aggrid tree - how to keep tree state (contracted levels) after rowData updated? - angular7

Is there a way to keep the tree state after rowData is updated? Unfortunately every time I refresh the data and update rowData the state goes back to default (collapsed).

After a lot of searching I found the answer on the aggrid website:
https://www.ag-grid.com/javascript-grid-grouping/#keeping-group-state
"When you set new data into the group by default all the group open/closed states are reset. If you want to keep the original state, then set the property"
rememberGroupStateWhenNewData=true

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Vaadin Grid (Multiselect): restore selection after refresh

A Vaadin grid shows data which is constantly updated by a background process. A user might select one or more rows to carry out various functions. The user might refresh the data from the backend (which updates rows shown in the grid).
The application needs to restore the selected items after a grid refresh.
grid.getSelectedItems() has to return the current instance of the selected items.
Refresh is implemented as follows:
void refresh() {
final var beanSet = grid.getSelectedItems();
dataProvider.refreshAll(); // refresh from backend
grid.asMultiSelect().select(beanSet); // restore previously selected items
}
Updating the grid works fine, but the selection is only partly restored: the "selected" checkbox is checked for the items in beanSet but querying grid.getSelectedItems() still returns the old instances.
Reproducer: https://github.com/skiedrowski/vaadin-grid-restore-selection, package com.example.application.views.idstyle -> check the notification after clicking "Update selected".
What is the correct way to update the selected items?
Context:
Vaadin Flow 23, Grid Pro in multiselect mode
grid items implement equals and hashCode based on an immutable id
grid data provider is a ConfigurableFilterDataProvider fetching paged data from backend
I believe the problem in your sample project is that you're always recycling a set of selected objects which contain the "old" data. You read out a reference to the old items in var beanSet = grid.getSelectedItems(); and store them back into the selection with grid.asMultiSelect().select(beanSet);
A lazy-loading Grid can't know if the programmatically set selection is a collection of objects that are available in the backend - it would need to fetch the entire backing dataset to do that. So when the selection is updated from the server, it could be any objects of the correct type, whether they actually exist in the data set or not.
What could do yourself is pass the selection set to the backend, update the items and then pass them back to the Grid's selection.
An open question that remains is whether Grid should update the selection when a fetch returns items that are equal to items in the selection. I can't immediately tell if that is
a) possible, or
b) a sensible thing to do
This is how we solve this in our application:
A]
fresh items are retrieved lazily
the only time when refreshed selection is needed is when we want to operate with the selected items (such as edit or another action, otherwise obsolete selected items don't matter)
the backend is able to return fresh item by ID
there is no need to update the selection on fetch() (which could introduce inconsistencies if a part of the selection is already updated but the rest haven't been fetched yet)
B]
we have some data providers which just hold wrappers for actual items
so any interaction with the items fetches fresh data under the hood
for the record, this was not done to solve this problem but mitigates it as a sideeffect

Memory does not refresh automatically in Recast.AI

I have created a entity called #USER-NAME and have set that as a requirement.
Now, for the first time when the entity is detected in the conversation - say, "I am John" , then the memory is set to John. On subsequent encounter of the same entity with different value - "I am Dave", the memory remains unchanged.
I have seen the edit memory option, which provides 1. reset memory 2. set to a value . For the option 2, it does not provide a way to set to the value of #USER-NAME, instead only provides option to enter static values.
How can I update the memory every time the value of the entity changes ??
EDIT
Hi, I am attaching some screenshots to show what's exactly going wrong.
I have a Entity named '#USER_NAME' that saves the user name in a memory variable .
I make the following conversation -
The JSON payload after the conversation is as follows. This works perfectly-
I update the conversation again by providing a new user name.
This triggers the entity just fine. You can see the entity being detected properly.
However, the memory value remains the same.
What I wanted was the memory variable to replace 'Dev' with 'John'.
Remember that:
memory <> Intent
You can set memory in the message section or update automatically using for example a requirement in this case every time the skill is trigged it will replace the value in the memory ID
EDIT: Because the set memory field expect a JSON you can't use memory as you want, but if you reset that memory ID shomewhere relevant in the chat (in my sample I delete it right after saying Hi XXX) so when the skill is trigged again it will "replace" it with the new value
In the Requirement I set the golden entity #Person to variable "name" and if is missing I ask her name.
Sample Image
the memory is a persistent object so if you want to reset it you need either to have specific conditions within the builder or go through a webhook to have a backend code to reste the memory.

Select rows matching a WHERE clause where no newer rows sharing a specific column column value exist

I have the following table called lead_states
It has the following columns: id, lead_id, state, note, created_at
state is a string from an enumerated list, e.g. new, opened, sold or lost.
Whenever a lead changes state, a new state row is added.
I am looking to find leads in a specific state. The current state of a lead is the newest lead_state for that lead.
So what I am basically looking to end up with a scope like:
Lead.in_state('opened')
I have tried the following implementation of that scope:
def in_state(state)
lead_state_scope = LeadState.where(state: state)
Lead.where(id: lead_state_scope.select(:lead_id))
end
However, this will return all leads that at some point in their lifecycle has been in the state queried for.
I'll let you break this up however you would like to in the method but this should get you exactly what you need. Adding the group and having method to the inner query solves your lead lifecycle problem because it get's the latest state of the lead.
def in_state(state)
Lead.where(id: LeadState.where(state:state).group(:lead_id).having('created_at = MAX(created_at)').select(:lead_id))
end

Breeze: When child entities have been deleted by someone else, they still appear after reloading the parent

We have a breeze client solution in which we show parent entities with lists of their children. We do hard deletes on some child entities. Now when the user is the one doing the deletes, there is no problem, but when someone else does, there seems to be no way to invalidate the children already loaded in cache. We do a new query with the parent and expanding to children, but breeze attaches all the other children it has already heard of, even if the database did not return them.
My question: shouldn't breeze realize we are loading through expand and thus completely remove all children from cache before loading back the results from the db? How else can we accomplish this if that is not the case?
Thank you
Yup, that's a really good point.
Deletion is simply a horrible complication to every data management effort. This is true no matter whether you use Breeze or not. It just causes heartache up and down the line. Which is why I recommend soft deletes instead of hard deletes.
But you don't care what I think ... so I will continue.
Let me be straight about this. There is no easy way for you to implement a cache cleanup scheme properly. I'm going to describe how we might do it (with some details neglected I'm sure) and you'll see why it is difficult and, in perverse cases, fruitless.
Of course the most efficient, brute force approach is to blow away the cache before querying. You might as well not have caching if you do that but I thought I'd mention it.
The "Detached" entity problem
Before I continue, remember the technique I just mentioned and indeed all possible solutions are useless if your UI (or anything else) is holding references to the entities that you want to remove.
Oh, you'll remove them from cache alright. But whatever is holding references to them now will continue to have a reference to an entity object which is in a "Detached" state - a ghost. Making sure that doesn't happen is your responsibility; Breeze can't know and couldn't do anything about it if it did know.
Second attempt
A second, less blunt approach (suggested by Jay) is to
apply the query to the cache first
iterate over the results and for each one
detach every child entity along the "expand" paths.
detach that top level entity
Now when the query succeeds, you have a clear road for it to fill the cache.
Here is a simple example of the code as it relates to a query of TodoLists and their TodoItems:
var query = breeze.EntityQuery.from('TodoLists').expand('TodoItems');
var inCache = manager.executeQueryLocally(query);
inCache.slice().forEach(function(e) {
inCache = inCache.concat(e.TodoItems);
});
inCache.slice().forEach(function(e) {
manager.detachEntity(e);
});
There are at least four problems with this approach:
Every queried entity is a ghost. If your UI is displaying any of the queried entities, it will be displaying ghosts. This is true even when the entity was not touched on the server at all (99% of the time). Too bad. You have to repaint the entire page.
You may be able to do that. But in many respects this technique is almost as impractical as the first. It means that ever view is in a potentially invalid state after any query takes place anywhere.
Detaching an entity has side-effects. All other entities that depend on the one you detached are instantly (a) changed and (b) orphaned. There is no easy recovery from this, as explained in the "orphans" section below.
This technique wipes out all pending changes among the entities that you are querying. We'll see how to deal with that shortly.
If the query fails for some reason (lost connection?), you've got nothing to show. Unless you remember what you removed ... in which case you could put those entities back in cache if the query fails.
Why mention a technique that may have limited practical value? Because it is a step along the way to approach #3 that could work
Attempt #3 - this might actually work
The approach I'm about to describe is often referred to as "Mark and Sweep".
Run the query locally and calculate theinCache list of entities as just described. This time, do not remove those entities from cache. We WILL remove the entities that remain in this list after the query succeeds ... but not just yet.
If the query's MergeOption is "PreserveChanges" (which it is by default), remove every entity from the inCache list (not from the manager's cache!) that has pending changes. We do this because such entities must stay in cache no matter what the state of the entity on the server. That's what "PreserveChanges" means.
We could have done this in our second approach to avoid removing entities with unsaved changes.
Subscribe to the EntityManager.entityChanged event. In your handler, remove the "entity that changed" from the inCache list because the fact that this entity was returned by the query and merged into the cache tells you it still exists on the server. Here is some code for that:
var handlerId = manager.entityChanged.subscribe(trackQueryResults);
function trackQueryResults(changeArgs) {
var action = changeArgs.entityAction;
if (action === breeze.EntityAction.AttachOnQuery ||
action === breeze.EntityAction.MergeOnQuery) {
var ix = inCache.indexOf(changeArgs.entity);
if (ix > -1) {
inCache.splice(ix, 1);
}
}
}
If the query fails, forget all of this
If the query succeeds
unsubscribe: manager.entityChanged.unsubscribe(handlerId);
subscribe with orphan detection handler
var handlerId = manager.entityChanged.subscribe(orphanDetector);
function orphanDetector(changeArgs) {
var action = changeArgs.entityAction;
if (action === breeze.EntityAction.PropertyChange) {
var orphan = changeArgs.entity;
// do something about this orphan
}
}
detach every entity that remains in the inCache list.
inCache.slice().forEach(function(e) {
manager.detachEntity(e);
});
unsubscribe the orphan detection handler
Orphan Detector?
Detaching an entity can have side-effects. Suppose we have Products and every product has a Color. Some other user hates "red". She deletes some of the red products and changes the rest to "blue". Then she deletes the "red" Color.
You know nothing about this and innocently re-query the Colors. The "red" color is gone and your cleanup process detaches it from cache. Instantly every Product in cache is modified. Breeze doesn't know what the new Color should be so it sets the FK, Product.colorId, to zero for every formerly "red" product.
There is no Color with id=0 so all of these products are in an invalid state (violating referential integrity constraint). They have no Color parent. They are orphans.
Two questions: how do you know this happened to you and what do your do?
Detection
Breeze updates the affected products when you detach the "red" color.
You could listen for a PropertyChanged event raised during the detach process. That's what I did in my code sample. In theory (and I think "in fact"), the only thing that could trigger the PropertyChanged event during the detach process is the "orphan" side-effect.
What do you do?
leave the orphan in an invalid, modified state?
revert to the equally invalid former colorId for the deleted "red" color?
refresh the orphan to get its new color state (or discover that it was deleted)?
There is no good answer. You have your pick of evils with the first two options. I'd probably go with the second as it seems least disruptive. This would leave the products in "Unchanged" state, pointing to a non-existent Color.
It's not much worse then when you query for the latest products and one of them refers to a new Color ("banana") that you don't have in cache.
The "refresh" option seems technically the best. It is unwieldy. It could easily cascade into a long chain of asynchronous queries that could take a long time to finish.
The perfect solution escapes our grasp.
What about the ghosts?
Oh right ... your UI could still be displaying the (fewer) entities that you detached because you believe they were deleted on the server. You've got to remove these "ghosts" from the UI.
I'm sure you can figure out how to remove them. But you have to learn what they are first.
You could iterate over every entity that you are displaying and see if it is in a "Detached" state. YUCK!
Better I think if the cleanup mechanism published a (custom?) event with the list of entities you detached during cleanup ... and that list is inCache. Your subscriber(s) then know which entities have to be removed from the display ... and can respond appropriately.
Whew! I'm sure I've forgotten something. But now you understand the dimensions of the problem.
What about server notification?
That has real possibilities. If you can arrange for the server to notify the client when any entity has been deleted, that information can be shared across your UI and you can take steps to remove the deadwood.
It's a valid point but for now we don't ever remove entities from the local cache as a result of a query. But.. this is a reasonable request, so please add this to the breeze User Voice. https://breezejs.uservoice.com/forums/173093-breeze-feature-suggestions
In the meantime, you can always create a method that removes the related entities from the cache before the query executes and have the query (with expand) add them back.

Get previous value of an entity

I need to get previous value of an entity.
My requirement is like; I have some input fields in an edit page.
1 User can enter some values there and press save button at this time the user should be able to save it.
2 User can enter some values there and press Cancel button at this time the page should be reloaded with whatever values were there before the user start editing the page.
My question is that can entity frame work, help us in getting previous value of an object?
Is self tracking is something related to this?
You mentioned "page" so I guess you are talking about web application. In such case you should simply load entity from the database again because pushing Cancel button will make a new request to your web application. You should use a new context per request so you don't have any previous data or entity to reload - you will run a new query and get last data persisted to database.
What you would want to do is:
myContext.Refresh(RefreshMode.StoreWins, myObject);
This will ask the context to reload the entity removing any changes to the object and replacing the property values from the data store.

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