigate in-app using OSM.
Please help.
I'm working on a proof of concept for work and am trying to recreate a portion of our current iOS app in react-native. I've been doing a lot of research and have only found ways to use Google Maps in react-native for iOS. My company uses Here maps so I'm wondering if anyone has found a way to implement them in React Native?
Or at least know why they can't currently be implemented.
HERE maps does not have any react native bindings. You will need to write a react binding to the HERE maps APIs yourself.
Hello I'm looking for googleMaps without installing Google Map in the Device. Plotting places within my iOS App.
Can Anybody suggest ?
Thanks
Im looking to use Places AutoComplete in my iOS applications but I am unsure of wether the Google Places API for iOS has matured enough? Im working on an application for work so I need to use a sound solution.
I've also noticed in their examples that the platform targets iOS8.1 which I think is relatively high as I need to support iOS7.1 (I know, I know). Regardless of supporting iOS7 or not, should it not be iOS8.0 not iOS8.1? The platform target is not stated anywhere else so I may be mistaken by believing that it doesnt support iOS7.
Also, Google Places for iOS is only available via CocoaPods.
There also seems to be a lot of crashes in their change logs.
So currently, the Google Places API for iOS doesnt seem suitable for my current project. Is it possible to continue to use the Google Places API for WebServices?
https://developers.google.com/places/ios-api/releases
https://developers.google.com/places/ios-api/start
I'd recommend the Google Places API for iOS. It will be easier to use, and it will be easier to take advantage of future improvements in the Places API.
The Google Places API for iOS works with iOS 7.0 and up. It's not stated very clearly in the docs, but if you dig around it's there. https://developers.google.com/places/ios-api/start says:
The Google Places API for iOS is packaged with the Google Maps SDK for
iOS.
And as the Google Maps SDK for iOS docs at https://developers.google.com/places/ios-api/start say:
With the Google Maps SDK for iOS, you can build apps that target
native 32-bit or 64-bit devices running iOS 7.0 and later.
As far as crashes go: I think you're unlikely to encounter any (keep in mind the Places API for iOS has been available for over 6 months now, lots of time for bugs to emerge and be fixed), but if you do please file a bug at https://code.google.com/p/gmaps-api-issues/ — we're keen to fix any issues you have.
All that said, either solution should work pretty well for you!
I am new to Blackberry app development(Blackberry 7.1) .I need to integrate google maps into a native Blackberry application.
Should I use Google API V2 or V3?
Are there any links or github projects readily available for
reference?
Should Google maps be installed in the Blackberry device?
Another requirement is that
1) It should be possible to plot multiple points on the map