I am trying to test my app on an IOS device and if I try using local Device or Remote Device, I get one error which is "The "VsTac" task failed unexpectedly" error code is MSB4018.
I am using Cordova 6.3.1 and node.js version 10.15.3, I have followed all the instructions on how to set up remotebuild on mac but this error is stopping me.
As per the answer here you need to downgrade to node.js 6.x. Hopefully someone can come up with a better solution some time soon because node.js 6.x has reached end of life.
VsTac task failed, could not find file appAsTgz.tgz when using global Cordova toolset
Related
I have recently upgraded the Mac OS to Ventura 13.2.1 and Xcode to 14.2, now once I try to compile any application with Xcode, I am getting Kill:9 related issue for random task/framework in the project. I also get Kill:9 issue sometime on terminal as well.
Listing the errors here:
failed to read asset tags: The command `` terminated with uncaught signal 9. The command had no output.
Driver threw jobFailedWithNonzeroExitCode(9, "") without emitting errors.
Unable to execute command: Killed 9 Clang frontend command failed due to signal.
Please help me to resolve this issue/crash.
Open project in Xcode.
Build the app with Simulator (I tried with iPhone 14 Pro)
Error occurs in the build
Ideally project should have compiled without any error.
It sounds to me that the problem is with the installation of Xcode because when an unprivileged task is attempted, the OS will kill it off (with signal 9).
What I recommend is for you to re-install Xcode.
When you first run the new Xcode, it should prompt you for an administrator password in order to install system related components. Make sure you do this step. Hopefully that should then allow you to compile and run your iOS apps.
I get this error when building my iOS app on Travis CI. Can someone please help me with that?
Config: OSX 10.11.6, Xcode 8 beta 6, Swift 3.
We're having the same issue on Xcode 8.1 using command line builds (not Travis). I found both links below useful. A machine reboot and test retry seems to mostly workaround the issue.
This GitHub issue on Travis suggested adding a build retry
This Fastlane GitHub issue suggests "turning it off and on again"
I have been hosting my app on a cydia repository for quite some time, and haven't had any problems hosting the app for iOS 5 or iOS 6. However, when I upgraded one of my devices to iOS 7, and tried to install the app it gave me some errors during the installation.
The erros I am getting are,
subprocess dpkg-deb --fsys-tarfile returned error exit status 2
Sub-process /usr/bin/dpkg returned an error code (1)
I've tried googling the errors, but haven't had much luck, and I just reread saurik's post about building a .deb file and creating a cydia repository, here I am still not sure why the package / .deb file would work in iOS 6 but then stop working in iOS 7.
I even created a simple test app with just button in it using Xcode 5, and that simple test app is giving me the same errors as stated above.
Apparently there's some compatibility issues with dpkg, Cydia, and the homebrew release of dpkg. I ended up finding this, which solved the install problem. :)
this error mostly happen if you are using new SDK that has not been jailbroken yet, if you are using Xcode with new SDK you should download older Xcode with SDK that has been jailbroken, then you can compile an app that will load normally.
I am trying to run this weather tutorial app on an actual iPhone (I've got it working on the emulator so far).
[ERROR] Failed when running /usr/bin/codesign: codesign_allocate:
object:
/Users/cdplMBP17/Documents/AppDev/trigger/development/ios/device-ios.app/Forge
malformed object (unknown load command 43)
/Users/cdplMBP17/Documents/AppDev/trigger/development/ios/device-ios.app:
object file format unrecognized, invalid, or unsuitable
Thanks in advance.
This can happen if you have an older version of Xcode or if the Xcode command line tools have got into a bad state.
I recommend trying the following
1) Make sure the latest Xcode is installed from the app store.
2) Make sure the command line tools are installed and Xcode is aware they are installed. To install the command line tools, open the Xcode preferences and go to Downloads, there should be an install button next to Command Line Tools (see the image below).
If this doesn't help then your version of OS X and the full log output from the failed run on a device would be helpful.
I have the BlackBerry 7.0 SDK installed with Eclipse and that's all working. However, that means i can only develop appliations for devices running OS7 and i would like to be able to support lower operating system versions such as OS5. However, when trying to add more SDKs to my installation, the following error message appears:
An error occurred while collecting items to be installed session context was:
(profile=SDKProfile, phase=org.eclipse.equinox.internal.p2.engine.phases.Collect,
operand=, action=). Unable to read repository at
http://downloads.blackberry.com/upr/developers/Win/net.rim.ejde.componentpack6.0.0_6.0.0.43.jar.
Read timed out
Please help me to solve the problem.
The error says "Read timed out" which indicates that your connection timed out and Eclipse wasn't able to download the SDK.
Can you browse directly to http://downloads.blackberry.com/upr/developers/Win/net.rim.ejde.componentpack6.0.0_6.0.0.43.jar ?
You can download the JAR file and then load it in Eclipse.