Can ReasonML be used to make native iOS apps? - ios

By this I mean truly native, and only iOS threads, not one that has native and JavaScript threads.

As far as I know yes, check for example Gravitron, a game made entirely in ReasonML by #JaredForsyth that compiles both to the native Android and iOS platforms!

Related

Can I migrate a Flutter app to a native iOS app?

Myself and a team are starting a potential startup and one of the things we want to do is a mobile app. We have already identified the target audience to mainly be iPhone users. But here in the US there's still plenty of Android user so we've been considering using a cross platform framework like Flutter. I've seen a lot of praise that Flutter is easy to use and can help us deliver an MVP faster. My ideal situation is to start developing with Flutter and when the app is successful migrate it to a native iOS app using Swift. But is that possible at all? Or if we decide to go native when we already have a flutter app, do we need to start from scratch?
Developing a Flutter app is completely different from developing an Android or iOS app. It has different language, has it's own architechture with it's own packages/dependencies/plugins.
You cannot convert from one of them to the other.

Can you code JavaScript/React-Native in Xcode?

Is it possible to code an iOS app with React Native in Xcode? I like the xcode UI better than vscode for mobile so I was wondering if there's a possibility, not talking about simulating cause that's all what I was getting when searching this on Google I'm talking about actually coding React Native in Xcode IDE. Thanks

Way to write an iOS app on a Windows system?

I come to you as a Windows user all my life, so my knowledge of iOS, Apple, and Macs are incredibly limited.
I'm trying to create an iOS app. I know that most iOS apps are now written in Swift (and used to be in Objective-C), which seem to "require" Xcode and/or SwiftUI (not 100% sure about this). Is there a way to write an iOS app in Windows or without using a Mac device? It's nothing too complicated, featuring a simple UI, text submission boxes, and links to other pages of the app.
I know I can use a Virtual Machine or other methods to interact with Mac/iOS software, but is there an easier way to do this? Can I simply code everything in a regular text editor and compile it elsewhere?
Additionally, can I write an iOS app in a different language besides Swift or Objective-C? OR can I use Swift, SwiftUI, and/or Xcode in Windows?
Basically - is there an easy way for me to write an iOS app in Windows? Any and all help would be deeply appreciated. Stay healthy out there.
Flutter is your best option here apart from it writing native multiplatform apps using dart it can also write platform-specific code for both Android (Java) and IOS (swift)
Yes. You can use React Native to write an iOS app on a Windows system.
Also additionally - Yes. You can write an iOS app in a different language besides Swift or Objective-C. React Native will let you write an iOS app in Javascript.
Hope this helps someone!

Running node.js libraries on iOS

I have a need of using node.js libraries on iPad/iPhone, like tone.js to trigger generate sounds, see https://tonejs.github.io/
The app itself can be a react native app or based on Swift.
Are there any modern possibilities, or maybe there are better ways of doing than doing it with node?
I dont think the web audio api used by tonejs works outside of a webview.
for react native use
https://github.com/zmxv/react-native-sound

iOS App: webView or PhoneGap?

We are developing a HTML5 mobile app with Sencha Touch.
Now we want to package the App, and found that we have two methods:
The first one is to use PhoneGap to generate a native app based on our html5 code.
The second one is to create a Single WebView app in Xcode, and request the url which will host our HTML5 code.
I found the second method relatively easier. So are there any advantages in using PhoneGap to generate the native app?
We usually use phonegap/cordova when we need some native function from the device, for example a barcode scanner.
Of course you can create your own barcode project, however why reinvent the wheel. Since phonegap/cordova 3.0 the effort needed for creating a app is kinda low. Just follow the guide and your all set.
http://docs.phonegap.com/en/3.4.0/guide_platforms_ios_index.md.html#iOS%20Platform%20Guide
in short:
Advantages of Phonegap/Cordova
Ready for different platforms, little effort to create android app
Native functionality already implemented (plugins)

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